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Bakjwi (Thirst) (2009)
Bakjwi (Thirst) (2009)
2009 | Drama, Horror, International
Unique take on vampires. (1 more)
Beautiful cinematography.
Father Sang-hyeon is a priest with a bleeding heart. He cares for his patients and does what's in his power to do whatever they ask. EV, the Emmanuel Virus, covers its victims from the waist up with blisters, causes ulcers and hemorrhages in muscle tissue, and even causes victims to vomit blood and die from excessive bleeding if the virus spreads to the internal organs. Sang-hyeon volunteers at the Emmanuel Lab in hopes of finding a treatment for the disease, but winds up contracting the disease himself and dying in the process. The blood he receives during the transfusion, however, miraculously brings him back from the edge of death. While being the lone survivor of the ordeal, the story detailing Sang-hyeon's journey gets more and more spectacular. He comes to the realization that drinking blood makes the blisters that cover his body disappear and that he has superhuman abilities. The transfusion has made Sang-hyeon a vampire. He stays with a childhood friend while struggling with finding ways to quench his hunger for blood in addition to falling in love with Tae-Joo, his best friend's wife.

If anyone sits down with me and has a conversation with me about movies, it's only a matter of time before I reveal that Oldboy is quite possibly my favorite film of all time. So it should be no surprise that I'm willing to see anything the director, Chan-wook Park, or lead actors, Choi Min-sik and Ji-Tae Yu, are involved with. Mainly because of my love for Oldboy, but also because I'm rarely disappointed with anything they are a part of. So when I heard Chan-wook Park was tackling a vampire film, I was thrilled and even more thrilled that he managed to deliver another solid film to his already impressive filmography.

The cinematography is the film's shining feature. Park really knows his stuff when it comes to shooting memorable scenes from behind a camera. Every shot is filled with vibrant colors that leap off of the screen. Every frame of the film seems to tell a story all on its own. I hope there's a Blu-ray release of this film because it will look fantastic. It's rather intriguing to see which elements of the vampire mythology Park used for his vision. Sang-hyeon has to drink blood to survive and to stay looking flawless, has incredible strength, and is vulnerable to sunlight. He doesn't, however, have fangs and also has a reflection in the mirror.

Although I've never seen the film, I couldn't help but feel like this was Chan-wook Park's version of Twilight. The entire middle portion of the film is devoted to Sang-hyeon's and Tae-Joo's love for one another. It felt like the adult version of Twilight, really. There's a lot of blood, nudity, sex, and even a few obscenities thrown in for good measure. Maybe it's the Chan-Wook Park fanboy in me, but I honestly feel like I can guarantee that this is the better film of the two. The psychological aspect that I love about Park's previous films is in Thirst, as well. That's a major factor for me as any film that causes me to think or is unusual in any way winds up becoming a fan favorite. The soundtracks to Park's films always seem to fit its respective film like a glove. Thirst is no exception. While the soundtrack is a bit more subtle this time around, it fit the overall atmosphere of the film rather effortlessly.

The middle portion of the film did seem to drag on longer than everything else in the film. It's weird though as the scenes during that time are crucial to the storyline of the film and it's hard to imagine Thirst being the same film if any of those scenes were cut. Nevertheless, it is my one nitpick of the film.

Chan-wook Park bites into the vampire mythology with Thirst and puts his own dark, psychological twist on it. Park's films always seem to have a specific formula or include most of the following: great writing, beautiful cinematography, a solid cast, some sort of psychological twist that'll mess with your head, and a memorable ending.
  
Baseball Highlights: 2045
Baseball Highlights: 2045
2015 | Card Game, Science Fiction, Sports
It’s 2045. Baseball has bored everyone to death (NOT my opinion – GO CUBS GO!). So Big Baseball has turned to employing robots and players have begun to improve their game by adding cybernetic body parts to themselves. This is the future in which I want to live. Editorializing aside, only the best and most exciting players can make in the new bigs. Will your team of Naturals, Cyborgs, and Robots claim victory, or will your players be bound for the minors – or worse, the scrap heap?

Baseball Highlights: 2045 is a dueling card game with an interesting twist. It uses elements of card drafting, hand management, take that, and deck building to weave a satisfying experience that can be enjoyed by baseball fans and non-fans. I will not go into explaining the entire rulebook here, but I do want to touch on some items that turn this into something more than your run-of-the-mill deck builder.

DISCLAIMER: This game has quite a few mini expansions. While we do have all the expansions in our collection, we will only be reviewing the base game (though I am sure there are some promo cards in my “base game”). Should we decide to review the expansions in the future, we will add it here or link to the full review. -T

Each player begins the game with a deck of starter players belonging to a generic team (Chicago, Detroit, San Francisco, etc). Each card has a combination of immediate actions, threatened base hits, pawn movement speed, and costs printed on them. By playing a card from your hand on your turn you will threaten a hit, cancel your opponent’s hit(s), and/or attempt to score your runners home. Here’s the twist. The Visitor player will play the first card and potentially threaten a hit. Play then stops and it is the Home player’s turn to try to affect the threatened hit(s) using a card from their hand. If they can cancel the hit, then the Visitor player’s plans are dashed and play returns to them to try to cancel the Home player’s now-threatened hits. This back and forth using different portions of each card is a little awkward to get used to, but after you get the hang of it, becomes a very cool little variation on the simplistic card value comparisons found in WAR.

After you play through your hand of cards and determine the mini-game winner, a phase of the game to draft “free agents” allows players to use icons on the cards to purchase stronger cards from the offer row. If the alternating play of the main game had your head spinning then deciding which of your teammates to replace with free agents will definitely cause some anxiety. But this is how your team improves. Do you get rid of the player that threatens Home Runs but provides you with zero purchasing power or do you oust him to the minors to call up Kris Correa? These are important decisions, coach!

Components. This game is basically a card duel game with player mats and tracking tokens that are completely unnecessary (but very nice). The cards are great quality! The individual player mats are a great place to organize your game cards and components. The pawns are just red, white, and blue wooden pawns. Nothing special there, but the colors are important and symbolize how fast the baserunners are. The components are great, and the insert is functional, so that’s a huge bonus for me.

Is the game good? Quite. I love the back and forth. I LOVE the baseball theme. I love the deck building aspect. I love being able to use this game as a tournament game, though I haven’t yet played it that way. Maybe soon! In any case, this is an excellent game and definitely worth taking a look at and trying for yourself. We at Purple Phoenix Games give this one an over the fence bomb of 9 / 12 (with special guest scorer Tony – I think Josh will like it, but I’m unsure if Bryan will).
  
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