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Palo Alto (2014)
Palo Alto (2014)
2014 | Drama
10
10.0 (1 Ratings)
Flooringly seismic, as someone who was around this exact age in this exact time period - this is the perfect representation of high school in 2012/2013 to a T. I'm always put off by how high school kids in movies from around this time never talk right, and even when its ever so close there's still just that slight amount of "out-of-touch adult writes how they think teens speak" jargon which completely takes me out of it. Not here, the way people talk to each other here is scarily dead-on to how me and my shithead friends used to talk to each other to the comma. The fact that there's no clear-cut good or bad guys, just varying degrees of shitty; those tiny but thick iPod touches that had the messaging apps with the grey background and green messages; weird fake meme-sounding music abound parties with lethal amounts of alcohol... trades in the (still tantalizing in its own way) metaphorical cringe that these movies usually have and finally depicts high schoolers from this time as the snaky, rash, social-status obsessed psychopaths that we were - the type who would sooner ask for mouthwash after they vomited up hours worth of alcohol rather than water. The déjà vu I felt during this was unreal, and beyond that it's the movie equivalent to an opiate - not to mention daring, economical, accurate, and cautiously brisk with tremendous performances across the board (Nat Wolff holy *shit*). What happens when you stick a bunch of emotionally unstable sociopaths who don't like each other (or are at least fooled into thinking they do) into a 5-days-a-week institution and leave them to their own devices in the early 2010s. I fucking *lived* this movie - which may even be the best one directed by a Coppola.
  
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Kristy H (1252 KP) rated River Road in Books

Feb 8, 2018  
River Road
River Road
Carol Goodman | 2016 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
Nan Lewis is a creative writing professor at a state school in upstate New York. She lives alone after the tragic death of her young daughter, Emmy--an incident which her marriage could not survive. She's recently been denied tenure by her school and is upset and agitated the university's holiday party. On her way home, she hits a deer, but cannot find the animal when she goes to check on it. Nan eventually makes it back home in a snowstorm, leaving her car at the bottom of her icy, unplowed driveway. But when she wakes in the morning, she learns that one of her prized students, Leia, was killed in a hit-and-run the night before on River Road: the exact road where Nan hit the deer. Because her car was damaged from hitting the deer, Nan is the prime suspect, and she quickly loses the support of her colleagues, who point out that she has become a functioning alcoholic since her daughter's death. Even worse, Nan starts seeing signs that remind her of Emmy's death. Are Emmy and Leia's deaths related? How much did Nan have to drink the night she hit the deer? Will she clear her name before her entire life is destroyed?

I'm honestly not sure why I enjoyed this book as much as I did. It had several things working against it: 1) an unlikable narrator who drinks heavily; 2) a storyline that heavily involved dead children and pets (why?!); and 3) an easily guessed villain. Still, I found this one compulsively readable and stayed up far past my bedtime to finish the second half of the book. Nan grew on me, and I found myself almost protective of her. The lead policeman in the novel, Joe, was a favorite of mine. While I figured out the villain fairly early, I didn't understand the motives, so the plot kept me guessing until the end. Goodman weaves several storylines together--which intersect, but loosely--and somehow they all work. There are several supporting characters, including the woman who killed Nan's daughter and a young single mother from one of Nan's classes, who give the novel a surprising depth.

Anyway, despite some of the craziness, I found myself enjoying the book and racing to finish it. I first fell in love with Goodman due to her novel [b:The Lake of Dead Languages|120274|The Lake of Dead Languages|Carol Goodman|https://d.gr-assets.com/books/1320554718s/120274.jpg|3159707]. That book was impressive and still sits on my bookshelf to this day. If you haven't read it, I certainly recommend it. However, [b:River Road|25111007|River Road|Carol Goodman|https://d.gr-assets.com/books/1454544060s/25111007.jpg|44804735] is a fun thriller and a worthy diversion.
  
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Hadley (567 KP) rated Heart-Shaped Box in Books

Jun 18, 2019  
Heart-Shaped Box
Heart-Shaped Box
Joe Hill | 2017 | Fiction & Poetry
6
7.0 (13 Ratings)
Book Rating
Ghosts (0 more)
Unlikable characters (1 more)
Parts that weren't needed
Which one of us hasn't imagined being a successful rock star? The main character of this novel is an aging one, who has become the stereo-typical hard-ass that is expected of a death metal rock star. We begin with Judas Coyne, who hasn't made an album in years, and who is constantly running from his past- - -a habit he acquired when he ran away from home in Louisiana at the age of 19, and this is the problem that permeates Hill's 'Heart-Shaped Box.'

