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Heather Cranmer (2721 KP) created a post

Nov 3, 2021  
Author Laurie Moore-Moore stops by my blog today to discuss squirrel stew in a highly interesting guest post. I'm also spotlighting her historical fiction novel GONE TO DALLAS: THE STOREKEEPER 1856-1861. Enter the giveaway to win your own signed copy of the book - three winners!

https://alltheupsandowns.blogspot.com/2021/11/book-blog-tour-and-giveaway-gone-to.html

**BOOK SYNOPSIS**
Sara’s husband was a disappointment in life, but she had to admit he was a handsome corpse.

Climb aboard an 1856 Dallas-bound wagon train and join a plucky female protagonist for the journey of a lifetime in Laurie Moore-Moore’s richly entertaining new book, Gone to Dallas: The Storekeeper 1856-1861. Far from your average historical novel or western, Gone to Dallas is a compelling tale of migration, betrayal, death and dreams—peppered with real people, places, and events. With a cast of interesting characters and more bumps and hazards than a wagon trail, Gone to Dallas tells the unforgettable story of a formidable frontier woman in the context of true Texas history.

It had seemed so romantic when Morgan Darnell courted Sara in Tennessee, finally convincing her they should marry and join an 1856 “Gone to Texas” wagon train traveling along the “Trail of Tears,” through Indian territory, and across the Red River into Texas.

In a twist of fate, Sara arrives in Dallas a 19-year-old widow, armed with plenty of pluck, and determined to open a general store in the tiny settlement of log cabins on the Trinity River. Standing in her way as a young woman alone are a host of challenges. Can Sara (with the help of her friends) pull herself up by the bootstraps and overcome uncertainty, vandalism, threats, and even being shot?

Follow Sara as she strives to create her store while living Dallas’ true history — from the beginnings of La Réunion (the European colony across the Trinity) to a mud and muck circus, a grand ball and the mighty fire that burns Dallas to the ground. Dallas is a challenging place, especially with the Civil War looming.

Even with the friendship of a retired Texas Ranger and Dallas’ most important citizen — another woman — is Sara strong enough to meet the challenge? The risks are high. Failure means being destitute in Dallas!

In Gone to Dallas: The Storekeeper 1856-1861, author Laurie Moore-Moore spins a page-turner of a tale salted with historically accurate Texas events and populated with real characters. It’s Portis’ True Grit meets Texas history.
     
Abandon (Abandon, #1)
Abandon (Abandon, #1)
Meg Cabot | 2011 | Young Adult (YA)
8
7.6 (9 Ratings)
Book Rating
I read Meg Cabot's Vanished series (previously published as 1-800-WHERE-R-U) and have drawn the same conclusion about Abandon as I did about that series: She's a fabulous story teller and can weave a wonderful intriguing mysterious story that is highly addicting (I read Abandon in five hours without stopping) but she's not a very good writer.

Let me explain: The ARC was 304 pages. If she had cut out all the unneeded phrases, descriptions, and dead wood that slowed the story down and made it harder to read, it would be closer to 200. If it were shorter, she'd have more space for more of that great plot line that she's so good at developing. But instead, I'm stuck tripping over ungrammatical sentences and awkward phrases—and let's not forget whole unnecessary paragraphs with details that don't matter, set off by dashes right in the middle of the sentence, because that's just such a good thing to put in a novel—that force you to go back and read the sentence several times so your brain doesn't get to twisted.

As for the story itself: I can't praise it enough. It was a mystery I had to solve, and some of the small clues I figured out, and others I didn't. I loved that I could figure out stuff about the same time Pierce did, but I also loved that I didn't figure out the major mystery of the story until I was supposed to. Some novelists make it too obvious, but Cabot had just enough to make it work.

I liked Pierce, but there were a few times I wanted to shake her and tell her to grow up and be honest. That is one of the reasons I couldn't stop reading, though. I wanted to see what happened because of the choices she made. And then there was the time I wanted to slap her: of course John was in love with her, why did she think he was acting like that? silly girl. Yet I couldn't have mean thoughts towards her because I liked her (and, okay, I have a soft spot for crazy main characters). John? He was quite amazing. Wild thing. Dark troubled boy. Dangerous. John needs to climb out of that novel and through my bedroom window and be my boyfriend.

The pacing and tension was perfect: I started reading and didn't stop until about five hours later when I closed the book at the end. I couldn't stop reading. That's the kind of book I like.

Now if only Cabot could write. Yes I have read worse writers, but she would be so excellent if the interior monologue of the character was less frustrating.

Content/Recommendation: No language, no sex. Ages 15+
  
Picture Us In The Light
Picture Us In The Light
Kelly Loy Gilbert | 2018 | Mystery
9
7.3 (3 Ratings)
Book Rating
A Book of the Heart
While many novelists refer to their latest works as “the book of my heart,” in the case of young adult author Kelly Loy Gilbert’s finely crafted, humanistic new effort Picture Us In the Light, that description is entirely justified.

Sensitively penned within the immediately convincing first person point-of-view of our main character, high school senior and aspiring artist Danny Cheng, the author pulls us into Picture’s picturesque world within the very first chapter.

After stumbling upon a mysterious box of his father's and going through it with gusto, Danny begins to wonder just how much his loving but secretive parents have been keeping from him.

Unable to come of age until he can come to terms with unexplained gaps and tragedies in his past, he enlists the help of his two best friends - only to discover that he can’t examine the lives of those closest to him without doing the same himself.

