
Carnival by Kanneh-Masons
Album
Decca Classics announces the release of Carnival, a very special collaboration between Academy...

Swipe for iPhone (News, Reviews & Tips)
News and Magazines & Newspapers
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Swipe is a unique magazine for iPhone users, designed to be read on your iPhone. Every issue is...

Ross (3284 KP) rated The Nutcracker and the Four Realms (2018) in Movies
Nov 5, 2018 (Updated Nov 5, 2018)
Here Disney have taken some liberties as Clara's brother and sister take the roles and names of her mother's siblings in the original, and for no apparent reason the film based on the Russian ballet that was based on the French adaptation of the German fairy tale, is set in London. I can only assume this was to up the Festive quotient, but seems a very odd choice, despite keeping a number of the German themes.
Keira Knightley is very irritating, doing an ear-piercing impression of Queenie from Blackadder.
Neither of the actors playing Clara or the Nutcracker are very good or likeable and you find yourself bored and starting to root for Mother Ginger just to end it.
The film is too long, and drags in large parts, and all three of my kids were restless for a lot of it. And there was a definite lack of large-scale special effects, some impressive scenes but audiences expect spectacles (not 3D glasses, I mean big scenes!) these days and those were lacking.
The most enjoyable scene was the use of ballet to get Clara up to date with the world she found herself in, being quite respectful to the medium it was adapting (though I can't say how authentic it was!).

Dr. Cares - Pet Rescue 911
Games and Stickers
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Do you have what it takes to run a vet clinic? Why not find out! Take care of adorable pets and...

Joypa Colors - Interactive Coloring Game
Games, Education and Stickers
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Welcome to a magical world where coloring pictures brings them to life! Lots of fun combined with...

Turkey Marco Polo Pocket Guide
Jurgen Gottschlich, Dilek Zaptcioglu and Jochen Schurmann
Book
Fully revised and updated for 2016. Now with new Discovery Tours chapter. With this up-to-date,...

