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We have always lived in the castle
We have always lived in the castle
Shirley Jackson | 2024 | Horror, Mystery, Thriller
6
6.0 (1 Ratings)
Book Rating
Good writing skills by the Author (0 more)
Plotless (2 more)
Made no sense
Kiddish
CONFUSED! Is what I’m after finishing this novel. This Novel does showcase some excellent writing and story telling skills by the author.
Chapter 1 needed my utmost attention and I had to slow down my reading pace to understand all those directions and the story because there was a lot going on. From chapter 2, the story began to flow more easily and I was able to pick up some pace with my reading, by chapter 5, I was enjoying the story with the entry of cousin Charles and Merricat’s attempts to frighten him with all that poison talk. By Chapter 7, I was back to the blurb in search of some missing element, like a plot or some kind of purpose or meaning to this story but failed to find any and by chapter 9, this book began to wear me out in terms of reading, I had to put it down and pick it back up a couple of times. This is how I actually felt throughout this book.

Though, I enjoyed the writing and the narration from Merricat’s POV but as far as the story goes, this book just didn’t make sense to me. There was no plot or purpose as to why the characters behaved in a particular manner, was Merricat dead or alive — I had no clue. It was absolutely not a horror story and was very childish. And the ending just went on in circles and the chapters grew longer and tiresome to get through. The book just left me with a lot of unanswered questions.

I personally wouldn’t recommend this book unless you are looking for a good piece of writing.
  
TG
The Girl Thief
8
8.0 (1 Ratings)
Book Rating
76 of 220
Book sirens arc
The Girl Thief
By J.A. Schneider
⭐️⭐️⭐️⭐️

Kate Tilden reaches her delicate, manicured hand next to mine, and I turn to her, startled. She's unsteady, and there's a stain on the bodice of her strappy party dress. Wine, probably. Her big blue eyes are red-rimmed and imploring me, just a caterer's assistant, for help up the stairs. That startles me more… but so it begins.
Kate and her husband Griffin are a troubled glamor couple with dangerous secrets. Some I know because I have researched them, never dreaming that gaining access to them would be this easy. Has it been too easy? That gives me pause, but I feel kind of sorry for Kate. Online gossips say she's miserable, and she took to me the last time I worked here. She even insists that I'd be a good live-in companion just to talk to, help with her problems. The pay would be better. Would I please stay awhile? Maybe longer?
The irony stuns me, because this is what I've long wanted. I have a secret too, something Griff and Kate Tilden could never guess. My only fear, besides being alone with them in this vast, isolated house, is that Griff is reputedly dangerous.
Well, I can be dangerous too. They don't know my real reason for infiltrating their lives…

This was really good I enjoyed it from start to finish. I did see the ending coming but it didn’t really take away from it being a pretty good read. Well written and decently paced. I will be reading more from this author the writing style is right up my street.

I received an advance review copy for free, and I am leaving this review voluntarily.
  
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Mothergamer (1536 KP) rated the PlayStation 4 version of Assassin's Creed Unity in Video Games

Apr 3, 2019  
Assassin's Creed Unity
Assassin's Creed Unity
2014 | Action/Adventure
I waited to buy Assassin's Creed Unity because of all the glitches and problems the game had upon its release that I kept hearing about. I'm glad I waited because it seems they addressed and fixed many of those glitches. There's a ton to see and do in Unity besides the main story such as side quests, puzzle quests, murder mystery quests, and co-op missions that you can play with friends or privately. I liked the character of Arno Dorian (much more than I liked Shay in Rogue) and it was interesting to see a lot of his interactions with his friends and a variety of historical figures like Napoleon Bonaparte and Marquis de Sade.


Introducing Arno Dorian

The viewpoints in 16th century Paris are stunning, showing off a beautiful thriving city with a lot of people. The scenes with the Revolution were also interesting to see and interact with because of the people and I found I would stop and just listen. This also had me remembering all the French I learned as I listened to various conversations. At times having a lot of people could be frustrating when having to chase a target for a mission or spy on someone because they would get in the way causing a mission to fail if you didn't get to where you needed to be in time. There were also times where the controls would be a little wonky and Arno would grab a wall when I wanted him to just run or jump. It didn't happen often though so I didn't mind too much. I also didn't see the point of the game having four different types of currency. I'm not kidding. You had the livres, (what francs were first called) sync points, creed points, and helix credits. I felt this all could have done with just one currency. Instead you have money to buy stuff, the sync points and creed points are used to upgrade gear and skills, while the helix credits you use real money to buy things via UPlay. All of it is completely useless. UPlay is not only pointless, it just screams of greed. The game really only needed one currency and nothing else.


