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Andy K (10826 KP) rated Bride of Frankenstein (1935) in Movies
Sep 25, 2019
She's alive!
I am trying to remember the last film I saw where the title character doesn't appear until the last 10 minutes? I don't think I can. In Superman, you don't see Christopher Reeve for the first hour, in Aliens you don't see any full grown Aliens until an hour in. Can you think of any others?
The 2nd Frankenstein film is certainly a continuation as it starts right when the last film ends. The monster is presumed dead, during the windmill fire. He is eventually found, chained and hauled off to prison. He escapes and then wanders the countryside encountering a friendly bling man. Unknowing the hideous nature of his new friend, he invites the monster in to eat, drink and smoke. The monster begins to actually act civilized for a bit even spurting out his first words and smiling. This is short-lived as he is again located and flees.
Meanwhile, Dr. Frankenstein is still recovering himself when he meets Doctor Pretorius, an even more wacky scientist bent on creating his own abomination. Frankenstein has had a change of mind and heart about his monster and wants it to be destroyed. Pretorius kidnaps Frankenstein's new wife and blackmails him into helping with the new project.
Eventual success brings us the Bride of Frankenstein!
Karloff continues his stellar performance as the monster, this time giving him humanity, humor and benevolence in addition to the usual rage. You see his loneliness and wanting to belong with no one who gazes upon him ever giving him a chance to have a personality.
The look of the film also has a starring role including the vast depth of the Frankenstein home which seems to go on forever and again showcased in glorious black and white. The majesty of the outdoor landscapes are also beautiful and really assist the audience in merging with its storytelling beautifully.
I did find is strange they introduced the bride so late in the film. She doesn't really have much to do other than get introduced to her new groom and make a few grunting noises. I am assuming she will play a bigger role in Son of Frankenstein which is up next!
The 2nd Frankenstein film is certainly a continuation as it starts right when the last film ends. The monster is presumed dead, during the windmill fire. He is eventually found, chained and hauled off to prison. He escapes and then wanders the countryside encountering a friendly bling man. Unknowing the hideous nature of his new friend, he invites the monster in to eat, drink and smoke. The monster begins to actually act civilized for a bit even spurting out his first words and smiling. This is short-lived as he is again located and flees.
Meanwhile, Dr. Frankenstein is still recovering himself when he meets Doctor Pretorius, an even more wacky scientist bent on creating his own abomination. Frankenstein has had a change of mind and heart about his monster and wants it to be destroyed. Pretorius kidnaps Frankenstein's new wife and blackmails him into helping with the new project.
Eventual success brings us the Bride of Frankenstein!
Karloff continues his stellar performance as the monster, this time giving him humanity, humor and benevolence in addition to the usual rage. You see his loneliness and wanting to belong with no one who gazes upon him ever giving him a chance to have a personality.
The look of the film also has a starring role including the vast depth of the Frankenstein home which seems to go on forever and again showcased in glorious black and white. The majesty of the outdoor landscapes are also beautiful and really assist the audience in merging with its storytelling beautifully.
I did find is strange they introduced the bride so late in the film. She doesn't really have much to do other than get introduced to her new groom and make a few grunting noises. I am assuming she will play a bigger role in Son of Frankenstein which is up next!
Charlie Cobra Reviews (1840 KP) rated the Xbox One version of Xuan Yuan Sword 7 in Video Games
Oct 4, 2021
Beautiful looking world and nice graphics (2 more)
Pretty enjoyable story and gameplay
Interesting mix of fantasy and history
Lacks the polish that could have made it great (2 more)
Too linear and doesn’t open up enough
Combat could have been further refined
Interesting and Ambitious but Ultimately Average
So to start this review I got to say that I'm pretty mixed on how I feel about this game. For one it definitely has a lot of potential and enough going for it that it could have been a really good. But on the other hand it had a lot of things that I feel could have been done better and falls far from being a great game to just around average for me. The story itself isn't terrible but it suffers from bad writing and performance of the voice actors. The world itself seems like it could have been a lot more interesting but it just wasn't engaging enough half the time.
It seemed like it was going to be an open world game but wound up being very linear in nature although it had aspects of an open world game like side quests, fast travel, and even treasure chests scattered throughout the game world as well. There's a climbing mechanic that seemed kind of pointless because it was pretty much just a cut scene of in game graphics of you climbing a little cliff or sometimes it would turn into an interactive part where you had to move the analog stick to move the character. Still it was better than these weird times that the game gave you control of the character for a scene in which your only movement was preset like a ride on a rail that couldn't veer off a road.
