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Ujian KPP - Lesen L
Education and Reference
App
Aplikasi ini merupakan stimulasi Ujian Kurikulum Pendidikan Pemandu (KPP Test) tahun 2017 dalam...
CD
Chrominance Decoder by April March
Album
Credits Backing Vocals – Bertrand Burgalat (tracks: 3,4,6,11,13,14), Elinor Blake (tracks:...
Star Wars: Lando - Double or Nothing
Book
Straight from the frames of the highly anticipated film Solo: A Star Wars Story swaggers a younger...
Rebecca Billcliff (2409 KP) rated Thor: Ragnarok (2017) in Movies
Mar 1, 2020 (Updated Sep 6, 2021)
Tom Hiddleston (6 more)
Chris (I would let him do things to me) Hemsworth.
My name is Korg. I'm made of rocks, as you can see.
Hulk vs Giant Wolf
Redemption, redemption accross the bord!
🤣
Jeff Goldbloom!
THAT is how you make a film!
Okay, I know what you are going to say... "Marvel, its okay for us to go 30 seconds without laughing" But DAM! This is how you make a movie! There is so much more to it than just the humor, which is just the right amount of silly, cheesy, perfectly timed.
I just love the 80s vibes, it's done to perfection, form soundtrack to colour palet to end credits it is a wonderful blend of Nors awesomeness and Back to the Future mixed with a little Sat Wars.
Can not get enough of this one, defo in my top 5 Marvel films. Oh Deadpool, you know you my guy 😘
I just love the 80s vibes, it's done to perfection, form soundtrack to colour palet to end credits it is a wonderful blend of Nors awesomeness and Back to the Future mixed with a little Sat Wars.
Can not get enough of this one, defo in my top 5 Marvel films. Oh Deadpool, you know you my guy 😘
Blazing Minds (92 KP) rated Eternals (2021) in Movies
Nov 6, 2021
Now I have to say that there does seem to be some mixed feeling about Eternals upon its initial release and I was a bit dubious upon entering the cinema to check out the film after hearing what “critics” had been saying about the movie, but as with all my reviews, these are my thoughts and as most of you know I do like to give an honest opinion on anything I watch and review.
OK, Eternals is no Avengers, but will we ever get anything that is going to bring us the love that we have all built up with Marvels first three phases, maybe who knows. I found myself enjoying some of the characters more than others. I wasn’t too sure about Dane Whitman (Kit Harrington) but after watching the post-credits scene things are brought to light and it’s looking like we have some exciting times on the way from Marvel Studios in cinemas and coming to Disney+.
OK, Eternals is no Avengers, but will we ever get anything that is going to bring us the love that we have all built up with Marvels first three phases, maybe who knows. I found myself enjoying some of the characters more than others. I wasn’t too sure about Dane Whitman (Kit Harrington) but after watching the post-credits scene things are brought to light and it’s looking like we have some exciting times on the way from Marvel Studios in cinemas and coming to Disney+.
The latest 9at the time of writing) of Marvel's post-blip TV shows, and the last to be aired in 2021, finally giving one of the OG Avengers who was oft-overlooked in the mainline movies a bit of his own agency and character development.
Released in late November and running through to December, there is a definite Christmassy feel to this one, which the series leans heavily into: indeed, getting home in time to spend Christmas with his family is one of the drivers of the plot.
This also sees the return of certain characters from the mainline movies tied to the former Black Widow, as well as - finally! - introducing character who made their live-action debut in the Netflix Marvel TV show of Daredevil (shows whose canonicity is now dubious).
Oh, and there's no end or mid credits scenes in this at all until the very last episode.
Which has, perhaps, the best such scene Marvel has ever produced.
Released in late November and running through to December, there is a definite Christmassy feel to this one, which the series leans heavily into: indeed, getting home in time to spend Christmas with his family is one of the drivers of the plot.
