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Sophia (Bookwyrming Thoughts) (530 KP) rated Lucid in Books
Jan 23, 2020
<b><i>I received this book for free from Xpresso Book Tours in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<i>Lucid</i> is really weird it's <b>not exactly a book with contents that I usually come across.</b> The last time I actually read a book that dealt with dreams was <i><a title="The Vault of Dreamers by Caragh M. O'Brien" href="https://bookwyrmingthoughts.com/arc-review-the-vault-of-dreamers-by-caragh-m-obrien/" target="_blank" rel="noopener">The Vault of Dreamers</a></i>. <i>Lucid</i> kind of... <b>throws in dreams and nightmares together</b> when Lori Blaine's psychologist encourages her to finally go through a door reoccurring in her dreams for years. When Lori does, she is plunged into another world entirely where danger lurks around every corner.
<b>Bonansinga writes in a different style than what you might be used to.</b> As I read <i>Lucid</i>, <b>I felt like I was watching an episode of a TV series, or just merely an actress reading a script.</b> While Lori is our main character most of the time, <b>the author shifts outside of the character's thoughts every so often</b> and focuses on the dialogue and actions of the people around her. There's are a few moments where it's <b>almost as though there's a narrator observing everything going on but accidentally slips up and quickly tries to fix everything by repositioning the camera. Meanwhile, the characters, or "actors," pretend not to notice.</b>
<blockquote style="text-align: left;">They swerved around the body, which lay in a heap near the shouldergiving it a wide berthand then roared off into the night.
They never saw the body behind them casually sit up, rise to its feet, and walk away.
I promise Ill tell you everything, Lori was saying, searching through the glove box, as the damaged Geo chugged down a hill.</blockquote>
I've also <b>never seen so many caps in a book before.</b> I don't mean the first letter in every sentence, I mean the I'M YELLING AT YOU THOUGH INTERMASPACE kind. (Or <a title="Daughter of Deep Silence by Carrie Ryan" href="https://bookwyrmingthoughts.com/dnf-review-daughter-of-deep-silence-by-carrie-ryan/" target="_blank" rel="noopener">my brain is raging at a book.</a> It's not necessarily one I didn't finish.)
<i>Lucid</i> is very <b>action-packed and vivid, but I don't really feel like this is a stand alone.</b> There's a pretty solid ending, but there may be a subtle loose end or two (I'll have to mull it over in my brain). <b>The dream world, however...</b>
I'm still very confused. I know there are five stages of sleep: brain activity slows down in the first, brain activity is everywhere in the second as the body transitions into the third stage, where brain activity is low. The fourth stage is similar to the third stage as the body prepares for the fifth stage, which is known as REM, or rapid eye movement, and dreams come alive.
I totally summarized that part. I probably came across this on a boring day and didn't remember anything but rapid eye movement is where dreams occur. REM is also a unit of measurement measuring the amount of radiation absorbed by human tissue. *drum rolls* I promise I'm not showing off.
Anyhoo, back to this whole dream world thing Bonansinga built <i>Lucid</i> on. According to the book, <b>there are three dimensions.</b> There's <b>WAKEworld</b>, which I assume is when all of us are awake and slouching in office/desk chairs (or curled up with a good book); <b>REMspace</b>, which I assume is the dream world and where you dream; and then there's <b>LIMBOspace/LIMBOworld</b>, which, knowing the word limbo, it's the middle world between dreams and wakefulness.
<b>I get the gist. But I don't <i>understand</i> how this whole LIMBOspace/LIMBOworld works.</b> I mean, <b>is it connected to that in-between where you're not living or dead,</b> because it's connected to comatose states? <b>What happens if Lori actually "ran out of time?"</b> She'll be a vegetable, most likely, but <b>if she runs out of time... is she a vegetable forever until her body is just a pile of bones and dust somewhere? But then what happens when you <i>are</i> a pile of bones and dust somewhere? Do you continue existing in this LIMBOspace, or do you just disappear?</b>
I could be over thinking this and taking it a curious step further than what is actually necessary (I would still wonder about that connection to comatose states though). <b><i>Lucid</i> has mind-boggling and creepy moments throughout the book, but it's really just similar to someone trying to stop demons entering the real world. Bonansinga just takes it from a dream level rather than an inferno one.</b> Points given for a unique take on an overused plot.
<a href="https://bookwyrmingthoughts.com/review-lucid-by-jay-bonansinga/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
<i>Lucid</i> is really weird it's <b>not exactly a book with contents that I usually come across.</b> The last time I actually read a book that dealt with dreams was <i><a title="The Vault of Dreamers by Caragh M. O'Brien" href="https://bookwyrmingthoughts.com/arc-review-the-vault-of-dreamers-by-caragh-m-obrien/" target="_blank" rel="noopener">The Vault of Dreamers</a></i>. <i>Lucid</i> kind of... <b>throws in dreams and nightmares together</b> when Lori Blaine's psychologist encourages her to finally go through a door reoccurring in her dreams for years. When Lori does, she is plunged into another world entirely where danger lurks around every corner.
