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Purple Phoenix Games (2266 KP) rated Houses of Knowledge in Tabletop Games

Mar 26, 2020 (Updated Mar 26, 2020)  
Houses of Knowledge
Houses of Knowledge
2020 | Card Game, Humor
Museums. You know, the places you go with your family for, “fun bonding and learning experiences.” I have always been a big fan of museums. Art, Science & History, Aquariums, all of them! I like to stop and read the plaques too, but many times I am rushed along because EVERYTHING has to be seen. But did you know that museum curation could be interesting and cutthroat? I did not. Not until I played Houses of Knowledge, that is.

Houses of Knowledge pits 2-4 players against each other as museum curators desperately trying to fill their museums with interesting rooms and curious artifacts. In fact, a curator can end the competition once they are able to display eight lovely pieces in their halls. Beware, however, as the competition is also trying to gather the best gallery and may even attempt to pilfer your displayed items!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, but the final components will be exactly the same as these shown, if the pending Kickstarter campaign is successful. Also, it is not my intention to detail every rule in the game, but to give our readers a general feel for how the game plays. You can back the game through the Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

Setting up a game of Houses of Knowledge is quite a feat, as different decks need to be assembled according to player count. Refer to the rules to setup each deck. Once the decks are prepared and starting cards dealt to each player, create the Items and Actions markets by revealing six cards from each deck and assigning cost discs in decending order from the draw decks. Furthest away from the two draw decks will be placed the deck of Room cards, with two visible and available for purchase. These rooms will receive the leftover 5-value cost disc. Set the monicash aside to be used as a central bank. Determine the starting player and you are ready to begin!

Luckily, the game furnishes the players with reference cards so that all players have access to all options they are afforded on their turns. The first thing that happens on a turn is collecting income. Each turn a player earns 3 monicash (MC) plus the amounts earned from Rooms in their tableau. From here a turn has several options: buying Items or Actions from the market to your hand, paying 2 MC to play a card from your hand to your tableau, selling two cards for 2 MC, and buying Room cards.

When a player buys an Item or Action card from the market the new card is taken in hand, paying the cost shown on the cost disc either above or below the card taken. To play a card from hand, the player pays 2 MC to the bank and places an Item onto a corresponding Room card, or plays an Action card either on their own tableau or against an opponent.

Play continues in this fashion until one player is displaying eight Items in their Rooms or the draw decks are depleted. The round finishes completely so all players have an equal amount of turns, and then points are tallied and summed to determine the greatest curator and winner of Houses of Knowledge!

Components. As I mentioned in my disclaimer, we were provided a copy of this game for this preview. All components we were provided are finalized, so everything you see pictured here is how it will be upon a successful Kickstarter campaign. That said, the components are fantastic! The cards are good quality, the cost discs are good cardboard chips, and the money is the faux-paper money we are starting to see in games nowadays – and thank heavens for that! No more cheap Monopoly money! Oh by the way, the art on this one is superb and very chic. I love it!

So the game looks and feels great, but does it play well? YES. This one is excellent! At first it feels too simple because it is relatively easy to collect Rooms and Items to fit on those Rooms, so you think, “Heck, I can get eight Items in like four rounds!” That is, until your opponents hit you with some of the Action cards they’ve been hoarding unseen by you. One “friend” maybe steals one of your Items because you neglected to assign Guards to it, or the “pal” just before you in initiative order rearranges the Item cards so that the ones you wanted are now much more expensive, thus throwing your carefully-planned tactics down the drain. Ooh, it’s great tension! My one gripe: I wish it was longer so that I could really stick it to my enem- uhh, friends.

If you are a fan of card games that pack more of a punch than it first seems, and games that keep you wanting more, whilst giving you a grand feeling of quirky opulence, then you should certainly check out Houses of Knowledge. We are happy to recommend this one. Go back it on Kickstarter when the campaign begins!
  
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Daniel Boyd (1066 KP) created a post

Sep 23, 2020  
Power Moves Out Of Necessity



An Essay On The Recent Acquisition of Zenimax Media and Bethesda Studios by Microsoft


Before this week it looked like Sony could do no wrong as they made the final sprint towards the release of their next gen system. It’s funny how quickly things can change in a week.

 First there was the monumental fuck up that was the PS5 pre-orders, which included but are not limited to; times that pre orders are going live not being clearly stated, each retailer apparently having totally random respective times that pre orders went live and pre orders seemingly being in stock until the point when the customer goes to pay at the checkout screen when they are told, ‘sorry buddy, not today!”

 Then there were the rumours, followed swiftly by the confirmation that the PS5 will indeed NOT be backwards compatible with anything pre PS4. Why is this something that is so difficult to do? This means that plenty of your favourite games from generations past, including titans such as the classic Hitman games, Silent Hill 2, the entire MGS franchise prior to Ground Zeroes, will spend yet another generation stuck on old hardware that is getting continuously older and harder to maintain.