This also sees the return of certain characters from the mainline movies tied to the former Black Widow, as well as - finally! - introducing character who made their live-action debut in the Netflix Marvel TV show of Daredevil (shows whose canonicity is now dubious).
Oh, and there's no end or mid credits scenes in this at all until the very last episode.
Which has, perhaps, the best such scene Marvel has ever produced.
LeftSideCut (3778 KP) rated Metal lords (2022) in Movies
Apr 27, 2022
If you're into heavy metal then you will find something to enjoy with Metal Lords, a teen comedy/metal love letter from Peter Sollett.
It drags in a few places, and some of the humour doesn't quite land, but it did get a few genuine laughs out of me, and is pretty damn wholesome - there's surprisingly very little musical gate-keeping from any of the characters. The students who are into Ed Sheeran are mostly respectful towards the main characters metal leanings ("Post death metal") and even he appreciates the rival pop band by the time the credits roll. It's a refreshing take on a genre that is rife with elitism.
Other than that, Metal Lords has a banging soundtrack, and some great original music courtesy of the incredibly talented Ramin Djawadi (who is just everywhere these days, and deservedly so).
Metal Lords won't change your life, but it's a fun time. It's pretty much Deathgasm without the gore and demons.
It drags in a few places, and some of the humour doesn't quite land, but it did get a few genuine laughs out of me, and is pretty damn wholesome - there's surprisingly very little musical gate-keeping from any of the characters. The students who are into Ed Sheeran are mostly respectful towards the main characters metal leanings ("Post death metal") and even he appreciates the rival pop band by the time the credits roll. It's a refreshing take on a genre that is rife with elitism.
Other than that, Metal Lords has a banging soundtrack, and some great original music courtesy of the incredibly talented Ramin Djawadi (who is just everywhere these days, and deservedly so).
Metal Lords won't change your life, but it's a fun time. It's pretty much Deathgasm without the gore and demons.
BankofMarquis (1832 KP) rated Angel Has Fallen (2019) in Movies
Aug 26, 2019
Nolte steals the movie
It's always interesting to me that when I leave a film and realize that the best part of the movie I just saw was the extra scene during the credits. What were the folks that made this movie thinking? Did they save the best for last? Most of the time it is - unfortunately - that this scene shines BECAUSE it really has nothing to do with the rest of the film, in both style and substance.
Such is the case with ANGEL HAS FALLEN the 3rd film in the "Fallen" series (following OLYMPUS HAS FALLEN and LONDON HAS FALLEN) that follows the trials and tribulations of White House Secret Service Agent Mike Banning (Gerard Butler) as he tries, once again, to save the President (a game, stern - yet sincere - Morgan Freeman) from an assassination attempt. But this time...the twist is...that Mike is framed for the attempt, so he has to go on the lamb "The Fugitive" style to clear his name and to find out who really dunnit.
I figured out who dunnit - and who was behind it - in about the first 3 minutes those characters/performers were on the screen - but it's the destination, not the journey, that counts in these types of films and this journey is..."so-so".
The plot contrivances, action sequences and chase scenes are all pretty middle-of-the-road with Director Ric Roman Waugh (SNITCH, FELON) resorting to the quick-cut, jittery camera "cinema verite" style of action shooting that, to me, shows laziness in choreography and originality and ends up giving me a bit of a headache.
So...failing a good plot and good action sequences, a film like this must have good, interesting characters and good, interesting actors inhabiting them. And...for the most part...that part of this film generates some interest as the previously mentioned Morgan Freeman, the always dependable Lance Reddick, the oily Danny Huston and the quirky Tim Blake Nelson all share the screen to good effect. Piper Perabo also joins the fray as Mike's wife and she elevates that side of the proceedings.
In the end, it comes down to the screen presence and charisma of star Gerard Butler as Mike and - unfortunately - he just doesn't have enough of that to keep things interesting. Especially when he spends a large part of the film playing against an actor who plays Butler's father - the one and only Nick Nolte.
And he...just about...steals the movie. Here is an actor that has screen presence and charisma to spare, even under long hair, a beard and a voice that has seen many, many cigarettes and booze.
