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Lady Mechanika Vol. 1: The Mystery of the Mechanical Corpse
Lady Mechanika Vol. 1: The Mystery of the Mechanical Corpse
Joe Benítez | 2015 | Comics & Graphic Novels, Science Fiction/Fantasy, Young Adult (YA)
6
6.0 (1 Ratings)
Book Rating
The steampunk genre has been, more or less, beaten into the ground. The market was flooded. From anthologies to original prose novels, there was a little sumpin' for everyone. Why, there was even a sub-genre to it that was steampunk romance! Wowz!

That said, I really didn't jump on that ride. I liked steampunk well enough, but like anything (yes, even McDonald's!), too much of a good thing is the opposite of good. Hell, even cosplay had embraced, making everything and then some incorporated with steampunk aspects!

However, when LADY MECHANIKA Vol 1 came up as $1.99 on the recent "Indie Sci-Fi" sale on Comixology, I thought I'd give a go. Yeah, there was steampunk, but there was some other things going on, and the art sure was purdy!

At first, I was worried that it would be a book not unlike many of the titles from Aspen Comics: lead females with waists that'd make supermodels jealous, meh stories, and even more meh characters. Fortunately, that was not the case with Joe Benitez's LADY MECHANIKA!

This first volume is comprised of the first 6-issue mini-series. It allows for some backstory, but just enough to keep you interested and coming back for more. It also introduces the two main protagonists: "Lady Mechanika" (not her real name, but a name bestowed upon her by the press) and Mr. Lewis, Lady M's "unofficial" ally and sidekick-of-sorts.

The story is fun, embracing all the aspects of steampunk. There is action and suspense, as well as an air of mystery. It is a series that is easy to get caught up in! So much so, that I went on and bought the other two volumes that were on sale, plus subscribed to the series!

Give it a go! If you have never read anything steampunk, this would be a great entry. And, if you already love the genre, well, then this will be a special treat! Enjoy!
  
Batman: Detective Comics, Volume 5: A Lonely Place of Living
Batman: Detective Comics, Volume 5: A Lonely Place of Living
James Tynion IV | 2018 | Comics & Graphic Novels
6
7.0 (2 Ratings)
Book Rating
Alright, alright, alright! (whoa, who let Matthew McConaughey in here?!?) I am coming to the near ending of James Tynion IV's run on "Rebirth" DETECTIVE COMICS. After this, one more volume to go: VOL. VI: THE FALL OF THE BATMEN. But, now I am getting ahead of myself, eh? Let's refocus back on this volume...

The ride thus far has been quite good! Tynion's treatment of Batman gives us a more faceted aspect of the Dark Knight. Yes, there is still the "Dark" to his "Knight", but there is also a bit of humanity, like the way he is in regard to Tim Drake, as well as Stephanie Brown/Spoiler. It reminds of what I liked most about the character as I was growing up in the 80s and 90s, something that appears to have been forgotten as Tom King continues to present a Batman that really was not needed! I look forward to him taking over from King on the BATMAN main book!

Spoiler, unfortunately, was still kinda mopey and angst-y in this volume as well. I dunno. When she came on board as the fourth Robin and then became the fourth Batgirl, I passed on it. It really did not have any attraction for me. However, in the first three volumes of "Rebirth" DETECTIVE COMICS, before Tim was grabbed by Mr. Oz (or was it Dr. Oz? lol), she was quite likeable, even kinda fun. After the whole "Tim Incident", the suck-itude was strong and hard! Hopefully, she will be more herself in Tynion's final volume of 'TEC!

The story was quite good, as it dealt with Tim Drake, and his role in the DCU since Dr. Manhattan made those missing 10 years go bye-bye. At points, it felt very much like a hackneyed plot element, but it still was not that bad. Not great, mind you, unlike the previous volumes, but not the worse treatment (that goes to King) of the Batman fam!