I liked that it was an action-RPG meaning instead of turn based combat like most RPG's it had an active combat system where you could move at your own leisure and consisted of hack and slash combat with some martial art skills, blocking, dodging, and some riposte (parrying). There are four basic martial art skills which can be learned as you progress through the game, Bull, Wolf, Bear, and Tiger. They become stronger and increase the length or hits of their combo the more you use them. A big draw back is that you could only equip or use two at one time although they can be changed at anytime through the talent menu. Then there are three special martial art skills which are Taowu, Tundou and ?
The combat was one of the things that had me really conflicted. A cool thing I liked about the combat was that there was a meter that would go up when you would attack an enemy and if it filled all the way you could perform an execution on them. Otherwise it was very unresponsive most of the time making dodging and parrying really hard and kind of useless. I found the blocking especially useless because of how much damage you still incurred. There is a skill tree for new martial arts and you can create and upgrade structures in Elysium that can enhance various things, such as weapon, armor, accessories and more. You can also use the fusion to capture the souls of enemies in combat and fuse them together in Elysium to equip them for bonus stats and effects.
Your able to carry items in your inventory which are mainly objects like items that don't do anything except advance the story or quest and some like healing weapons. There is an equipment screen for weapons and accessories but you only stay with one weapon the whole game. It does change and become stronger and its appearance changes too. You can even change outfits. I'm not sure if you get any in the game as the version I played came with a couple of additional weapons/costumes. You do wind up getting some party members which is customary of some RPG's and they help out by attacking enemies on their own. You can control them by activating some abilities or special attacks that have cooldown times for when you can use them again. There's a minigame called Zhuolu chess and it can be pretty fun and a nice change of pace but not what you were looking for when you bought the game.
You can save your game and recover health at random campfires throughout the game world as well as listen to some party dialogue when you choose to rest. The dialogue tends to repeat often and doesn't really advance the story much or fit where you are at in the story that often. These game mechanics are similar to Dark Souls as resting respawns enemies when you save at a bonfire and get healed too. As I mentioned earlier the game employs a fast travel system consisting of waypoints called guard stones that you can activate when found. There is an element of puzzle solving in the game but they don't seem to be that hard to figure out and some can even be skipped if you don't want to bother with it.
The graphics were pretty solid and the game surely looks good for the most part. The textures are sometimes rough in the environment and sometimes there's very noticeable instances of "pop-ins" but overall aesthetic and style is beautiful. You really never get to play games where you get to see ancient Chinese castles, cities, or kingdoms so that was nice. The leaves in the trees are even ruffled by the wind, which is a nice touch. The main characters like Zhao and his sister Xiang look great and so do most of the secondary characters like Chu-Hong and Mo Huang. It just makes it that more disappointing when you see sub-par detail in the NPC's and stiff cutscenes because you know they could have done better on those too. Maybe they didn't have enough time, man power or budget.
The music was probably one of the best additions to the game as a whole. Containing traditional Chinese sounds and instruments befitting the setting the music was great. There are some instances where there is no music and the void is filled with nothing but awkward silence or the sound of footsteps. Only the subpar voice acting fills the dead air and background music would have added more depth to certain parts and scenes of the game. There's no English dubbing for the voice acting in the game it's only in Mandarin/Chinese which isn't bad in itself except the performances are kind of hit and miss and not very balanced.
Verdict: [5/10]
The game seemed very rough around the edges, it lacked that "polished" feel that it would have gotten if it had been a "AAA" game instead of a "AA" game. It's linear aspects left little to no deviation for exploring the world other than the main quest making it feel like going through a tunnel from location to the next. The distances between the towns and villages also made the world feel really small which it probably was. The story and gameplay were enjoyable enough but writing and especially acting/voice acting in key cutscenes needed work. The combat was was so uninspired I felt like I was doing the same sword attacks the whole game and they never really changed. And last thing, even if it doesn't help or is in any way useful, I like to be able to make my character jump and this game didn't let you do that either. So in conclusion I have to give Xuan Yuan Sword 7 a 5/10. It's an average or ok game, which has it's moments but nothing to write home about. However if they make a Xuan Yuan Sword 8, I'd be looking forward to see what kind of improvements they would make in the next installment.