And this takes us back to the beginning (or should I say, the end) of the film...Nolte and Butler share the end credits scene and it's, by far, the best darn thing in this mediocre film.
If you're going to sit through this, make sure you stay for the end credits scene.
Letter Grade B-
6 stars (out of 10) and you can take that to the Bank(ofMarquis)
Such is the case with ANGEL HAS FALLEN the 3rd film in the "Fallen" series (following OLYMPUS HAS FALLEN and LONDON HAS FALLEN) that follows the trials and tribulations of White House Secret Service Agent Mike Banning (Gerard Butler) as he tries, once again, to save the President (a game, stern - yet sincere - Morgan Freeman) from an assassination attempt. But this time...the twist is...that Mike is framed for the attempt, so he has to go on the lamb "The Fugitive" style to clear his name and to find out who really dunnit.
I figured out who dunnit - and who was behind it - in about the first 3 minutes those characters/performers were on the screen - but it's the destination, not the journey, that counts in these types of films and this journey is..."so-so".
The plot contrivances, action sequences and chase scenes are all pretty middle-of-the-road with Director Ric Roman Waugh (SNITCH, FELON) resorting to the quick-cut, jittery camera "cinema verite" style of action shooting that, to me, shows laziness in choreography and originality and ends up giving me a bit of a headache.
So...failing a good plot and good action sequences, a film like this must have good, interesting characters and good, interesting actors inhabiting them. And...for the most part...that part of this film generates some interest as the previously mentioned Morgan Freeman, the always dependable Lance Reddick, the oily Danny Huston and the quirky Tim Blake Nelson all share the screen to good effect. Piper Perabo also joins the fray as Mike's wife and she elevates that side of the proceedings.
In the end, it comes down to the screen presence and charisma of star Gerard Butler as Mike and - unfortunately - he just doesn't have enough of that to keep things interesting. Especially when he spends a large part of the film playing against an actor who plays Butler's father - the one and only Nick Nolte.
And he...just about...steals the movie. Here is an actor that has screen presence and charisma to spare, even under long hair, a beard and a voice that has seen many, many cigarettes and booze.
And this takes us back to the beginning (or should I say, the end) of the film...Nolte and Butler share the end credits scene and it's, by far, the best darn thing in this mediocre film.
If you're going to sit through this, make sure you stay for the end credits scene.
Letter Grade B-
6 stars (out of 10) and you can take that to the Bank(ofMarquis)
Purple Phoenix Games (2266 KP) rated Among the Stars in Tabletop Games
Dec 3, 2021
If there is a mechanic that we at Purple Phoenix Games seem to really love, it is card drafting. One such game that has been a big hit for us (well, at least for 3 of us….) is 7 Wonders. Draft a card, pass the rest to your neighbor, draft another card from those received from your other neighbor, and repeat. Set in the Ancient World, you are working to build the most wondrous city. But Laura, why all the 7 Wonders talk in this review? Well, because Among the Stars gives me major 7 Wonders vibes, but IN SPACE. Keep reading to see what I mean.
Disclaimer: Among the Stars can be played in two different modes – Aggressive and Non-Aggressive. This review covers the core game Non-Aggressive mode of play. -L
Among the Stars is a game of card drafting and tile placement in which players take on the roles of different alien races attempting to build the most efficient space station over the span of 4 years (rounds). After the 4th and final round, players calculate their final scores, and the player with the highest score is the winner! To setup for a game, assemble the Location deck as described in the rules. Each player takes a Main Reactor card and score marker in their chosen color. Score markers are placed at zero on the score board, and players put their Main Reactor card face-up in front of them, along with 2 Energy Cubes. Players choose, or are randomly given, a Race Tile with a special Racial Ability to be used throughout the game. Randomly draw the requisite number of Objective cards and put them face-up near the score board. The game is now ready to begin!