'Heart-Shaped Box' does a successful job of not only painting a picture of ghosts, but also of the spirits that reside in animals (like a witch's familiar), but the likable characters in this book are few and far between. Coyne treats women as objects(he literally only calls them by the State name they are from,such as Florida), and also ended his own marriage by refusing to throw away a snuff film he had obtained from a police. When the story begins, Coyne is shacked up with a young woman (nearly 30 years younger) he calls Georgia; she is described as a stereo-typical goth: black hair, black nail polish, pale white skin. This description of the women Coyne has been with seem to be about the same, but maybe a different hair color, but any other woman that is ever mentioned in the book is either very old or very overweight.

Coyne, a collector of all things dark, buys a dead man's suit that is supposedly haunted by a woman's deceased stepfather. Quite quickly things begin to happen after the suit arrives, including a decaying smell, first noticed by Coyne's 'girlfriend,' Georgia: " I know. I was wondering if there was something in one of the pockets. Something going bad. Old food." She makes Coyne take a look at the suit to see if there is something dead inside of it, but he never finds the source of the smell. Instead, he finds a picture of a young girl in one of the pockets, a girl that is very familiar to Coyne, a girl he once called 'Florida.'

Coyne doesn't seem to take any of the signs seriously that he may be haunted by a ghost that wants to harm him and anyone who comes in contact with him. Until Coyne finds himself sitting inside his restored vintage Mustang in a closed-off barn: " He snorted softly to himself. It wasn't selling souls that got you into trouble, it was buying them. Next time he would have to make sure there was a return policy. He laughed, opened his eyes a little. The dead man, Craddock, sat in the passenger seat next to him. He smiled at Jude, to show stained teeth and a black tongue. He smelled of death, also of car exhaust. His eyes were hidden behind those odd, continuously moving black brushstrokes."

Craddock turns out to be, without giving too much away, a man who was a spiritualist in his living life. He wants nothing but pain and misery for Coyne, who happened to kick his young step daughter to the curb a year before. The parts of the story that deal with both Coyne and Craddock interacting are the most interesting ones. Without these interactions, the story would have fallen very short.

That said, 'Heart-Shaped Box' had quite a few faults to it. Readers may notice that some pages contradict themselves on the very next page, Hill's overuse of Georgia's bangs (hair) as a description for all of her facial expressions, also Hill's habit of being repetitive with words that he uses to describe most things, the unbelievable part where Coyne- - - a collector of occult items- - - claims he has never used a Ouija board before (and lacks the knowledge of how to use one), and last but not least, chapter 34, a chapter that was not needed and completely stopped the story in it's tracks.

And speaking of things that were not needed in the story- - - a part where Georgia has a gun in her mouth, ready to commit suicide, Coyne can only think to remove the gun and replace it with his penis. I understand that Hill may have been going for unlikable characters from the beginning, to really have Coyne play the part of a jaded man, but sometimes Hill seems to go too far. Every book has to have a character to root for, otherwise your readers will put the book down, luckily, this book has Bammy; she is Georgia's grandmother, unfortunately, in less than 15 pages, she never appears in the story again. "You strung out? Christ. You smell like a dog." Bammy says to Georgia after she and Coyne show up at her home.

Is this book a good ghost story, yes, is this story a great horror story, no. Hill lacks on likable characters enough that I don't think a lot of people could enjoy this book. If I were to recommend it, I wouldn't recommend it to teenagers because of a much talked about snuff film, drugs and suicide. I don't think I would read this again.
  
Alpha (2018)
Alpha (2018)
2018 | Action, Drama, Thriller
Columbia Pictures new release Alpha stars Kodi Smit-McPhee as Keda, and
Jóhannes Haukur Jóhannesson) as Tau, his father.

Tau is the tribe leader, and must determine whether the young male tribe
members are ready for the annual hunt. He tests all the spear points
crafted by the boys, and passes or fails them based on the craftsmanship
of the arrowheads.

Keda is one of the only two young men that pass the test, and in spite
of his mothers (and his own) reservations, joins the hunt.

Keda isn’t a strong figure, like his father Tau, and the movie shows
some of the tension and strife this causes the father and son. Tau is
trying to teach Keda to be a leader, and Keda seems too soft-hearted to
be able to bear the task. Keda has a hard time with the killing of
animals, even though it is needed to sustain the tribe.

