Search
TO
The Oxford Companion to Cheese
Mateo Kehler and Catherine Donnelly
Book
The discovery of cheese is a narrative at least 8,000 years old, dating back to the Neolithic era....

Kristy H (1252 KP) rated The Widow's House in Books
Dec 24, 2017
crazy (1 more)
fascinating
Jess and Clare Martin met at Bailey College, in the Hudson River valley, but have been living in New York for years. Jess wrote a successful first novel not long after graduation, but that money has long been spent. He's been working on his second book for ages; it's long overdue, and he needs a new muse. So the two decide to move back to the Hudson River area, where Jess can focus on the book without distractions. They take on duties as caretakers at Riven House, the home of their former college professor, Monty. They can live in a nearby cottage in exchange for helping the elderly Monty with chores. But the setup has its own issues: it's Monty, after all, who wrote a review of Jess' first book that torments him to this day. And as they settle in, Clare begins to hear a baby crying at night and see shadowy figures around the pond of Monty's property. As she investigates local history, she thinks what she sees may be tied to the house's tormented past. The locals say the place is haunted and destroys everyone who stays there. Are Clare and Jess next?
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, The Lake of Dead Languages, and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, The Lake of Dead Languages, and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.

Hazel (1853 KP) rated How Not to Fall in Love, Actually: A Laugh-Out-Loud Romantic Comedy in Books
Dec 7, 2018
<i>I received this book for free through Goodreads First Reads.</i>
“Life, as any chancer knows, is 10% planning, 10% design and 80% totally winging it …” and Catherine Bennetto’s debut novel <i>How Not to Fall in Love, Actually</i> provides a perfect example. The protagonist, Emma George, does not have the most stable of lives: a job she is not that great at, a disappointing boyfriend, and not much hope for the future. Clinging on to dreams of working in the film industry in New York, Emma plods on in her frustrating London job, however, things are due to get a lot worse.
A quick succession of events leaves Emma boyfriend-less, homeless, penniless, grandmother-less, and, to top it off, pregnant. Although letting off a woe-is-me aura, Emma does not realise how fortunate she is. A series of serendipitous incidents, a fashion-obsessed mother, and a sister on the other side of the world make Emma’s life more bearable. Moving into her late grandmother’s Wimbledon cottage and acquiring a handsome lodger, with a loving family just around the corner, Emma’s life has the potential to be happier than it has ever been before – if only she could see that.
<i>How Not to Fall in Love, Actually</i> (a title presumably inspired by the film Love Actually) is a typical British romantic comedy that provides light-hearted relief with its jovial narrative. Full of eccentric characters – a foul-mouthed four-year-old, a felony-obsessed octogenarian, and a harried mother of four – this novel is certain to entertain, although whether it deserves the “laugh-out-loud” status it promises is questionable (but then I am more of a laugh-inside type of reader).
One of the best things about this book – and many British chick-lit – is the authenticity of the characters and settings. Although a few of the scenarios may be toward the extreme end of the scale, none of the occurrences are too far-fetched, and all the characters are relatable in some way, despite their idiosyncrasies.
Personally, I tend to avoid chick-lit, finding them rather lowbrow and written for the sake of writing. Books that have love or sexual encounters as their key theme are not something I enjoy. Therefore, I was pleasantly surprised when <i>How Not to Fall in Love, Actually</i> exceeded these rather low expectations. Admittedly, there are one too many sexual references and far too much swearing, particularly from a four-year-old character – although that does add to the overall humour - but the general storyline was enjoyable. Despite the title hinting at a love-focused story, there were so many other elements to the plot, resulting in a much more interesting novel.
<i>How Not to Fall in Love, Actually</i> is obviously targeted at women, but can be enjoyed by adults of all ages. Those in their twenties and thirties may be able to relate to the struggles Emma is dealing with, whereas older generations may be able to reminisce about their past dilemmas. Whatever the reader’s situation, this book brings laughter, relaxation and the realisation that life is not so bad.
“Life, as any chancer knows, is 10% planning, 10% design and 80% totally winging it …” and Catherine Bennetto’s debut novel <i>How Not to Fall in Love, Actually</i> provides a perfect example. The protagonist, Emma George, does not have the most stable of lives: a job she is not that great at, a disappointing boyfriend, and not much hope for the future. Clinging on to dreams of working in the film industry in New York, Emma plods on in her frustrating London job, however, things are due to get a lot worse.
A quick succession of events leaves Emma boyfriend-less, homeless, penniless, grandmother-less, and, to top it off, pregnant. Although letting off a woe-is-me aura, Emma does not realise how fortunate she is. A series of serendipitous incidents, a fashion-obsessed mother, and a sister on the other side of the world make Emma’s life more bearable. Moving into her late grandmother’s Wimbledon cottage and acquiring a handsome lodger, with a loving family just around the corner, Emma’s life has the potential to be happier than it has ever been before – if only she could see that.
<i>How Not to Fall in Love, Actually</i> (a title presumably inspired by the film Love Actually) is a typical British romantic comedy that provides light-hearted relief with its jovial narrative. Full of eccentric characters – a foul-mouthed four-year-old, a felony-obsessed octogenarian, and a harried mother of four – this novel is certain to entertain, although whether it deserves the “laugh-out-loud” status it promises is questionable (but then I am more of a laugh-inside type of reader).