It seemed like it was going to be an open world game but wound up being very linear in nature although it had aspects of an open world game like side quests, fast travel, and even treasure chests scattered throughout the game world as well. There's a climbing mechanic that seemed kind of pointless because it was pretty much just a cut scene of in game graphics of you climbing a little cliff or sometimes it would turn into an interactive part where you had to move the analog stick to move the character. Still it was better than these weird times that the game gave you control of the character for a scene in which your only movement was preset like a ride on a rail that couldn't veer off a road.
I liked that it was an action-RPG meaning instead of turn based combat like most RPG's it had an active combat system where you could move at your own leisure and consisted of hack and slash combat with some martial art skills, blocking, dodging, and some riposte (parrying). There are four basic martial art skills which can be learned as you progress through the game, Bull, Wolf, Bear, and Tiger. They become stronger and increase the length or hits of their combo the more you use them. A big draw back is that you could only equip or use two at one time although they can be changed at anytime through the talent menu. Then there are three special martial art skills which are Taowu, Tundou and ?
The combat was one of the things that had me really conflicted. A cool thing I liked about the combat was that there was a meter that would go up when you would attack an enemy and if it filled all the way you could perform an execution on them. Otherwise it was very unresponsive most of the time making dodging and parrying really hard and kind of useless. I found the blocking especially useless because of how much damage you still incurred. There is a skill tree for new martial arts and you can create and upgrade structures in Elysium that can enhance various things, such as weapon, armor, accessories and more. You can also use the fusion to capture the souls of enemies in combat and fuse them together in Elysium to equip them for bonus stats and effects.
Your able to carry items in your inventory which are mainly objects like items that don't do anything except advance the story or quest and some like healing weapons. There is an equipment screen for weapons and accessories but you only stay with one weapon the whole game. It does change and become stronger and its appearance changes too. You can even change outfits. I'm not sure if you get any in the game as the version I played came with a couple of additional weapons/costumes. You do wind up getting some party members which is customary of some RPG's and they help out by attacking enemies on their own. You can control them by activating some abilities or special attacks that have cooldown times for when you can use them again. There's a minigame called Zhuolu chess and it can be pretty fun and a nice change of pace but not what you were looking for when you bought the game.
You can save your game and recover health at random campfires throughout the game world as well as listen to some party dialogue when you choose to rest. The dialogue tends to repeat often and doesn't really advance the story much or fit where you are at in the story that often. These game mechanics are similar to Dark Souls as resting respawns enemies when you save at a bonfire and get healed too. As I mentioned earlier the game employs a fast travel system consisting of waypoints called guard stones that you can activate when found. There is an element of puzzle solving in the game but they don't seem to be that hard to figure out and some can even be skipped if you don't want to bother with it.
The graphics were pretty solid and the game surely looks good for the most part. The textures are sometimes rough in the environment and sometimes there's very noticeable instances of "pop-ins" but overall aesthetic and style is beautiful. You really never get to play games where you get to see ancient Chinese castles, cities, or kingdoms so that was nice. The leaves in the trees are even ruffled by the wind, which is a nice touch. The main characters like Zhao and his sister Xiang look great and so do most of the secondary characters like Chu-Hong and Mo Huang. It just makes it that more disappointing when you see sub-par detail in the NPC's and stiff cutscenes because you know they could have done better on those too. Maybe they didn't have enough time, man power or budget.
The music was probably one of the best additions to the game as a whole. Containing traditional Chinese sounds and instruments befitting the setting the music was great. There are some instances where there is no music and the void is filled with nothing but awkward silence or the sound of footsteps. Only the subpar voice acting fills the dead air and background music would have added more depth to certain parts and scenes of the game. There's no English dubbing for the voice acting in the game it's only in Mandarin/Chinese which isn't bad in itself except the performances are kind of hit and miss and not very balanced.
Verdict: [5/10]
The game seemed very rough around the edges, it lacked that "polished" feel that it would have gotten if it had been a "AAA" game instead of a "AA" game. It's linear aspects left little to no deviation for exploring the world other than the main quest making it feel like going through a tunnel from location to the next. The distances between the towns and villages also made the world feel really small which it probably was. The story and gameplay were enjoyable enough but writing and especially acting/voice acting in key cutscenes needed work. The combat was was so uninspired I felt like I was doing the same sword attacks the whole game and they never really changed. And last thing, even if it doesn't help or is in any way useful, I like to be able to make my character jump and this game didn't let you do that either. So in conclusion I have to give Xuan Yuan Sword 7 a 5/10. It's an average or ok game, which has it's moments but nothing to write home about. However if they make a Xuan Yuan Sword 8, I'd be looking forward to see what kind of improvements they would make in the next installment.