A spectacular view of 16th Century Paris


 I do understand that Arno's tale of revenge with the Assassins vs. Templars has been done before, but I found I did like the story for what it was; an entertaining adventure with some pivotal history and interesting characters in it. Yes, they did take a few liberties with some of the historical aspects, but it flowed really well and was done in a subtle way that made all the events mesh well together. I liked the character of Elise also, and I wish there had been a few more main missions with her because she offered a different point of view and also showed that not all the Templars were power hungry insane people. There's also the factor that she and Arno together were intriguing and they made a great team.


Elise and Arno

There are several different ways to do many of the missions which I found to be fun. You could either sneak in a window or disguise yourself as one of the soldiers and just walk right in the front door. The AI for the enemies is more aggressive here so I found myself relying heavily on smoke bombs often. At some points it got a little frustrating especially with the final memory sequence because I had to be a certain distance from the target to finish the mission. There were a couple of glitch issues such as a location on the map for a quest not showing up and an odd one where Arno got stuck in a wall and it looked like he was swimming on the wall. Those were the only technical problems I ran into which isn't too bad. Overall the game itself is fun to play with lots to see and do. There's even a mission with a hot air balloon that's very cool.


Hot air balloon over Paris is awesome

Once I had finished up the main story of Unity, I started the Dead Kings DLC. This happens a week after the events of the main story and in Franciade (now Saint Denis) and Arno runs into the Marquis de Sade once again who wishes for Arno to help him find the manuscript of Nicoleas de Condorcet which is rumored to be in the tomb of Louis IX. Arno agrees to help him in exchange for a ship to take Arno to Egypt. After that you get to explore Franciade and while not as big as Paris it's just as beautiful and there's lots to explore above and below.


A bird's eye view of some of Franciade

Arno runs into some tomb raiders who happen to be working for Napoleon Bonaparte and we see him once again throughout the area. Napoleon is looking for something in a Precursor Temple. While we all know what that could mean Arno does not, but he knows that whatever it is can't be good. He also befriends a young boy named Leon and they work together to figure out exactly what it is Napoleon is after. There are a lot of side missions here too along with some murder mystery quests and a few more co-op missions as well. There are even a few take over the enemy fort missions that are fun to do as well.

Some of the missions could be a bit frustrating because a lot of them were in the catacombs and it could be very hard to see with how dark some of the areas are. I had to use Eagle Vision a lot just to be able to see where I needed to go. Luckily there were only a couple of places that were difficult to see in. You also get some new equipment that is pretty awesome like the guillotine gun basically an axe and a grenade launcher melded together. While not the stealthiest of weapons, it's a ton of fun to unleash all that firepower on your enemies. The lantern on the other hand, annoyed me. Yes, the catacombs are dark and yes you need a lantern, but it seemed a lot of the puzzles relied heavily on the lantern and it was a bit clunky and tedious. I mean having to use a lantern just so I could scare away roaches to jump on a ledge was a bit much.

The Precursor Temple was interesting to explore with a few lighting puzzles and brazier puzzles. The scenes with Arno and Leon chatting together were nice because it showed Leon gradually getting Arno to see that there is always hope and even caused Arno to change his mind about a few things. With the main story and side missions Dead Kings is only a couple of hours, but it's a couple of hours worth playing.


Arno in the Precursor Temple

Overall Assassin's Creed Unity (which includes the Dead Kings DLC for free) is a solid game and it is fun to play. There's a lot to see and do on your own and plenty to do with your friends via co-op missions. It's worth checking out because of the fun of the missions and because of the fact that the main character is actually pretty likable.
  
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Hazel (1853 KP) rated How to Stop Time in Books

Jun 30, 2017  
How to Stop Time
How to Stop Time
Matt Haig | 2017 | Fiction & Poetry, History & Politics
10
8.0 (21 Ratings)
Book Rating
Favourite book of 2017 so far
This eBook was provided by the publisher via NetGalley in exchange for an honest review

All the world’s a stage/And all the men and women merely players/They have their exits and their entrances/And one man in his time plays many parts …

How to Stop Time is British author Matt Haig’s latest novel, and a very interesting one it is, too. In the present day, Tom Hazard is a 40-something-looking man who has landed himself with the position of history teacher at a comprehensive school in Tower Hamlets. Despite not having any formal training, Tom is the perfect candidate for the position because, despite his looks, he is 439 years old. But, that is a secret that no one must ever discover.

