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Cold Pursuit (2019)
Cold Pursuit (2019)
2019 | Action, Drama, Thriller
Doesn't Quite Succeed In What It Was Attempting To Do
Liam Neeson has stated that COLD PURSUIT is going to be his last action film. And, if that is the case, he certainly picked an interesting one to go out on.

Based on the Norwegian film KRAFTIDIOTEN and Directed by the same person (Hans Peter Moland), COLD PURSUIT follows snowplow driver Nels Coxman (Neeson) who's son dies of a drug overdose. It's not long before Coxman uses his "certain set of skills" to settle the score.

And that is how this movie was marketed (taking advantage of Neeson's past 10 years of action hero status) and that is too bad for those who are going into this film expecting a "standard Neeson kick butt revenge action flick) are going to be disappointed, for Cold Pursuit has parts of that, but it also has an element to it that is going to take some getting used to - it's "Norwegian sense of humor".

To say this film is a "Dark Comedy" does not do it justice, for the comedy in this film (and there IS comedy) is so rooted in the violence and action of the proceedings that, at first, the audience does not know how to react to it. By the end, it is clear that this is a comedy - and I wished that it would have worn it's comedic elements just a little more on it's sleeve. But then, I guess, I would be missing the point of what makes up the "Norwegian sense of humor" - oddity and subtlety. And this film IS odd from the setting (a remote ski resort village outside of Denver) to the warring drug gangs (city thugs vs. Native Americans) to the lazy Sherriff and laid back townspeople to Coxman's hippy, drug addled wife (Laura Dern). It is an odd assortment of people and circumstances, but not quite as add as...say...Twin Peaks.

And that's what hurts it. It IS a subtle film with subtle humor and subtle quirks, but (at times) is TOO subtle for an American audience that is used to being hit over the head with themes and quirks and violence.

One who is NOT subtle in this film is Neeson as Coxman. He brings the rugged, dependable man of action that one has come to expect during his action-hero phase. Also not subtle (not by a long-shot) is Tom Bateman as the main bad guy, Viking (they all have nicknames) who telegraphs that he is a bad guy by being over-the-top, doing everything but kicking a puppy and twirling his mustache.

Domenick Lombardozzi as Mustang (one of Vikings' henchmen) and Tom Jackson as White Bull (leader of the Native American clan) find the right line between subtlety and over-acting and ground this film (for the most part). The rest of the cast (including John Doman and Emmy Rossum as the town Sheriffs) flit through this film, uneventfully and uninterestingly, neither adding nor detracting from the events. Only William Forsythe, as Neeson's shady brother and Elizabeth Thais (as his wife Anne) manage to rise above things in the limited amount of screen time they are given. And, finally, Laura Dern is wasted in an underwritten - and under-performed - role of Neeson's wife.

I can hear Director Moland screaming to his cast "Less, less...give me less...no more...More...MORE!!!" and the result is an uneven film that is underplayed too much in some ways and overplayed WAY too much in others. And this is too bad, for he had an interesting concept going, he just didn't execute it (at least not with this group of performers) very well. I'll be interested in seeing the original Norwegian film, KRAFTIDIOTEN, to see if it worked there.

Letter Grade: B- (for I applaud what it was trying to do)

6 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
<I>I received this book for free through Goodreads First Reads.</I>

It is well known that throughout history, facts have been omitted from history books. Written accounts of events ostensibly make important figures and countries appear to be in the right, whereas reality reveals otherwise. One such exclusion is the fate of the Native Americans inhabiting the southern states at the beginning of the 1900s. Children are brought up to believe the stories that “Red Indians” are bad and the cowboys are good, but this was unlikely the case. David Grann has researched into a particular period of Native American history that most people may never have heard of.<I> Killers of the Flower Moon</I> reveals the horrors innocent people faced at the hands of perfidious criminals.