<b>Bonansinga writes in a different style than what you might be used to.</b> As I read <i>Lucid</i>, <b>I felt like I was watching an episode of a TV series, or just merely an actress reading a script.</b> While Lori is our main character most of the time, <b>the author shifts outside of the character's thoughts every so often</b> and focuses on the dialogue and actions of the people around her. There's are a few moments where it's <b>almost as though there's a narrator observing everything going on but accidentally slips up and quickly tries to fix everything by repositioning the camera. Meanwhile, the characters, or "actors," pretend not to notice.</b>
<blockquote style="text-align: left;">They swerved around the body, which lay in a heap near the shouldergiving it a wide berthand then roared off into the night.
They never saw the body behind them casually sit up, rise to its feet, and walk away.
I promise Ill tell you everything, Lori was saying, searching through the glove box, as the damaged Geo chugged down a hill.</blockquote>
I've also <b>never seen so many caps in a book before.</b> I don't mean the first letter in every sentence, I mean the I'M YELLING AT YOU THOUGH INTERMASPACE kind. (Or <a title="Daughter of Deep Silence by Carrie Ryan" href="https://bookwyrmingthoughts.com/dnf-review-daughter-of-deep-silence-by-carrie-ryan/" target="_blank" rel="noopener">my brain is raging at a book.</a> It's not necessarily one I didn't finish.)
<i>Lucid</i> is very <b>action-packed and vivid, but I don't really feel like this is a stand alone.</b> There's a pretty solid ending, but there may be a subtle loose end or two (I'll have to mull it over in my brain). <b>The dream world, however...</b>
I'm still very confused. I know there are five stages of sleep: brain activity slows down in the first, brain activity is everywhere in the second as the body transitions into the third stage, where brain activity is low. The fourth stage is similar to the third stage as the body prepares for the fifth stage, which is known as REM, or rapid eye movement, and dreams come alive.
I totally summarized that part. I probably came across this on a boring day and didn't remember anything but rapid eye movement is where dreams occur. REM is also a unit of measurement measuring the amount of radiation absorbed by human tissue. *drum rolls* I promise I'm not showing off.
Anyhoo, back to this whole dream world thing Bonansinga built <i>Lucid</i> on. According to the book, <b>there are three dimensions.</b> There's <b>WAKEworld</b>, which I assume is when all of us are awake and slouching in office/desk chairs (or curled up with a good book); <b>REMspace</b>, which I assume is the dream world and where you dream; and then there's <b>LIMBOspace/LIMBOworld</b>, which, knowing the word limbo, it's the middle world between dreams and wakefulness.
<b>I get the gist. But I don't <i>understand</i> how this whole LIMBOspace/LIMBOworld works.</b> I mean, <b>is it connected to that in-between where you're not living or dead,</b> because it's connected to comatose states? <b>What happens if Lori actually "ran out of time?"</b> She'll be a vegetable, most likely, but <b>if she runs out of time... is she a vegetable forever until her body is just a pile of bones and dust somewhere? But then what happens when you <i>are</i> a pile of bones and dust somewhere? Do you continue existing in this LIMBOspace, or do you just disappear?</b>
I could be over thinking this and taking it a curious step further than what is actually necessary (I would still wonder about that connection to comatose states though). <b><i>Lucid</i> has mind-boggling and creepy moments throughout the book, but it's really just similar to someone trying to stop demons entering the real world. Bonansinga just takes it from a dream level rather than an inferno one.</b> Points given for a unique take on an overused plot.
<a href="https://bookwyrmingthoughts.com/review-lucid-by-jay-bonansinga/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
Neon's Nerd Nexus (360 KP) rated Terminator: Dark Fate (2019) in Movies
Oct 23, 2019 (Updated Oct 23, 2019)
Dull Fate
Terminator Dark Fate only isnt the worst film in the Terminator franschise but only because Genisys exists. Dark Fate is basically a reskin of Terminator 2 but minus everything that made that movie one of the greatest films of all time. Dark Fates main problem is its just dull and after the opening nothing intresting, unique, creative or thrilling happenes leaving the movie with almost no redeeming features and nothing that sets it apart from the other terrible sequels. Dark Fate seems to think pure nostalgia alone will make an entertaining movie and while it certainly can do Dark Fate doesnt understand how nostalgia works even coming across like its mocking the very film it ows its existance too. Plot wise its increadibly generic/unintresting, characters are one dimentional/unlikable, acting is stale and lacks drama, dialog is painful and every interaction only serves as exposition explaining every single part of the very basic plot repeatedly just so even the most brain dead of viewer understands whats happened or what is about to happen. Worst of all it doesnt feel like a Terminator film, wheres the grit, the dark atmosphere, the horror, the tension, the realistic humour, the high stakes, the menacing and relentlessly intimidating bad guy, the memorable action set pieces, the complicated story, character depth, quotable dialog and most importantly the soul because this movie has none. Linda Hamilton is back but shes wasted and doesnt even feel like the same person with the film thinking what made her such an iconic character was just her gratuitios swearing. Arnie is great but feels pushed to the side serving to be nothing more than a joke/nostalgia piece. Cgi is bad/texturless and animation is cheap looking, infact there are some cgi moments so bad its almost like they didnt have time to finish them off. Action has a few ok sequences but they lack tension, weight and a high stake plot to fully find them exciting. If you are a Terminator fan to save dissapointment I would just forget everything after T2 exists because this just like the others is souless hollow mess. An utter shambles of a film, I wish I could send myself back to stop the past me from seeing it.