One of the best things about this book – and many British chick-lit – is the authenticity of the characters and settings. Although a few of the scenarios may be toward the extreme end of the scale, none of the occurrences are too far-fetched, and all the characters are relatable in some way, despite their idiosyncrasies.
Personally, I tend to avoid chick-lit, finding them rather lowbrow and written for the sake of writing. Books that have love or sexual encounters as their key theme are not something I enjoy. Therefore, I was pleasantly surprised when <i>How Not to Fall in Love, Actually</i> exceeded these rather low expectations. Admittedly, there are one too many sexual references and far too much swearing, particularly from a four-year-old character – although that does add to the overall humour - but the general storyline was enjoyable. Despite the title hinting at a love-focused story, there were so many other elements to the plot, resulting in a much more interesting novel.
<i>How Not to Fall in Love, Actually</i> is obviously targeted at women, but can be enjoyed by adults of all ages. Those in their twenties and thirties may be able to relate to the struggles Emma is dealing with, whereas older generations may be able to reminisce about their past dilemmas. Whatever the reader’s situation, this book brings laughter, relaxation and the realisation that life is not so bad.

Daniel Boyd (1066 KP) rated Gerald's Game (2017) in Movies
Oct 13, 2017 (Updated Oct 13, 2017)
Top Notch Performances. (1 more)
Effective Scares.
Hard To Watch, Yet Impossible To Turn Away
Contains spoilers, click to show
After being underwhelmed by the major blockbuster release of IT, I didn’t have much hope for this small Netflix movie with a limited cast, a low budget and being an adaption of what is regarded as one of Stephen King’s lesser works. I am happy to report that I was pleasantly surprised when I sat down to watch this one, in fact I’d go as far as to say it blew me away.
This is a movie that lives and dies on the performances of the actors involved. For those of you not familiar with the story’s premise, it involves a married couple driving out to a holiday cottage in the woods for a dirty weekend. The couple is played by Carla Gugino, (Jessie,) and Bruce Greenwood, (Gerald,) who both totally nail their respective roles in the movie. Once they get to the cottage and the door is conveniently left ajar, Gerald handcuffs Jessie to the bed and goes to the bathroom to pop a Viagra. Once he comes back and explains how he has made sure the gardeners and the cleaners won’t disturb them for a few days, he takes a heart attack and collapses onto the floor and dies.
From this point on, Carla Gugino spends the vast majority of the movie handcuffed to the bed and she gives an absolutely stellar performance, possibly the best of her career. She goes though a vast array of emotions in convincing, believable form and shows everything, from despair, to sadness, to anger, to fear, to resilience. I don’t think anyone has ever been Oscar nominated for a straight-to-Netflix movie, but if there is one performance that deserves to be, it is this one.
If you haven’t seen the movie yet, please don’t read on past this point as I am going to have to delve into spoilers in order to discuss the other aspects of the movie that I enjoyed. I thought the way that Gerald appeared to Jessie as a sort of devil on her shoulder was really effective and Greenwood delivered the required level of intense cruelty perfectly. Then the fact that Jessie appeared to herself as a sort of angel on the shoulder to oppose Gerald’s negative thoughts, meant that Gugino was required to deliver a dual character performance, on top of the already challenging role of being chained to the bed.
Flashback sequences in movies can go either way for me. They usually either tend to detract from the story at hand and become an unnecessary tangent, or they compliment what is going on and add to the movie overall. Thankfully in this movie, it is the latter. The flashback scenes are uncomfortable and hard to watch, but they do add context to what is going on in the character’s mind and make for a more interesting dissection of the effect that child abuse can have on a person in later life and how psychologically, even as adults people are still affected by the dreadful things that occurred in their past.
I also thought that this film was extremely effective in terms of its fear factor. As opposed to IT, which was scary at the start, but became repetitive and managed to desensitise its audience for what to expect by the halfway mark, Gerald’s game retains an unpredictable level of uneasiness throughout.
As far as the viewer knows during the first half of the movie, the main conflict facing the protagonist is starvation and the dog that is gnawing on Gerald’s dead body, but then things take a much more sinister turn. In what is possibly the creepiest scene I have seen in a movie this year, Jessie wakes up during the night after passing out for a few hours and she looks into the corner of the room, squinting her eyes. The camera follows where she is looking and the general shape of something can be made out. Then the shape begins to move forwards into the moonlight and is revealed to be a huge, deformed man holding a trinket box. This was so unexpected and freaky, and I loved it. I thought it was so effective in the context of the movie and was executed perfectly to be as disturbing as possible. It is also a relatable scare, as we have all experienced that moment; glancing at the corner of the room, something catches our eye and looks off in the darkness, but you just brush it off and fall back asleep. Jessie’s worst fears are confirmed here though, as she really did see something in the corner of the room and she is helpless to get away from it.
It also throws a twist into a story that has so far been based in what could be a real situation. You start to wonder, is Jessie experiencing something supernatural, or is she just hallucinating due to lack of food and water? Then the Gerald hallucination asks her if ‘The Moonlight Man,’ that she saw isn’t real, then why did the dog run away when he was in the room? Just like Jessie, the audience starts to wonder if he could be real, perhaps he is death and he has come to take Jessie to hell. All of these questions add to the already intense and disturbing tone of the movie and I thought it worked perfectly.
