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Velvet Underground by The Velvet Underground
Velvet Underground by The Velvet Underground
1969 | Experimental
8.4 (7 Ratings)
Album Favorite

"""When VU came out in 1985, everyone I knew had absorbed the official Velvets albums from the late 60s and early 70s, and had listened to all the bootlegs they could get their hands on. We had heard in the press mention of lost recordings and there were a couple of those songs on bootlegs that were hard to get. So, when this album came out it was like finding The Commandments 11 to 20. I almost didn't want to get my hopes up too much as it promised amazing things. When I did get it, I couldn't believe how good it was. It has a particularly important part in my life, in that The Smiths were already going at that point and we were a successful band. To be hit by something as a fan of music when you are already number one in the album charts yourself - I think Meat Is Murder had just come out at that point - was an utterly brilliant thing. It dropped into my life like a ton of inspiration. I was obsessed with it and, in particular, the versions of 'I Can't Stand It' and 'Foggy Notion'. I couldn't understand why that version of 'Ocean' hadn't come out before as it was easily the best one. I played 'I Can't Stand It' so many times that it stuck in my subconscious and that came out as the inspiration for the rhythm part on the song 'The Queen Is Dead'. So, the VU album was what I was listening to almost exclusively before I started writing the album The Queen Is Dead. The earlier Velvets albums are so revered that to better them is quite a feat. I have been in many an argument with people who think I am insane for preferring this record. When you take away the reverence for the early albums - which are undeniably incredibly important - VU is my favourite listen."""

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Mothergamer (1586 KP) rated the PlayStation 3 version of Fallout New Vegas in Video Games

Apr 3, 2019  
Fallout New Vegas
Fallout New Vegas
2010 | Role-Playing
Once I finished Fallout 3, I went on to playing Fallout New Vegas. I really liked the opening introduction to the game's main story line because it hooks you in right away showing just a glimpse of the underlying chaos in the Mojave wasteland with a pretty badass introduction narrated by Ron Perlman. Then you get to meet your main character the Courier who is in a messed up situation as they're getting mugged for a platinum chick they're delivering and some jerk in a checkered suit is explaining that the Courier has made their last delivery and while it may seem like bad luck, it's just that the game was rigged from the start. I knew right then it was going to get worse and it did as he shot the Courier in the head. I admit my initial thought was, how the heck is this going to work if the main character is dead? I got my answer fairly quickly as it showed the Courier waking up in a bed with an old man hovering over her looking concerned and asking if she was alright. The man introduced himself as Doc Mitchell and explains how the Courier survived thanks to a Securitron robot named Victor and the adventure of Fallout New Vegas begins in a town called Goodsprings.

Goodsprings of course gives you a chance to explore and get familiar with the game controls and how everything works. The controls are much better here than they were in Fallout 3 which made me happy. It also introduces you to the people in the town and you get a couple of quests from them. You also get a chance to speak with Victor the robot who saved your life. Honestly, I found Victor to be really creepy. He seemed friendly enough with his cowboy icon face and talking in a friendly cowboy drawl, but there was just something weird about him. It also didn't help that he kept popping up in odd places during my adventures and seemed to be following me. He did own up to it which I will give him, but he was creepy.

Once the tutorial introduction and quests are finished, you get to really explore the Mojave with the main goal being to find Benny; the man who stole the platinum chip from you and shot you leaving you for dead to get answers. For me it was to get answers, get the platinum chip back, and beat the crap out of him. I was still pretty ticked off about that whole ordeal with him shooting me.

To say that the world of Fallout New Vegas is big is an understatement. It is huge and you get an immediate sense of just how vast the Mojave wasteland is as you explore it. There are three big main factions fighting for control of the Mojave and the Hoover Dam and your decisions throughout the story affect which side you will help. There's the NCR a military expansion government, Caesar's Legion a group of Roman style slavers, and Mr. House the mysterious ruler of New Vegas.

There are so many side quests to do alongside the main story quests which isn't a bad thing. A lot of them were fun to do and the companion quests are interesting especially for the character of Boone. I liked Boone a great deal. There was a complexity to him that was intriguing and as my Courier got to know him better there was an understanding of why he was the way he was and a path towards him atoning for some of his past. It made for a great companion story and by the end of Boone's personal quest I liked him even more.


While I enjoyed Fallout New Vegas, there were many frustrating issues with it that had me swearing up a storm when they happened. The major thing were the constant dropped frame rates and freezing that caused the game to crash. When the game worked, it was a lot of fun to play. It just killed it for me when the game would freeze every couple of hours. I make sure to save my game often anyway with my games and I think that games like New Vegas are why. I did all the tricks too with clearing the cache on the PS3 and rebooting and it would still crash after a bit of time. That's incredibly irritating when I want to fully enjoy a game.

