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Elysium
Elysium
2015 | Ancient, Card Game, Mythology
Greek Mythology has ALWAYS been a fascination of mine. I remember rewinding and replaying the original “Clash of the Titans” movie over and over on VHS. It’s super warped today but I still enjoy it now digitally. When I saw Elysium was coming out several years ago I knew I had to take a look at it, and I’m glad I did because it shot up my Top 100 Games of All Time and even spent a while in my Top 10. Not so much anymore, but I still love it. Why, you ask?


Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.

Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!


I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.

Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.

So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
  
Wind River (2017)
Wind River (2017)
2017 | Action, Crime, Mystery
Survive or Surrender.
Of all of the movie released I missed during 2016 (typically due to work commitments) this one was one near the top of my list. I’m a fan of both Jeremy Renner and Elizabeth Olsen, and the setting and story to this one really appealed.
And now I’ve caught up with it, I am not disappointed… certainly one that would have muscled its way well into my top 20 of last year.
Wind River is an Indian reservation in Wyoming (although its filmed in Utah). Natalie (Kelsey Asbille), a young Indian teen, is found in the snow raped and murdered by local tracker Cory Lambert (Jeremy Renner, “Arrival“, “Mission Impossible: Rogue Nation“). The local police, led by Ben (Graham Greene), are surprised when a passionate but naive young FBI officer – Jane Banner (Elizabeth Olsen, “Avengers: Age of Ultron“) – arrives out of a blizzard without remotely sensible clothing. So begins an investigation into who committed the crime, where local knowledge and skills are more applicable than all the CSI-knowhow in the world.

Banner (Elizabeth Olsen) and Ben (Graham Greene) get to work.
This film is everything “The Snowman” should have been and wasn’t. At its heart, there are some memorable relationships established. Gil Birmingham (so good as Jeff Bridges’ right-hand man in “Hell or High Water“) plays Natalie’s dad, grieving and railing against all outsiders other than Cory, who he has a deep and close relationship with. For Cory has a back-story that goes beyond just him marrying into (and now separated from) Wilma (Julia Jones), a woman from the reservation.

Cowboys and Indians. Cory (Jeremy Renner) and Martin (Gil Birmingham) having a deep and moving discussion.
Cory himself has a role that is deep and multi-layered, and Renner is the perfect choice for it (although many scenes could have been cut and spliced into this from his – I thought really strong – Bourne spin-off “The Bourne Legacy”!). Here he has both action scenes and raw emotional scenes to tackle, and although perhaps he doesn’t quite pull off the latter to perfection, he comes pretty close.

“Do you wanna build a snowman?”. Cory is about to make a grim discovery.
Elizabeth Olsen – who seriously deserves more meaty roles like this – plays a ‘flibbertigibbet’ girl (there’s an old word that needs more airtime!) who turns out to have real internal steel. Yet another admirable female role model. #She-do!
The film also paints a vivid and intolerable picture of the dead-end nature of reservation life for many, with poor decisions as a teen (and we’ve all made those) here not being forgiven for the rest of your life.
Written and directed by Taylor Sheridan, who also wrote “Sicario“, “Hell or High Water” and the soon to appear Sicario sequel, “Soldado”, pens some fine and memorable dialogue. “Shouldn’t we wait for some backup?” asks Banner. Ben replies “This isn’t the land of backup. This is the land of you’re on your own”. It’s a film with useful tips as well, like NEVER, EVER go for a run in seriously sub-zero temperatures! (As I’m penning this review in sub-zero Canada at the moment, this is timely advice. #skiptheruntoday.) Sheridan won a Cannes Film Festival award as director for this, but arguably it’s a shame the script has been largely overlooked for the major awards so far.
And that land is one of the stars of the film as well. Filmed around the town of Park City in Utah, it’s gloriously snowy countryside with impressive mountain scenery.

Bleak but impressive, Utah is one of the stars.
My only quibble with the movie is that there are some elements of the plot that don’t quite gel properly. At various times, the heavens open and it buckets down – and I mean buckets down – with snow that must add inches to the landscape in minutes. And yet Cory can still point out tracks in the snow that were made days before? Huh? Also (without spoilers) some elements of communications are also conveniently unreliable when they need to be.
Will this be for everyone? While I commented that the excellent “Three Billboards Outside Ebbing.Missouri” (which shares similar background subject matter) did NOT have flashback scenes to the rape, this film does go there, and so might be upsetting for some viewers.