The annual hunt consists of tracking down a herd of bison over a span of
days, and then creeping up on them on their grazing grounds and spooking
them into headlong flight over the edge of a high cliff. The hunters
must keep the herd from turning back to the open plain by throwing their
spears and running full-tilt at the bison. The run to push the bison
over the cliffs edge starts off well, and then takes a tragic turn when
one of the bison turns towards the hunters and charges at Keda. Kedas
confidence breaks and he turns tail to run, with the bison chasing him
down. When the bison lowers his head to charge at Keda, the bisons horn
catches in Kedas clothing and the bison turns towards the cliff face and
dump Keda over the edge.
Keda miraculously lands on a rock outcropping about half way down the
cliff face, but it is still too far for Tau to reach him. Keda is
unconscious, and does not respond to his fathers calls.

Tau is convinced that he must leave his son for dead and head towards
home in order to be able to provide for the tribe.

A day later, Keda wakes and finds himself alone, with broken bones, and
no way to get off the cliff face.

What follows is a story of coming of age and determination. Keda must
find his way off the cliff face, and using the tools given to him by his
father on the way to the bison hunting grounds, find his way home. He
finds unlikely companionship in a wolf that he injured while the wolf
pack was hunting him down to try to eat him, which he nurses back to
health. He names the wolf “Alpha”, but in truth, it is Keda who is
learning to become the alpha, or leader of the pack.

The scenery in the movie is breathtaking, and the movie really comes to
life with the 3D option. I can only imagine that it would be even better
in IMAX.

There were pieces of the film that were entirely un-realistic, but they
were rather quickly covered up by the fast-paced nature of the film.

The only part I really groaned at was the very end scene, but I will let
you draw your own conclusions on that so that I don’t ruin it for you!

My son just turned 10 and he liked it a lot, but did mention that a few
parts were not 100% “kid-friendly” due to the scare-factor. He was
specifically referring to one scene that made us both literally jump in
our seats. He said over all the movie was great and that he enjoyed it
immensely.

I would give this movie 3.5 out of 5 stars, and recommend that you see
it in IMAX 3D if you are able!
  
    Pocket God

    Pocket God

    Entertainment and Games

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    What kind of god would you be? Benevolent or vengeful? Play Pocket God and discover the answer...

Lonely Undead
Lonely Undead
2021 | Adventure, Zombie / Survivalist
“I’m so hungry I could eat a horse.” Now, this is an acceptable saying that one might utter flippantly to anyone around them. However, “I’m so lonely I could bite the town Mayor” is generally something that would raise some eyebrows or nervous smiles from eavesdroppers. But why, I ask. Why are we okay with eating horses but not simply biting another human? Probably because of laws. I get that. But sometimes you just need a friend. Someone… like you.

Lonely Undead is a hand management, grid movement, zombie adventure game for one to four players with a super crazy theme. In it, players are Zs looking to make some friends in the neighborhood, but most unturnt neighbors are keeping their distance. So what’s a Z to do? Go bite and infect people so they can be friends forever, of course!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. This preview will be highlighting the co-op mode with two players. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, lay out the board somewhere on the table (thankfully the rules do not specify where, so go ahead and be a bit off-center this time). Zs (the players) all start in “Dead Center” of the board. The rulebook indicated how to construct the Living deck, and each deck of different types of cards should be shuffled and put in their place either on the board or just off it. For sake of ease, use the rulebook’s suggested placement of Living (so, NOT the Zs) tokens. Each player receives or chooses a Z to embody, receives two Aid cards, four Limbs, and the game is setup and ready to begin!
Lonely Undead is played over a series of rounds, with each round consisting of two phases: Z Phase and Town Phase. During the Z Phase, the active player will have four actions they may take from the following choices: Movement, Draw an Aid Card, Equip a Card, Sound Check, Attack, and Bite. Each Z has their own unique card with their special actions and other stats. A Z may move up to their Movement amount,including diagonally, for one action.

Aid Cards are very helpful to Zs, and for an action a Z may Draw an Aid Card to their hand. Aid Cards could be stat modifiers, or other special actions available to be used. Some Aid Cards are free to use, but if that text is not on the card, a Z will need to spend an action to Equip a Card to their Z.