Purple Phoenix Games (2266 KP) rated Cubitos in Tabletop Games
Mar 17, 2022
Cubitos is a push-your-luck, dice building, racing game for two to four players. In it, players have runners that will be moving around a crazy race track, and another runner who keeps track of fans (the manager maybe?), and the first player’s runner to cross the finish line will be the winner! Now, managing movement and special abilities is where the game REALLY is, and it all boils down to which special dice are purchased and used, and whether Lady Luck will find favor or not. It’s a wild ride, so prepare your runner and let’s go!
To setup, place out one of the double-sided Racetrack boards, along with the Fan Track board. Runners for each player are placed at the Starting Line on the Racetrack board, and the other on the bleachers of the Fan Track. Each player receives a color-coded Player Board and nine gray starting dice. They receive a Phase Token to keep track of each phase in a round, and the starting player receives the Start Player Die. Each dice box is placed around the boards with the dice on top. All corresponding cards for each die type is placed by the dice box, and the game may now begin!
DISCLAIMER: We have adopted an unofficial variant/house rule that differs from the rules because we find it works better for us. During the phases where all players may play simultaneously we instead just have each player take a turn individually. -T
A turn in Cubitos is divided into two main phases with several sub-phases for each. During the main Roll Phase, players will first Draw dice from their personal Draw Zone (on the Player Board) and place them into the Roll Zone. Initially, players will have a hand size of nine, but that may be adjusted as the game progresses. Once the dice have been drawn the player then Rolls their dice. Every die face showing an icon is counted as a Hit, and every die showing a blank face is considered a Miss. All dice showing Hits are moved to the Active Zone of the board, and the player then decides if they wish to Push (their luck) and re-roll all the Misses in hopes of more Hits, or if they are done rolling. Once a player re-rolls their Misses, if the result is all Misses, the player Busts and must move ALL rolled dice to the Discard Zone on their board. However, players may continue to roll all Misses until they Bust or are content and stop.
The Run Phase then begins with players resolving their red die icons (crossed swords for attacks), and determining their other icons rolled for coins and movement. Feet icons (and certain dice special abilities) provide players with movement along the Racetrack board, and coins provide the player with purchasing power to buy new dice. Once a player’s Runner has landed on a reward spot on the board, the player receives the benefit and moves all dice used this turn to the Discard Zone on the Player board.
Every time a player Busts, or lands on a Fan icon on the Racetrack, the other matching Runner on the Fan Track board will move one spot along the track, and the player receives the benefits of the new space. These benefits are either an increase in hand limit of dice drawn, or more purchasing power in the form of credits. Reward spaces on the board could give players extra dice for free, allow players to remove dice from their collection, or even gain credits to be used at any time. The game continues in this fashion of each player taking their turns until one player crosses the finish line and wins!
Components. This box is chock full of tasty components that we all just adore. The boards and cards are all good quality and feature some fantastic art, and the custom dice are just so fun to handle. A truly ingenious use of folding arts is used when setting up all the dice boxes. Not only are they used in-game to remind players what icons are on each die face, but they also hold the dice during play, and store the dice in the box. I mean, triple duty dice boxes are where it’s at! Everything is super colorful and just a joy to play with each time. My one quibble is the very offensive block of cheese on the box cover. I am a big Chicago Bears fan, and seeing something so proudly displayed that even remotely resembles an homage to the Packers is such a shame to me. I really hope that wasn’t intentional, but I am also joking. Mostly.
The absolute best part about this game is the selection of action cards associated with each special set of dice. For example, the purple dinosaur dice could be paired with seven different cards, each with different abilities when the icon is rolled. Each color has a seven card deck, from which a card could randomly be used each game. The rulebook also offers 10 suggested combinations of cards, and also invites players to choose their own combos. This reminds me of a similar mechanic I first saw with the Dice Masters system, where each die’s faces could mean something completely different depending on the card associated with it. I loved that mechanic back then, and I do now as well.
I cannot believe I passed on this game for as long as I did. I mean, I like AEG-published games. We have reviewed John D. Clair games positively: Mystic Vale, with Custom Heroes and Space Base coming soon. Was it a subconscious dislike for the dumb cheese man on the cover? I am not too sure, but I am clearly glad to have it now. The cool dice. The interesting theme. The multi-use dice/card components. The fact they included both orange and purple dice. Am I into racing games now? The reasons are plentiful, and I just cannot wait for my next play of Cubitos. Maybe I can get my wife into it and it can be a staple in our rotation.
There are several other little rules that I did not mention here, but all in all I have had a blast every time I play Cubitos. I was certainly correct in wanting to add it to my collection, and having Josh teach Laura and me originally just adds a unique personal touch to the game for me. Creating lasting memories is a big reason I am so into board games in the first place, and I think Cubitos will hold a special place in my heart simply because I was able to play it with my best friends. They agree with me that this is a special game, and Purple Phoenix Games gives this a nonsquare 16 / 18. If you see this at your LFGS I highly recommend you pick up a copy. Don’t wait, like I did, because when you do get around to it, they just may be out of stock. And a suggestion: because the cheeseperson is wearing lederhosen, just refer to them as a great German friend. AND THAT’S IT. Go Bears.

Matthew Krueger (10051 KP) rated MediEvil in Video Games
Oct 29, 2019 (Updated Oct 29, 2019)
The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself.
Development began in 1995 at Millenium Interactive in Cambridge under the working title of Dead Man Dan. The visuals are heavily influenced by Tim Burton's The Nightmare Before Christmas. Originally conceived as an arcade-style shooter for platforms such as Windows and the Sega Saturn, Sony's purchase of SCE Cambridge Studio evolved the game into a PlayStation title.
The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. When not possessing any items, Dan is able to rip his arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons for defence, but shields have a limited amount of strength and are therefore best used sparingly. Throughout the game, Dan can visit gargoyle heads of two varieties: green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds.
Lets talk about the plot: In the year 1286, an evil sorcerer named Zarok plotted to take over the kingdom of Gallowmere with his undead army. It is told in legend that the champion, Sir Daniel Fortesque, led the King of Gallowmere's army to victory and managed to kill Zarok before he succumbed to his mortal wounds. In reality, however, Dan was struck down by the first arrow fired in the battle, with the king choosing to cover it up and declare Dan the "Hero of Gallowmere.
It is a classic ps1 underrated game, that people should play, if you havent. Their have recently released it on the ps4. And on that remake you can play the original 1998 game can be unlocked in the remake by completing special objectives. Which is cool.
Lastly shout of to @Kevin Phillipson for getting the hints/clues for this review right.
A must play game.

Brian Cox's Wonders of Life
Reference and Entertainment
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Explore the majesty of nature in breath-taking 3D with Professor Brian Cox as your personal tour...

Daily Word Search Puzzles
Games and Entertainment
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Welcome! Find the words as fast as you can as you test your diagonal and backward reading skills!...