The other element that left this off my "Favorites" shelf, as well as only as high as 3 Stars, was the art from Eddy Barrows. He had some really great backgrounds and figure shots, but his faces? Um, no. Several times it looked like Tim was grinning when he should not have. Also, there were some other "that's not right" facial moments for much of the other supporting characters. I think he is a good artist, but I think whoever was editing that run should have been more aware of that!

Now, Alvaro Martinez? Perfect! His style was perfectly suited to Gotham City and the world of Batman. I would have loved him for the whole volume instead of the little bit he had. Hmm.. Maybe Tynion IV can bring him along for his upcoming run on BATMAN? #hopeful

So, yeah, I <i>liked</i> "A Lonely Of Living", but I didn't <i>love</i> it, dig? There was some good stuff, but overall, I would likely not want to re-visit it at a later date. Ah well, on to FALL OF THE BATMEN..
  
Superman: Action Comics - The Oz Effect
Superman: Action Comics - The Oz Effect
Dan Jurgens | 2018 | Comics & Graphic Novels, Crime, Mystery
6
7.0 (2 Ratings)
Book Rating
I passed on "The Oz Effect" when it first ran in ACTION COMICS back in 2017. The whole "Rebirth" thing intrigued me, but some of the stuff like the Flash/Batman crossover "The Button", just left me cold and bordering on disinterest. When I saw the identity reveal as to the story arc's antagonist, I felt frustrated and disappointing, feeling like "#Facepalm Didn't we do something like this already?!".

Since re-discovering my love of Superman (my earliest recollections of the character were one of love and admiration, because he was just so darned GOOD, y'know?) during Bendis taking the reins, I figured reading this book would aid me in what was to come. Catching it on a recent Comixology sale for the Big 'S' was the icing on the cake!

The first story in book, the two-issue story "Only Human", written by Rob Williams, was just meh. It felt like "paint by number", as far as the plot was concerned. Nothing in it made me go, "Whoa! Holy crapola, that was fab!" Nope.

The only reason it was included was due to the inclusion, and overall influence, of Mr. Oz on the story. Outside of that, I saw no reason to include it, other than DC wanted to add more pages (good, bad, or otherwise) for the money spent on purchasing it!

Now, the art by Guillem March was another story altogether. I felt he did a great job of capturing the heroic aspects to Superman, as well as the "human" side, achieving a perfect balance. I also thought the way he drew Lois Lane was also perfect, making her appear to be smart, because, well, she is, right? 'Nuff said. Thank you. Guillem, for helping to make this a 3-Star review instead of just a 2-Star one!

As far as the remainder of the book, which WAS "The Oz Effect, I thought it was fair. Not terrible by any means, but certainly not the kind of Dan Jurgens' helmed story. I felt the dialogue involving Clark and Jon, as well as with Lois, was good, as was the way he handled Perry White. But the reveal for Mr. Oz (no Spoilers, promise!) was just a bit underwhelming!

The character who he really has been done before. Sometimes good, sometimes not so good. This round, I was just like "Hmmm.. Ok, didn't see it coming, but at the same time.." I think a lot of people, myself included, were hoping it would be WATCHMEN's Ozmandyias. *womp* *womp* Nope. And that, dear readers, is the only kinda-sorta Spoiler in this review!

What really made it work for me, as well as aiding that push for the 3-Star review, was the backstory. Even though <i>his name</i> (not gonna say it, but we all know the blue fellow in question) is not mentioned, it is clear who is behind all of this. The fact that he brought this person into the present, tweaking the grand scheme of Everything? Whew! That's heavy! And definitely interest enough for me to stay onboard with Supes, especially with care Bendis is exhibiting with the character as well as the book's main cast.

This was my first time with Viktor Bogdanovic's art style. Quite good, I'd say. He really does a great job at capturing character's emotions, really drawing you into what is going on in that particular panel. Definitely someone I will be looking out for going forward.