Eventually the movie wraps up with Jessie having an epiphany that if she smashes the glass of water and cuts her wrist, the blood can help her slip her hand out of the cuffs. What follows is a gory, brutal, difficult to watch de-gloving scene that will have you wincing and watching through your fingers. Then in true Stephen King fashion, the movie goes on to reveal another twist. It is revealed that ‘The Moonlight Man,’ really was in the room with Jessie. He was a serial killer that collected various body parts form dead people and he was taking parts from Gerald’s body while Jessie was chained to the bed. I can see why this ending could be polarizing for some, but I loved it and I thought it added an extra layer of craziness to the already insane sequence of events that we just witnessed.
Overall, Gerald’s Game is fantastic. A truly unsettling, chilling Stephen King adaption that showcases fantastic performances from its cast, makes the most of its minimal setting and managed to creep me out way more than any other horror movie I have seen this year.
This is a movie that lives and dies on the performances of the actors involved. For those of you not familiar with the story’s premise, it involves a married couple driving out to a holiday cottage in the woods for a dirty weekend. The couple is played by Carla Gugino, (Jessie,) and Bruce Greenwood, (Gerald,) who both totally nail their respective roles in the movie. Once they get to the cottage and the door is conveniently left ajar, Gerald handcuffs Jessie to the bed and goes to the bathroom to pop a Viagra. Once he comes back and explains how he has made sure the gardeners and the cleaners won’t disturb them for a few days, he takes a heart attack and collapses onto the floor and dies.
From this point on, Carla Gugino spends the vast majority of the movie handcuffed to the bed and she gives an absolutely stellar performance, possibly the best of her career. She goes though a vast array of emotions in convincing, believable form and shows everything, from despair, to sadness, to anger, to fear, to resilience. I don’t think anyone has ever been Oscar nominated for a straight-to-Netflix movie, but if there is one performance that deserves to be, it is this one.
If you haven’t seen the movie yet, please don’t read on past this point as I am going to have to delve into spoilers in order to discuss the other aspects of the movie that I enjoyed. I thought the way that Gerald appeared to Jessie as a sort of devil on her shoulder was really effective and Greenwood delivered the required level of intense cruelty perfectly. Then the fact that Jessie appeared to herself as a sort of angel on the shoulder to oppose Gerald’s negative thoughts, meant that Gugino was required to deliver a dual character performance, on top of the already challenging role of being chained to the bed.
Flashback sequences in movies can go either way for me. They usually either tend to detract from the story at hand and become an unnecessary tangent, or they compliment what is going on and add to the movie overall. Thankfully in this movie, it is the latter. The flashback scenes are uncomfortable and hard to watch, but they do add context to what is going on in the character’s mind and make for a more interesting dissection of the effect that child abuse can have on a person in later life and how psychologically, even as adults people are still affected by the dreadful things that occurred in their past.
I also thought that this film was extremely effective in terms of its fear factor. As opposed to IT, which was scary at the start, but became repetitive and managed to desensitise its audience for what to expect by the halfway mark, Gerald’s game retains an unpredictable level of uneasiness throughout.
As far as the viewer knows during the first half of the movie, the main conflict facing the protagonist is starvation and the dog that is gnawing on Gerald’s dead body, but then things take a much more sinister turn. In what is possibly the creepiest scene I have seen in a movie this year, Jessie wakes up during the night after passing out for a few hours and she looks into the corner of the room, squinting her eyes. The camera follows where she is looking and the general shape of something can be made out. Then the shape begins to move forwards into the moonlight and is revealed to be a huge, deformed man holding a trinket box. This was so unexpected and freaky, and I loved it. I thought it was so effective in the context of the movie and was executed perfectly to be as disturbing as possible. It is also a relatable scare, as we have all experienced that moment; glancing at the corner of the room, something catches our eye and looks off in the darkness, but you just brush it off and fall back asleep. Jessie’s worst fears are confirmed here though, as she really did see something in the corner of the room and she is helpless to get away from it.
It also throws a twist into a story that has so far been based in what could be a real situation. You start to wonder, is Jessie experiencing something supernatural, or is she just hallucinating due to lack of food and water? Then the Gerald hallucination asks her if ‘The Moonlight Man,’ that she saw isn’t real, then why did the dog run away when he was in the room? Just like Jessie, the audience starts to wonder if he could be real, perhaps he is death and he has come to take Jessie to hell. All of these questions add to the already intense and disturbing tone of the movie and I thought it worked perfectly.
Eventually the movie wraps up with Jessie having an epiphany that if she smashes the glass of water and cuts her wrist, the blood can help her slip her hand out of the cuffs. What follows is a gory, brutal, difficult to watch de-gloving scene that will have you wincing and watching through your fingers. Then in true Stephen King fashion, the movie goes on to reveal another twist. It is revealed that ‘The Moonlight Man,’ really was in the room with Jessie. He was a serial killer that collected various body parts form dead people and he was taking parts from Gerald’s body while Jessie was chained to the bed. I can see why this ending could be polarizing for some, but I loved it and I thought it added an extra layer of craziness to the already insane sequence of events that we just witnessed.