The book jumps back and forth between the current time period and flashbacks to various events during Tom’s extensive past. Born in 1581, Tom has experienced a great part of British history and major events around the world. Constantly changing his name and identification, he moved around the world, switching locations whenever people began to get suspicious of his never-aging body.

After a couple of centuries, Tom met a man with the same condition as himself, who revealed that there were many people in the same predicament. Promising to be able to help keep him safe, the stranger coerces Tom into a union called the Albatross Society. There are many rules and conditions to follow, however, the most important advice is to never fall in love. Unfortunately, Tom has already done this.

In London 1623, Tom met the love of his life, Rose, who he eventually married and with whom he had a daughter. Although Tom does age, it is at the rate of one year every 15; therefore he eventually had to leave his family in order to keep them safe. However, his daughter Marion has inherited his condition and Tom spends his subsequent years trying to find her. With promises to help him on his quest, Tom reluctantly joins the Albatross Society, despite their questionable ways.

All Tom wants is to be able to lead a normal life, yet the narrative reveals how impossible this has been, both in the past and now in the present. From Elizabethan England to Elizabeth II’s reign, Tom lives through several monarchs, wars, colloquial changes, industrialisation, sanitisation of comestibles, and the introduction of digital technology. Without the added pressure of keeping his true identity disguised, it is very interesting to experience historical events through the eyes of the protagonist.

The ending, unfortunately, does not quite satisfy the growing excitement and interest of the rest of the novel. Important things happen too quickly, making it confusing to understand the main storyline. The majority of the story appears to only be setting the scene for the final couple of chapters, but as this is so fascinating, there cannot be too much complaint.

Presuming that Haig has done his research and that the historical periods are factually correct, How to Stop Time is as educational as it is entertaining. History lovers will enjoy reading about famous people such as Shakespeare and Charlie Chaplin, as well as getting an insight into the daily lives of past societies. Most importantly, Tom is a captivating character, who, despite having lived for four centuries, is still as socially awkward as the best of us.

How to Stop Time contains a fantastic concept about the progression of time and aging, but its most poignant point is the emphasis on finding and being you. Change is an inevitable certainty, as witnessed by Tom whose current world looks nothing like his memories. Although people must adapt to the on-going changes, living how you want is more important than adjusting to fit in with everyone else. In essence, do not be afraid to let the world see your true self.
  
Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning
Role-Playing
Say Fable, Skyrim, and Dragon Age have a baby and Kingdoms of Amalur: Reckoning is the result and what a brilliant result it is. Not only is there a fantastic in depth story created by R.A. Salvatore, there is amazing art work done by Todd McFarlane and an incredible musical score by Grant Kirkhope. Last but not least, there is of course the game's executive designer, Ken Rolston. Together, these individuals made one hell of a RPG video game, that was not only fun to play, it's worth playing through again and again.




The story begins with your character finding himself or herself revived from death by a creation known as the Well Of Souls. This event has disrupted the threads of fate that affect the people and events of Amalur leaving you with no determined fate. This opens you up to many possibilities and of course there are those who would exploit it for their own personal gain.
 With an opening like this, Kingdoms Of Amalur's story has a lot of depth and there are many possibilities that one can take as it progresses. There is so much to explore on the map and there is a freedom to it as you can explore as much as you like. The story line itself leads to you exploring the kingdom of Amalur even further opening up new areas and you are not isolated to just one location.
 All the areas are beautifully done and are different from each other. No similarities or one map used repeatedly here. There is even a dangerous beauty and creativity to all the fantasy monsters that are a threat to you such as mountain trolls. Although you will see some of the same monsters in different areas as well as types of NPCs and other characters, it mixes together so well it doesn't hinder the game play or the story. The dialogue with characters is well written and even more refreshing, well acted. It's never boring and in some dialogues it even adds more to the tale.