When the Z is adjacent to a Living token, they must Sound Check it in order to identify the kind of Living they are stalking. To do this a Z rolls the Chance Die and applies any modifier rolled to their base stat on their card for hearing. This is compared against the Living card that is drawn to see if the Living notices the hunting Z. If the Z is successful in this Sound Check (winning all ties), then the Z may continue with their turn. If the Z fails the check, however, the Z will suffer the consequence detailed on the Living’s card. Once the Living has been identified through a Sound Check (successfully or not), the Z may next Attack the Living by rolling the Chance Die again and applying the modifier to the base attack stat. If successful, the Z flips the Living token over to reveal the injured side, notating that the Living does not need to be Sound Checked again, and is ripe for the bitening. If the Z fails an Attack, though, they will suffer any consequences detailed on the Living’s card. When a Living is injured, they are vulnerable to a Z’s Bite. The Z will roll the special Bite die in an attempt to meet their Bite range on the Z’s character card. A successful Bite means the Z collects a friend and moves that much closer to victory! A failed Bite means the Z must place a color-matched Bite token on the Living standee to signify they cannot be Bitten by that same Z again.

Once a Z has taken their turn, they will draw a Reaction card from its pile. Reactions could be either beneficial to the Z, or could be very very bad news. Some Reaction cards bring Dogs into the game, and these Dogs chase and bite the Zs that drew them. Every Dog bite causes damage to the Z and after all their Limbs are gone, they are perma-dead and out of the game. Other Reactions could cause a Car to zoom down the street, mowing over anything in their path (Zs, Dogs, Living, etc).


In the cooperative mode, players work together to gain 15 friends before 10 Living perish and are placed on the Death Toll tracker. Every two Living tokens on the Death Toll tracker forces the players to draw and enact a Death Toll card. Once the win condition is met the players win!
Components. Again, this is a prototype copy of the game, so components will probably be a bit different in the final version. That said, I do have some opinions here. Firstly, there are a LOT of components included in this game. I am sure that they will all receive some kind of improvement in the final copy, so I will not comment on quality. I was able to play the prototype several times and had no problems with the components doing their job. I do have a comment on the art style. It’s just not my favorite. Now, this is obviously personal opinion, and it certainly does does not turn me off from the game at all. I just need to get it out to the aether that a different art style or genre may fit the game a bit better.

That all said, I THOROUGHLY enjoyed all my plays of Lonely Undead. Once the turns start cookin, you just don’t want to stop playing. Yes, there are random events or spawns that cause some chaos for our heroes, chief of which are the Dogs. Those little buggers will chase you all over town to get that juicy bite off and take one of your Limbs. I hate to say this, but there were many times I hoped to draw a Car card so that it could run over the Dogs (now, in real life I love dogs, but they are perfectly annoying in Lonely Undead). The variety of Z special powers lead to interesting combinations when playing co-op or competitively. However, I honestly prefer the co-op mode here.

In co-op, players are (obviously) working together to Bite and infect as many Living as they possibly can. This makes for some strategic placement between players, as well as combat tactics when Livings are clustered together in a building. Perhaps one Z is better at handling Officers, while another can more easily prey upon Livings from outside areas. Being able to set strategies and tactics by working together has made for some very excellent gaming experiences.

I’m going to be honest, as I always try to do. When I opened up Lonely Undead and saw the art style, I was a bit turned off. But, as I learned the game and played through it several times, I grew to really enjoy the game. I think it’s a great example of taking a tired theme and breathing a bit of new life into it. Yes, zombies are trying to eat people, but typically in zombie games the players are working AGAINST the zombies, not AS the zombies. I think this is a very clever spin. I have certainly and purposefully left out a few rules as surprises for gamers who decide to back this one, and I would recommend that you at least check out the Kickstarter campaign. This may not be for everyone, and even if the art doesn’t change, it is definitely for me. Kudos to Shelby Matussak and Dead Lemon Games for a fine first entry into the gaming world.

CHOMP!
  
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Daniel Boyd (1066 KP) rated Gerald's Game (2017) in Movies

Oct 13, 2017 (Updated Oct 13, 2017)  
Gerald's Game (2017)
Gerald's Game (2017)
2017 | Horror
Top Notch Performances. (1 more)
Effective Scares.
Hard To Watch, Yet Impossible To Turn Away
Contains spoilers, click to show
After being underwhelmed by the major blockbuster release of IT, I didn’t have much hope for this small Netflix movie with a limited cast, a low budget and being an adaption of what is regarded as one of Stephen King’s lesser works. I am happy to report that I was pleasantly surprised when I sat down to watch this one, in fact I’d go as far as to say it blew me away.