Overall, Gerald’s Game is fantastic. A truly unsettling, chilling Stephen King adaption that showcases fantastic performances from its cast, makes the most of its minimal setting and managed to creep me out way more than any other horror movie I have seen this year.

Eilidh G Clark (177 KP) rated A Portable Shelter in Books
May 13, 2017
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
Kirsty Logan’s first collection of short stories, The Rental Heart and Other Fairytales, published by Salt in 2014, won the Polari First Book Prize in 2015. A Portable Shelter is her second collection. Set in a small cottage in the rural north coast of Scotland, Ruth and Liska are expecting their first child. The couple believe that their unborn baby will have a better chance of survival away from the harshness of suburban life. They make a pact with one another, that they will only ever tell their child the truth. Yet while Liska is asleep or Ruth is at work, each whispers secret stories to their unborn child. Delving into fantastical tales about people from their past and re-telling stories that span from generation to generation, the couple unfold the horrors of the real world. Whilst these tales, laced in myth and legend, and fattened with the magic of the imagination, demonstrate the art of oral storytelling, Logan reaches further to show the reader why storytelling is important.
While this book is primarily a collection of short stories, its novel like structure frames each story with a preceding monologue from either Ruth or Liska. The monologues offer delightful morsels of description that bring the harshness of Mother Nature into the safety of the couple’s bedroom, “right now our home is speaking to you. The walls creak their approval in the wind. The rain applauds on the roof. The lighthouse beam swoops, swoops, swoops. The tide breathes loud and slow like a giant. If you listen carefully, perhaps you can even hear the moon hum.” The pace of these sentences, combined with the delicacy of language demonstrates Logan’s skill at describing the sublime spirit of the natural world, which brings the narrative to life.
Most impressive though, is Logan’s poetic language and carefully crafted sentences which create the most beautiful imagery. In ‘Flinch,’ for example – James is a fisherman struggling with his identity, yet his affiliation with the land is locked into his first-person point of view where the reader gets to closely experience what he sees, “The sky is pinkish-grey like the insides of shells. Speckled bonxies wheel overhead. Seals loll on the rocks, fat as kings. The rising mist is cool and milky.” Any of these lines could easily be arranged into a poem and with sentences that are squeezed tight; they create a wonderful poetic rhythm. Logan uses this technique throughout her novel, demonstrating the precision and craft in her work. There are definite similarities in her writing style to fellow Scottish novelist and poet Jenni Fagan. Both authors use rich language, which is well crafted and smattered with vernacular. Furthermore, combining this with the reoccurring theme of identity, the oral storytelling tradition, landscape, folklore, and myth, it is clear to see why these authors contribute to the growing canon in Scottish literature.
This is a book that I will read over and over again because I know that in each reading, I will find something new. A Portable Shelter, I feel, deserves a place on my ‘keep’ book shelf.
A Portable Shelter, Kirsty Logan, London: Vintage, 2015
Kirsty Logan’s first collection of short stories, The Rental Heart and Other Fairytales, published by Salt in 2014, won the Polari First Book Prize in 2015. A Portable Shelter is her second collection. Set in a small cottage in the rural north coast of Scotland, Ruth and Liska are expecting their first child. The couple believe that their unborn baby will have a better chance of survival away from the harshness of suburban life. They make a pact with one another, that they will only ever tell their child the truth. Yet while Liska is asleep or Ruth is at work, each whispers secret stories to their unborn child. Delving into fantastical tales about people from their past and re-telling stories that span from generation to generation, the couple unfold the horrors of the real world. Whilst these tales, laced in myth and legend, and fattened with the magic of the imagination, demonstrate the art of oral storytelling, Logan reaches further to show the reader why storytelling is important.
While this book is primarily a collection of short stories, its novel like structure frames each story with a preceding monologue from either Ruth or Liska. The monologues offer delightful morsels of description that bring the harshness of Mother Nature into the safety of the couple’s bedroom, “right now our home is speaking to you. The walls creak their approval in the wind. The rain applauds on the roof. The lighthouse beam swoops, swoops, swoops. The tide breathes loud and slow like a giant. If you listen carefully, perhaps you can even hear the moon hum.” The pace of these sentences, combined with the delicacy of language demonstrates Logan’s skill at describing the sublime spirit of the natural world, which brings the narrative to life.
Most impressive though, is Logan’s poetic language and carefully crafted sentences which create the most beautiful imagery. In ‘Flinch,’ for example – James is a fisherman struggling with his identity, yet his affiliation with the land is locked into his first-person point of view where the reader gets to closely experience what he sees, “The sky is pinkish-grey like the insides of shells. Speckled bonxies wheel overhead. Seals loll on the rocks, fat as kings. The rising mist is cool and milky.” Any of these lines could easily be arranged into a poem and with sentences that are squeezed tight; they create a wonderful poetic rhythm. Logan uses this technique throughout her novel, demonstrating the precision and craft in her work. There are definite similarities in her writing style to fellow Scottish novelist and poet Jenni Fagan. Both authors use rich language, which is well crafted and smattered with vernacular. Furthermore, combining this with the reoccurring theme of identity, the oral storytelling tradition, landscape, folklore, and myth, it is clear to see why these authors contribute to the growing canon in Scottish literature.
