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Tucker & Dale vs. Evil (2011) Official HD Trailer

  
Doctor Who - Season 10
Doctor Who - Season 10
1972 | Sci-Fi
John pertwee (4 more)
Patrick troughton
Roger Delgado
Unit
William Hartnell
As today would have Jon pertwees birthday today his 100th birthday thought I would review his forth season which was also the tenth season of doctor who a season of highs and lows bringing back both Hartnell and troughton as the doctor plus daleks the master in Roger Delgado last story before his tragic car accident robbed of the best master and then we come to green death probably the stand story of the season the one with the maggots In away it was end of kind of era Joe grant leaves in one of the saddest moments in the shows history as the last shot is of the doctor driving off in Bessie it's so sad.. but anyway waiting for season 10 blu ray to arrive in the post sometime today overall good season
  
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Kevin Phillipson (9961 KP) Jul 7, 2019

I meant Jon

Dr Who: Dead Air
Dr Who: Dead Air
James Goss | 2010
4
4.0 (1 Ratings)
Book Rating
There's an old (well, now old) episode of Buffy The Vampire Slayer where The Hush comes to town, and everyone loses the ability to speak.

I've no idea which came first - edit: Buffy episode did - but I strongly suspect it was the inspiration for this audio drama, where the Hush is a sentient weapon left over from the Time War between the Time Lords and the Daleks, is on board a pirate radio station just outside Liverpool in the 1960s, and is looking for a way to escape and propagate.

In-universe, this is presented as a recording of the what went on onboard the ship, with David Tennant's Doctor warning the listener NOT to listen to the end as otherwise the Hush might escape ...

The result in an OK story: it's not the worst Dr Who audio drama I've listened to, but nor is it the best.
  
Doctor Who: Galaxy 4
Doctor Who: Galaxy 4
1965 | Sci-Fi
8
7.3 (4 Ratings)
TV Show Rating
William hartnell (0 more)
Watched last night not one of the best of the early sixties who but I give it an 8 just for the animation. Anyway to the story itself as I was growing the only way I could see this was the noveliztion which came out in the 80s due to the BBC deleting all copy's from the archives but only episode 3 exits which is available to watch on the blu ray. but thank goodness they animated so now we can watch it in its glory. William hartnell is the doctor in this one there are times he can be heard fluffing his but that doesn't detract from his performance and then there's the chumbleys basically who looking for a replacement for the daleks and not a very good one at that but they serve as a plot point later in the story . Overall good animation not great story but let's hope this won't be the last 1st doctor animation we get
  
They Came from Beyond Space (1967)
They Came from Beyond Space (1967)
1967 | Adventure, Sci-Fi
No they didn't, and don't be silly. Hugely derivative British pulp SF movie is unsuccessful in hiding any of its influences and just ends up looking like a random slap-together of bits from Gerry Anderson, Quatermass, Dr Who, The Avengers (the TV show), and much more. Aliens stage a stealthy (and cheap) invasion of England via meteorite, possess the boffins sent to investigate, and cause all sorts of trouble. Imported American boffin Robert Hutton proves immune due to the metal plate in his head and fights back. Michael Gough turns up briefly to chew the scenery as the Master of the Moon.
Almost entirely absurd, but rattles along and never actually gets dull. Performances are mostly lousy with the exception of Bernard Kay, who is actually not bad. Fun can always be had spotting the influences, the props recycled from Daleks: Invasion Earth 2150 AD, and the sight of Zia Mohyeddin with an anti-mind control colander on his head. Daft, but fun, and certainly more entertaining than The Terrornauts (but then so is giving yourself a tonsilectomy).
  
Doctor Who: Spare Parts
Doctor Who: Spare Parts
6
8.7 (3 Ratings)
Book Rating
Like most other Brits, I've watched at least one episode of Doctor Who.

I still watch the (current Doctor) Jodie Whittaker episodes.

Next to the Daleks and The Master, I think the Cybermen are (perhaps) the Doctors most-famous enemies.

