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Debbiereadsbook (1166 KP) rated DNA Demons N Angels in Books
Dec 3, 2021
There comes along from time to time, a book that really pushes my ability to write a coherent review. This is such a book.
I could not see, or I had a picture in my mind that turned out to be so very wrong, where this was going for a long time. As I neared the end, it became clear that it would end round about when Evie gave birth. And I wasn't sure HOW it was gonna end, not til I ran out of book.
And herein lies my problem with this book.
I read it, I finished it. At NO point did I feel the need to dump it, even when it became clear only Evie is given a voice, it's her story after all. I enjoyed reading it, I really did. And then it finished! And I'm left kind of "well how do I write a review?!"
I mean, don't get me wrong, it's a very well written book. Hard work in places, but very good. It's original, I can honestly say I've never read such a book. It has many twists, some I saw coming, and some not so much. It led me on a merry dance across the States, and across the whole supporting cast, some of whom held my interest a little more than Evie in places.
Evie did well to fully grasp her situation, once Lucas told her what he was. Lucas was, in my opinion, a little too much too fast and I wanted to punch him a time or two! (please don't hate me, but I did!)
I just didn't get the whole point of it! A lot of things, actually, made me think, once I'd finished it. Made me question why that bit was even in the story. I'm not going to say which bits, because that's spoilers, though.
So, for originality and great writing, I'm giving it 4 stars, but taking one off, because I really would liked to have heard from Lucas, and maybe Melisa and maybe even Ken, when he's doing his research.
I think this will probably be one of "THOSE" books, you know? One that have a gazillion 5-star reviews, but you can't see what the fuss was about, and I'm sorry for that, because it was well written.
3 good solid stars
*same worded review will appear elsewhere
TheFiend13420 (21 KP) rated Where The Scary Things Are (2022) in Movies
Jun 28, 2022 (Updated Jun 28, 2022)
A group of friends, led by angry disruptive Ayla, venture out to the closed down Field of Screams Halloween Haunt in search of a local urban legend. Prompted by one of their teachers, They are asked to make up their own Legend and try to bring it to life to prove how false facts can create a sort of mass hysteria. And eventually. They become real... Like local urban legend, Lockjaw.
First off... These fucking kids
None of them are likable. They all have something that makes them horrible. There's no smiles and laughs while walking down the fucking train tracks in this not so feel good movie. The performances by these kids. Even the youngest one... Who you kind of want to kick in the face... puts in a stellar showing. The lead girl. With her serial killer like lack of emotion and empathy. If there were Oscars for horror. She would most definitely be nominated. Even the one kid who shows some form of common sense. Has not one real redeeming quality. These kids are just plain horrid. You literally wish death upon these teenagers
Second. The originality of the whole thing. I know it will probably garner some comparisons to Psycho Goreman. But... Believe me when i tell you... There is no similarity. These are two completely seperate entities.
The idea of Urban Legends coming true. And not being projected by some killer in a parka. makes me extremely happy. Not a slight against the series of Urban Legend movies... I love them... But...
Third. I love the pace of the film. It keeps going, doesn't let up in the slightest. Just when you think you've seen it all. The little bastards just break down the morality wall a little bit more. Such a fun ride to be on.
Was it worth the wait. Absolutely.
Would I recommend it to my friends.... 100%.
Will it be something I'd watch again... I'm actually watching it again... Right now... While I do this review.
Mr. Smith, you've done it again.
You have kept my interest and left me utterly satisfied with an hour and a half of pure horrific pleasure.
Not one stitch of disappointment here...
Purple Phoenix Games (2266 KP) rated Tiny Epic Galaxies in Tabletop Games
Jul 16, 2019
In Tiny Epic Galaxies, you are the leader of a galactic empire looking to expand its borders and influence across space. Unfortunately, you are not the only one vying for power – competing galactic leaders are also gathering resources and sending out scouts to planets in hopes of bringing them into the folds of their own empires. Can you outwit your opponents and stake your claim on these new planets before your rivals do? Or are you doomed to live under someone else’s rule forever?
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Tiny Epic Galaxies is a game of dice rolling and area control/influence in which players take turns rolling dice and activating powers in order to gather resources and increase their influence on newly-discovered planets. On your turn, you will roll a specified number of dice, and activate them in any order you choose to perform any of the available actions: move a ship, advance your colonization of a planet, acquire resources, or utilize the special power of a planet you control. Gaining control of a planet earns victory points, and the game ends once a player has reached 21 VPs. Sounds simple enough, right? But here’s a twist – when you activate a die on your turn, any other player can spend a resource to follow your action and perform the same action you just did. Make sure you keep an eye on your opponents’ ships and resources – a beneficial action for you could also earn your opponents a planet!
My absolute favorite part of all the Tiny Epic games is that they have so much more to offer than meets the eye, and Tiny Epic Galaxies is no exception. The premise of the game is simple and easy to learn, yet mastering the strategy is what keeps me coming back for more. There is no single strategy for guaranteed success, and the necessity to adapt strategy based upon your dice rolls keeps the game engaging and exciting. You may have a plan in mind, but unless the dice cooperate, you’ll have to adjust that plan on the fly. And you’ve also got to pay attention to your resources and your opponents’ turns, because you might be able to capitalize on their dice if you can afford the cost. It could potentially always be your turn, even if it’s not your official turn, since you have the ability to follow an opponent’s action. You’re coming up with your own strategy, while also trying to decipher your opponents’ strategies so you can outwit them and earn the most VPs the fastest.
Another great part of this game is that there is a good amount of player interaction, but not in a way that feels confrontational. In some situations it may feel like a bit of ‘take that,’ but remember – you’re the one who gave them the opportunity to take that action! Without you taking the action in the first place, your opponent would not have had the chance to follow you! Your strategy must transcend your individual galaxy and also take into account every other galaxy in play. In Tiny Epic Galaxies, you’re constantly interacting – some interactions are just more subtle than others.
Tiny Epic Galaxies is perhaps my favorite Tiny Epic game to date. It’s quick, simple, and yet deceptively strategic. Plus the little spaceships are so cute! If I had to pick one Tiny Epic game to use to introduce someone to the series, I would pick this one. Purple Phoenix Games gives Tiny Epic Galaxies an out-of-this-world 17 / 18.