 One flaw Kingdoms Of Amalur has is a couple of the quests had a few bugs, such as the Shine And Shadow quest. The quest couldn't be finished because of the quest items not being in the inventory or the Boss for this particular quest just didn't show up. It wasn't a terribly trying ordeal, but it was something that was noticed and something that could and should be fixed. Other than that, there was no other technical issues with the game for me. The game didn't freeze once during all the hours of game play and the frame rate didn't drop, and because of how much fun I had with the game, a couple of quest bugs didn't bother me at all. But, let's move on to the rest of the good.




The core of Kingdoms Of Amalur is the combat throughout the game along with the ability to fully customize your character and play to your character's strengths due to your fate or lack of one. The possibilities are endless and you can even open up new job classes as your character levels up as the game progresses. Award points earned after leveling up can be put into three categories: Might, Finesse, and Sorcery giving you added abilities and status boosts associated with whichever job class you have chosen. Combine this with all the questing and yes, that includes all the side quests, five guild story arcs, and the downloadable content of The Legend Of Dead Kel, that could easily give you 100 hours or more of game time. To sum up, Kingdoms Of Amalur isn't just a run of the mill RPG. It's something more. It has a great mix of excellent story telling, amazing game play, and an exciting world to explore that promises tons of great adventure. Overall, it is a game worth having in a gamer's collection.
  
Marvel Dice Masters: Avengers vs. X-Men
Marvel Dice Masters: Avengers vs. X-Men
2014 | Collectible Components, Comic Book / Strip, Dice Game, Fighting
Many games are standalone, meaning that the base game has all of the components necessary for play. Many games also later add expansion content. Some games fall into the “collectible” category – you start with a base set, and slowly add new game components over time. Dice Masters is one of these collectible games, specifically known as a collectible dice game (CDG). You can find many versions of Dice Masters, spanning from Teenage Mutant Ninja Turtles to Dungeons and Dragons. No matter the theme, however, the game always works the same way! My experience is with Marvel Dice Masters (from different sets), so that will be my focus.

You and your team of superhero comrades come across a group of rival supers. Maybe you’re all having a disagreement (a la “Civil War”), or maybe one of them ate your lunch out of the fridge at work. No matter the reason, your teams have agreed to fight each other. Each hero brings unique powers to the fight, and the last team standing wins!

Dice Masters is a competitive two-player game. Each superhero team consists of up to 8 heroes and 20 custom dice. On your turn, roll your dice to generate energy, recruit heroes, or attack your opponent! Some of your heroes might have special powers that can positively affect your dice rolls, or could even negatively affect your opponent’s available dice. Strategy is everything – the first player reduced to zero health loses!

A game of battling superheroes – awesome, right? Maybe not AWESOME, but I think it’s mostly awesome. The most frustrating part of Dice Masters for me is the “collectible” aspect. A basic starter set provides you with a decent amount of cards and dice, but in order to build a complete, fully-functioning team, you need to buy more components. The first couple of times I played, I was using only the starter set and I didn’t yet realize that this is a CDG. I only had heroes with basic powers and dice, and I failed miserably in those games against a seasoned Dice Masters player (Travis). Thankfully, my opponent gave me a bit of advice – do some research, find heroes with powers that complement each other, and build a strong team that way. He helped me build a team, and I bought those new components. I used that team in my next game, aaaand I still lost…but it was a closer game! I have since crafted a couple of more teams and acquired the necessary components, but this game definitely takes a lot of forethought and research for success. It’s not one you can just necessarily pick up and play right away.

I think that Dice Masters has more of a learning curve than the average two-player game. It is a pretty strategy-driven game, and that strategy is based on your chosen team of heroes. If you aren’t completely familiar with their powers or the special symbols on their dice, you could be missing out on some serious advantages in your fight. Each turn also has many elements to keep track of (roll dice, re-roll dice, spend energy, recruit/field heroes, use abilities, attack/defend, etc.), and it can be easy to forget a step. Once you get the hang of it, though, the game flows better. It definitely took me quite a few plays to get everything mostly down. So if you’re looking for a more complex dice game to play, I would say give Dice Masters a shot!

I like the theme, mechanics, and strategic implications of Dice Masters, but I don’t really like the collectible aspect of the game. I don’t get to play it too often, but I do enjoy getting the opportunity to play. All in all, Purple Phoenix Games gives Dice Masters a 18 / 24.

https://purplephoenixgames.wordpress.com/2019/01/02/dice-masters-review/
  
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Darren (1599 KP) rated 8MM 2 (2005) in Movies

Jun 20, 2019  
8MM 2 (2005)
8MM 2 (2005)
2005 | Drama, Mystery
3
3.0 (1 Ratings)
Movie Rating
Story: 8MM 2 starts as we meet young lawyer David (Schaech and his future wife Tish (Heuring) in Budapest. While on their trip away the couple end up having a steamy threesome with Risa (Gorog) helping both of their needs in the bedroom. David finds himself having to impress Tish’s father Ambassador Harrington (Davison) while his other daughter Lynn (Benz) has already settled down.