LeftSideCut (3778 KP) rated Doctor Strange in the Multiverse of Madness (2022) in Movies
May 11, 2022
I've taken a few days since seeing Multiverse of Madness to try and digest it as a whole, and decide how I felt about it. It's certainly wild, and leaves a hefty impression. My initial reservations stem from a couple of elements. Firstly, due to the nature of the multiverse, there are some big set pieces and character moments that feel a bit inconsequential. I hope that future projects might reveist these moments and the subsequent fallout from them, but I've got a sneaky feeling that might not happen. Secondly, there's a massive plot point that drives the entire movie that feels a little unearned, even if the execution packs a hell of a punch.
Overall though, I feel that these are minor detriments to what is a spectacular, and comic-book-as-fuck MCU entry, an entry that carries a unique signature, thanks in no small part to its director. It's no secret that I'm a big ol' Sam Raimi fan, and the entirety of MoM feels like a film straight from his mind. Sure, it has the standard Marvel Studios template, but his style shines through with little effort. There are definitely some moments that feel like a gateway horror flick, and even a bit of splatter that you might not expect from an MCU movie. There's even a few Evil Dead references chucked in for good measure.
It terms of wider connections, there's a lot goinh on here. The narrative does a lot to establish Dr Strange as a major player going forward, and introduces a great deep cut from the comics in America Chavez, another character that would fit right in with a Young Avenger film that is surely not too far off. It's also the first theater release to really feel impacted by the Disney+ shows, essentially acting as not just a sequel to Doctor Strange and No Way Home, but to WandaVision as well. On that note, Elizabeth Olsen all but steals the show here, and it's quite glorious. Elsewhere, the multiverse ensures that there are some crazy set pieces, and some fun cameos that will surely have fans talking and speculating for quite some time.
If nothing else, MoM is an incredibly fun Sam Raimi film, and a solid entry into the wider MCU, and I'm happy with that result.
Overall though, I feel that these are minor detriments to what is a spectacular, and comic-book-as-fuck MCU entry, an entry that carries a unique signature, thanks in no small part to its director. It's no secret that I'm a big ol' Sam Raimi fan, and the entirety of MoM feels like a film straight from his mind. Sure, it has the standard Marvel Studios template, but his style shines through with little effort. There are definitely some moments that feel like a gateway horror flick, and even a bit of splatter that you might not expect from an MCU movie. There's even a few Evil Dead references chucked in for good measure.
It terms of wider connections, there's a lot goinh on here. The narrative does a lot to establish Dr Strange as a major player going forward, and introduces a great deep cut from the comics in America Chavez, another character that would fit right in with a Young Avenger film that is surely not too far off. It's also the first theater release to really feel impacted by the Disney+ shows, essentially acting as not just a sequel to Doctor Strange and No Way Home, but to WandaVision as well. On that note, Elizabeth Olsen all but steals the show here, and it's quite glorious. Elsewhere, the multiverse ensures that there are some crazy set pieces, and some fun cameos that will surely have fans talking and speculating for quite some time.
If nothing else, MoM is an incredibly fun Sam Raimi film, and a solid entry into the wider MCU, and I'm happy with that result.
The Silent Age
Games and Entertainment
App
Episode Two now available, the final chapter in this award winning adventure. The Silent Age takes...
Andy Meakin (5 KP) rated War for the Planet of the Apes (2017) in Movies
Jan 8, 2018
Apes...together...strong!
The recent revival of the Apes franchise has managed to defy all expectations by not only being a worthy entry into the franchise, but also being strong films on their own merit. Working as a kind-of-prequel-reboot of the old franchise, and ignoring the Tim Burton film completely, it is strange to realise this is only the third film since the reboot. Lesser franchises would have churned out one every year or two, and be up to part five by now, but not the Apes films. It genuinely feels like they are taking time to ensure each film is worthy. Which is where another expectation is defied – the films don’t seem to diminish in quality, nor feel repetitive. Each entry so far has had its own feel and worked to move the story along. War for the Planet of the Apes is no exception, and is one of the finest blockbuster films of this year.
