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Gareth von Kallenbach (980 KP) rated the Xbox One version of Ion Fury in Video Games

Aug 16, 2019  
Ion Fury
Ion Fury
2018 | Shooter
Back in the 90s before the days of High-Speed Internet, 3D Graphics Cards, and other gaming technologies that we take for granted was Duke Nukem 3D. The game was developed by Voidpoint, in association with 3D Realms and 1C Publishing on the Build Engine and became a big hit in large part to the action, character, and interactive features of the game which were fairly new at the time.

Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.

What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.

Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.

While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.

While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.

Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.

The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.

As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.
Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.

The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.

In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.

4 stars out of 5

http://sknr.net/2019/08/14/ion-fury/
  
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Daniel Boyd (1066 KP) created a post

Sep 23, 2020  
Power Moves Out Of Necessity



An Essay On The Recent Acquisition of Zenimax Media and Bethesda Studios by Microsoft


Before this week it looked like Sony could do no wrong as they made the final sprint towards the release of their next gen system. It’s funny how quickly things can change in a week.

 First there was the monumental fuck up that was the PS5 pre-orders, which included but are not limited to; times that pre orders are going live not being clearly stated, each retailer apparently having totally random respective times that pre orders went live and pre orders seemingly being in stock until the point when the customer goes to pay at the checkout screen when they are told, ‘sorry buddy, not today!”

 Then there were the rumours, followed swiftly by the confirmation that the PS5 will indeed NOT be backwards compatible with anything pre PS4. Why is this something that is so difficult to do? This means that plenty of your favourite games from generations past, including titans such as the classic Hitman games, Silent Hill 2, the entire MGS franchise prior to Ground Zeroes, will spend yet another generation stuck on old hardware that is getting continuously older and harder to maintain.

 For years people have been begging Sony to introduce a service similar to GamePass, which has been a huge benefit to Xbox and PC players for a while now.
They listened… sort of.
The PlayStation Plus Collection was announced which includes a meaty array of huge last gen exclusives, including Uncharted 4 and God of War. The caveat is that while GamePass includes brand new first party releases added to the service on launch, as well as a respectable back catalogue of exclusives, the PS Plus Collection does not. Apparently it is ‘not financially feasible,’ for Sony to adopt this practice.

 Following all of this, Xbox then makes one of the most industry-shaking power moves that we have seen in the last decade, by announcing that they are purchasing Zenimax Media and by extension all of the studios under that umbrella, including Bethesda Softworks, Arkane Studios, id Software, Machine Games and Tango Gameworks. Talk about kicking a guy when he’s down.

 Now before you go and place a panicked pre order on an Xbox Series X, it has been announced that not all games from these studios will be exclusive to Microsoft systems. Instead this will be something that will be decided on a case to case basis and PS exclusives Deathloop from Arkane and Ghostwire: Tokyo from Tango will still be released as exclusives on Sony’s console. However, Microsoft did spend 7.5 billion dollars on the acquisition and you can bet on the fact they are going to want something for their money. If they can manage to claim Elder Scrolls VI, or Fallout 5 as a Microsoft exclusive, it could shift a lot of the market back to Xbox. The most likely candidate in my opinion for a MS exclusive, is Bethesda’s announced new IP; Starfield. It is already highly anticipated and will most likely be a huge seller when it drops and if Sony folks can’t get their hands on it, I can see many people making the jump to Microsoft.

 I have written before about my issues with exclusivity on either side of the console war, but I also understand the industry well enough to see that it is a necessary evil and in this cut-throat market, this is a clever investment. I really appreciate Xbox making a big move like this as quite frankly they had to do something major in this vein to even be in with a chance of winning the next generation. It’s good to see that they are refusing to go down without a fight. They really need a boost like this if they want to have any chance of catching up with Sony in the next generation.

 The only hitch in this whole plan is that had they done this five years ago, - before disappointments like Prey, ESO, Wolfenstein: Youngblood and especially Fallout 76, - this would have been ten times more effective and mind-blowing. As of today, it seems more like 2 companies that are both on their respective backs trying to help each other up.