Over the course of 4 rounds, players will be drafting cards and playing them into their Space Station. At the start of each round, every player collects 10 Credits (game currency), and draws a hand of 6 Location cards. Every turn, players will select one card from their hand, place it face-down in front of them, and will pass the remaining cards in their hand to the next player (in either clockwise or counter-clockwise direction, depending on the round). Players will then simultaneously reveal their chosen card and perform one of three actions: Build a Location, Build Power Reactor, or Discard and gain 3 Credits. To Build a Location, you pay its listed cost in Credits and/or Energy and add it to your Space Station. Locations must be placed orthogonally adjacent to an existing Location. When you build a Location, you immediately gain the listed number of VP (tracked on the score board), and may use its ability. Some abilities are immediate and earn you extra VP now, while some are delayed and will be counted at the end of the game. To Build a Power Reactor, you will first discard your selected card for the turn. Pay the 1 Credit cost of a Power Reactor and place it into your Space Station, along with 2 Energy Cubes. Every round, you get 10 Credits, but Energy Cubes do not replenish unless you build more Power Reactors, so keep an eye on your resources! The last possible action is to Discard and gain 3 Credits, and is pretty self-explanatory.
Players continue taking turns (drafting cards, passing cards, and playing cards) until they are left with no cards in hand. The round is now over. Move the round marker to the next space, and begin a new round by drawing another hand of 6 cards. After the 4th round of play, the game ends and final VP are scored. Victory Points have been earned throughout the game, but now any delayed abilities are triggered and scored, Objective points are added, and players gain points for Power Reactors and remaining Credits. The player with the highest score is the winner!
See what I mean about being 7 Wonders in space? The overall gameplay is pretty much the same thing – draft a card, pass cards, play the card – even though thematically they’re on opposite ends of time. That familiarity and simplicity of the gameplay definitely added to my enjoyment of the game. And when I say ‘simplicity’ of gameplay, I do not mean that it is an easy game necessarily. It still requires a decent amount of strategy! Not only do you have to decide what card to draft for maximum benefit, but you also need to figure out exactly where to put it in your Space Station too. Some Locations may give you extra VP for being adjacent to certain other Locations, or they may even earn more VP for distance between two Locations. You’ve got to be thinking in advance, but also able to adapt on the fly. Do you draft a card that you don’t necessarily want because you can see your opponent needs it? Or do you keep your head down and try to fly under the radar? The strategy and mechanics work very well together in creating an engaging and entertaining game.
Components. This game basically just consists of cards, a score board, and some tokens. So even though it’s nothing too fancy or anything, they’re still pretty decent quality! The artwork is thematic and fun to look at, and the layout of the cards is easy to understand. The cards are square, so that makes for some interesting shuffling, but the square shape really lends itself well to the tile-laying aspect of the gameplay. So all in all, good production quality. Just be warned – as the game progresses, it turns into quite a table hog, since you are constantly adding cards to your Space Station. Not a knock on the game, just a heads up so you give yourself plenty of room!
Will Among the Stars replace 7 Wonders for me? Ultimately, no. Don’t get me wrong, it’s still a great game, but 7 Wonders just offers a little more strategy that bumps it to a higher level than Among the Stars. To introduce players to these mechanics and gameplay style, I would use Among the Stars because it is a little ‘lighter’ than 7 Wonders, if you ask me. If you are a fan of 7 Wonders and are interested in a more futuristic theme, I would definitely recommend checking out Among the Stars. It’s a neat game that has been hiding on my game shelf without the playtime it deserves. Purple Phoenix Games gives this one a stellar 15 / 18.
Disclaimer: Among the Stars can be played in two different modes – Aggressive and Non-Aggressive. This review covers the core game Non-Aggressive mode of play. -L
Among the Stars is a game of card drafting and tile placement in which players take on the roles of different alien races attempting to build the most efficient space station over the span of 4 years (rounds). After the 4th and final round, players calculate their final scores, and the player with the highest score is the winner! To setup for a game, assemble the Location deck as described in the rules. Each player takes a Main Reactor card and score marker in their chosen color. Score markers are placed at zero on the score board, and players put their Main Reactor card face-up in front of them, along with 2 Energy Cubes. Players choose, or are randomly given, a Race Tile with a special Racial Ability to be used throughout the game. Randomly draw the requisite number of Objective cards and put them face-up near the score board. The game is now ready to begin!