This is a book that I will read over and over again because I know that in each reading, I will find something new. A Portable Shelter, I feel, deserves a place on my ‘keep’ book shelf.
A Portable Shelter, Kirsty Logan, London: Vintage, 2015

Kristy H (1252 KP) rated The Widow's House in Books
Feb 8, 2018
Jess and Clare Martin met at Bailey College, in the Hudson River valley, but have been living in New York for years. Jess wrote a successful first novel not long after graduation, but that money has long been spent. He's been working on his second book for ages; it's long overdue, and he needs a new muse. So the two decide to move back to the Hudson River area, where Jess can focus on the book without distractions. They take on duties as caretakers at Riven House, the home of their former college professor, Monty. They can live in a nearby cottage in exchange for helping the elderly Monty with chores. But the setup has its own issues: it's Monty, after all, who wrote a review of Jess' first book that torments him to this day. And as they settle in, Clare begins to hear a baby crying at night and see shadowy figures around the pond of Monty's property. As she investigates local history, she thinks what she sees may be tied to the house's tormented past. The locals say the place is haunted and destroys everyone who stays there. Are Clare and Jess next?
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, [b:The Lake of Dead Languages|120274|The Lake of Dead Languages|Carol Goodman|http://images.gr-assets.com/books/1320554718s/120274.jpg|3159707], and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 03/07/2017.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, [b:The Lake of Dead Languages|120274|The Lake of Dead Languages|Carol Goodman|http://images.gr-assets.com/books/1320554718s/120274.jpg|3159707], and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 03/07/2017.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>

Kristy H (1252 KP) rated I Let You Go in Books
Feb 1, 2018
One rainy evening, an accident occurs on a quiet neighborhood street. Walking home from school with his mother, young Jacob is hit by a car, and killed. Even worse, the car quickly backs up and drives away, leaving Jacob's mother shattered and Detective Inspector Ray Stevens and his team, particularly eager young DC Kate, to seek out answers.
With her world ruined by the accident, Jenna Gray seeks refuge by the coast. She finds a small cottage, gets a dog, and tries to escape the nightmares of the accident that haunt both her dreams and waking hours. Meanwhile, Ray and Kate are forced to close Jacob's case, no closer to the suspect than when they started. But the two remain undaunted, working on the case in their off hours, and an anniversary plea one year after the accident turns up some potential leads. What exactly happened that rainy night? Will justice ever come for Jacob--and peace for Jenna?
This was an excellent thriller-- a real surprise, honestly. The beginning of the novel started out slow, and was so horrendously sad, what with Jacob's accident and his mother's terrible grief. It was one of several book's I'd read lately involving the death of a child, and I was so saddened that I almost set it aside. I'm glad I didn't though, because while the book is gut-wrenchingly sad, it's excellent, tense, and suspenseful. Divided into several parts, things pick up immensely at the end of the first part, when Mackintosh throws in an excellent plot twist (I shan't say anymore so as not to ruin it).
Mackintosh is excellent at conveying Jenna's anguish and the sadness that the accident causes. We also have a side-plot of Ray and his feelings toward his subordinate, Kate. Ray's home life is unbalanced: he's dealing with issues with his son, Tom, and his wife. These are a bit distracting at times, but serve to humanize him as well. The police subplot (watching them try to piece things together) is interesting, also. In fact, the book alternates in perspectives: we hear from Ray, Jenna, and one more character. In part 2, we go back in time for some of the characters, but remain in the present with Ray and Kate as they (much like us, the readers) try to solve this crime. It's an interesting technique and works surprisingly well. Jenna is a complicated character, but a well-drawn one.
Overall, I quite enjoyed this book. I won't spoil anything, but I will say that there is definitely a trigger for domestic abuse/violence, so please be forewarned for that. There's a character in the novel who reminds me of the husband in that creepy Julia Roberts' film "Sleeping with the Enemy" (I'm totally dating myself here). As such I was up late reading one night, completely creeped out. However, that's the sign of an excellent thriller in my opinion. I raced through the last 2/3 of the book and really wasn't disappointed. There are several more twists, but they actually are pretty believable, not outlandish like in many thrillers. Definitely recommend this one (with the abuse caveat thrown in). A unique psychological thriller that's worth your time, for sure.
I received an ARC of this novel from Netgalley - thank you! The U.S. edition is available everywhere on 5/3/16. You can find a review of this book and many more at my <a href="http://justacatandabookatherside.blogspot.com/">blog</a>.
With her world ruined by the accident, Jenna Gray seeks refuge by the coast. She finds a small cottage, gets a dog, and tries to escape the nightmares of the accident that haunt both her dreams and waking hours. Meanwhile, Ray and Kate are forced to close Jacob's case, no closer to the suspect than when they started. But the two remain undaunted, working on the case in their off hours, and an anniversary plea one year after the accident turns up some potential leads. What exactly happened that rainy night? Will justice ever come for Jacob--and peace for Jenna?
