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Marvel Strike Force
Marvel Strike Force
Comics, Games
8
7.2 (17 Ratings)
App Rating
I really enjoy this game (and not because I'm a Marvel geek). It's basically a turn-based RPG, but instead of leveling up from battles, your characters increase skill and power from "character shards," which are also used to recruit characters, and by equipping gear that you often need to craft. You get equipment from battles and from spheres that are also acquired through combat.

There are many aspects to the game: the blitz competition allows you to compete against other players for a particular set of shards. These campaigns go on for about a week. There are also special events, which are stories that take place outside of the regular campaign. These special events usually result in a new character. The arena is exactly what it sounds like, and you get in-game currency to buy shards or equipment. There are daily challenges that award you special prizes, and then there is the main campaign. Each character belongs to a certain class and has certain skills. The trick is creating a team that is well-balanced enough to win against other players and in the campaign. There are so many ways to play that you can open it several times a day and play for a good twenty minutes before your resources ("energy") is depleted. There's very low pressure to buy anything with actual currency, which is nice. However, if you went that route, the prices are hideously expensive and often pretty useless (hence the 8/10 rating).

It's a fun diversion, and I highly recommend checking it out!
  
Star Wars: Alphabet Squadron (Alphabet Squadron #1)
Star Wars: Alphabet Squadron (Alphabet Squadron #1)
Alexander Freed | 2019 | Science Fiction/Fantasy
6
6.0 (2 Ratings)
Book Rating
During the mid-to-late 90s (prior to even the Prequels), there was an explosion of Star Wars Expanded Universe novels.

Most of those novels concentrated on Han, Luke, Leia and co.

Most, but not all.

Alongside those, there was also two separate series of books, initially taking Wedge Antilles as a key character, concentrating instead on the fighter pilots of (initially) Rogue Squadron and (later) Wraith Squadron, taking inspiration for the X-Wing and TIE fighter computer games of the time.

And those novels themselves - now considered 'Legends' i.e. no longer canon - could very well have provided inspiration for this, the first of a spin-off trilogy (I think) from a series of graphic novels.

Whereas Rogue and Wraith squadron both had their pilots flying the same type of fighter craft, and both were very cinematic in their presentation, this novel - definitely in the first half (which, I felt, dragged somewhat) - concentrates more on its members psychology, with the so-called Alphabet squadron headed up by an ex-Imperial keen to prove her loyalty to the New Republic. And why is it called Alphabet Squadron? Because the pilots fly a mix of starfighter, from an A-Wing (i.e. that which crashes into the Star Destroyer bridge in Return of the Jedi) to a B Wing (the cross-shaped bomber glimpsed in flight), to an X-Wing (the type Luke Skywalker flies) to a U-Wing (The personnel carrier introduced in Rogue One) to a Y-Wing (the initial bombing run on the Death Star).