It has been 15 years since the events of the first film, and the release of the Simian Flu virus that wiped out a large percentage of humanity. The events of the second film saw the start of conflict between the apes and humans, instigated by Koba who defied Caesar’s leadership. Now, humanity are hunting down the apes, with one Colonel (Woody Harrelson) in particular striving to wipe them out entirely. When that Colonel attacks Caesar’s tribe, killing those close to him, it sets the ape leader off on a personal revenge journey, with only a few of his most loyal followers supporting him on the way. However, along the way they encounter two new recruits, an ape hermit who has also developed speech, and a young human girl who is showing signs of a new strain of the Simian virus.
It is a testament to the motion captured performances and the quality of the CGI on offer that at no point during the film do you not believe that the apes on screen are real. There’s a line in the film where Harrelson’s Colonel comments on how human looking Caesar’s eyes are, and whilst you could see that in the context of the film series’ arc (apes are becoming the new rulers, usurping humanity, and so are becoming more human), you can also see it as a nod to how the ‘uncanny valley’ dead-eye stare that plagues CGI in film is entirely absent here. Indeed, given that every scene in this relatively moderate $150million budget film is an effect shot, as apes are present throughout, it is jaw dropping that it looks a far more polished film than, for example, the $265million budgeted Rogue One – a film which tried desperately with two key CGI characters and failed so hard in the brief screen time they had. Over all the Apes series has impressed with the effects work, but here it is pretty much flawless.
But it isn’t all about the effects. In fact the action-packed film the trailers seemed to hint at is instead a thoughtful, character-driven revenge journey, with only short bursts of action. This is Caesar’s dark-journey of the soul, the end result of his attempts to live a peaceful co-existence with a humanity that fears him and his kind. Many comparisons can be drawn to films such as Apocalypse Now (something the film is aware of and manages to drop a reference to as a result), where a troubled individual, tired of war, seeks a crazed Colonel who is amassing his own army for an unknown purpose. The two core leads in their respective roles give their all. Serkis acting to a high degree, and giving genuine life to Caesar, and Harrelson gone completely Brando in his part, menacing without being overbearing.
The journey itself is a compelling story, and the support characters, some who we already know (Maurice, Luca and Rocket) acting as the conscience and the advisers to the troubled Caesar. The new additions, Amiah Miller’s war orphan who Maurice adopts on their journey, and Bad Ape (Steve Zahn) offer heart and comic relief respectively. The comic timing is perfectly placed, never feeling forced, and being deftly used to offer a glimmer of hope and joy in what is otherwise a very dark tale.
The film, overall, nicely rounds out the trilogy, whilst still leaving room for future films down the line. Matt Reeves’ direction makes effective use of his cast and settings, whilst the score by Michael Giacchino has grown more ‘ape-inspired’ since he scored the previous film, reflecting in its drums and pipes the more primate nature manner the world is taking as technology and humanity dwindles.
“Apes together strong!” is Caesar’s mantra. Indeed, all three Apes films, when viewed together, can be seen as one impressive, strong story, with a genuine progression throughout. A third film in a franchise usually derails and loses the way. Not here as this is one of the finest examples of intelligent blockbuster that you will find.
It has been 15 years since the events of the first film, and the release of the Simian Flu virus that wiped out a large percentage of humanity. The events of the second film saw the start of conflict between the apes and humans, instigated by Koba who defied Caesar’s leadership. Now, humanity are hunting down the apes, with one Colonel (Woody Harrelson) in particular striving to wipe them out entirely. When that Colonel attacks Caesar’s tribe, killing those close to him, it sets the ape leader off on a personal revenge journey, with only a few of his most loyal followers supporting him on the way. However, along the way they encounter two new recruits, an ape hermit who has also developed speech, and a young human girl who is showing signs of a new strain of the Simian virus.
It is a testament to the motion captured performances and the quality of the CGI on offer that at no point during the film do you not believe that the apes on screen are real. There’s a line in the film where Harrelson’s Colonel comments on how human looking Caesar’s eyes are, and whilst you could see that in the context of the film series’ arc (apes are becoming the new rulers, usurping humanity, and so are becoming more human), you can also see it as a nod to how the ‘uncanny valley’ dead-eye stare that plagues CGI in film is entirely absent here. Indeed, given that every scene in this relatively moderate $150million budget film is an effect shot, as apes are present throughout, it is jaw dropping that it looks a far more polished film than, for example, the $265million budgeted Rogue One – a film which tried desperately with two key CGI characters and failed so hard in the brief screen time they had. Over all the Apes series has impressed with the effects work, but here it is pretty much flawless.
But it isn’t all about the effects. In fact the action-packed film the trailers seemed to hint at is instead a thoughtful, character-driven revenge journey, with only short bursts of action. This is Caesar’s dark-journey of the soul, the end result of his attempts to live a peaceful co-existence with a humanity that fears him and his kind. Many comparisons can be drawn to films such as Apocalypse Now (something the film is aware of and manages to drop a reference to as a result), where a troubled individual, tired of war, seeks a crazed Colonel who is amassing his own army for an unknown purpose. The two core leads in their respective roles give their all. Serkis acting to a high degree, and giving genuine life to Caesar, and Harrelson gone completely Brando in his part, menacing without being overbearing.