Then there's the weird quest bugs. I couldn't finish a quest for a couple of my companions because in one the quest item was nowhere to be found and in the other a quest the NPC I needed to complete the quest had disappeared completely. There were also occasions where I would get stuck in a wall or my companion would and I would have to reload my last save. I understand that there are going to be bugs and glitches in a game sometimes, they happen. However, the vast amount of glitches, bugs, and technical difficulties is inexcusable. I know that Obsidian the developers that worked on New Vegas apologized for all of that, but the thing is slapping a band aid on it is not going to cut it. For as long as the game has been out and the patches they had to fix the game, it should be fixed and yet those irritating issues remain.


Speaking of the DLC quests, I wanted to like all of them. I really did, but there were so many flaws. I only really liked two of the quests out of four. That's saying something. One of them I just could not stand at all. That was the Dead Money quest. I could not stand Dead Money. It was very clunky with the navigation and hard to see at some points. Getting gassed and waking up in a strange place without any of my gear and some crazy ex Brotherhood of Steel jerk was not good. As part of the story you also have a slave collar around your neck that happens to be on the same frequency as the radios in the surrounding areas and if you don't destroy the radios the collar will explode and kill you. This is an exercise in futility as every damn five minutes the collar beeps and you have to figure out exactly where the radio is. I found this tedious and slow which made this quest one of the worst I have ever played and I played Dragon Age The Descent. Yeah, I said it. The ending was a little satisfying, but not much because you don't really get anything out of it except a little payback to the egomaniac who put me through that nonsense.

Old World Blues was alright, but I hated the fact that once again I'm basically drugged and wake up in a strange place without all my gear. Seriously, was this the same writer for Dead Money? So I had to figure out where I was and I met the insane scientists in robot bodies who had brought me there. The thing that kept Old World Blues moderately entertaining for me was the humor. There were moments that had me laughing especially when one of the scientists claimed that my toes looked like tiny penises. There were some cool places to explore and some interesting things to see. The big thing that makes Old World Blues shine are the smartly written jokes and the humor about trying to understand another species and the differences between you. That's what made it fun for me.


The Lonesome Road was disappointing for me. It started out strongly with the introduction of this other mysterious courier, Ulysses demanding you show up to answer for what happened in a place called The Divide. There isn't really a strong urge to explore and it just seems to be travel from point A to point B. During that time you get to hear Ulysses drone on and on about the NCR, the Legion, and how you were the catalyst for nuclear missiles blowing up in the Divide. I like history a lot, but Ulysses made it freaking boring because he kept harping on the same thing repeatedly. It shows just how nuts Ulysses is because essentially he's blaming a mailman for something that had nothing to do with them. What happened in the Divide was an accident and while yes the Courier was delivering the package (a detonator) that awoke and caused all that, they had no idea what it was. The NCR did however and probably the Legion, so that's on them. Look, I get it. Ulysses had something very traumatizing happen to him and he needed something or someone to blame in order to be able to wrap his head around it, but when I was there face to face with him all I could think was, this whole thing was not my fault and you're crazy! I mean he wanted to punish a bunch of innocent people for the traumatizing thing for just a chance to wipe out the NCR and the Legion; that does not sound like someone who is operating at full capacity. Luckily, my speech, intelligence, and science perks were high enough that I convinced him peacefully that destroying all those people would help and even earned his respect. It's obvious in the writing that they meant for Ulysses to be a companion, but I guess they couldn't quite figure out how to make it work and this is what happened. It was okay, but it wasn't perfect and they could have made this a great story instead of a mediocre one.

Once I finished all those, I wrapped up the game with the final quest which was the battle for Hoover Dam. I had decided to help the NCR because while they're far from perfect I felt that they were a better choice than the group of rapist slavers that represented Caesar's Legion. I also liked and respected the fact that the NCR seemed to be protecting the idea of democracy and while they had their flaws, they were at least trying to do something good. The battle for the dam was epic and because I had successfully convinced the minor factions to join the NCR I had a lot of help battling Caesar's Legion. I totally loved the Boomers with their salvaged airplane taking out Legion soldiers from the sky. We fought hard and the battle was won; the NCR still had control of the dam. The game ends then showing all the different things that happen to the people and areas in the Mojave depending on your choices. Overall, the ending was pretty good and I was glad to see that many of my choices helped a lot of people who needed it. I can honestly say that I enjoyed playing Fallout New Vegas in spite of the technical issues and I'm glad I only paid 10 bucks for it. When the game works, it is worth playing and there is lots of adventuring to do with a great main story and solid side stories. Play through it at least once is my take on it.
  