So, final verdict, do I recommend this? Yeah, because there's a lot of little bits that owe to the bigger story involving <i>him</i>. However, don't expect to have your mind blown or anything, because it really ain't gonna do that. But, it's good enough to read.

And that, dear readers, is all I have to say about it!

I will be curious to finally read Geoff Johns' DOOMSDAY CLOCK (hopefully, it will conclude in my lifetime!) as I feel a lot more will make sense.
  
Funny Pages: A Comical Puzzle Game
Funny Pages: A Comical Puzzle Game
2021 | Comic Book / Strip, Deduction, Murder & Mystery, Puzzle
I have been intellectually burned by Enigma Emporium before. So it was with a bruised ego that I agreed to check out their next game, Funny Pages. Now, I don’t fancy myself a fool, but boy did their previous offerings knock me down a peg. But what about an innocently-titled game about (and containing) comic book panels? So far I have solved two of the seven provided to me. Here we go again.

Funny Pages is a puzzle game for any number of players and any gaming skill level. In fact, as there are so few rules, this may be a somewhat perfect game (game?) for non-gamers. Read on.

DISCLAIMER: We were provided a prototype copy of the Promo Pack for the purposes of this preview. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. You are invited to back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, open the envelope (or box, if playing the boxed final version) and display the cards. Done. Easy like Sunday morning.
Funny Pages is not a turn-based game, but rather an exercise in visual clue-hunting and some amount of Google-fu. In this Promo Pack, each card represents a day of the week, and some must be on Easy mode, because I was able to solve them pretty quickly. Others, I believe, echo the difficulty of the aforementioned Wish You Were Here.


In any case, the goal of this Promo Pack is to match up the puzzle with the correct day of the week. And while that sounds very easy, the puzzles certainly are not. Good luck to all who attempt!
Components. Well, these are large, oversized cards with linen finish and obviously amazing art. I am unable to speak on the final components, but have been assured that the game is 100% ready to go, so if it mimics the provided Promo Pack, these are a great size and feel.

I will be poring over these cards much much more until I absolutely figure every one of them out. I am still a bit away from that goal, but these puzzles are definitely more my speed than what I experienced previously. Some of the comics are actually funny, even when taken out of context of the game. I like the comic art style (naturally), and having clever puzzles embedded just makes them even more enjoyable.

I must admit that after solving a few of these I am feeling more confident in my ability to solve the others. I just need to take more time and think with alternate logic. Is alternate logic a thing? If not, I call dibs on coining the term. I very much enjoy these, and I think it is partly due to the fact that they look great and all seem to offer a different type of puzzle on each card. If this is something that piques your interest, then I recommend you check out the upcoming Kickstarter campaign to add this little gem to your collection. If nothing else, use it as a distraction for unwanted guests on your coffee table. Challenge them to solve the lot in a time frame and watch them go to town.


PS – Please do not ask me for hints. I may be wrong on some of my solutions.
  
New X-Men: Childhood&#039;s End, Volume 1
New X-Men: Childhood's End, Volume 1
Craig Kyle | 2006
6
6.0 (1 Ratings)
Book Rating
In an era where Marvel tries to oversaturate the comics market with event after event, and renumbering, along with the line between heroes and villains blurred so much it is draining (and not just my account!).

..which brings my attention backwards, to 2006's NEW X-MEN: CHILDHOOD'S END.

I skipped out when the series first launched as NEW X-MEN: ACADEMY X. It seemed generic and the stories I flipped through did nothing to grab my attention. It wasn't until the rebranding of the series as NEW X-MEN: CHILDHOOD'S END, with Craig Kyle and Christopher Yost taking over the writing as well providng a new revolving artist lineup.

While this first volume was a bit hard to follow, what with the jumping back forth with flashbacks and time rollbacks, but the second reading made more sense. I don't know that I would have written it out that way, but then again, it wasn't my book.