When the couple receive photos of their threesome they try to figure out who took them leading them into the sexual underworld in Hungry. While trying to clean up the blackmailing the two find themselves being approached from all angles as they try to keep any political career undercover.

8MM 2 is a film with one of the most miss-leading titles in film history, it is advertised as a sequel to 8MM starring Nicolas Cage which is about going into the underworld of sex. This is a boring political drama cover up after a daughter and her fiancée end up in a sex tape and get blackmailed. Nothing about this makes any sense for it to be a sequel but only uses the name because of the standard below average story. to make matters worse this might as well just be a softcore film because you can pretty much guarantee there is more time when the women are naked more than actually clothed.

 

Actor Review

 

Johnathon Schaech: David is the young lawyer entering into a powerful family as he tries to rise up the ranks in the Hungarian Embassy. When he has a steamy threesome with his wife to be and a strange woman he finds himself having to go into the world of pornography to uncover the people trying to blackmail him. Johnathon is solid but basic in this role.

Lori Heuring: Tish is the wife to be for David, her father is the Ambassador making her have a high profile name in social circles. She ends up having to follow David into the underworld of the sex industry to find the tape from their night. Lori is solid in this role without being special.

Bruce Davison: Ambassador Harrington is the father of Tish he is highly respected and the night the two have together could find themselves being responsible for a problem in his career. Bruce gives us a very basic supporting performance that we just don’t see enough.

Julie Benz: Lynn is the sister of Tish that is the older one of the two who always wants to protect her younger sister. Julie is wasted in this supporting role.

Support Cast: 8MM 2 has a basic supporting cast where nearly all the female cast are naked with most not really having much going on.

Director Review: J.S. Cardone – J.S. really doesn’t give us a worthy sequel that lacks any of the important parts needed.

 

Mystery: 8MM 2 doesn’t really offer us a mystery because we don’t see what the big mystery is.

Thriller: 8MM 2 doesn’t keep us on edge at all.

Settings: 8MM 2 is set in Hungary without being anything special.
Special Effects: 8MM 2 has basic effects when needed but nothing fancy.

Suggestion: 8MM 2 is one just to avoid really because it is terrible. (Avoid)

 

Best Part: Final Twist.

Worst Part: Pointless amount of nudity.

 

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

 

Oscar Chances: No

Runtime: 1 Hour 46 Minutes

Tagline: From The Last Kiss To The Last Breath… From The First Kiss To The Last Breath.

Trivia: Much of the sex depicted is actual not simulated.

 

Overall: Dreadful sequel that really doesn’t work.

https://moviesreview101.com/2016/06/12/franchise-weekend-8mm-2-2005/
  
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Jerry Cantrell recommended Van Halen by Van Halen in Music (curated)

 
Van Halen by Van Halen
Van Halen by Van Halen
1978 | Rock
8.5 (2 Ratings)
Album Favorite