This was an excellent thriller-- a real surprise, honestly. The beginning of the novel started out slow, and was so horrendously sad, what with Jacob's accident and his mother's terrible grief. It was one of several book's I'd read lately involving the death of a child, and I was so saddened that I almost set it aside. I'm glad I didn't though, because while the book is gut-wrenchingly sad, it's excellent, tense, and suspenseful. Divided into several parts, things pick up immensely at the end of the first part, when Mackintosh throws in an excellent plot twist (I shan't say anymore so as not to ruin it).
Mackintosh is excellent at conveying Jenna's anguish and the sadness that the accident causes. We also have a side-plot of Ray and his feelings toward his subordinate, Kate. Ray's home life is unbalanced: he's dealing with issues with his son, Tom, and his wife. These are a bit distracting at times, but serve to humanize him as well. The police subplot (watching them try to piece things together) is interesting, also. In fact, the book alternates in perspectives: we hear from Ray, Jenna, and one more character. In part 2, we go back in time for some of the characters, but remain in the present with Ray and Kate as they (much like us, the readers) try to solve this crime. It's an interesting technique and works surprisingly well. Jenna is a complicated character, but a well-drawn one.
Overall, I quite enjoyed this book. I won't spoil anything, but I will say that there is definitely a trigger for domestic abuse/violence, so please be forewarned for that. There's a character in the novel who reminds me of the husband in that creepy Julia Roberts' film "Sleeping with the Enemy" (I'm totally dating myself here). As such I was up late reading one night, completely creeped out. However, that's the sign of an excellent thriller in my opinion. I raced through the last 2/3 of the book and really wasn't disappointed. There are several more twists, but they actually are pretty believable, not outlandish like in many thrillers. Definitely recommend this one (with the abuse caveat thrown in). A unique psychological thriller that's worth your time, for sure.
I received an ARC of this novel from Netgalley - thank you! The U.S. edition is available everywhere on 5/3/16. You can find a review of this book and many more at my <a href="http://justacatandabookatherside.blogspot.com/">blog</a>.

Veronica Pena (690 KP) rated Call Me By Your Name in Books
Jan 18, 2020
I loved this book and then I hated it and then I loved it again. Let me back up. I love everything about the way this book was written. I think that if I were going to write a book in a similar fashion, it would look a lot like this. The way Elio thinks and sometimes overthinks is very similar to my own. I think that it's very obvious that this book is written about a European boy in the way that he talks and thinks about love and sex and the grand scheme of life. At one point in the novel, Oliver asks him if he's always been this wise and Elio shrugs and says he knows nothing and I think that is so far from the truth. You would never find an American 17-year old that talks and thinks about love and sex and life in the way that Elio does - at least I don't think - and I loved that. I read a lot of American and English authors and novels and it's nice to be transported to a different place - the very serene cottage that Elio's family lives in - and live vicariously through him and Oliver.
The parts that I didn't like in this novel have nothing to do with the characters or the dialogue or anything pertaining to the story really. I think the trouble of writing a novel from this specific perspective is that Elio's thoughts can get away from him, especially at good parts where you just want the story to keep progressing. Overall though, they always find a way of meaning something and bringing you back in.
Finishing this novel left me with these mixed emotions of euphoria and heartbreak. I love the way that Elio talks about Oliver and frames him to be the great love of his life, essentially, and Oliver does the same thing years after their last encounter together. I find the way that Elio thinks about him and loves him to be magical and all-encompassing and I think if you've ever experienced that overwhelming feeling of love and desire of another person in every way, you can just put yourself in Elio's shoes and you're transported back to that feeling and it's really magical. I think that's what books should do for you.
I was also surprised at how much I enjoyed the time jumps that happen at the end of the novel. Sometimes I think that they are unnecessary and just annoying because you want to think about the characters having lived this certain way and when it's given to you, it can sometimes be disappointing but I didn't feel that with this novel. I appreciated them, I liked where they went, and I liked that there was and probably always will be this unspoken deep, unresolvable love between Elio and Oliver.
This novel is written almost as if Elio is dying and someone asked him about the love of his life and he remembers it so vividly and with so much love that he's lying back and telling this story and just reminiscing and falling in love with Oliver all over again - at least that's how I read it. I loved this novel. The last paragraph just really pulls it out of you and I just. It's great. I'm not sure what else to say other than it's great.
The parts that I didn't like in this novel have nothing to do with the characters or the dialogue or anything pertaining to the story really. I think the trouble of writing a novel from this specific perspective is that Elio's thoughts can get away from him, especially at good parts where you just want the story to keep progressing. Overall though, they always find a way of meaning something and bringing you back in.
Finishing this novel left me with these mixed emotions of euphoria and heartbreak. I love the way that Elio talks about Oliver and frames him to be the great love of his life, essentially, and Oliver does the same thing years after their last encounter together. I find the way that Elio thinks about him and loves him to be magical and all-encompassing and I think if you've ever experienced that overwhelming feeling of love and desire of another person in every way, you can just put yourself in Elio's shoes and you're transported back to that feeling and it's really magical. I think that's what books should do for you.
I was also surprised at how much I enjoyed the time jumps that happen at the end of the novel. Sometimes I think that they are unnecessary and just annoying because you want to think about the characters having lived this certain way and when it's given to you, it can sometimes be disappointing but I didn't feel that with this novel. I appreciated them, I liked where they went, and I liked that there was and probably always will be this unspoken deep, unresolvable love between Elio and Oliver.