The journey itself is a compelling story, and the support characters, some who we already know (Maurice, Luca and Rocket) acting as the conscience and the advisers to the troubled Caesar. The new additions, Amiah Miller’s war orphan who Maurice adopts on their journey, and Bad Ape (Steve Zahn) offer heart and comic relief respectively. The comic timing is perfectly placed, never feeling forced, and being deftly used to offer a glimmer of hope and joy in what is otherwise a very dark tale.
The film, overall, nicely rounds out the trilogy, whilst still leaving room for future films down the line. Matt Reeves’ direction makes effective use of his cast and settings, whilst the score by Michael Giacchino has grown more ‘ape-inspired’ since he scored the previous film, reflecting in its drums and pipes the more primate nature manner the world is taking as technology and humanity dwindles.
“Apes together strong!” is Caesar’s mantra. Indeed, all three Apes films, when viewed together, can be seen as one impressive, strong story, with a genuine progression throughout. A third film in a franchise usually derails and loses the way. Not here as this is one of the finest examples of intelligent blockbuster that you will find.
Isabel Smith (34 KP) rated Our Kind of Cruelty: A Novel in Books
Jun 22, 2018
Our Kind of Cruelty is an engrossing, in-depth case study of the weirdly obsessive and detrimental love story between Mike Hayes and Verity Walton. Author Araminta Hall only provides readers with Mike’s point of view, so there are some limitations into what we can glean about Verity’s thoughts, motivations, and behaviors. Nevertheless, seeds of doubt are sown from the beginning of the story about both characters’ integrity and reliability.
Mike and Verity have been inseparable since meeting at university and starting up their one-of-a-kind relationship. During their early years they established a disturbing game which they referred to as the Crave, in which they always benefited at the expense of others. It is unclear who started the game, as Verity will say Mike did and vice versa. Similarly, a number of other relevant events in their tumultuous relationship are clouded with duplicity, right down to the moment when one of their so-called Crave victims ends up dead. What ensues is a riveting trial in which a jury (and readers) must navigate through the he-said/she-said testimonies and decide who the guilty party is.
In the ever-growing mound of psychological thrillers that have skyrocketed since the release of Gillian Flynn’s Gone Girl, Araminta Hall’s latest work really stands out due to the fact that she’s changed up the ever popular unreliable narrator trope. In Our Kind of Cruelty, the central unreliable narrator is a male; typically readers have been treated to unpredictable and untrustworthy females. Needless to say, I really enjoyed this twist. I also really enjoyed the court procedural part of the book; reading the conflicting accounts between Mike and Verity was like watching a riveting tennis match where the ball is whacked mercilessly back and forth between both parties. Check this book out today if you’re in the mood for something dark yet intriguing, something that will leave you thinking and wondering long after you’ve finished the book.
Mike and Verity have been inseparable since meeting at university and starting up their one-of-a-kind relationship. During their early years they established a disturbing game which they referred to as the Crave, in which they always benefited at the expense of others. It is unclear who started the game, as Verity will say Mike did and vice versa. Similarly, a number of other relevant events in their tumultuous relationship are clouded with duplicity, right down to the moment when one of their so-called Crave victims ends up dead. What ensues is a riveting trial in which a jury (and readers) must navigate through the he-said/she-said testimonies and decide who the guilty party is.
In the ever-growing mound of psychological thrillers that have skyrocketed since the release of Gillian Flynn’s Gone Girl, Araminta Hall’s latest work really stands out due to the fact that she’s changed up the ever popular unreliable narrator trope. In Our Kind of Cruelty, the central unreliable narrator is a male; typically readers have been treated to unpredictable and untrustworthy females. Needless to say, I really enjoyed this twist. I also really enjoyed the court procedural part of the book; reading the conflicting accounts between Mike and Verity was like watching a riveting tennis match where the ball is whacked mercilessly back and forth between both parties. Check this book out today if you’re in the mood for something dark yet intriguing, something that will leave you thinking and wondering long after you’ve finished the book.
KyleQ (267 KP) rated Halloween II (2009) in Movies
Jul 20, 2020
Honestly, I thought this was best entry in the series since Carpenter's Original.
Halloween II opens up with a hospital sequence referencing the original Halloween II, and honestly, this hospital scene was not only the most intense and frightening sequence from a Halloween movie, but it was also one of the most frightening and intense sequences I've seen period.
After that Halloween II delves into wholly original territory.
Scout Taylor Compton's Laurie Strode is suffering from PTSD, she lives with her bestie Annie Brackett (Danielle Harris) and Annie's dad, Lee Brackett (Brad Douriff). The sight of Annie causes Laurie to remember that which pains her, straining their relationship. Laurie feels like she is losing her sanity, she's even dreamt of her mother (Sheri Moon Zombie) with a white horse, calling for her.
Meanwhile, Dr. Sam Loomis (Malcolm Mcdowell), truly believing Michael (Tyler Mane) to be dead, is getting rich off of his book which tells the story of the first film. Loomis is now wholly enveloped with this world.