However, I've never really found them all that scary: I think because the fact that they are fully encased in their armour (unlike the Star Trek counterparts of the Borg) makes them seem less relevant, less of a body-horror than said Borg.

With all that said, I'd heard recently that this was one of the best Doctor Who Cybermen stories, and so thought I would give it a listen: Set on the world of Mondas, this story deals with the ascension of the Cybermen (well, one ascension anyway: they've had more ascensions than I've had hot dinners!), set during Peter Davison's tenure as The Doctor.

It's not a bad listen, with Davison reprising his role and with the story carefully laying out it's stall (and trying to show the horrors of becoming a Cyberman) through having an audience surrogate of a family on Mondas that The Doctor and his travelling companion Nyssa encounter, and try to help.

But is time a constant? Are some things destined to be? …

Listen and find out!
  
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Otway93 (567 KP) rated Doctor Who in TV

Oct 28, 2019  
Doctor Who
Doctor Who
1963 | Adventure, Family, Sci-Fi
Stories (3 more)
Educational
Casting
Imagination
Some Casting Choices (1 more)
Can rely too much on nostalgia
All round fun, from the newest to the oldest bubblewrap monsters!
Doctor Who will always be my favourite show of all time, but it has had its ups and downs, just like every show.

The original run of Doctor Who from 1963-1989 was 95% brilliant, an almost constant flow of imagination from some incredibly talents writers. From the more you educational episodes of the first two series to the somewhat difficult days of the late 80s, fun was always there, but at the same time teaching morality and kindness. The show also created some of the most notorious villains in science fiction history, with such enemies as the Daleks, the Cybermen and not forgetting one of the greatest nemesis of all time, The Master! The older stories, family fun for all!

Then in 2005 after a 16 year hiatus it returned to a new audience and its original audience. With shorter stories and fewer episodes, the show continues to attract fans worldwide and keep (most of) the original fans happy.

The only real downsides I can think of are some poor writing in Season 22 and 24 of the original run, and 8 and 11 of the new run, and a few poor casting choices, mainly being Bonnie Langford in the original run, and Tosin Cole in the most recent series, but plenty of other perfect casting choices to make up for it!
  
Doctor Who - Series 12 (New Season 12)
Doctor Who - Series 12 (New Season 12)
2020 | Adventure, Sci-Fi
Getting stale
When Doctor Who first came back into our screens, I loved it and loved it for quite a few series however the longer the show has been running for, the more tired of it I become. Like with any tv show, I think there comes a time when you should call it a day before it starts to become stale and people lose interest. I’m afraid to say that Doctor Who has gone past that point for me.

Don’t get me wrong, this was still a fairly enjoyable series. I adore Jodie Whittaker as the Doctor, I think she’s rather wonderful and I’m surprised at how many people don’t really rate her. I also find all of her companions quite bearable and probably the most bearable out of all of those that have come before - most likely because they haven’t tried to shoe horn in some cringey romantic aspects with the Doctor. Although I can only think of The Chase when I look at Bradley Walsh.

The problem is that the storylines are all getting a bit old and rather samey, whether they’re new enemies or old ones returning. Especially with the old foes returning, how many more times can we see the return of the Daleks or the Cybermen? It’s been done too many times. It was nice in this series to see the return of a familiar friendly face and it was nice in a way to see the return of a familiar and much loved enemy, however without spoilers I will say that this returning face isn’t quite as good as the one that came before it.

Overall this was an enjoyable series but not particularly memorable, and I really think they should consider giving this show a rest for a while.
  