The majority of the book is written as a third person narrative, recounting the lives of some of the members of the Osage Indian Nation in Oklahoma. White people, believing themselves to be superior, had forced the natives off their homelands and onto rocky, unwanted ground. What they did not anticipate, however, was the abundance of oil residing beneath the surface. The Osage went from being oppressed to being the wealthiest people in the state. Full of avarice, the whites were not going to let them get away with this fortune for long.

David Grann takes a particular interest in Mollie Burkhart, an Osage member with a white husband. Mollie had three sisters, but within a few short years they were all dead, and so was her mother. Believing they had been murdered, Mollie fears for her life. Other Osage members were also being killed, as well as those who tried to investigate the spreading slaughter. However, the case remained stubbornly unsolved.

Nevertheless, there was still hope for Mollie after the arrival of Tom White, an agent of the soon to be known as Federal Bureau of Investigation (FBI). Determined to get to the bottom of the so-called Reign of Terror, Tom and his team carefully analyse the behaviours and motives of the disingenuous citizens, narrowing down the suspects until eventually finding their duplicitous killer.

Learning about this unknown period of history is eye opening and offers a completely new view on the relations between whites and Native Americans. It was a time of prejudice and racism, not unlike the attitude towards black people emphasised with the civil rights movement in the mid-1900s. Greed was a significant motivator, particularly where making money was involved. But, David Grann does not stop here.

The final section of <i>Killers of the Flower Moon</i> is written from the author’s perspective. As a staff writer at <i>The New Yorker</i>, the evidence of the Osage murders case intrigued David Grann, but he was concerned about some unresolved holes in the story. Determined to uncover the truth, Grann conducted his own research to discover the culprits behind the undocumented murders unrelated to Mollie Burkhart’s family. What he stumbles on highlights the severity of the dark fate the Osage Indians were threatened with.

Despite being written as a narrative, it is obvious that <i>Killers of the Flower Moon</i> is a work of non-fiction. It lacks emotion and character insight, however, since it is not meant to be a fabricated story, these elements are not required. Instead, it shocks and disturbs the reader with its unbelievable truths.

An extensive biography proves the authenticity of David Grann’s revelation. With the reinforcement of FBI files, jury testimonials, statements, court transcripts, letters, telegrams, diaries and confessions, Grann produces a strong historical record of events that should not be glossed over. Without authors and books such as <i>Killers of the Flower Moon</i>, people will blindly go around believing falsehoods. The truth needs to be discovered, and readers can start by reading this book.
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division in Video Games

Jun 19, 2019  
Tom Clancy&#039;s The Division
Tom Clancy's The Division
Shooter
As if pulled directly from the headlines Tom Clancy’s The Division is a chilling look at New York in the aftermath of a deadly pandemic. Dubbed the Dollar Flu, after tainted money was released during Black Friday, Manhattan is a desolated region populated by scavengers, roaming gangs; people just trying to survive. It is into this scenario that players take on the role of an agent of an elite government division known as “The Division”, their task is to help restore order, investigate the outbreak, and bring facilities and a sense of normality to a devastated area. Playing from a third person perspective and mixing elements of a RPG and shooter, The Division is an extremely ambitious and highly detailed project. Players are tasked with several main missions but also have the option to do side missions which help them gain resources in order to upgrade their base and equipment. Weapons and accessories can be bought, sold, or modified, and various skill options ranging from healing to combat options become available as well.

One of the great things about the game is the ability to join other players to complete your missions. At the start of a mission, players have the option to be matched up with other players but of course the difficulty will ramp up based on the number of players that are currently assigned. The level of difficulty can be extreme but the enjoyment rewards of successfully completing the mission of this magnitude are worth it.