The Gentlemen (2020)
The Gentlemen (2020)
2020 | Action, Crime
If your a fan of snatch or lockstock then this is the movie for you.
Full of great actors and fantastic witty dialogue.
I was entirely confused by the football stadium scene where I was convinced Jack Whitehall was sitting in front of Dry eyes and Matthew. There was also a goof where the frozen dead body repeatedly blinked and went from staring wide eyed to having his eyes closed.
"The pig scene" has officially been overused in the film/TV industry but this movie had me in a pleasant mix of horror and hysterics regardless.
Rosalind is such a badass character I was disappointed by her lack of screen time though.
I really recommend going to see this movie, preferably in the cinema. Great movie, great script, great cast. Dam, my brain is too fried this evening to think of a better word than "great" haha
  
Foxtrot Hotel (Harriet Walsh #4)
Foxtrot Hotel (Harriet Walsh #4)
6
6.0 (1 Ratings)
Book Rating
Entry #4 in Simon Haynes's 'Harriet Walsh' series; a series which I actually started reading after picking up Hal Spacejock (sometimes also known as A Robot Named Clunk) and was completely unaware that the two characters would cross-over in later books (I haven't reached that point yet in either series).

Unlike the previous entry in the series - Sierra Bravo - (which is pretty much a siege story), this is back to being more of a whodunnit, with Harriett and the Peace Force (what there is of them ... ) investigating when a dead body turns up at her favourite beauty spot, which just so happens to be about to face an important governmental vote on whether it can have an apartment complex built on it ...

Competent? Yes.
Enjoyable enough? Yes.
A few unforeseen twists and turns? Hmmm ... that depends upon how familiar with the genre you are!
  
    Wolf Online

    Wolf Online

    Games

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    [Game Overview] A cruel and gruesome war among three wolf species begins. A real network survival...

Bird Box
Bird Box
Josh Malerman | 2014 | Fiction & Poetry
10
8.3 (23 Ratings)
Book Rating
Read my review here! https://bookbumzuky.wordpress.com/2017/01/27/bird-box-by-josh-malerman/

<b><i>The sky is falling, the sky is dying, the sky is dead.</b></i>

One day you wake up and read a horrifying news story, there are people who are seeing things that make them go insane. So insane that they are driven to kill themselves. Soon, the entire world is infected with this <i>thing</i> and your only hope of survival is this: <b>do not open your eyes.</b>

This book was skin crawling-ly creepy! The plot is so unique and it really chills you to the bone at times. I liked how, as a reader, you were left just as blind as Malorie was, with Malerman giving you the opportunity to believe if there was something evil lurking, or not. This novel plays into one of my deepest fears. Being blind. Thinking about going blind has always scared me, but especially the thought of having to become blind involuntarily. Not being able to use your sight when you have the ability to do so would be excruciating and terrifying.

Malorie was such a refreshing, interesting and bold character. I loved her from page one and I never stopped loving her throughout. Her being a paranoid, helpless mother really brought out the scariness of the entire apocalyptic situation so well that you just know this book would have been nowhere near as good if Malerman has chosen to lead with another character, such as Tom, or Shannon.

Throughout, this book had me on the edge of my seat with fear and trepidation. One scene that really got to me in this novel was the scene in the bar. Malorie not being able to open her eyes to see what Victor was fussing about or having the ability to know if there was danger in the room with her really gave me goosebumps.

My only qualm with this novel was one aspect of the main plot line that I felt was left at a bit of a loose end. I guess, in some ways, it was good that it was left unspoken. We only have our thoughts about it to simmer in, to make our decisions as we did with so much of this book. But on the other hand, I would have liked an outcome of why and where.

This is by far one of the scariest novels I’ve read in a long time and I want more of Malerman’s writing, right now!
  
This series was a great start that kind of had a dead point in the middle, then got really good again with this third book, then the last little bit was kind of a let-down. The book itself, the plot, the twists and surprises, the murder, it was all great. But the ending and how it finished was very unsatisfactory. It felt like it came out of nowhere. It made some big changes to the characters lives. I feel like if you’re going to make a big change, you need to hint at it, leave some little for-shadowing clues in the body of the work, etc. Don’t just throw someting at me at the last page. That was the only part of the book I didn’t like.

All in all it was a good conclusion and a nice finish to a fun and exciting story. Not a Joe Abercrombie or a James Patterson or a Gail Carriger, but still fun and lots of swordfights. And we all know swordfights are really the only reason I listen to audiobooks.
  
Wedding planner Kelsey McKenna takes on some clients planning a Napa County wedding a month before their big day. While Babs, the wedding planner they had been using, is very professional about these clients leaving, her assistant, Stefan, isn’t. Still, Kelsey is shocked to find a dead body in the office when she comes to pick up her new client’s file. With her reputation on the line, Kelsey has to find a way to clear her name.

I loved the first in this series, and this book is just as wonderful. Kelsey, her friend Brody, and her assistant Laurel, make a wonderful trio, and their friendship and banter is a pure delight. The suspects introduced here are just as strong, and make it hard to distinguish clue from red herring until Kelsey figures it all out at the end. This is a wedding you’ll be glad you crashed.

NOTE: I received an eARC of this book.

Read my full review at <a href="http://carstairsconsiders.blogspot.com/2017/04/book-review-dying-on-vine-by-marla.html">Carstairs Considers</a>.