Doctor Who: Time of the Daleks
Doctor Who: Time of the Daleks
2017 | Entertainment, Science Fiction
I cannot tell you what a big fan of Doctor Who I am. I have one sticker on my car, and it’s a DW TARDIS right there in the upper left. They say you’ll never forget your first Doctor, and I only started watching several years into the reboot, but started with 9. And then 10 stole my heart. 11 was also quite amazing and I always reference people who have never seen the show to please please please watch, “Vincent and the Doctor.” If you watch that episode and are not moved to tears by the sheer beauty of the story being told, you absolutely have no soul. And if after watching that episode you are not an immediately-converted Whovian, then it was never meant to be. So why then is my rating on this game so lackluster if I love the IP so?


Doctor Who: Time of the Daleks (which I will carefully refer to as DW from here on out though I would never abbreviate to Dr.) is an adventure dice racing game, even though the only official tag is dice. In it, players take on the roles of different Doctor regenerations and will travel through time and space collecting companions, Timey-Wimey cards, and Sonic Charges in order to manipulate dice rolls to defeat Dilemmas and Time Anomalies that pop up at the absolute worst times.
To setup, follow the rulebook instructions – there are just too many components to detail here. The game takes up quite a bit of table space, so do make sure to use your largest table.

On a player’s turn they will be adding Sonic Charges, shuffling up companions, and rolling the TARDIS die to determine travel. Once at a location, the Doctor (and subsequent harem) can Adventure by assessing the challenge of dice results printed on the Location board plus the Dilemma disc combined. It is these icons that must be rolled (and possibly manipulated) in order to have a successful adventure. If successful, typically this involves a reward of moving the TARDIS pawn on the main Web of Time board closer to Gallifrey, in addition to other rewards. Failure on an adventure will typically result in the Dalek ship being moved further from Skaro and closer to Gallifrey.

Once the Doctors have had their turn, the Daleks will take a turn. Immediately move the Dalek ship one space on the Web of Time track towards Gallifrey, and if they have reached Gallifrey before any Doctor, or on the same turn as a Doctor, the Daleks win and the Doctors all lose. If not, play continues in this fashion until one of those win conditions are met, along with a couple more loss conditions I will leave you to discover.


This is a very pared-down synopsis of the rules, and I have intentionally left out several rules so as not to bog down my paraphrasing with minutia. Take this into consideration when determining if this is the game for you.
Components. All in all the components in DW are absolutely stellar! All the cardboard is thick and features great art and screencaps (which is a polarizing subject that I simply don’t mind). The dice are great quality, though I wish they had chosen a different color for the blue dice so that the TARDIS die would be the only blue in the box. The minis are great, and have interchangeable bases because throughout the game the Doctors may have to regenerate, thus switching to a different Doctor mid-game (awesome mechanic for this IP by the way).

Let me tell you why I like this DW game and why I do not. Firstly, the game is just too hard for me. Maybe it’s how I roll the dice, but I feel I am almost never in possession of enough resources to be able to reroll or manually manipulate my dice results enough to have the requisite amount of successful adventures. Some challenges require the Doctor to roll six dice, but then there are restrictions in play that drop a Doctor’s dice pool down to six, thus creating a you-must-roll-EXACTLY-what-you-need-to-win scenario that is tough to swallow for a dice game. Also, this next part is completely personal opinion, I wish that 10 was included in the starter box. I got my 11, and I appreciate that, but I feel like 10 is the most widely-popular Doctor in the franchise, or at least in New Who, so the ball was dropped here. I know I can purchase 10 in an expansion pack with 5 (and kudos to whomever made THAT combination), but I want him NOW.

Time travel games are so difficult to pull off, and with Doctor Who you HAVE to consider that time travel will play a very important part in gameplay. I believe this title handles it well, and even allows for multiple Doctors to work together (let’s not talk about time paradoxes for now). That is great and allows for excellent cooperative play, so I applaud the designer for that. I also enjoy the different abilities given by each different regeneration as well as what the companions each bring to the table. Perhaps a companion will add certain colors of dice to the Dice Pool, or allow the Doctor to switch out some of his generic dice for stronger and more specific dice, or simply allow rerolls of certain colors of dice. I dig that a lot. And seeing my precious companions in the game matched up to their Doctors fills me with a sense of nostalgia that I just do not feel in other games.

