Search

Search only in certain items:

It's a Wonderful World
It's a Wonderful World
2019 | Card Game, Civilization, Economic, Science Fiction
When choosing board games to either play or purchase, how much importance should one put on box cover art? It is important to ME, but I lump that all in with the components and art/art style of the whole package. Why do I bring this up in the intro today? Well, I have to admit that I had really not had any interest in checking out It’s a Wonderful World until now because I judged the game by its cover, and the cover art told my brain that this would be some type of wargame. I am not entirely sure how I connected the two, but I did, and it turned me off right away. But! I was able to get this played at a local board game lounge, and boy was I wrong.

It’s a Wonderful World is a card drafting, economic, civilization building game with variable player powers (with a dash of campaign mode sprinkled on top). In it, players are attempting to build their civilization faster and better than their competitors. However, for this review, I will be playing the vanilla non-scenario solo mode.

DISCLAIMER: I was able to play this and several other games at The Table in Cookeville, TN. If you are ever in the neighborhood, check them out, and tell Nathaniel that I say hello.


To setup, put together the main board and place the round marker on Round 1. Lay out all the resources on their specific places upon the board and shuffle the deck of cards. Deal out eight stacks of five cards each and place them as mini-decks somewhere on the table. Choose a starting civilization (or just randomly choose one). The solo game is ready to play!
Typically, It’s a Wonderful World is a card drafting game, a la 7 Wonders, where players choose one card from the deck passed to them and pass it along to the next player until all cards have been drafted. In the solo mode, however, the player chooses one of the face-down mini-decks as their starting hand. Upon viewing the cards, the player may choose to place any or all of them in their Construction Area, or discard the cards for their Recycle Bonus (typically a type of resource), and/or discard two card from the mini-deck to draw five cards from the top of the main deck. From these drawn cards, the player may choose one to keep and discard all others. The kept card may be placed into the Construction Area or discarded for its Recycle Bonus resource.

Cards placed in the Construction Area require resources to be earned and placed on them in order to complete its build process. Each round the player will receive resources based on which cards have been built and placed above their starting civ card. Some cards, once completely built, will also offer more VP at game end, or supply a VP modifier.


After the first mini-deck has been played completely, the player will choose a second mini-deck and run through the same process. After this second mini-deck has been completed the round ends and play moves to the next round. Play continues in this fashion until all four rounds have been played (so all eight mini-decks). At game end the player counts up all their VP and compares it to the table in the rulebook to arrive at their final tier. My first game resulted in the rulebook calling me a Rooky. So be prepared to be humiliated by a rulebook.

Components. Aside from being bamboozled by the aggressive artwork on the cover, this is not a wargame. In fact, I very much like the artwork and the styling of this game. The cards are all laid out very well, and the iconography makes sense. The resource cubes are translucent colored (except the grayish white is opaque) and are fine quality. Overall the components are great and the art style has grown on me quite a bit.

I can see why so many people compare this to 7 Wonders. Essentially, the multiplayer game is quite similar. Card drafts (of 7 cards, no less) lead to needing resources in order to build, lead to being able to produce more resources to fuel other cards, and bonus points are awarded for having a nice card profile. Now, this being a solo review, I have to say that I much prefer It’s a Wonderful World to its forefather 7 Wonders because it comes packaged with a solo mode already in the box. This isn’t the only reason I prefer it, though. I find it easier to pick up and easier to teach to beginning gamers. Also, there is no card chaining, which seems to be a difficult concept for newer gamers to grasp initially. It’s a Wonderful World has nothing like this, and cards just work. 7 Wonders has been such a hit with my family, and I know they will greatly appreciate a more streamlined game experience with this one.

So here’s my recommendation with this one. If you are a fan of 7 Wonders but find it to be difficult to get others into it, check out It’s a Wonderful World. I feel that it is superior in many ways, and the solo mode is just icing. The solo mode gives me a great play experience, even though I typically am not a fan of games challenging you to beat your own high score. I will live with it here because the game is just so enjoyable. While 7 Wonders was my favorite game of all time for quite a while, it has since dropped out of my Top 10, and I think will be replaced entirely by It’s a Wonderful World. If your tastes are similar to mine, then do yourself a big favor and grab a copy of this one right away. It has several expansions out there, and I believe you will fall in love with drafting again. Now, where did I put my Wind Turbines…
  
    Art Of Brick Laying

    Art Of Brick Laying

    Productivity and Reference

    (0 Ratings) Rate It

    App

    This is a series of 236 tuitional and informative videos all on the art of brick laying and more! ...