One of the things that really clicked for me was having Kyle and Yost on board. As the creators of Laura Kinney (X-23), I thought her introduction to the team would be handled well. Let's just say I was left feeling quite good, enough so that I will be reading the remaining volumes in the series.

The way she is written is as a lost girl. Logan wants her on the team, as it will help her to integrate, learn more about non-violent interaction. She is resistant at first mention, but then she comes around. However, despite her joining the New X-Men class, it is not an easy ride as she is withdrawn, though we do see the first sparks of interest on her part in Hellion. Unfortunately, her fellow classmates don't make it that easy for her to want to interaction, opting to go the route that most new students are treated in RL. So yeah, makes sense.

The only thing I didn't really like was Laura was referred to as either X-23 or Laura X, instead of Laura Kinney. I am not sure why that was, but as much I found it disappointing, it did not detract the story any. More often that not, when it came up in a panel, I would just read as "Laura" (minus the "X") or Laura Kinney. Easy fix, eh?

The art chores of the first volume went to Mark Brooks. I usually like his art, but sometimes (like in X-FORCE) he would give Laura a bust line not befitting a character like that. Here, though, everything was perfect, aiding in setting the darker "M-Day" and post-"M-Day" mood. I quite liked it, suited the content 100%.

Last thing I want to add is this: WOW! EMMA FROST IS A MEGA SALTY BITCH! Her treatment of Laura was totally uncalled for and way off base. Heck, she used to be the White Queen, yet she is now an X-Men. Everyone deserves a chance, even a former assassin (well, in fairness, it was how she was raised/trained, she really knew nothing else).

So, and including bitchy Emma, I give X-MEN: CHILDHOOD'S END VOL ! 5 out 5 SNIKTs! Not bad! Now, onto Volume Two...
  
Star Wars, Vol. 1: Skywalker Strikes
Star Wars, Vol. 1: Skywalker Strikes
Jason Aaron, John Cassaday | 2015 | Comics & Graphic Novels
10
9.0 (4 Ratings)
Book Rating
A stellar start
Note: this review is transposted from my personal review blog, and so was originally written several years ago. I figured if I reposted it here, someone might actually read it….
Okay, cards on the table: I loved the Dark Horse Star Wars comics. Almost all of them, especially anything featuring the team-up of Ostrander and Duursema. So I was very much saddened to see that company lose the Star Wars license. Not surprised, following the purchase by Disney, as that mega-company also owns Marvel. I figured it was only a matter of time, and that turned out to be the case. So I was saddened, just as I was saddened by the relegation of a bunch of my favorite stories to the status of Legends. But the one thing I never expected was that Marvel would drop the ball. I mean, it’s bleedin’ Marvel! If there’s anything they understand, it’s comic books. Now, having read the first arc of their eponymous Star Wars series, I can confidently state that my faith was well-founded.

We join our cadre of heroes as they attempt a daring assault on the Empire’s largest weapons factory, the entire planet of Cymoon I. Posing as a trade delegation from Jabba the Hutt arriving to negotiate renewed supply lines in the wake of the destruction of the Death Star, our heroes slip through security and set about rigging the automated factory’s reactor to blow sky-high. Everything is going to plan, until Darth Vader shows up to negotiate for the Empire….

I mentioned that this was amazing, right? The writing and art sync perfectly to sell you on the fact that you’re watching the continuing adventures of Luke, Leia, and Han. Luke is still a brash hotshot, still feeling his way with regards to the Force, and can be kind of whiny when he’s confronted with just how far he has to go. Han is just as sardonic and impulsive as ever, though the backstory they’re teasing for him may help ground him a bit. We’ll see how that one turns out. Leia is clearly in charge, driven to achieve justice for Alderaan and her family, and even Chewbacca knows to follow her orders. It’ll be interesting to see where they take her character in future arcs.