But Michael is returning to Haddonfield once more.
I can see why longtime fans would have trouble getting into this. Michael's look has been changed for the first time, in parts he doesn't wear his mask, he dresses like a hobo, he has long hair and a great big bushy beard.
The movie also obviously takes characters into strange and different directions than previous installments.
But I don't think that's reason enough to hate it and bash it.
Halloween II is one the most brutal, intense, and disturbing horror movies I've seen in a while, and frankly, that's what I want in a horror movie. Horror should try to frighten and disturb its viewers.
It's a very original entry, but well worth it if you have an open mind.
I minus one star because I don't understand the white horse, it feels pointless, otherwise, I thought it was great!
After that Halloween II delves into wholly original territory.
Scout Taylor Compton's Laurie Strode is suffering from PTSD, she lives with her bestie Annie Brackett (Danielle Harris) and Annie's dad, Lee Brackett (Brad Douriff). The sight of Annie causes Laurie to remember that which pains her, straining their relationship. Laurie feels like she is losing her sanity, she's even dreamt of her mother (Sheri Moon Zombie) with a white horse, calling for her.
Meanwhile, Dr. Sam Loomis (Malcolm Mcdowell), truly believing Michael (Tyler Mane) to be dead, is getting rich off of his book which tells the story of the first film. Loomis is now wholly enveloped with this world.
But Michael is returning to Haddonfield once more.
I can see why longtime fans would have trouble getting into this. Michael's look has been changed for the first time, in parts he doesn't wear his mask, he dresses like a hobo, he has long hair and a great big bushy beard.
The movie also obviously takes characters into strange and different directions than previous installments.
But I don't think that's reason enough to hate it and bash it.
Halloween II is one the most brutal, intense, and disturbing horror movies I've seen in a while, and frankly, that's what I want in a horror movie. Horror should try to frighten and disturb its viewers.
It's a very original entry, but well worth it if you have an open mind.
I minus one star because I don't understand the white horse, it feels pointless, otherwise, I thought it was great!
LeftSideCut (3778 KP) rated Mortal Kombat Legends: Scorpion's Revenge (2020) in Movies
Sep 1, 2020
Scorpion's Revenge is an animated re-tread of a story that has been told countless times by now. The attempt to fit a narrative around a standard fighting game, especially one that exclusively deals with straight up murder, had never really worked with me until recently. I'm one of the few who doesn't really like the 1995 movie, even ironically, and have always found the stories in the Mortal Kombat franchise kind of forced.
Recently however, the backstory has been fleshed out pretty well, especially with last year's Mortal Kombat 11. This movie deals with the events of the first tournament once again, but it benefits from the aforementioned good story-telling. Characters like the titular Scorpion, and Sub-Zero are no longer simple colour pallette swaps, they have proper, well realised back stories, and Scorpion's Revenge relishes in it.
What happens to Scorpion in the opening of the film is just horrible, and the whole runtime I really wanted him to DESTROY the people who wronged him.
Lots of fan favourites appear here - Sonya Blade, Johnny Cage, Liu Kang, Raiden, Quan Chi, Shang Tsung, Baraka, Reptile, Kano, Kitana, Jax, Goro - and all are represented just as much as they need to me, none of them feel like dead weight, it's well balanced. It has a decent voice cast as well, including Jennifer Carpenter and Joel McHale.
The animation is ok. I found myself disliking it at times, and then loving it at other times. It just didn't seem too consistent to me, but it's not a massive negative. There's plenty of action, and a truly staggering amount of gore, which is really all you could want from a Mortal Kombat film.
Truth be told, I would much rather watch this than the live action stuff any day of the week. It's pretty entertaining and a must for any fans of the game series.
Recently however, the backstory has been fleshed out pretty well, especially with last year's Mortal Kombat 11. This movie deals with the events of the first tournament once again, but it benefits from the aforementioned good story-telling. Characters like the titular Scorpion, and Sub-Zero are no longer simple colour pallette swaps, they have proper, well realised back stories, and Scorpion's Revenge relishes in it.
What happens to Scorpion in the opening of the film is just horrible, and the whole runtime I really wanted him to DESTROY the people who wronged him.
Lots of fan favourites appear here - Sonya Blade, Johnny Cage, Liu Kang, Raiden, Quan Chi, Shang Tsung, Baraka, Reptile, Kano, Kitana, Jax, Goro - and all are represented just as much as they need to me, none of them feel like dead weight, it's well balanced. It has a decent voice cast as well, including Jennifer Carpenter and Joel McHale.
The animation is ok. I found myself disliking it at times, and then loving it at other times. It just didn't seem too consistent to me, but it's not a massive negative. There's plenty of action, and a truly staggering amount of gore, which is really all you could want from a Mortal Kombat film.
Truth be told, I would much rather watch this than the live action stuff any day of the week. It's pretty entertaining and a must for any fans of the game series.