This novel is written almost as if Elio is dying and someone asked him about the love of his life and he remembers it so vividly and with so much love that he's lying back and telling this story and just reminiscing and falling in love with Oliver all over again - at least that's how I read it. I loved this novel. The last paragraph just really pulls it out of you and I just. It's great. I'm not sure what else to say other than it's great.
KC
Kitchens, Cooking, and Eating in Medieval Italy
Book
The modern twenty-first century kitchen has an array of time saving equipment for preparing a meal:...

Purple Phoenix Games (2266 KP) rated Trogdor!!: The Board Game in Tabletop Games
Aug 8, 2019
I cannot possible explain to you how many hours of my college career were spent LMBO at the homestarrunner.com website. Teen Girl Squad. Strong Bad E-mails. The incredible Halloween episodes. If you know what I’m talking about, I hope you enjoyed some sense of beautiful nostalgia just now. So when I saw that someone was making a board game based on a secondary (or a thirdedary) character from one of my favorite websites from my not-so-youth I knew it would be mine someday. That day has come and I am here to report my thoughts on Trogdor!! The Board Game.
Trogdor!! The Board Game, which I’m just gonna start calling Trogdor!!, is a cooperative area burninating puzzle adventure game for only the coolest of the cool. The twist on this game, if you are unfamiliar with Trogdor or Homsar, is that the players are all essentially cultists who assist Trogdor to burninate the countryside, all the cottages, and chomp the peasants or send them to the Void.
DISCLAIMER: Though this was Kickstarted, I did not splurge on the deluxe version, so I have the meepled version and it does just fine. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup the game (and I found this part tedious) lay out the countryside tiles according to one of the suggested layouts in the back of the rule book or simply wherever you want in a 5×5 grid. This is your game board now. Also place out the thatched-roof cottages, peasants, knights, and archers. Trogdor starts the game in the middle tile, prepped for his burnination run. Each player also receives a Keeper of Trogdor persona card that provides special abilities, an item card that can be used during play, and an action card that determines how many action points a player may use as well as possibly special abilities to use for the turn. Troghammer starts the game on the Trog-meter, ready to come onto the board to wreak hammery havoc on our hero.
A turn consists of two phases. The first phase has the current player drawing an action card which intimates the number of action points (AP) the player can use for actions: Move Trogdor one space orthogonally, Chomp a peasant to increase health, Burninate a tile/cottage/peasant, Burrow into a tunnel and pop out the other side, or Hide in the mountains. Movement is easy: move Trogdor one space per AP you’d like to spend. Chomping requires Trogdor to be on the same tile as a peasant, but then you can chow down on them to increase our deity’s health bar. Burninating also requires Trogdor to be on the same tile as the tile/cottage/peasant you want to burninate. The Lake tile has special burninating rules, as do thatched-roof cottages. I will also allow you to learn about burninating peasants on your own, as it is pretty amazing. Burrowing requires Trogdor to be on a tunnel tile and spend an AP to teleport to the other tunnel (a la Small World). Trogdor may also simply Hide on a mountain tile to be protected from the attackers that act during the next phase. If players to not like either the action card they were dealt or the card they drew, they may simply discard a card to take their turn with 5 AP and no special abilities.
The next phase is where the board elements do their thang. The active player will draw and play a movement card. From instructions on this card the board may spawn more peasants, will move the peasants, will move the knights and also archers. Peasants do not fight Trogdor, but they can possibly repair burninated tiles. Knights WILL hurt Trogdor whenever they pass through or end their turn on the same tile as Trogdor. Knights will also automatically repair any burninated thatched-roof cottages they pass through. Troghammer is a special knight who only comes into play once Trogdor is hurt the first time. Archers will attack an entire column or row depending on which direction they were traveling when they ended their movement. If Trogdor still has peasants on the Trog-meter (representing health), then the next player takes their turn. If Trogdor has no more health and he is hit again, he enters a fiery RAGE! I will let you discover what happens during this event also.
The players win when all the tiles, cottages, and peasants have been burninated or eliminated from the board. They lose when Trogdor is defeated and they have not completed their victory conditions.
Components. It’s always so hard to really know exactly what you will be receiving when you Kickstart a game. Especially from a company not known for board games, and which has never produced a board game. So, I was anticipating something entirely different as I was opening my box. This is what I received: excellent tiles with UV spot on each side (super fancy!). I usually don’t care about UV spot anywhere on my game, but that seems to be en vogue now, so I’ll just try to enjoy it when I can. The other cardboard bits are great too. The cards are of great quality, but I went ahead and sleeved the action and movement cards since I knew they would be handled quite a bit. The Trogeeples (jeez) all are of great quality, and I really appreciate the additional Trogdor meeples included. I had a big chuckle about that. The artwork is comical (like in a comic) and I also appreciated all the Strong Bad enhancements as well. The only negative I have about the components of the game is the ridiculous thin box of air that was included as a buffer near the insert. I threw it out, put my sleeved action and movement cards in a plastic deck box in its place and now I’m much happier.
