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Terminator Salvation (2009)
Terminator Salvation (2009)
2009 | Action, Mystery, Sci-Fi
The Visuals Keep Getting Better
In the fourth installment of the Terminator franchise, human savior John Connor leads the resistance against the threat of the machines who are trying to enslave and obliterate the earth.

Acting: 10
You can do worse than throwing Christian Bale and Sam Worthington into a movie. Both pack strong performances that are enough to carry this sci-fi movie through the duration. They bring an extra passion to the role, raw emotion you don’t otherwise see in the machines they are fighting against.

Beginning: 10

Characters: 10

Cinematography/Visuals: 10

Conflict: 10
Action is consistent and rips through the screen with a number of gunfights and man-to-robot combat scenes. I will admit, I was confused at times at what was actually going on and who I should be rooting against/for, but it somehow didn’t deter the high-impact sci-fi goodness that unfolded throughout. These scenes kept the otherwise sinking movie afloat.

Entertainment Value: 8
Sure the action is good, I just wished they had focused that same energy on shoring up the storyline. If you haven’t seen any of the previous films you have no shot at understanding this. Even if you have, it took me awhile to truly figure out what was what. Definitely took a bit away from the entertainment factor for me.

Memorability: 7
There are quite a few cool moments that stick out in my head, but nothing that made the movie over-the-top amazing. If nothing else, I admire the movie’s effort to stand out, but when you look at other films in the genre like Edge of Tomorrow, you think, “They have a lot of work to do.” Good? Sure. Classic? Nope!

Pace: 10

Plot: 6

Resolution: 1

Overall: 82
Terminator Salvation sees a lot of things happen…that seemingly mean nothing in the grand scheme of the movie. Things are pretty confusing early which makes it hard to fully buy into the movie. But the score is the score because it’s going to satisfy most of the sci-fi action junkies out there that live for these kind of movies. it won’t make history, but it’s one of those movies where you leave saying, “This’ll do.”
  
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Wrigglezeus (511 KP) rated the Xbox One version of Fallout 76 in Video Games

May 4, 2020  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Fantastic story adding to the lore (2 more)
Brilliant environments
Wastelanders Update
Broken gameplay mechanics (5 more)
Randomly kicked out or servers
Combat
Bullet weight
Other players
Pay for private worlds
Lackluster
As a lover of all Fallout, there isn’t much I can forgive with this game. Deep within the lore of Fallout you play a vault dweller leaving the vault 25 years after the bombs fell. Hence forth you are the first to venture out and hear from holotapes and letters, and thanks to the new Wastelands update, from characters as well telling their stories before and after the bombs fell.

However, whilst a fantastic lore, world story telling and brilliant story plot can be a saving grace, it’s the lack of gameplay performance that is its biggest downfall. The enemy spawn rate is chaotic, and I have often found myself walking down a barren wasteland to instantaneously become surrounded on all sides from enemies who have suddenly appeared in front of me. This has lead to my near death on several occasions. Furthermore in some dungeon, as other players fast travelled nearby I have found myself often fighting an infinite amount of enemies within one area. It’s not disappointing, it becomes frustrating.

Let’s talk about other players, as I found to my disappointed hunting and gathering throughout the world only to find out a story location has already been raided and looted, meaning those precious chems and materials required have disappeared as you’ve struggled through the enemies spawned as you enter the location. I still believe that Fallout should, and should always remain, a single player game. Now Bethesda have sorted a solution for this issue, after spending so much for a game we are then asked to pay a subscription to allow the use of private worlds, a pay wall behind a pay wall. Something that would’ve saved them face had it been offered to the public.

It’s due to this, that whilst the world is great, with much to do and the story is gripping. Excluding the other players, it’s the gameplay mechanics that brings the whole experience down. However the addition of the wastelanders update has brought to the game what it was severely lacking.
  
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