While this has been the subject of much deliberation on my part, I will be keeping my copy of the game, and will most definitely be adding 5 and 10 to the mix. I really want to like this game more than I do, and maybe having 10 in my arsenal is enough to do it, though I have my doubts. I love the Doctor Who IP and love dice games. I think this is a good game overall, and will continue to explore it with other gamers. Something will click, I’m sure of it. Purple Phoenix Games gives this one wibbly-wobbly 8 / 12. If you need a difficult dice game in your collection and also love the Doctors, pick up a copy. But also do yourself a favor and grab a copy of any expansion that includes your favorite Doctor – you will thank me later. Spoilers, sweetie, that’s coming in tomorrow’s post.
  
Star Trek: Discovery
Star Trek: Discovery
2017 | Action, Adventure, Sci-Fi
Star Trek is back on TV (0 more)
Is it "really" Star Trek? (0 more)
Not the Star Trek we've come to know...
Contains spoilers, click to show
I did not have high hopes for this new series. I read every snippet of news about reshoots, cast changes, problems, etc. and I really could not see this new series living up to the ideals of all the Treks gone by. That said, I sat and watched it each week on Netflix and tried, really tried, to keep an open mind.
To begin, this series IS Star Trek. It has the ships. It has the Federation. It has the USS Enterprise (mentioned and seen). So why all the fuss?
Well, firstly, we have the Klingons. They look nothing like their predecessors in any other show. Alright, in The Original Series (TOS) they looked like fake-tanned, mustachioed humans and then they had forehead ridges in The Motion Picture and Next Generation (TNG) and we got over that quickly enough (they even explained why the ridgless Klingons existed in Star Trek Enterprise). Why the hostility towards the new Klingons in STD? Is it because they took an iconic villian and remade them for a more modern audience? Changing the appearance of ships, costumes and make-up along the way? Apparently so. But what series hasn't updated their villains as technology allows them to? Doctor Who's TARDIS has changed appearance more than once as have the Daleks. Didn't Battlestar Galactica face similar issues with the rebooted series? Of course. But we Trekkies can be an unforgiving bunch. Move past the updates to ships, uniforms and even aliens and judge the show on its own merits.
That leads us to the next bit.
Network executives seem to think that a more modern audience needs something edgier to keep them interested. So STD contains bloody violence, torture, f-words, naked Klingon sex (I did not need to see Klingon, armour-plated boobs) and is clearly made for an "adult" audience. My introduction to Star Trek was TNG, and I went back to TOS because I loved it. Then onto DS9 and Voyager. Even Enterprise, which played with established canon like a child in a sandpit, felt like something I'd let my kids watch. STD is like Game of Thrones in space, just with less incest. My kids will not be allowed to see this until they are much, much older.
The show itself is very pretty to look at, acted capably by almost everyone who has screentime and has characters I grew to genuinely like, but the writing was lazy. We were promised a Federation/Klingon war then somehow missed the whole thing by the final episode. The final episode itself seemed like an exercise in "how to end a season quickly and in the least satisfying way possible".
I wanted to give this series a higher score, I really did. I moved it from 7 to 6 and back to 7 again and again until I stuck with 6 because, although it has moments of brilliance, these moments are telegraphed so far in advance of happening you just can't bring yourself to be surprised by any of it. Almost every plot twist is so obvious that the writers seem to be waiting for a pat on the back at how cleverly they revealed the twist to you rather than trying to genuinely amaze you. It had such potential, it really did. The opening credits are beautiful, the music perfect. The ships are great (I play Star Trek Online so updated ships don't faze me that much). The crew are awesome, with dynamics that shift wonderfully and made me want to see more. But... alas.
If you want to watch a Star Trek series that pushes sci-fi, political and societal boundaries then go back and watch TOS, TNG, DS9 or even Voyager. If you want to watch a "Star Trek" series that does all of that for a modern audience... watch The Orville.