Futurama: Into the Wild Green Yonder (2009)
Futurama: Into the Wild Green Yonder (2009)
2009 | Animation, Comedy, Sci-Fi
8
7.8 (9 Ratings)
Movie Rating
The fourth (and lets hope not final) of the planned straight to DVD Futurama movies, “Futurama: Into The Wild Green Yonder” has arrived and continues the winning formula of the television series and three previous films as well as ties things up nicely should this be the final outing for the Planet Express crew.

The film opens with a new take on the traditional opening and we are treated to the scenic Mars Vegas complete with futuristic interpretations of the class Las Vegas hotels. As the film opens, Mars Vegas is being destroyed to make way for a new and even better Mars Vegas. This does not sit well with Amy (Lauren Tom) as her father is the one behind all of this, and when she learns that he plans to eliminate portions of a solar system to make the universes biggest miniature golf course, she decides to join a militant feminist group with Leela (Katey Sagal).

As this is happening Fry (Billy West), learns that he has the power to read minds and is recruited by a secret organization who inform him of a great evil that is loose in the galaxy and that he will be the key to preserving the universe.

Bender (John Di Maggio), as usual is happy to drink and grift his way through life, that is until a affair with a local crime figures wife provides him with some danger and distraction.

When a planned protest goes horribly wrong, Leela and Amy end up as fugitives and are doggedly pursued by Captain Zapp Brannigan as they race against the clock to save the creatures of the solar system from Leo Wong’s planned construction.

The film is as usual, loaded with laughs and plenty of pop culture gags. Snoop Dogg and Penn Jilette make cameo appearances as do many of the characters from the series.

With sharp picture and sound, this is a very enjoyable new adventure for fans and should add demand for future adventures in the series and provide great viewing enjoyment.

There are loads of extras which include deleted scenes, commentaries, as well as deleted scenes.
  
The Kid Who Would Be King (2019)
The Kid Who Would Be King (2019)
2019 | Adventure, Drama, Fantasy
Alex Elliott (Louis Ashbourne Serkis), is a 12 year old boy that isn’t afraid to stand up to bullies and defend his friends. As noble as his deeds are, he ends up becoming the school bullies Lance (Tom Taylor) and Kaye’s (Rhianna Dorris) target. They chase him to an abandoned construction site where he falls off a ledge and encounters the notorious sword in the stone. As many are aware of King Arthur’s sword in the stone story, the person that pulls the sword from the stone shall become King of England. To his and his best friend Bedders’s (Dean Chaumoo) surprise, Alex draws the sword (aka Excalibur) from the stone and moments later Merlin appears (Angus Imrie) and warns Alex and Bedders of the danger that lies ahead. Morgana (Rebecca Ferguson), King Arthur’s half-sister, and her army of fire burning dead soldiers are on a mission to get Excalibur and take over Earth. Merlin encourages Alex, Bedders and the two bullies, they must put their differences aside to beat Morgana and save the world.

 

A clever modern day continuation to the story of the Sword in the Stone with a Lord of the Rings spin to it that’s appropriate for kids. All our main characters are children/teenagers, including Merlin, who at random climactic moments in the film transforms into an elder version of himself and is played by the legendary Patrick Stewart. Bedders’s role is similar to that of loyal and dopey, but brave Samwise Gamgee. He helps Alex recruit soldiers to help fight Morgana’s army and never leaves his best friend’s side.

  

A unique story about loyalty and working together to do what’s best to defeat evil and save Earth. Glad to see family friendly movies dabbling into the genre of medieval fantasy again. There are moments in the film that drag on. They should have omitted several scenes and the long run time of 2 hours and 12 minutes could have been shortened. Very much geared towards kids ages 8 and up, there are some dark moments that may not be suitable for the younger ages. Prepare for lots of adventure, laughter, and good vs evil story, one the whole family can enjoy.