One potential point of annoyance for some readers is going to be how closely this series and the Star Wars: Darth Vader series that runs concurrently are tied. Events from one series are offhandedly referenced in the other with no explanation, and have major repercussions at times. For example, Vader fails to apprehend our Rebel heroes in this book, is chastised by the Emperor and hires Boba Fett in the Darth Vader book, and then Fett shows up in this book to try and capture Luke. Complicating matters further is the fact that there’s a particular order you need to read these in to get the whole story, and even then you’ll get ahead of yourself unless you stop in the middle of an issue at times. I wasn’t that annoyed by it, but I’d checked out the timeline first and knew what I was doing. (In case you were wondering, the proper order is Star Wars #1-3, Darth Vader #1, Star Wars #4, Darth Vader #2-4, and then #5-6 of both series happen simultaneously, both culminating in the same scene from slightly different perspectives.) This is set in the first year following the destruction of the Death Star, maybe a couple months at most.

CONTENT: Some violence. Minor profanity. Mild flirtation, and a few scantily-clad females in Jabba’s Palace.

Original post: https://jordanbinkerd.wordpress.com/2015/08/25/review-star-wars-skywalker-strikes-by-jason-aaron-john-cassaday/
  
Detective Comics Volume 3: League of Shadows
Detective Comics Volume 3: League of Shadows
James Iv Tynion | 2017 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
<i>A little bit of "backstory": I am a sucker for well-executed Ra's al Ghul story! To me, he is one of Batman's best adversaries and one of my personal faves! Add in more human, less off-the-scale like he is under Tom King's run Batman, and you've got a great treat for me! Now, that said, on to my review.</i>

<img src="https://i.imgur.com/MW33UBM.gif"; width="300" height="200">

I am still enjoying my return to reading DC's books rather than the current slop Marvel is serving up. My latest undertaking has been James Tynion IV's run on DETECTIVE COMICS. Last night, I devoured the 3rd volume, "League of Shadows", largely for the reasons in my backstory above.

I know some folks on interwebs have issues with Tynion's writing for the Dark Knight. I've read things like "bland" and "his stories go NOWHERE". I don't know which of his Batman entries they are reading, but thus far, not a one has disappointed.

This one was particularly interesting as it dealt with Cassandra Cain, a former Batgirl/now calling herself "Orphan" as that is what her parents have chosen to do, leaving her <i>orphaned</i>. Her mother is Sandra Wu-San, or as she is better known, Lady Shiva. There is no love lost between Cassandra and her mother; essentially, Shiva treats the poor girl as if she was dead, not even a product of her womb. Sad, really. But, it is good to see Cassandra and Shiva's relationship dealt with following the whole "Rebirth".

I may be in a serious minority here, but I really liked the ending (not <i>really</i> much of Spoiler), where Batman holds her in a embrace, letting her known she is not alone..ever. Sure, Bats is all about the whole "Dark Knight" and "Oooh, feel my scary presence, criminals!", but it was nice to see his human, father-esque side to his character. Much better than the way he is being handled in his main book!

Equally meaty and worthwhile was Ra's inclusion as part of the story. I found him to be well-written, feeling much like "The Demon's Head" that is his being. I was totally able to hear, in my head, his dialogue as read by David Warner, who did his voice in BATMAN: THE ANIMATED SERIES. That definitely seems like Tynion is truly writing at the top of his game!

I was also quite pleased with the subplot of more background to Batwoman's character. I was not really that familiar with her character, other than in the animated DC film. That aside, I found her to be real and decidedly interesting, especially her relationship with her father. Again, some excellent writing from Tynion!

And speaking of Batwoman, how cool was it to see Batman assembling Bat-Family 2.0? This plot element harkened back to the Silver Age, where DETECTIVE COMICS would often do double-sized issues that focused on the then-Bat-Fam: Batman, Robin (Dick Grayson, not yet Nightwing), Batgirl, and sometimes, Elongated Man would get a story in it as well.