 Overall, I think this is a good thing for the industry as a whole. I think that it will drive more intense competition, which will in turn result in better games. As a gamer, I think I would be way more upset about this if I hadn’t just built a decent gaming PC where I can play any Microsoft exclusives anyway, but I still think that it will ultimately benefit the individual gamer also by forcing more competition between developers and therefore a higher standard of games. I do think that it will encourage people who were originally going to just buy a PS5 to at least consider getting both consoles. This will have an effect down the line when MS starts announcing Xbox exclusive Bethesda titles etc, but we’ll see how much of an effect it ends up having at launch.
     
Black Mirror  - Season 3
Black Mirror - Season 3
2014 | Sci-Fi
The third series of Black Mirror (the first made for Netflix) sees another 6 standalone episodes offering a frightening glimpse at the future use of technology.
Nosedive looks at people's obsession with likes and ratings and that each interaction becomes either tooth-achingly sweet to secure that rating, or a desperate attempt to get that good rating from someone higher than you. While I liked the premise, I thought this episode was a little too long.
Playtest sees Pokémon Go type AR go wild, as a young American backpacker desperate for money agrees to test a new brain implant that allows people to experience horror games as if they were real. A well executed thriller of an episode.
Shut Up & Dance looks at blackmailing/revenge porn and shows the lengths people will go to to avoid their secrets being revealed, as a young boy afraid that footage of his one-handed solo adventures being shown to his friends and family ends up on something of a treasure hunt with Jerome off of Robson & Jerome (who has lost that loving feeling and started seeing an escort). The story is very gripping and well shot.
San Junipero was a surprisingly uplifting, heartwarming episode. I won't spoil the reveal too much but it is the rare occasion where Black Mirror shows the good side of technology taken to extremes. Absolutely beautiful.
Men Against Fire was a clever episode looking at the uses of brain augmentations in the armed forces and how they can be used and abused in warfare. An apparent zombie apocalypse scenario is turned on its head and shows the Black Mirror take on such technology.
The final episode, Hated in the Nation is a look at online trolling and bullying and how this can be taken to extremes. it shows that even when people know there are real consequences for the victims, because it is largely anonymous they will carry on doing it. Quite a long episode but gripping and keeps the viewer guessing throughout.
  
Adrianna's Surge
Adrianna's Surge
Katrina Cope | 2015 | Science Fiction/Fantasy, Thriller, Young Adult (YA)
10
10.0 (2 Ratings)
Book Rating
Starting out as the story of Jayden, rescued from a life on the streets by a mysterious benefactor and enrolled into an advanced (and secretive) school, the Sanctum series has gone from strength to strength, and the fifth installment is no exception.

Following on directly from the end of the fourth book, Eric and the Black Axes, this follows the exploits of both The Sanctum and Ernest College as they try to stop the robot army. But Eric Showden is not the worse adversary they will face. Secrets will be revealed which will change things forever...

Once again this is a fantastic roller coaster ride of a book. By using the clever technique of having the children of both The Sanctum and Ernest College battling by means of controlling surrogate robots and computer hacking, infiltration and battles are fought at one remove. The fighting is also done without guns, but instead using martial arts skills. Combined with the high toughness and strength of the surrogates this allows for some thrilling fight scenes, often against seemingly insurmountable odds.

But there is a lot more to this book, with a lot of background of both Avando and Dr Ernest explored and explained. There are real shocks along the way with what happens and what is revealed, either through investigation or as a result of decisions made. The stakes are higher and everyone must dig deep to win through.

The ending is terrific and very dramatic and although it feels like it could be a permanent end, I really hope that there are more stories in the pipeline for Jayden and his friends. I would miss them a lot if this was all there was.

It's probably over-used but really this is a series that deserves to be filmed. Now we have seen the end of the Hunger Games and Harry Potter finished a while ago I can't think of a better concept to enthuse young adults (and a little younger).
  
    Addition with Ibbleobble

    Addition with Ibbleobble

    Education, Games and Stickers

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    Addition with Ibbleobble is carefully designed for children aged 4+ and can be particularly...