There was a lot of complaining online from gamers about the delays that the game had coming to market and I would say that the time has definitely been well spent. It is a deeply immersive game that is very impressive to look at in terms of the detail that Ubisoft has put into re-creating the city. The enemies are diverse and challenging and the storyline is extremely engaging.
I am not a huge fan of micromanagement in terms of having to sort out my gear and tactful upgrades I’ve always been more in favor of finding and using an item rather than crafting and purchasing because I do not like to have to decide what is worth keeping and what is worth discarding or selling. The great thing is the game gives me the ability to play in my comfort zone but also step outside it and take some new paths to enhance my loadout.

There are unfortunately a few bugs in the game as I remember one early mission in a department store were encountering a flamethrower equipped enemy on a staircase I backed up and dispatched them with a volley from my assault rifle. My triumph was short-lived as I found that I become wedged between an ankle high box and a mannequin and that there was no way for me to get out of that predicament without ending the game and then reloading. I have not encountered any of the exploits that I read about being deployed online but I also avoid The Dark Zone more than other players as this is truly a lawless area were players run amok.

Ubisoft has said they plan to address the issues and they also have upcoming DLC which will expand upon the universe. For now The Division is a very impressive game in that it provides a fantastic an open world scenario filled with numerous challenges and a great level of visual detail. I found myself to of been drawn into the game and it is managed to maintain my interest ever since release and also has me thinking about the game and strategizing even when I’m not playing. Hopefully the necessary updates and features will continue to, so this game can reach its full potential.

http://sknr.net/2016/05/13/tom-clancys-division/
  
Warcraft (2016)
Warcraft (2016)
2016 | Action, Fantasy
Back in 1994, I fondly remember playing Warcraft on my PC as well as the fun of connecting with a friend over a dial up modem for hours of fun. Blizzard’s online matchmaking portal also served as a source of countless chatrooms in the pre-internet days and through the two sequels and add on packs that followed as well as the huge success of World of Warcraft, the name Warcraft came to symbolize quality and fun to millions of fans the world over.

The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.

 

There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.

The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.

 

Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.

http://sknr.net/2016/06/08/warcraft/
  
By Magic Beguiled
By Magic Beguiled
7
7.0 (1 Ratings)
Book Rating
Many a man has died of longing for one such as her. For her skin has the flavor of honey which contains a magic all its own. Once a man’s lips taste her nectar, he is bound to her for all his days. Be forewarned, then, for her spell cannot be broken. Look for the sign of the cradle moon above the mound of Venus. Be it pale, you might yet escape with our heart and mind intact. But be it crimson, she is of royal blood, and too strong for a mortal man’s resistance.


Brigit Malone can paint anything she sees, and uses that skill to get herself and her best friend, Razor Face Malone, off the streets. Living the straight life is good until an old enemy kidnaps Raze and demands Brigit forge a privately owned painting, switch the fake for the original, and deliver it. But that painting is the prize possession of Adam Reid, a good man betrayed one too many times. Not only that, but Brigit has seen him before in her dreams. Hurting him is unbearable, but so is leaving Raze in danger.

Neither of them realize the images in the painting are actually a message from the twin sister Brigit doesn’t know she has, a message calling her back to the enchanted kingdom of Rush, where the two half fay twins are destined to put down the usurping Dark Prince Tristan and restore peace to their home, the distant land of Rush.

This book was just what I needed. It’s an epic adventure with romance, deception, and magic. Adam Reid is breath-takingly sexy, and Brigit is wonderfully strong and graceful, like a fairy should be.

However, Adam isn’t inclined to believe in love, let alone fairies. After his terrible childhood with an abusive father, his money was stolen by his ex wife, leaving him a jaded and cynical man about the world and very distrustful of humans. His sadness translates really well on the page and it’s really easy to feel for him, even when he’s complaining about only being able to afford a once-a-week cleaning service instead of a live-in maid. Despite his crankiness and need to be a cynic, you can’t help but want him to find true love and happiness.