The new Bat-Fam consists of Batman (of course!), Batwing (Lucius Fox's son), Batwoman, Orphan (Cassandra Cain), Azrael (who I consider to be not-so-interest, leaving me to skip the last issue of this volume as it was 100% Azrael-centric), Spoiler (Stephanie Brown), Red Robin, and the-now-trying-his-hand-at-being-a-rehabilitated-good-guy Clayface. Quite a mixed bag, almost like a Skittles version of the Bat-Fam, but interesting choices for a collaborative team.

The team functions well enough, but there is some static and tension, as would be true of any team assembled such as this lot. All in all, I really dug the gang, and they really worked well together. Super-smooth idea of introducing a Bat-Fam 2.0! Bravo, James Tynion IV,you are AWESOME for doing this!

It is also worth mentioning the artists for this volume: Marcio Takara and Christian Duce. I was already familiar with Takara's delicious style from his work on Marvel's ALL-NEW WOLVERINE. Christian Duce was previously unknown to me, but after seeing his super-legit art skills, he is going to be one for me to keep an eye for going forward!

Blah, blah, blah, am I right? I could go on and on, but if you weren't reading my blathering, you could be reading this excellent Bat-book. I was going to give it 5-Stars, but I see that I was just giving them out for a while not unlike Oprah giving away new cars! So, that's it! Go already! You need to get a'readin'!
  
Cartooner: The Fast &amp; Furious Game of Drawing Comics
Cartooner: The Fast & Furious Game of Drawing Comics
2018 | Comic Book / Strip, Real-time
Ok, I need to admit to you all that I am an artist. I am a musician (as we all at Purple Phoenix Games are). Unfortunately, I am nowhere near what anyone would call a competent visual artist (see play pic below for evidence of that). So when I received Cartooner from Japanime Games (thank you!) I was a bit intimidated. I was never good at Pictionary and I thought I was gonna be doomed whilst playing this. If you are like me, please keep reading because I actually did really well with this one.

A typical game of Cartooner will last four rounds and each round will be the same length – five, six, or seven minutes each. During these rounds players will create comics using increasing numbers of panels each round. So Round 1 will be a 2-panel comic, Round 2 will have 4 panels, Round 3 will have 6 panels, and the final round will contain 8 panels to fill with glorious comic gold. This is the basic game flow. Where the actual “game” part comes in is through the use of the two decks of cards.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

Three “Theme” cards are dealt at the beginning of the game to each player, which describe the player’s obsessions. Players score points at the end of each round for including their Themes in the comic. This may sound somewhat easy, but the game comes with about 28,000 Theme cards and the combinations can be pretty wonky. For example, for my first game I was dealt Fear of Growing Old, Infidelity, and Desire to Be Famous. My 10-year old niece was dealt Aliens, Flowers, and Animals. I mean, come on! AND her dad is an art teacher (who also played with us and totally killed the art). So I thought I was beaten before we even began. The three Theme cards kept everyone pretty busy in Round 1, but it was about to get harder.

Round 2 introduces a new element to the game that refreshes every round: “Trend” cards. Whomever scored lowest in the previous round will draw Trend cards (the number of which is determined by which round you are currently playing) and choose cards to enact for the upcoming round. Trends are basically bonus cards that you can attempt to incorporate into your comic for the round to score fabulous amounts of points. These are optional, of course, but really can boost those scores for the round, so are not to be ignored.

At the end of each round players will present and read their comics to the group to be scored. Points are awarded for including your Themes, completing objectives from the Trend cards, and also for filling in every panel on your page – which I thought would be a breeze, but apparently eight panels is way too hard for me because I neglected to draw something in the final two panels. Tally up your points from all the rounds and determine the greatest comic artist at the table (it was me)!

