Roger's Mushrooms (Lite)
Reference and Education
App
NOTE: THIS IS THE 'LITE' VERSION OF ROGER’S MUSHROOMS. IT OFFERS THE SAME FUNCTIONALITY AS THE PRO...
Fighting Fantasy: The Forest of Doom
Games and Book
App
Nostalgia overload! Fighting Fantasy returns with Ian Livingstone's classic, The Forest of Doom. ...
Hulu: Watch TV Shows & Movies
Entertainment and Lifestyle
App
Enjoy all your TV in one place with a new Hulu experience – more personalized and intuitive than...
KORG Gadget
Music and Entertainment
App
The ultimate mobile instruments collection on your iPad, iPad Pro and iPhone. KORG Gadget - the...
Super Why! Phonics Fair
Education and Games
App
Parents' Choice Award Winner! No in-app purchases - all 60 word families are immediately available...
Super Why! Power to Read
Education and Games
App
UPDATE: Parents’ Choice Award-winning Super Why app now has 50% MORE CONTENT featuring new stories...
Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
i Sail GPS : USA NOAA Marine Chart Plotter
Navigation and Travel
App
Your iPhone or WiFi+Cellular iPad can be a high-performance GPS receiver with USA NOAA Raster...
Evolve Basketball
Sports and Social Networking
App
Evolve Basketball App is an all in one basketball training app. It is a complete tool that allows a...
Jason James (3 KP) rated Founders of Gloomhaven in Tabletop Games
Apr 4, 2019
Overall this game is for people who enjoy other similar games like Catan or Ticket to Ride. Players must adjust to the fact that roads are public tiles that can connect any players resources to buildings. The game is high statistical and players must be able to make decisions that may result in other players gaining points. I would give the game an 8/10 as it brings a fresh feel to city-building board games! If you have any questions or have any comments on my review please feel free to message me.
Thanks!