Drakaina's Fire (Drak Defense Co. #1) by Raven Lovelace
Book
Daphne My existence is one of constant danger. I am the oldest, the leader of a race of immortal...
Paranormal Romance Shifters Dragons Fated Mates
Jesters_folly (230 KP) rated Freaky (2021) in Movies
Jul 3, 2021
Freaky is an ode to 80's slashers by way of 'Freaky Friday', hence the title.
Blissfield has an urban ledged, the Blissfield Butcher, who strikes every few years at the school prom. Due to an antient Aztec knife, the Butcher swaps bodies with Millie, a high school girl who only has 24 hours to switch back.
Like I said, Freaky pay homage to the 80's, the obvious is the 'body swap' aspect and the title, both of which are references to 'Freaky Friday'.
The references don't stop there though, the film references most of the popular slashers, mostly through the weapons the killer uses, there's everything from an ice hook to a chain saw, there is even a quick nod to the Cenobites.
The film starts by following a lot of the slasher tropes, a small party and a killer. The film changes pace when Millie and the Butcher swap bodies and, until the end the kill count is relatively low. The slasher references run all through the film in a similar stile to 'Scream' and 'A Cabin in the Wood' even becoming slightly self aware with lines like 'Your Black! I'm Gay! We are so dead'. This doesn't/. take away from the film though.
Like i said, most of the kills are at the start and end of the film with most of the action being Millie trying to avoid being arrested whilst finding a way back to her own body but it is a good film and well worth a watch if you don't need your slashers to serious.
Blissfield has an urban ledged, the Blissfield Butcher, who strikes every few years at the school prom. Due to an antient Aztec knife, the Butcher swaps bodies with Millie, a high school girl who only has 24 hours to switch back.
Like I said, Freaky pay homage to the 80's, the obvious is the 'body swap' aspect and the title, both of which are references to 'Freaky Friday'.
The references don't stop there though, the film references most of the popular slashers, mostly through the weapons the killer uses, there's everything from an ice hook to a chain saw, there is even a quick nod to the Cenobites.
The film starts by following a lot of the slasher tropes, a small party and a killer. The film changes pace when Millie and the Butcher swap bodies and, until the end the kill count is relatively low. The slasher references run all through the film in a similar stile to 'Scream' and 'A Cabin in the Wood' even becoming slightly self aware with lines like 'Your Black! I'm Gay! We are so dead'. This doesn't/. take away from the film though.
Like i said, most of the kills are at the start and end of the film with most of the action being Millie trying to avoid being arrested whilst finding a way back to her own body but it is a good film and well worth a watch if you don't need your slashers to serious.
Super Scary Halloween Crochet: 35 Gruesome Patterns to Sink Your Hook into
Book
Sink your hook into this brilliant collection of 35 Halloween toys and accessories. If you are bored...
Mark @ Carstairs Considers (2585 KP) rated For Batter or Worse in Books
May 10, 2021
A Baker’s Dozen of Delight
Mel and Joe’s wedding day is fast approaching. For their reception, they’ve picked the resort where Oz has landed the job of head pastry chef. However, things are not going well for Oz there as the head chef is proving to be an egomaniac. One day, Mel and Angie witness a very public fight between Oz and the head chef. Then, a couple of days later, Mel and Joe find Oz bending over the dead body of the chef. Mel doesn’t need anything else on her to do list, but can she figure out who the killer is before she walks down the aisle?
If you were worried that Oz was leaving the series after the events of the previous book, this proves that he will still very much be part of the series. He gets some interesting character growth, in fact. The rest of the gang is all present, and I enjoyed laughing at their antics as they worked to solve the case. The mystery is filled with plenty of suspects and red herrings, and I only began to figure things out right before Mel put it all together. I loved the final chapter. If the book makes you hungry, you’ll be happy with the four recipes at the end. Once again, fans will devour this book and be ready for Mel’s next adventure.