Brigit is similarly disillusioned about life. After living homeless on the streets for several years, she succumbed to be an art forger to care for Raze, an old man who had saved her from a fire, and acted like a father to her. Now she was struggling to put the past behind her by running a florist shop. Unfortunately she will have no choice but to go back.to being an art forger to save Raze from one of her old enemies. And this means she needs to rob Adam Reid of the painting.

Adam’s first impression of Brigit is well illustrated and on point with the magic ability of fairies, especially those of royal blood.

She was incredible, and because her eyes sucked him in like quicksand, and because he had the oddest feeling that he knew her. Or should know her.

I love that this story isn’t insta-love, despite the Lure that Brigit gives off, magic that makes men fall in love with her. Yes, Adam does obsess with her a bit at first, but there is so much distrust in him that he doesn’t fall to her charms too quickly. And the plot is fantastic, right up to the heart-wrenching climax. Even though there’s very little magic and supernatural elements in the first book of this duo, it’s still there. Adult fantasy and fairytale lovers will enjoy this book as much as I did.
  
Empathy, Inc (2018)
Empathy, Inc (2018)
2018 |
8
8.0 (1 Ratings)
Movie Rating
Characters – Joel was one of the top stockbrokers in his company until it turns out that he has been made the scapegoat for a deal which lost people millions, Joel needs to get back on his feet, build his client base once again, which sees him taking advantages of a new VR system that has come his way. He thinks this will put his life back together, though it soon only makes things more complicated, as he must learn the truth. Jessica is the wife of Joel, she has supported him through the struggles, while trying to make a name for herself as an actress, she does make the most logic when Joel learns the truth. Lester is the mastermind that has created the technology, he is somebody that is happy to be isolated from the main world. Nicolaus is the old friend to Joel that offers him a chance to invest in the company, he has a reputation for questionable deals, but Joel has no choice. He knows how to sweet talk a deal through, which makes him the man bringing the project money.

Performances – Zack Robidas is great in this leading role, he does show us just how his characters life can come crashing down around him, while trying to figure out make up for his mistakes. Outside of Zack, nobody gets that much time to shine, with Kathy Searle and Jay Klaitz doing everything you imagine their characters need to, without being challenged, while Eric Berryman is as smooth as he needs to be throughout the film.

Story – The story here follows an investor that loses his job and needs to rebuild his career, which sees him taking a chance on a new start up whose idea isn’t as sweet as he thought it would be. The story does show how one man must rebuild his reputation, this is all we need and everything that works in the story, where this story gets even more interesting, comes from the idea that a VR system could be created to do what this one does, XVR, this idea in the story is what will make this standout on new levels, because it does pose the ideas of what people would do with this technology. A story that makes you think, is what sci-fi is truly about, this could also easily be a welcome addition to the Black Mirror world.

Sci-Fi – The sci-fi elements in the film do make you feel like you are watching an episode of Black Mirror, it is a concept that turns what seems like a smart idea, that takes a dark turn when the truth comes out, one that makes you think what would you do in this situation.

Settings – The film does keep the settings looking like a start up business, which is all we need, we don’t need to see anything more or anything over the top either, the settings are handled perfectly for the tone of the film.

Special Effects – The effects like the settings, don’t need to be anything more than we get, most are very simple, we don’t need anything fancy for this film though.


Scene of the Movie – The second visit on the machine.

That Moment That Annoyed Me – We could have had more of a conversation about the moral side of the concept.

Final Thoughts – This is a sci-fi film with a concept that stands out, it will ask the audience a question and will keep you wondering just how far the people will go in the name of science.

Overall: Sci-Fi seriously good.
  
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Gareth von Kallenbach (980 KP) rated the Playstation 5 version of Gotham Knights in Video Games

Nov 4, 2022  
Gotham Knights
Gotham Knights
2021 | Action/Adventure
Gotham Knights Delivers Dark Action For DC Fans
Following the success of the Arkham series of games would be a daunting
task for any developer and when WB Games Montreal announced Gotham Knights
and that it would not benefit from the inclusion of Batman; fans of the
series were curious about what the new game would hold.