"He's a friend of mine and I'm proud to call him that. They gave us one of our first breaks, around 1990 when we were on tour with those guys for about half a year. When I discovered his music, I think they had already released a couple of records. The first one was in ‘78, and I was in Pennsylvania in ‘79 when Van Halen II came out, but I had never actually heard them, instead I’d heard friends talking about them at school. A couple of my friends had the Van Halen logo written on their folders. I was like: ""What's that?"" ""This band Van Halen man, they're fucking killers, you gotta check 'em out!"" So, my Dad let me join the Columbia records and tapes club. It was a total scam. It was like you send a penny then you could pick out, I don’t know, seven or eight records, but then you were hooked for so many records after that, for way past full price. Some of the records I picked for my penny, were Van Halen I and II. I remember, my dad was watching TV in the living room like we did most nights. We had a pretty decent stereo system. So I put the headphones on, and I put on Van Halen I for the first listen. And from the first fucking note... I remember how magical that was. Same thing as with Hendrix. That's why I cite Eddie and Hendrix, ‘cause I think those guys are like brothers, of different eras. It's completely unique. There's nobody before that guy that sounded like that guy. But there were a ton of guys that sounded like him afterwards, or were trying to emulate him. I tried my tapping technique, but I'm no good at it. That record, for a kid wanting to be a guitarist, that was like an unachievable goal, to be that fucking good and to sound that fucking bad-ass, but it made you wanna try. Years later, when we went on that tour, we became really good friends. He had his new guitar and amps that he had had made. I remember asking if I could buy one, if he could give me a little discount or something like that. He's like: ""Fuck that man, I'll just give it to you!"" and, ""Look man, I got paid. It's the lamest thing in the world: when you got nothing, nobody will give you anything, when you have everything, everybody just gives you everything for free. So let me just give you some shit."" I forgot about that, it was sometime in the middle of the tour... I got home from that tour. I was living with my manager Kelly Curtis and his wife, down in their basement. Kelly greeted me at the door, like: ""Welcome home man! How was the tour?"" “Oh that was good man!"" ""Oh that's cool man! And d'you mind getting your shit out of my garage?"" I'm like: ""What are you talking about?"" He's like:""Eddie Van Halen has put so much gear in my garage, I can't even park my car. Get that fucking shit out of there."" So it was there, two full stacks and two guitars that he had fucking sent me for free. And I still have one of them. The other was stolen by someone years ago and I never saw it again. I still mourn the loss of that. But I saw him [Van Halen] about a month ago in LA before we left. As a matter of fact, I stole his guitar tech, Craig DeFalco [laughs]!"

Source
  
Game Night (2018)
Game Night (2018)
2018 | Comedy, Mystery
Virtual game nights over Zoom have been a big part of many lockdown experiences, so, if you haven’t already, check out this fun, disposable comedy starring Jason Bateman and Rachel McAdams. The two ever reliable leads make this 100 minute romp something worth doing, pitched as it is to tickle you on a superficial level and then leave you alone. Not one minute of meaningful plot or artistic message exists here; this is frat house tomfoolery for the now middle aged mainstream and then a bow to the crowd.

Anyone who has hosted, or been a guest at a dedicated game night will instantly relate to recognisable moments of cringe, such as the person who takes it all far too seriously and must win at all costs; the one who is far too dim to be true, and neither understands the rules nor knows the answers; the couple whose relationship is about to be ruined by how much they disagree; the guys who care much more about the booze, chat and music to care about the game; and the psycho that you didn’t really want to invite but is there in the mix anyway, giving the weirdest answers of all time and bringing down the mood. It’s all there!

When events take a canny twist and a planned fake murder mystery turns into a very real one, there is tons of fun to be had watching the main pair misjudge the amount of danger they are in, believing it all to still be a game. Bateman phones in his usual laconic likeable deadpan schtick, hard to differentiate from his role in half a dozen other films where he plays the likeable everyman, but is never less than watchable – because that’s what he does. McAdams also delivers her ace card, with a guileless charm and sweetness that makes her permanently lovable. She also wins by a point or two on the best lines and laugh out loud moments. If I was keeping score, I’d say she wins this one.

As a couple, their chemistry works a treat and sustains the conceit well for most of the running time. It can feel at times like a bit of a one trick pony, however, and also pushes the boundaries of likability by having quite a mean heart in places, leaning on crass, puerile or macho humour when not entirely necessary – but I guess it knows its target audience and just goes full tilt at that goal.

For that reason, it wouldn’t be something I’d be showing the kids. This is adult humour, for adults – a concept that always makes me slightly uncomfortable, as it will inevitably involve gratuitous violence, nasty misogyny and token gross-outs: the mainstay of comedy films without actual jokes. Game Night just about gets away with it, however, by being smart enough and self-aware enough to know exactly where it sits, shrugging its shoulders and saying “this is what this is” take it or leave it. And I guess there will be as many people who don’t enjoy it as those who do.

Personally, I enjoy what Bateman and McAdams do best enough to play along and enjoy the ride. There is also a terrifically creepy, but note perfect turn from the increasingly reliable Jesse Plemmons, as the lonely neighbour, who steals all the funniest moments the film has to offer. See it for his performance and comic timing if for nothing else. It’s also nice to see Michael C. Hall of Dexter fame turn up for two minutes of mayhem – I don’t see enough of him these days.

In conclusion, neither a winner or a loser. Let’s call it a draw and reset the pieces.