Girl in Trouble. Kelsey Asbille plays the victim Natalie.
But it’s a high-class, intelligent crime thriller that takes “Mexican standoff” to a whole new level. Recommended.
  
War Dogs: Ares Rising
War Dogs: Ares Rising
Gregory Dale Bear | 2015 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
<i>I received a copy of this book from the publisher in exchange for an honest review</i>

War Dogs was so far out of my comfort zone I expected to not enjoy it. I’m pleased to say that I did enjoy this, not only was this a new style of writing for me, it was also a new author. At first I was a little sceptic of a book set on Mars (I haven’t read The Martian yet so the topic of being stuck on Mars is new!) this book was set in the perspective of Master Sergeant Michael Venn (Vinnie), a veteran Marine trained in off-world combat.

The book opens with Vinnie being back on Earth after a shit-storm of a Mars mission throws everything for a loop:

<blockquote>I’m trying to go home. As the poet said, if you don’t know where you are, you don’t know who you are. Home is where you go to get all that sorted out.</blockquote>

The chapters flick between Earth now and Mars then which is, in reality probably only about 2 weeks or so. Michael Venn has been on multiple tours of the Red Planet in his six years as a Skyrine and this is likely to be his last. There’s a good setting of Seattle in the beginning of the book where he’s just got out of the military base he touched down in a little while ago, it’s told from first person perspective and lots of memories are forth coming to the reader.

The basis of the Skyrine and their missions to Mars is from the Gurus – an alien race who made their presence known thirteen years ago when they touched down in the desert and spoke with some camel herders, it then progresses to the Gurus sneaking into the telecoms and satlinks, making a lot of money and then being “spotted” by some really clever computer folks. The Gurus then provide us humans with lots of technological advances for seemingly nothing, at least until they break the news that they have their own enemies – the Antagonists or Antags – and it’s now up the humans to go to war with the Antags.

After this little bit of background the story flicks to Mars with what has got to be one of my favourite lines in this book:

<blockquote>Physics is what kills you, but biology is what wants you dead.</blockquote>

Another favourite is:

<blockquote>…and share a silent fear that here, buckaroos, there are far too many cowboys and not nearly enough Indians.</blockquote>

The story then continues with Michael Venn’s tale of how their mission went tits up and describes various settings on Mars where they are thrown in the deep end and are at risk of dying. I didn’t quite understand why the book was called War Dogs until page 75 when it was explained to a point:

<blockquote>We’re all War Dogs, adopted by a very tall, strong ranch wife.</blockquote>

The descriptions of the characters and the settings in this book are wonderfully done and you actually feel like you’re there on Mars suffering along with Venn, Tak, Kazak and the rest of the Skyrines (a Skyrine is a Marine who is ‘sky-bound’ to Mars) while they wait out the possibility of death before Teal the ranch wife from the above quote comes to their rescue and then while they discover that their mission was compromised from the very beginning long before they actually launched.

Throughout the book there is a character called Alice who comes to Seattle on behalf of Joe (another Skyrine) who is there to help Michael come to terms with being back on Earth after the blow out of Mars. She’s a sort of psychotherapist I suppose who is there to listen to Michael’s story of what happened on Mars (which is basically how the book is written, the storytelling of what happened on Mars but through visions or flashbacks) and she eventually takes him to see Joe only they get caught by the military police. Michael ends up being taken “prisoner” as a fugitive.

This book was – though short – incredibly well written and I definitely want to read the next one which is lucky as I have that as well. This one book has made me want to read more of Greg Bear’s work and I’m on the hunt for the next series to read. As mentioned before the characters were brilliant although there is lots of unique jargon that both does and doesn’t make sense (SNKRAZ for one), the Muskie lingo (Teal’s people) is a little hard going to understand.

The chapter switches between past and present, with the past represented as memories or hallucinations/visions; ultimately War Dogs is a humorous but dramatic tale of Mars from the POV of a Marine that can’t swear. Michael Venn is a great main character with plenty of well presented secondary characters and a good ecclectic mix of plots.

I will leave you with a parting quote:

<blockquote>Ant farm stories are just like life. We have no idea why we’re here, what we’re doing alive, or even where we are, but here we are, doing our best to make do.</blockquote>