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Wonder Woman 1984 (2020)
Wonder Woman 1984 (2020)
2020 | Adventure, Fantasy
Misses more than it hits
The first Gal Gadot-led WONDER WOMAN film (2017) is generally regarded by most (myself included) as the finest film in the DCEU and Gal Gadot’s portrayal of Diana Prince/Wonder Woman is the highlight of any DCEU film that she appears in, so it was with much (delayed) anticipation that a viewing of WONDER WOMAN 1984 (finally) took place.

It’s too bad that the filmmakers couldn’t take the time in the delay of this movie’s release to craft a better film.

WONDER WOMAN 1984 takes the titular character and places this ageless Supehero in the titular timeframe. What Director Patty Jenkins (who so wonderfully brought us the first Wonder Woman film) and the her co-script writer Geoff Johns and all of the others who crafted this film failed to do was to capitalize on their hero and this timeline.

After an opening scene that flashbacks to Diana Prince’s youth on her isolated island of Themyscira (a scene who’s sole purpose, it seems, is to shoehorn favorites Robin Wright and Connie Nielsen from the first film into this one). We then go to a fight in a 1980’s mall (in a clear homage to such fights as the ones in COMMANDO and TRUE LIES - action sequences, that I might add, that were done better by Arnold Schwarzenegger and James Cameron). So back-to-back, this film starts off on unsure footing.

Enter Pedro Pascal’s main villain Maxwell Lord with the ability of a truly wonderful, memorable, villain to elevate the proceedings.

He does not.

Plain and simple, Pascal’s Maxwell Lord just doesn’t work as as a villain. He would have been a nice “secondary villain”.

Which is how I would recommend that Jenkins and Johns approach this character and film, for the secondary villain, Barbara Minerva/Cheetah worked better for me.

As portrayed by Kristen Wiig, we first encounter Minerva as a mousey, insecure co-worker of Diana Prince but slowly - over the course of the film - Minerva becomes stronger and more self-assured and when her transformation into Cheetah is complete, she is a viable opponent for Wonder Woman. And with Gadot’s strong (expected) portrayal of Diana/Wonder Woman the scenes of these 2 playing off each other - both physically and verbally - elevates this film above mediocrity.

As does the chemistry between Gadot and Chris Pine as Steve Trevor (from the first film). This relationship was one of the best parts of the first film, so the filmmakers had to figure out how to bring him back - and how they decided to do it was “fine” (with one issue I have that I can’t reveal but I also think a simple “tweak” in the storyline would have fixed). Because these 2 have such tremendous character - and because Pascal’s villain character is weak - this movie spends way too much time on Diana and Steve and this film loses it’s focus multiple times.

But…a few good action scenes would have saved things - but there aren’t really any. Certainly none that are as visually interesting, and emotionally satisfying, as the “no man’s land” scene in the first film.

This movie is “fine” and with the performances of Gadot, Pine and Wiig, they elevate the needle a little above “fine”. So I will give this movie about a point more than I (probably) should - which puts this film as one of the better films of the DCEU - which says more about the state of the DCEU than it does about this movie.

Letter Grade: B

7 stars (out of 10) - and you can take that to the Bank(ofMarquis)
  
Please Fix the Teleporter
Please Fix the Teleporter
2020 | Action, Kids Game, Racing, Real-time, Science Fiction
Captain Gerf and Emperor Korlax are trapped inside the teleportation beam? Again? Who forgot to install the upgrade module? Uh oh, it was me… Well now I need to get to work fixing this infernal teleporter because my captain and his captured enemy keep coming aboard all different. They are all shouting at me, “PLEASE FIX THE TELEPORTER!”

Please Fix the Teleporter is a quick real-time action/dexterity card game for 1-4 players, but in this preview I will be tackling it as a solo experience. In it players are teleportation specialists charged with repairing a malfunctioning teleportation beam that is displaying strange mix-and-match features of the two persons attempting to board the craft. By matching the images on the display six times the Captain and his quarry can board safely and in one piece.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. You are invited to back the game through the Kickstarter campaign,or through any retailers stocking it after fulfillment. -T


To setup for a solo game choose one color of body part tiles and place them in front of the player. Shuffle the deck of scrambled cards and deal six face-down. Have a timer handy (Alexa, Siri, or Google also work well) and the game may begin!
Gameplay is simple: flip over one card, match the card with the body tiles to recreate the image and then flip over the next card. Repeat these steps until all six cards have been matched and then stop the timer. Based on the table on the back of the rulesheet the player may determine how well they fared. For example, the highest score that may be achieved is five stars, which is earned by completing the game in under 30 seconds.

Once the game is over, the player will most certainly wish to play again, so multiple games may be played in order to earn that glorious five star rating.


Multiplayer rules are almost exactly the same except instead of dealing six cards at the beginning, the first player to match and claim five cards will be the winner.
Components. This game is a bunch of cards and four tiles per player. The cards are nice squares and the tiles are chunky cardboard. What sets this game apart for me is the art style. The art here, as you have seen, is so crazy and wonky and I just love it! The colors used are some of my favorites and it just looks amazing on the table. I have zero complaints for components and art.

Gameplay is similarly loved. This one is so quick and easy that anyone can play and be great at it. It takes mere seconds to teach and each player will want to play more and more, even the solo player. I cannot really comment on strategy, as this game really doesn’t lend itself to any sort of strategic play. It is a free-for-all to match the cards and move on to the next. I like being frantic.

So if you are at all like me and love these little “refreshers,” as I like to call them, check this one out. It will fit perfectly between two heavy hitters to refresh the players for the next game. Or will perfectly balance your night of solo play. Are you into theme nights? I am. What a great addition to an outer space themed game night! Quick and easy with excellent art. This one is a winner, even if I never manage to actually fix the dang teleporter.
  
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