LeftSideCut (3778 KP) rated American Horror Story - Season 9 in TV
May 10, 2020
The ninth season of AHS, subtitled "1984" is definitely up there in terms of silliness. However, where this has been an issue for me with a few previous seasons, this time around it's a huge strong point.
1984 is one big homage to 80s slasher films, in particular Friday the 13th. If you've read my any of my reviews before, you will know that I bloody love a slasher, even the shitty ones, so this premise was always going to be a winner for me.
A big change this time around is the absence of big AHS names. No Sarah Paulson, no Evan Peters, no Kathy Bates. Their presence is certainly missed in some sort of capacity, but the cast we have do a solid job at carrying the season. Emma Roberts and Billie Lourd take centre stage here, and are both great. We also see some familiar faces in Leslie Grossman, Cody Fern, John Carroll Lynch, Finn Wittrock, Leslie Jordan, Lily Rabe, and Dylan McDermott, so it still has that signature AHS feel. A couple of newcomers are introduced as well - Matthew Morrison and Gus Kenworthy are both hilarious. Zach Villa plays real life serial killer Richard Ramirez (who briefly appeared all the way back in Hotel) and the guy is genuinely menacing. If another season of Twin Peaks ever gets made - he's a dead ringer for Killer Bob.
One of the highlights is "villain" Mr. Jingles (John Carroll Lynch). He's such a finely crafted character, that he honestly deserves to stand next to the Jason and Freddy's of the slasher world.
The story is pretty fun. Mixing 80s campy horror with more familiar AHS elements (such as ghosts not being able to leave the place they died etc) and is pretty engaging for the most part. It gets a little convoluted near the end, and lacks the depth that seasons such as Asylum and Roanoke gave, but it's forgiveable considering the quality of everything else.
As a final thought - the synthwave version of the theme tune is fucking awesome.
1984 is one big homage to 80s slasher films, in particular Friday the 13th. If you've read my any of my reviews before, you will know that I bloody love a slasher, even the shitty ones, so this premise was always going to be a winner for me.
A big change this time around is the absence of big AHS names. No Sarah Paulson, no Evan Peters, no Kathy Bates. Their presence is certainly missed in some sort of capacity, but the cast we have do a solid job at carrying the season. Emma Roberts and Billie Lourd take centre stage here, and are both great. We also see some familiar faces in Leslie Grossman, Cody Fern, John Carroll Lynch, Finn Wittrock, Leslie Jordan, Lily Rabe, and Dylan McDermott, so it still has that signature AHS feel. A couple of newcomers are introduced as well - Matthew Morrison and Gus Kenworthy are both hilarious. Zach Villa plays real life serial killer Richard Ramirez (who briefly appeared all the way back in Hotel) and the guy is genuinely menacing. If another season of Twin Peaks ever gets made - he's a dead ringer for Killer Bob.
One of the highlights is "villain" Mr. Jingles (John Carroll Lynch). He's such a finely crafted character, that he honestly deserves to stand next to the Jason and Freddy's of the slasher world.
The story is pretty fun. Mixing 80s campy horror with more familiar AHS elements (such as ghosts not being able to leave the place they died etc) and is pretty engaging for the most part. It gets a little convoluted near the end, and lacks the depth that seasons such as Asylum and Roanoke gave, but it's forgiveable considering the quality of everything else.
As a final thought - the synthwave version of the theme tune is fucking awesome.
Kyera (8 KP) rated Tales from the Shadowhunter Academy in Books
Jan 31, 2018
Tales from the Shadowhunter Academy is a collection of short stories or novellas that delve deeper into the Shadow World. It follows Simon’s time at Shadowhunter Academy but is rife with additional fascinating information. Overall, it is a highly entertaining installment in the Shadowhunter Chronicles and I would definitely recommend that you read it prior to the Dark Artifices series. Please do not read this review if you have not yet read the Infernal Devices or the Mortal Instruments series as there will be plot points mentioned.
The first novella is Welcome to Shadowhunter Academy, where Simon decides that he wants to become a Shadowhunter. After losing his memories, Simon must decide who he wants to be – a mundane that does not remember the Shadow World or a future Shadowhunter that may regain some of his memories. He meets a collection of students, both Shadowhunter and mundane that will be with him for the next two years as they train to become proper Shadowhunters. Although we know these characters for less time than those we’ve grown to love in the other series, they are still likable and well-developed. Over the course of the two years that the novellas take place, each character learns what it means to be a Shadowhunter, to be loyal to their friends, and to not always take the Law at face value (thanks to Simon’s incessant dialogues that Downworlders are not lesser people.) Of course, we’ve loved Simon since we met him in the Mortal Instruments but this was a great series of stories that allowed us to get to know him better (even though he was missing his memories).