Components. This game is a large pad of paper, 28,000 cards, and cardboard VP tokens. You must supply your own writing utensil. As you can see below, I like to live on the edge and used ballpoint pen for my artwork. The tokens are fine and the cards are of good quality. What I really want to highlight is the pad of paper that is provided. Every game each player will need four sheets of paper from the pad, one for each round. These pages are wonderfully organized and include the game rules at the bottom of each page to remind you of what will score points. This helps you to prioritize your panels to include the most VP-worthy elements and to (hopefully) tell a good story as well.

All in all this is a frantic comic drawing game that will have you pulling out your hair trying to compose a somewhat cohesive short visual story including elements that may not, and probably WILL not, fit into that narrative. It is relatively quick, as long as the presentations and arbitrations are held in check for time. We do not have many drawing games in our collections, and I am overjoyed that we now have an enjoyable representative of the genre. Purple Phoenix Games eagerly awards this one a 10/12. Go check it out and test your own illustration skills.
  
Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
This is the Spider-Man movie that we deserved.

 

It’s hard to believe that the movie I would end up saying that about would be an animated one. Nevertheless, I left the theater this time feeling a sense of warm satisfaction for the first time since Sony originally graced us with Tobey Maguire.

 

Spider-Ma n: Into the Spider-Verse is the most poignant statement that Sony could make about their recommitment to all things webslinger. The star-studded cast for this film includes Academy Award winners like Nicolas Cage and Mahershala Ali as well as the likes of Lily Tomlin, Chris Pine, and John Mulaney. But those aren’t even the main characters. Along with the stellar writing, an unbelievably well curated soundtrack and art direction that can only be described as sublime, Into the Spider-verse was exactly what we all needed right now.

 

This entry into the world of Spider-man actually brings us up to date with the comics by introducing us to Miles Morales (Shameik Moore), the black teenager from Brooklyn who has taken up the mantle of Spider-man following the death of Peter Parker (well, one of them). Witnessing Parker’s demise at the hands of The Kingpin, Morales promises to help destroy the weapon that killed him. Little does he realize that the weapon has opened a hole in the multiverse and multiple other spider men, women (and things) have been drawn through the rift into his universe. They all have to work together to get back to their own universes and to prevent the destruction of reality itself.

 

The soundtrack for this movie really brings Spider-man into modern times. Artists such as Kendrick Lamar, Eminem and Run the Jewels speak to the Brooklyn upbringing of Morales as the new webslinger. At the same time, it also serves up artists like Marshmello, Pendulum and Prodigy who demonstrate how action can be fueled through their EDM stylings. The music here is the most perfect complement to each part of the action and drama alike. Just as you will see multiple different Spider-men, you’ll be taken through a wide spectrum of musical stylings to match each hero.

 

The animation style displayed here really can’t be appropriately categorized. Part graffiti, part moving comic book and part CGI, the film brings together numerous different styles and effects such as cell-shading, anime breaks and word bubble subtitles to create something truly unique. The medium itself is perfect because we can finally see everything that a live-action film couldn’t execute. But unlike other animated superhero movies, this feature brings the artistic nature of illustrations to new levels. The mix of styles is unlike any cartoon you’ve ever seen (or are likely to see again). Beauty and realism combine to actually take you into a comic book instead of simply translating one for the screen.

 

The writing for Into the Spider-verse achieves something that few producers have managed to do in the animation field: it’s equally appealing to both children AND adults. These days it’s rare to see an animated superhero film being made for the big screen instead of going straight to television. As a result, Into the Spider-verse offers up plenty of quick witted and intelligent jokes for adults without crossing the lines of propriety. In addition to the quality humor, the story includes a number of emotional moments that all manage to evoke real feelings instead of coming off as just pandering. So, if you’re planning to take your children to this movie, you’ll certainly both enjoy it.

 

All-in-all, Into the Spider-Verse brings together all of the best elements in film-making and executes them to perfection. Writing, drawing, music all come together to create an experience that you have to see to believe. The only disappointing part here is that we had to wait 16 years for a Spider-Man movie this well done.