Overall, I had such a blast playing this game. Is it mostly due to nostalgia and reverie? Perhaps. But, Bryan was playing this with us and he didn’t know anything about Trogdor or Homestar Runner. He also really enjoyed the game, so I think the level of familiarity doesn’t matter. Obviously I did not explain EVERY rule to the game, but hopefully by my quick description my readers get a good idea of how the game plays. I can honestly say that I love love love this game and will treasure it always. If/when I see this at my FLGS I may just buy up all the copies to give as gifts. It’s really good. That’s why Purple Phoenix Games give this one an MSG’d 15 / 18. Oh, and you’re welcome for my holding back of all the quotes I COULD HAVE put in this review. I could have really earned my nerd card renewal.
Trogdor!! The Board Game, which I’m just gonna start calling Trogdor!!, is a cooperative area burninating puzzle adventure game for only the coolest of the cool. The twist on this game, if you are unfamiliar with Trogdor or Homsar, is that the players are all essentially cultists who assist Trogdor to burninate the countryside, all the cottages, and chomp the peasants or send them to the Void.
DISCLAIMER: Though this was Kickstarted, I did not splurge on the deluxe version, so I have the meepled version and it does just fine. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup the game (and I found this part tedious) lay out the countryside tiles according to one of the suggested layouts in the back of the rule book or simply wherever you want in a 5×5 grid. This is your game board now. Also place out the thatched-roof cottages, peasants, knights, and archers. Trogdor starts the game in the middle tile, prepped for his burnination run. Each player also receives a Keeper of Trogdor persona card that provides special abilities, an item card that can be used during play, and an action card that determines how many action points a player may use as well as possibly special abilities to use for the turn. Troghammer starts the game on the Trog-meter, ready to come onto the board to wreak hammery havoc on our hero.
A turn consists of two phases. The first phase has the current player drawing an action card which intimates the number of action points (AP) the player can use for actions: Move Trogdor one space orthogonally, Chomp a peasant to increase health, Burninate a tile/cottage/peasant, Burrow into a tunnel and pop out the other side, or Hide in the mountains. Movement is easy: move Trogdor one space per AP you’d like to spend. Chomping requires Trogdor to be on the same tile as a peasant, but then you can chow down on them to increase our deity’s health bar. Burninating also requires Trogdor to be on the same tile as the tile/cottage/peasant you want to burninate. The Lake tile has special burninating rules, as do thatched-roof cottages. I will also allow you to learn about burninating peasants on your own, as it is pretty amazing. Burrowing requires Trogdor to be on a tunnel tile and spend an AP to teleport to the other tunnel (a la Small World). Trogdor may also simply Hide on a mountain tile to be protected from the attackers that act during the next phase. If players to not like either the action card they were dealt or the card they drew, they may simply discard a card to take their turn with 5 AP and no special abilities.
The next phase is where the board elements do their thang. The active player will draw and play a movement card. From instructions on this card the board may spawn more peasants, will move the peasants, will move the knights and also archers. Peasants do not fight Trogdor, but they can possibly repair burninated tiles. Knights WILL hurt Trogdor whenever they pass through or end their turn on the same tile as Trogdor. Knights will also automatically repair any burninated thatched-roof cottages they pass through. Troghammer is a special knight who only comes into play once Trogdor is hurt the first time. Archers will attack an entire column or row depending on which direction they were traveling when they ended their movement. If Trogdor still has peasants on the Trog-meter (representing health), then the next player takes their turn. If Trogdor has no more health and he is hit again, he enters a fiery RAGE! I will let you discover what happens during this event also.
The players win when all the tiles, cottages, and peasants have been burninated or eliminated from the board. They lose when Trogdor is defeated and they have not completed their victory conditions.
Components. It’s always so hard to really know exactly what you will be receiving when you Kickstart a game. Especially from a company not known for board games, and which has never produced a board game. So, I was anticipating something entirely different as I was opening my box. This is what I received: excellent tiles with UV spot on each side (super fancy!). I usually don’t care about UV spot anywhere on my game, but that seems to be en vogue now, so I’ll just try to enjoy it when I can. The other cardboard bits are great too. The cards are of great quality, but I went ahead and sleeved the action and movement cards since I knew they would be handled quite a bit. The Trogeeples (jeez) all are of great quality, and I really appreciate the additional Trogdor meeples included. I had a big chuckle about that. The artwork is comical (like in a comic) and I also appreciated all the Strong Bad enhancements as well. The only negative I have about the components of the game is the ridiculous thin box of air that was included as a buffer near the insert. I threw it out, put my sleeved action and movement cards in a plastic deck box in its place and now I’m much happier.
Overall, I had such a blast playing this game. Is it mostly due to nostalgia and reverie? Perhaps. But, Bryan was playing this with us and he didn’t know anything about Trogdor or Homestar Runner. He also really enjoyed the game, so I think the level of familiarity doesn’t matter. Obviously I did not explain EVERY rule to the game, but hopefully by my quick description my readers get a good idea of how the game plays. I can honestly say that I love love love this game and will treasure it always. If/when I see this at my FLGS I may just buy up all the copies to give as gifts. It’s really good. That’s why Purple Phoenix Games give this one an MSG’d 15 / 18. Oh, and you’re welcome for my holding back of all the quotes I COULD HAVE put in this review. I could have really earned my nerd card renewal.