Over the course of 4 rounds, players will be drafting cards and playing them into their Space Station. At the start of each round, every player collects 10 Credits (game currency), and draws a hand of 6 Location cards. Every turn, players will select one card from their hand, place it face-down in front of them, and will pass the remaining cards in their hand to the next player (in either clockwise or counter-clockwise direction, depending on the round). Players will then simultaneously reveal their chosen card and perform one of three actions: Build a Location, Build Power Reactor, or Discard and gain 3 Credits. To Build a Location, you pay its listed cost in Credits and/or Energy and add it to your Space Station. Locations must be placed orthogonally adjacent to an existing Location. When you build a Location, you immediately gain the listed number of VP (tracked on the score board), and may use its ability. Some abilities are immediate and earn you extra VP now, while some are delayed and will be counted at the end of the game. To Build a Power Reactor, you will first discard your selected card for the turn. Pay the 1 Credit cost of a Power Reactor and place it into your Space Station, along with 2 Energy Cubes. Every round, you get 10 Credits, but Energy Cubes do not replenish unless you build more Power Reactors, so keep an eye on your resources! The last possible action is to Discard and gain 3 Credits, and is pretty self-explanatory.
Players continue taking turns (drafting cards, passing cards, and playing cards) until they are left with no cards in hand. The round is now over. Move the round marker to the next space, and begin a new round by drawing another hand of 6 cards. After the 4th round of play, the game ends and final VP are scored. Victory Points have been earned throughout the game, but now any delayed abilities are triggered and scored, Objective points are added, and players gain points for Power Reactors and remaining Credits. The player with the highest score is the winner!
See what I mean about being 7 Wonders in space? The overall gameplay is pretty much the same thing – draft a card, pass cards, play the card – even though thematically they’re on opposite ends of time. That familiarity and simplicity of the gameplay definitely added to my enjoyment of the game. And when I say ‘simplicity’ of gameplay, I do not mean that it is an easy game necessarily. It still requires a decent amount of strategy! Not only do you have to decide what card to draft for maximum benefit, but you also need to figure out exactly where to put it in your Space Station too. Some Locations may give you extra VP for being adjacent to certain other Locations, or they may even earn more VP for distance between two Locations. You’ve got to be thinking in advance, but also able to adapt on the fly. Do you draft a card that you don’t necessarily want because you can see your opponent needs it? Or do you keep your head down and try to fly under the radar? The strategy and mechanics work very well together in creating an engaging and entertaining game.
Components. This game basically just consists of cards, a score board, and some tokens. So even though it’s nothing too fancy or anything, they’re still pretty decent quality! The artwork is thematic and fun to look at, and the layout of the cards is easy to understand. The cards are square, so that makes for some interesting shuffling, but the square shape really lends itself well to the tile-laying aspect of the gameplay. So all in all, good production quality. Just be warned – as the game progresses, it turns into quite a table hog, since you are constantly adding cards to your Space Station. Not a knock on the game, just a heads up so you give yourself plenty of room!
Will Among the Stars replace 7 Wonders for me? Ultimately, no. Don’t get me wrong, it’s still a great game, but 7 Wonders just offers a little more strategy that bumps it to a higher level than Among the Stars. To introduce players to these mechanics and gameplay style, I would use Among the Stars because it is a little ‘lighter’ than 7 Wonders, if you ask me. If you are a fan of 7 Wonders and are interested in a more futuristic theme, I would definitely recommend checking out Among the Stars. It’s a neat game that has been hiding on my game shelf without the playtime it deserves. Purple Phoenix Games gives this one a stellar 15 / 18.