If you were worried that Oz was leaving the series after the events of the previous book, this proves that he will still very much be part of the series. He gets some interesting character growth, in fact. The rest of the gang is all present, and I enjoyed laughing at their antics as they worked to solve the case. The mystery is filled with plenty of suspects and red herrings, and I only began to figure things out right before Mel put it all together. I loved the final chapter. If the book makes you hungry, you’ll be happy with the four recipes at the end. Once again, fans will devour this book and be ready for Mel’s next adventure.
Mark @ Carstairs Considers (2585 KP) rated Peril in Paris in Books
Nov 9, 2022
Murder is Fashionable
Spring of 1936 finds a pregnant Lady Georgiana Rannoch feeling a bit restless. When her husband, Darcy, suggests they go to Paris to visit Georgie’s friend, Belinda, Georgie is delighted. Belinda is there interning with Coco Chanel, and it isn’t long before Georgie finds herself roped into helping with an upcoming fashion show. Darcy, meanwhile, has a small assignment to accomplish, and asks for Georgie’s help. That request winds up putting Georgie in a very uncomfortable spot when someone winds up dead at the fashion show. Can she get out of it without sparking an international incident?
The further along this series gets, the finer the line is between the seriousness of Europe during the era and the fun tone of the series. This book walks that tension perfectly. It also starts more quickly than some of the books in the series do. Some foundation for the plot is laid before it truly takes off, and once it did, I was fully invested until we reached the logical climax. Several of the series regulars are involved, and I enjoyed getting to spend more time with them. We even see a different side of a supporting player. Fans of the series will enjoy this latest outing. If you haven’t met Georgie yet, I definitely recommend you fix that soon.
The further along this series gets, the finer the line is between the seriousness of Europe during the era and the fun tone of the series. This book walks that tension perfectly. It also starts more quickly than some of the books in the series do. Some foundation for the plot is laid before it truly takes off, and once it did, I was fully invested until we reached the logical climax. Several of the series regulars are involved, and I enjoyed getting to spend more time with them. We even see a different side of a supporting player. Fans of the series will enjoy this latest outing. If you haven’t met Georgie yet, I definitely recommend you fix that soon.
Debbiereadsbook (1769 KP) rated His Lordship's Master (His Lordship’s Mysteries #2) in Books
Mar 31, 2022
I could see that things were really not as they were portrayed to be.
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is book 2 in the His Lordship's Mysteries series, and while this can be read as a stand alone, I really think you SHOULD read book one, His Lordship's Secret before this one. Lots happened in that book that is referenced here, but not fully explained. You could probably piece things together, but I think to get the full effect of Alfie and Dominick, you need to read that book first.
Still recovering from what happened in London, Alfie and Dominick retreat to his family house in Scotland. And find themselves in the middle of an age-old mystery. What with ghosts and missing people and now a dead butler, Alfie and Dominick jump headlong into another caper!
I really was enjoying this a bit more than book one, but something triggered with me, and I found myself thinking about another book. With another ago-old mystery, with another painting, in another castle. And I'm stumped as to which book it was, but after that point, I found I didn't enjoy it quite so much.
Oh don't get me wrong, please. It's really well written, from both Alfie and Dominick's point of view. There are more things revealed about both Alfie and Dom's lives in the time they were apart. There is much love here, even if they sometimes forget that.
I again quote my review for Secret:
I loved that the whodunnit was so NOT who I was expecting, nor was it WHY! I love being kept on my toes!
Because I really did not see that one coming at me. But the whole Wicked Master thing? I could see that coming at me, even before the point I mentioned before. I could see that things were really not as they were portrayed to be.
There are almost two stories going on here. The missing woman and the dead butler, then the Wicked Master thing. I liked that, along with the growing deepening connection between Alfie and Dom, which evokes some mighty powerful feelings here!
So, even though things were a little blurry, I did enjoy it and I'll still give it. . .
4 solid stars
*same worded review will appear elsewhere
This is book 2 in the His Lordship's Mysteries series, and while this can be read as a stand alone, I really think you SHOULD read book one, His Lordship's Secret before this one. Lots happened in that book that is referenced here, but not fully explained. You could probably piece things together, but I think to get the full effect of Alfie and Dominick, you need to read that book first.
Still recovering from what happened in London, Alfie and Dominick retreat to his family house in Scotland. And find themselves in the middle of an age-old mystery. What with ghosts and missing people and now a dead butler, Alfie and Dominick jump headlong into another caper!