 For years people have been begging Sony to introduce a service similar to GamePass, which has been a huge benefit to Xbox and PC players for a while now.
They listened… sort of.
The PlayStation Plus Collection was announced which includes a meaty array of huge last gen exclusives, including Uncharted 4 and God of War. The caveat is that while GamePass includes brand new first party releases added to the service on launch, as well as a respectable back catalogue of exclusives, the PS Plus Collection does not. Apparently it is ‘not financially feasible,’ for Sony to adopt this practice.

 Following all of this, Xbox then makes one of the most industry-shaking power moves that we have seen in the last decade, by announcing that they are purchasing Zenimax Media and by extension all of the studios under that umbrella, including Bethesda Softworks, Arkane Studios, id Software, Machine Games and Tango Gameworks. Talk about kicking a guy when he’s down.

 Now before you go and place a panicked pre order on an Xbox Series X, it has been announced that not all games from these studios will be exclusive to Microsoft systems. Instead this will be something that will be decided on a case to case basis and PS exclusives Deathloop from Arkane and Ghostwire: Tokyo from Tango will still be released as exclusives on Sony’s console. However, Microsoft did spend 7.5 billion dollars on the acquisition and you can bet on the fact they are going to want something for their money. If they can manage to claim Elder Scrolls VI, or Fallout 5 as a Microsoft exclusive, it could shift a lot of the market back to Xbox. The most likely candidate in my opinion for a MS exclusive, is Bethesda’s announced new IP; Starfield. It is already highly anticipated and will most likely be a huge seller when it drops and if Sony folks can’t get their hands on it, I can see many people making the jump to Microsoft.

 I have written before about my issues with exclusivity on either side of the console war, but I also understand the industry well enough to see that it is a necessary evil and in this cut-throat market, this is a clever investment. I really appreciate Xbox making a big move like this as quite frankly they had to do something major in this vein to even be in with a chance of winning the next generation. It’s good to see that they are refusing to go down without a fight. They really need a boost like this if they want to have any chance of catching up with Sony in the next generation.

 The only hitch in this whole plan is that had they done this five years ago, - before disappointments like Prey, ESO, Wolfenstein: Youngblood and especially Fallout 76, - this would have been ten times more effective and mind-blowing. As of today, it seems more like 2 companies that are both on their respective backs trying to help each other up.

 Overall, I think this is a good thing for the industry as a whole. I think that it will drive more intense competition, which will in turn result in better games. As a gamer, I think I would be way more upset about this if I hadn’t just built a decent gaming PC where I can play any Microsoft exclusives anyway, but I still think that it will ultimately benefit the individual gamer also by forcing more competition between developers and therefore a higher standard of games. I do think that it will encourage people who were originally going to just buy a PS5 to at least consider getting both consoles. This will have an effect down the line when MS starts announcing Xbox exclusive Bethesda titles etc, but we’ll see how much of an effect it ends up having at launch.
     
Halt and Catch Fire  - Season 4
Halt and Catch Fire - Season 4
2017 | Drama
Writing (2 more)
Cast
Very nostalgic
Could have been on TV Longer (0 more)
The Future is Here, So Watch How it Arrived
Well this was the 4th and final season of Halt and Catch Fire and it went by way to fast. This was such a fantastic season and it was sad to see it go. For those of you that have never seen this show, shame on you and go watch it on Netflix. For those who haven't caught up I will not spoil anything for you.

This show is about a group of programmers that try to stay ahead of the technology curve and make the last tech better. This season was all about making a search engine. You know like Yahoo or Google. It was such a long road to get there and there was a lot of obstacle to get there first and be the best.


The 2 groups going after it were the father/daughter pair and mother/tech firm pair. I won't tell you who one but it was wild. Both companies took different directions to make the same product and it was very interesting to see the progression. The best part of this show is how they take the real life way they got there and used fake names like Comet and Rover, but also used the real competition like AOL and Netscape to show they are in the same universe.


The characters this season really had a lot of drama, some good and some bad, but for my still it was a little much. I know TV shows need it to keep people watching to feel like they are involved, but sometimes you have to let the big picture speak for itself. But I did not mind it at all, sometimes you have to look the other way to enjoy the show.


This whole show was leading us to the future of technology and it was so much fun watching everything grow just like I did when I was a kid. Watching them play Nintendo for the first time and this season added Playstation which was kind of cool. But this show could have lasted so much longer and even added to characters along the way to make it happen. I think they jump a head in time too fast to make show reach the finish line. I with they would have stretched it a little longer. Oh well, all good things must come to an end.


Like I said earlier, if you haven't watch the show, get to watching and let me know what you think. If you have watched, lets get talking about how much you loved or hated it. Till next time, enjoy the show.