This is a movie that lives and dies on the performances of the actors involved. For those of you not familiar with the story’s premise, it involves a married couple driving out to a holiday cottage in the woods for a dirty weekend. The couple is played by Carla Gugino, (Jessie,) and Bruce Greenwood, (Gerald,) who both totally nail their respective roles in the movie. Once they get to the cottage and the door is conveniently left ajar, Gerald handcuffs Jessie to the bed and goes to the bathroom to pop a Viagra. Once he comes back and explains how he has made sure the gardeners and the cleaners won’t disturb them for a few days, he takes a heart attack and collapses onto the floor and dies.

From this point on, Carla Gugino spends the vast majority of the movie handcuffed to the bed and she gives an absolutely stellar performance, possibly the best of her career. She goes though a vast array of emotions in convincing, believable form and shows everything, from despair, to sadness, to anger, to fear, to resilience. I don’t think anyone has ever been Oscar nominated for a straight-to-Netflix movie, but if there is one performance that deserves to be, it is this one.

If you haven’t seen the movie yet, please don’t read on past this point as I am going to have to delve into spoilers in order to discuss the other aspects of the movie that I enjoyed. I thought the way that Gerald appeared to Jessie as a sort of devil on her shoulder was really effective and Greenwood delivered the required level of intense cruelty perfectly. Then the fact that Jessie appeared to herself as a sort of angel on the shoulder to oppose Gerald’s negative thoughts, meant that Gugino was required to deliver a dual character performance, on top of the already challenging role of being chained to the bed.

Flashback sequences in movies can go either way for me. They usually either tend to detract from the story at hand and become an unnecessary tangent, or they compliment what is going on and add to the movie overall. Thankfully in this movie, it is the latter. The flashback scenes are uncomfortable and hard to watch, but they do add context to what is going on in the character’s mind and make for a more interesting dissection of the effect that child abuse can have on a person in later life and how psychologically, even as adults people are still affected by the dreadful things that occurred in their past.

I also thought that this film was extremely effective in terms of its fear factor. As opposed to IT, which was scary at the start, but became repetitive and managed to desensitise its audience for what to expect by the halfway mark, Gerald’s game retains an unpredictable level of uneasiness throughout.

As far as the viewer knows during the first half of the movie, the main conflict facing the protagonist is starvation and the dog that is gnawing on Gerald’s dead body, but then things take a much more sinister turn. In what is possibly the creepiest scene I have seen in a movie this year, Jessie wakes up during the night after passing out for a few hours and she looks into the corner of the room, squinting her eyes. The camera follows where she is looking and the general shape of something can be made out. Then the shape begins to move forwards into the moonlight and is revealed to be a huge, deformed man holding a trinket box. This was so unexpected and freaky, and I loved it. I thought it was so effective in the context of the movie and was executed perfectly to be as disturbing as possible. It is also a relatable scare, as we have all experienced that moment; glancing at the corner of the room, something catches our eye and looks off in the darkness, but you just brush it off and fall back asleep. Jessie’s worst fears are confirmed here though, as she really did see something in the corner of the room and she is helpless to get away from it.

It also throws a twist into a story that has so far been based in what could be a real situation. You start to wonder, is Jessie experiencing something supernatural, or is she just hallucinating due to lack of food and water? Then the Gerald hallucination asks her if ‘The Moonlight Man,’ that she saw isn’t real, then why did the dog run away when he was in the room? Just like Jessie, the audience starts to wonder if he could be real, perhaps he is death and he has come to take Jessie to hell. All of these questions add to the already intense and disturbing tone of the movie and I thought it worked perfectly.

Eventually the movie wraps up with Jessie having an epiphany that if she smashes the glass of water and cuts her wrist, the blood can help her slip her hand out of the cuffs. What follows is a gory, brutal, difficult to watch de-gloving scene that will have you wincing and watching through your fingers. Then in true Stephen King fashion, the movie goes on to reveal another twist. It is revealed that ‘The Moonlight Man,’ really was in the room with Jessie. He was a serial killer that collected various body parts form dead people and he was taking parts from Gerald’s body while Jessie was chained to the bed. I can see why this ending could be polarizing for some, but I loved it and I thought it added an extra layer of craziness to the already insane sequence of events that we just witnessed.