Taking place shortly after the death of Batman which is depicted in an
the amazing animated sequence that sets the tone for the game well; Nightwing,
The Red Hood, Robin, and Batgirl are tasked to pick up where Batman left
off and protect the city but also deal with a murder mystery and even
darker threat than they could have imagined facing the city.

Players will select a character and as they gain experience, new costumes,
abilities and moves will become available as well as the ability to Fast
Travel between locales on the map. This is essential as the city is a
sprawling and cluttered urban setting filled with dangers around every
corner.

Playing as Nightwing I was able to summon a cycle and speed to locales and
setting waypoints on the map allowed my path to be displayed which was
much better than driving in a general direction. I also had the option to
fire a Zipline and pull myself all over the city and up very tall
buildings which allowed me to get around when driving was not always the
ideal option.

The game is filled with side quests as well as appearances by classic
Batman Universe characters both good and bad and always added a nice
element to the game.

The combat in the game is nimble and at times brutal as there is no end
of gangs, enemies, and thugs to battle and using hit and run tactics to
dodge and attack often work well but require some patience as some
enemies take a good amount of damage before they fall and when your health
packs run low, players often have to adjust on the fly to survive.

There are also puzzles to solve along the way that help provide clues to
the ongoing threat and players will be able to return to the Belfry to get
a break, update the narrative, check the clues, and update their costume
and skills.

The game does provide an extensive amount of gameplay and even upon
completion there are side quests that can be undertaken as well as
patrols.

Multiplay is an option as players can form a team or drop in. The few
times I tried this I was paired with individuals who were busy doing their
own thing as having someone to watch my back during the more challenging
missions would have been ideal.

The game did have a few frustrations like having to align near objects at
times just right for them to allow me to manipulate them and the mission
pathfinding was a bit confusing early on as were some elements of the
crafting menu.

As I spent more time with the game and updates became available, I became
engrossed in the story which was constantly evolving and the darker tones
were very appealing to me. It was great to be able to explore the
highly-detailed city but at times the travel did seem a bit tedious
especially missions where I had to patrol and beat information out of
random street thugs in order to progress.

That being said, the game was entertaining and I am curious about playing
as some of the other characters as well as seeing what future missions
will be made available while it does not reach the level of Arkham
Asylum, Gotham Knights was for me a very enjoyable adventure despite some
flaws and one that I think DC fans will enjoy if they are patient and
willing to overlook some of the shortcomings of the game to focus on the
things it does well.

3.5 stars out of 5
  
Studies in Sorcery
Studies in Sorcery
2021 | Card Game, Science Fiction
We’re all nerds here, right? What was the best class the gang took in the Harry Potter series? Defense Against the Dark Arts of course! Learning spells to protect ones’ self (oneself? themselves??) from an onslaught of dark spells looked so fun in the movies. *DISCLAIMER: I have never read a Harry Potter book. I made it one chapter and couldn’t do it, but I have seen the movies several times.* In any case, what if you could learn the other side of these spells? The offensive ones? Well that would be cool right? What if you could get a full master’s degree in Dark Arts? Welcome to Studies in Sorcery.

Studies in Sorcery is a competitive card game that uses elements from other well-loved games and puts them with a wonderful theme and some very interesting card synergies. The game takes place over four school semesters (rounds) and each semester lasts four weeks (turns). Can you students complete your thesis using the research grants you are given, or will you fall flat to repeat the program again?