I really was enjoying this a bit more than book one, but something triggered with me, and I found myself thinking about another book. With another ago-old mystery, with another painting, in another castle. And I'm stumped as to which book it was, but after that point, I found I didn't enjoy it quite so much.
Oh don't get me wrong, please. It's really well written, from both Alfie and Dominick's point of view. There are more things revealed about both Alfie and Dom's lives in the time they were apart. There is much love here, even if they sometimes forget that.
I again quote my review for Secret:
I loved that the whodunnit was so NOT who I was expecting, nor was it WHY! I love being kept on my toes!
Because I really did not see that one coming at me. But the whole Wicked Master thing? I could see that coming at me, even before the point I mentioned before. I could see that things were really not as they were portrayed to be.
There are almost two stories going on here. The missing woman and the dead butler, then the Wicked Master thing. I liked that, along with the growing deepening connection between Alfie and Dom, which evokes some mighty powerful feelings here!
So, even though things were a little blurry, I did enjoy it and I'll still give it. . .
4 solid stars
*same worded review will appear elsewhere
Leigh J (71 KP) rated Pet Sematary (2019) in Movies
Nov 14, 2019
Dead on Arrival
Doctor and Family man Louis and his wife Rachel decide to move to Maine with their 2 kids Ellie and Gage, so that Louis can work at a University Hospital and Rachel can have more time with the kids. Whilst running around the large property, Ellie literally stumbles into a large wall of trees, which she unsuccessfully tries to climb and thus meets Judd, an elderly neighbour who tends to her injury and advises her not to play around the area. When Judd meets Louis, he advises that the Pet Sematary near their property where Ellie was playing is actually their land also. However when the family Cat, Church, is fatally injured; Judd shows Louis what is behind the wall of Trees, and advises him to bury Church there. The next morning, Church is miraculously back... and he's acting vicious and erratic. Is Church really the family cat? Or has something else altogether possessed Church? And when tragedy befalls this family yet again, what lengths will Louis go to to keep his family?
I've read the Pet Sematary Book (by Stephen King) and it's an absolute page turner so I was really excited to see this Remake. However, the whole thing fell flat for me. It wasn't remotely scary or interesting, even. It was just bland and made you feel a bit "meh" about the whole thing. Such a shame as the Book is excellent.
I've read the Pet Sematary Book (by Stephen King) and it's an absolute page turner so I was really excited to see this Remake. However, the whole thing fell flat for me. It wasn't remotely scary or interesting, even. It was just bland and made you feel a bit "meh" about the whole thing. Such a shame as the Book is excellent.
Mark @ Carstairs Considers (2585 KP) rated The Lies We Live in Books
Apr 9, 2025
Betty Must Uncover the Truth for Her New Client
Business is booming for PI Betty Ahern, and September 1943 finds her opening her own office. She’s also taken on a new case. Her client is worried that her younger brother, a teenager, is up to something shady if not illegal. And when a dead body turns up, Betty realizes the stakes have been raised. Meanwhile, the stakes are also raised in her personal life when her fiancé, Tom, returns from the front in Africa. He’s been injured, and his return to civilian life is anything but easy. Can Betty solve the case and figure out how to navigate Tom being back?
As a fan of the series, I’ve been waiting to meet Tom, and I was happy to see that happen here. His return really forced Betty to mature, and I enjoyed seeing that character growth. Meanwhile, the mystery was also compelling. Between the two, I was engrossed in the book. The story does touch on race relations of the era, but without taking over the book. I also enjoyed that aspect of things. As usual, Betty narrates with some slang from the time, but I enjoyed it. There’s a smattering of foul language, but as long as you know that going in, you’ll be fine. To best appreciate this book, you’ll want to back up to the start of the series. Fans will be very satisfied with what we get here.
As a fan of the series, I’ve been waiting to meet Tom, and I was happy to see that happen here. His return really forced Betty to mature, and I enjoyed seeing that character growth. Meanwhile, the mystery was also compelling. Between the two, I was engrossed in the book. The story does touch on race relations of the era, but without taking over the book. I also enjoyed that aspect of things. As usual, Betty narrates with some slang from the time, but I enjoyed it. There’s a smattering of foul language, but as long as you know that going in, you’ll be fine. To best appreciate this book, you’ll want to back up to the start of the series. Fans will be very satisfied with what we get here.