Overall, Gerald’s Game is fantastic. A truly unsettling, chilling Stephen King adaption that showcases fantastic performances from its cast, makes the most of its minimal setting and managed to creep me out way more than any other horror movie I have seen this year.
  
The Good Daughter
The Good Daughter
Karin Slaughter | 2017 | Fiction & Poetry, Mystery, Thriller
9
8.2 (25 Ratings)
Book Rating
spell-binding (2 more)
shocking
fascinating
Charlie and Sam grew up in Pikeville, Georgia, with anything but an idyllic childhood. When the girls were teens, they were part of a brutal assault at their family's farmhouse. The attack left their mother, "Gamma," dead and profoundly affected their father, a prominent local attorney. Years later, Charlie remains in Pikeville, a lawyer like her father, and trying to keep the past behind her. All that changes when the town witnesses violence yet again--and Charlie is right in the thick of it. Suddenly, she's forced to confront so many of the emotions she's buried for years and to fully deal with exactly what happened to her family so many years ago.

Slaughter's latest novel starts quickly out of the gate--with a brutal, graphic, and spell-binding description of the assault and attack on Charlie, Sam, and Gamma--and it never lets up from there. Seriously, this book never lets you take a breath or a break: it's just constant action and second guessing.

Told from the points of view of both Charlie and Sam, including their varying memories of the incident at the farmhouse, we are forced to see all the events and violence through the eyes of the two sisters alone. As I mentioned, this keeps you guessing--and reading. I completely put down the other novel I was reading at the time (FINAL GIRLS) to read this: I had to know how it ended.

All the characters in this book are entwined, and Slaughter does a great job of depicting the small town of Pikeville. It's a mystery at its core, sure, but it also goes deeper with commentary on race, class, and how modern society deals with mass tragedy. The characters are well-drawn: I immediately found myself intrigued by Sam, Charlie, their father (Rusty), the descriptions of Gamma, and by a slew of small-town folk, including Rusty's secretary Lenore, and Charlie's estranged husband, Ben. Slaughter is excellent with the details.

Indeed, she's great at doling out those "whoa" moments. The plot never lets down; in fact, it continues to pick up as the novel continues on. I truly gasped a couple of times and found myself going "wow"! That's not easy to do once, let alone consistently.

This is a beautiful book at times--the way the plot and characters weave together. It even makes you laugh at moments, despite some truly somber subject matter. I found myself a bit irked at times by Charlie and Sam's fighting (I've read a lot of books with sisters fighting as of late), but if that's my only nitpick, that's not bad at all.

Overall, a great mystery that keeps you guessing and surprised to the very end. Excellent, fascinating, and deep characters. Definitely worth a read.
  
A Whole New World
A Whole New World
Liz Braswell | 2015 | Young Adult (YA)
7
7.0 (11 Ratings)
Book Rating
Book Review by Cari Mayhew. Rating 7/10.

This book is a much darker retelling of Disney’s Aladdin, and is the first in a series of darker Disney retellings! It starts off pretty much the same as the film – Princess Jasmine meets petty thief “Street Rat” Aladdin while sneaking out of the Palace, and later the conniving Jafar tricks Aladdin into obtaining the lamp - but things go a whole lot worse once Jafar gets hold of it!


Jafar wishes himself to be made the Sultan, and the most powerful sorcerer of the world. But that’s not enough – Jafar seeks to break the genie’s rules of magic, in order to bring the dead back to life to raise an army of the undead! Jafar kills the former Sultan and declares he wants to wed Princess Jasmine, who, meanwhile, meets up with the Street Rats to lead a full-on rebellion. They attempt to intercept the delivery of magic book sought by Jafar, but things don’t go according to plan!


Braswell imitates the original Disney tale for the first third of the book and really fleshes it out with scene description and attention to Aladdin’s and Jasmine’s thoughts. Some of these scenes are different, yet the first half remains very true to the original. After this point the action really heats up!


The genie took a less prominent role in the latter part of the book than he did in the film. The inclusion of more minor characters added a depth to the novel that was missing in the film, and allowed the underlying themes to develop. There was a strong theme on the grey area between right and wrong, and how doing a minor wrong can help the greater good.


Fortunately (IMO) the book didn’t include the lyrics to the musical numbers! Unfortunately, however, the book is only available in paperback. Some of the story was predictable, including how it ended, but there was the odd surprise in there - all in all, I feel this book has got the Twisted Tales series off to a great start!

You can follow all my book news and reviews on bookblogbycari.com