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this preview. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to back the game on Kickstarter launching October 6, 2020, order from your FLGS, or purchase through any retailers stocking it after it is fulfilled. -T


To setup, separate each deck of cards into like piles (Levels 100, 200, and 300 of the projects, graveyard cards, candles, vials) and shuffle them. Lay out the moon phase cards and semester tracker, placing the tracker tokens (skull erasers in the prototype) on the start of the cards to begin play. Set out the candles and vials in their own piles, as well as the point modifier tokens. Deal project cards according to the semester tracker in a 3×2 pattern under the moon phase and semester tracker cards like is shown in the photo below. Initially the graveyard pile will have three stacks of two cards each face-down next to the draw pile. Each player receives a research grant card, two thesis cards to choose one from, and two 100-level project cards from which the player will choose one. Give the first-player token (in this prototype it’s a cute LEGO skeleton) to the player who last attended school, and the game may begin!
Each player will be resolving actions, committing materials to their projects, and using completed project abilities each moon phase (turn). The actions one may take are: Dig, Buy, Cram, and Project Action. When a player uses the Dig action, they are searching for materials. A player can look at the items in the first pile of graveyard cards and take all the contents. If they do not like them, draw a card from the draw deck and place it on the first pile. Continue this for the next pile, and if unsatisfied the player may draw the top card from the draw pile OR either a candle or vial from the supply of stock cards.

Buy actions allow a player to use any unwanted materials or research grant monies to purchase additional candles, vials, or project cards from the middle of the table. To Cram, players may commit up to two materials from their hand to a project by placing the materials under the project cards. Project Actions allow players to use actions printed on any of their completed project cards. These can be very powerful.

Once each player has taken one of these actions, move the tracker token on the moon phase card to the next icon – Commit. To commit materials to projects, simply place the cards under the selected project (exactly like players do with the Cram action). Once all players have completed their commits, they may complete any projects that have sufficient materials by discarding the used materials and flipping the project card to its opposite side earning the printed points at the end of the game.


Play continues in this fashion for four turns each semester and the game lasts four semesters. Therefore the game will last 16 turns total. Whomever earns the most points for combinations of completed thesis cards, completed projects, bonus point modifier tokens, and one point for each $8 worth of materials in hand will be named Valedictorian of their class and winner of Studies in Sorcery!
Components. Again, this is a prototype copy of the game, and I know some things will be different in the final version. However, what we were provided is a bunch of cards that have great art, are good quality, and are very easy to read and understand. The cute first player token will more than likely become a different component in the end, and the tracker tokens probably will be changed as well, but these are great bits to include in a game like this. The only negative I have about components is that I wish there was MORE color. Most of the cards are brown-heavy, and it’s completely fine, but I would love to have splashes of weird colors here and there. Overall, I am very pleased with the components in this game. Weird Giraffe Games always has great components in their prototypes AND final games.

It is probably no surprise that I love this game. The theme is wonderful, the wonky art is great, and it’s more thinky than one might imagine. The game play can be somewhat quick, or players can take excruciating amounts of time to think through their turns and chain together impressive actions. One thing remains constant – 16 turns to complete your thesis cards can be a huge undertaking. My first time playing I chose a thesis card worth 7 points (even though the rulebook advised me not to include those for the first play). I wasn’t even really that close to completing the thesis, but I may have with another two or three turns. But then again, that card is worth 7 points for a reason – it’s SUPPOSED to be difficult. My suggestion: take the rulebook’s advice and remove those thesis cards for the first play. Don’t try to be a hero.

Ahhhhhhh! I want to play it again right now just so I can attempt that thesis card again. But there are other thesis cards in the game. And other strategies to apply. And really, when you can’t wait to play a game, that’s a sign of a fantastic game for that specific gamer. Will this be a gem for everyone? I don’t know. It certainly works for me and my circle of gamers.

If you are a fan of the Harry Potter series (even though this is NOT a Harry Potter game) and need a thinky card game with that sort of fantasy classroom theme, or if your collection is begging for something new and quirky, or if you just love Weird Giraffe Games’ catalog and need every game they offer (I wouldn’t blame you), then you need to give Studies in Sorcery a look. Please consider backing it on Kickstarter launching October 6, 2020. I know my collection just got a lot cooler with this one.