Balancing wry observations and deft characterizations with heavy subject matter, Loy Gilbert foreshadows big twists to come as we move further into the novel. And although it begins with a steady climb, Picture slows down just long enough to ensure that we feel as connected to the characters as they are to each other.

Now sure she’s got you, the author returns to full speed - moving like a bullet train from roughly the hundred page mark all the way through to its bittersweet but very satisfying final chapter.

Written during the tumultuous 2016 election and revised afterward, Loy Gilbert is right on YouTube when she acknowledges the vital role that stories play in this post election world where “facts don't matter,” due to fiction’s empathetic ability to introduce us to people, places, and plights we might not encounter otherwise.

Filled with so much internal and external dramatic mystery that in less gifted hands, Picture could’ve easily resulted in a messy collision of conflicts, although there are a few revelations about both the plot and our protagonist that we’re able to deduce long before he does, the author wraps things up artfully.

Dropping hints and red herrings into sentences and passages so gorgeous that I found myself making multiple notes throughout, Kelly Loy Gilbert never once lets us feel as though she’s taking a shortcut on her way to the book’s resolution.

Relatively new to twenty-first century post-Harry Potter young adult fiction, if I had not received this stunning Picture through the Bookish First raffle, I would’ve completely missed what’s since become one of the best novels I’ve read so far this year.

To put it another way, it’s a book of the heart indeed.
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Batman: Arkham Knight in Video Games

Jun 19, 2019  
Batman: Arkham Knight
Batman: Arkham Knight
Action/Adventure
Playing as Batman never gets old for fans of the Caped Crusader and in the latest video game offering Arkham Knight from Warner Bros Interactive and Rocksteady Studios, fans can once again climb, soar, and now drive through the streets of Gotham City to make the world a safer place.

After the Scarecrow has launched an attack on the city, it is up to Batman to save the day as the mass exodus caused by the attack has left Gotham a shell of its former self and allowed more of the seedy underbelly of the city to come to ground.

As Batman investigates he encounters all sorts of foes ranging from Poison Ivy to the Arkham Knight who stand in his way. Of course there are legions of henchmen and goons for you to fight through and the free-form combat that has been established in the previous games in the series really shines as the action is as fast and smooth as you would want.

Driving segments played a big part in the game and while I loved racing through the city, I did find the vehicle combat a bit linear and repetitive for my taste, but there are some great side missions such as one in the sewers with the Riddler that will put your driving skills to the test.

What I loved about the game was that the city was a true living and breathing city. It is vast, complex, and something to enjoy when you’re gliding or rappelling your way across the rooftops.
The plot of the game is also a huge selling point as it is filled with twists and turns that will keep you hooked during the entire time that you are playing the game.

From the great graphics and action, the sound quality in the game really makes things come to life, especially the thuds of your fists hitting the next bad guy who was crazy enough to think that they could get away from Batman.

If you are a fan of the previous Batman games in the series, there is much to like about Arkham Knight as aside from the Batmobile issues, I had very little to complain about. The control system works well, the graphics, and sound are first-rate, and the storyline is gripping and engaging.

I look forward to playing the game again and focusing more on the side quests, but for now, let me say that Batman: Arkham Knight is a must own for fan of the series as it is on par with the amazing Arkham Asylum for the best Batman adaptation to date.

http://sknr.net/2015/07/28/batman-arkham-knight/
  
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Gareth von Kallenbach (980 KP) rated the Xbox Series X version of Immortals: Fenyx Rising in Video Games

Nov 30, 2020  
Immortals: Fenyx Rising
Immortals: Fenyx Rising
2020 | Action/Adventure
Immortals Fenyx Rising is a rare treat in that it is a game that did not come in with the massive wave of hype that usually accompanies a major release; yet delivers beyond expectations.

The game is set in Ancient Greece and casts players as Fenyx who must travel to set right the many things that have gone wrong along the way.

Greek gods provide humorous narration to help move the story along as there is lots for players to do and see in the game.

Once a character is created; players will have to climb, swim, battle, and solve puzzles in a highly-detailed universe. While some may think the combat would be hack and slash being able to gain advanced weapons such as a divine axe and bow really help mix things up.

The Arrow of Apollo as an example allows players to control the arrow in flight which is ideal for solving puzzles and making precisions shots. I also used it to scout an area by firing it into the air and using it to study the layout of the area.

Puzzles are a big part of the game and being able to hold and throw large boulders is key to defeating large enemies as well as moving large objects onto pressure plates to open doors or move heavy objects into position.

After each main mission; players will be able to obtain new powers by completing a challenge from the Gods. This usually involves jumping from objects, solving puzzles, and combat. Upon completion players will obtain a new device/ability which will help them going forward. I can tell you that having a set of wings really helped cover the map by being able to jump from a cliff and glide to a destination as long as my stamina holds up.

One great mission had me move a large pearl across the land and down hills to the see. Not only was it fun and varied; but it also showed how the missions are not repetitions of the prior ones.

I had several hours invested in the game before the area with the cosmetic options and upgrades arrived and the sheer scale of the game ensures that players will not find this a quick gaming experience.

Combat is a mix of hack and slash and ranged combat; but I am a big fan of smashing enemies with large boulders when able.

Some may have issues with the campy dialogue and delivery of the lines but this would be missing the point as the game is a fun and immersive adventure which will provide gamers with plenty of hours of enjoyment.

4 stars out of 5