The second is The Lost Herondale, in which we learn more about the beliefs of the Shadowhunters. Deserting your fellow Shadowhunters is considered the worst thing that you can do – so the punishment is severe. This novella tells us the story of Tobias Herondale and shows Simon that not every story is as black and white as it may be presented. We also learn that Catarina Loss, Magnus’ friend and current teacher at Shadowhunter Academy, saved Tobias’ child – which means that there may be a lost Herondale in the world. This plot line is mentioned first in the Mortal Instruments and pursued more in the Dark Artifices, so that is one reason why I believe this series of novellas should be read prior to beginning Lady Midnight.
The third is the Whitechapel Fiend, in which Tessa comes to Shadowhunter Academy to teach a lesson. It was lovely to see more of our favourite characters from the Infernal Devices, especially because this was a later period in time than the books so we got a glimpse into their future lives. The fourth is Nothing but Shadows, which chronicles James Herondale’s time at the Academy. It made me miss the Infernal Devices and impatient for the next series that Cassandra Clare will be writing featuring the children we got glimpses of.
The fifth is The Evil We Love and a tale from the time of Valentine’s Circle. The Circle’s history is considered a dark time and infrequently talked about in the series. Most Shadowhunters who were involved are either ashamed of their actions and largely refuse to talk about it, or dead. It’s always fascinating to see what the power and influence of a charismatic leader can get people to do. Simon learns that he knows better than to just go along with the crowd and speaks out against ideas that he doesn’t agree with. It makes him even more likable as a character because I’m sure we all have experienced times when we disagreed with someone we cared about and how difficult it might be not to just follow their lead.
The sixth is Pale Kings and Princes, which creates some foundation for the world we will experience in the Dark Artifices. We learn how Mark and Helen Blackthorn came to be, with their half-faerie lineage. It is a heart-wrenching tale and makes you question the harshness of the Cold Peace. Helen is no longer trusted, and essentially banished, because of her heritage and that action fractures her entire family – as the Blackthorn parents were murdered during the War. Helen was willing to take care of her family, but she was torn away and those kinds of wounds will certainly affect the characters of the Dark Artifices in the future.
The seventh is Bitter of Tongue essentially just reiterates the point that Downworlders are not lesser beings than mundanes or Shadowhunters. We get to see more of the Blackthorn clan, the utterly repulsive treatment of the half-fae children Mark and Helen, and a lovely wedding.
The eighth is The Fiery Trial, in which Simon and Clary are asked to serve at witnesses for Julian and Emma’s parabatai ceremony. The story focuses more on the relationship between Simon and Clary than Julian and Emma but it was nice to see the ceremony. Jace and Alec became parabati prior to the Mortal Instruments, so until now, we had not seen the ceremony performed. It also made Simon and Clary evaluation their own friendship and the depth of their connection.
The ninth is Born to Endless Night and revolves around the beloved Malec, as well as Magnus Banes short tenure at Shadowhunter Academy. The character development shown in this novella was a culmination of Alec’s experiences throughout the Mortal Instruments and how he grew as a person. While not confident and cocky like Jace, he had become secure in his own skin and learned to love (romantically). It was the most normal of the novellas, showing a behind-the-scenes type look into the lives of our favourite Mortal Instruments characters.
The final novella in the collection is Angels Twice Descending in which Simon and the other mundanes of the Academy have their Ascension. Simon must decide whether he is ready to face the risks, to give up his mundane life and embrace the dangers and responsibility of being a Shadowhunter. It was a beautiful wrap up to the series, allowing Simon the time to explore the life he was leaving behind and the family that he was gaining. As I mentioned before, I would highly recommend reading this series of novellas as it only enhances the Shadowhunter experience (and deepens the world).
The first novella is Welcome to Shadowhunter Academy, where Simon decides that he wants to become a Shadowhunter. After losing his memories, Simon must decide who he wants to be – a mundane that does not remember the Shadow World or a future Shadowhunter that may regain some of his memories. He meets a collection of students, both Shadowhunter and mundane that will be with him for the next two years as they train to become proper Shadowhunters. Although we know these characters for less time than those we’ve grown to love in the other series, they are still likable and well-developed. Over the course of the two years that the novellas take place, each character learns what it means to be a Shadowhunter, to be loyal to their friends, and to not always take the Law at face value (thanks to Simon’s incessant dialogues that Downworlders are not lesser people.) Of course, we’ve loved Simon since we met him in the Mortal Instruments but this was a great series of stories that allowed us to get to know him better (even though he was missing his memories).
The second is The Lost Herondale, in which we learn more about the beliefs of the Shadowhunters. Deserting your fellow Shadowhunters is considered the worst thing that you can do – so the punishment is severe. This novella tells us the story of Tobias Herondale and shows Simon that not every story is as black and white as it may be presented. We also learn that Catarina Loss, Magnus’ friend and current teacher at Shadowhunter Academy, saved Tobias’ child – which means that there may be a lost Herondale in the world. This plot line is mentioned first in the Mortal Instruments and pursued more in the Dark Artifices, so that is one reason why I believe this series of novellas should be read prior to beginning Lady Midnight.
The third is the Whitechapel Fiend, in which Tessa comes to Shadowhunter Academy to teach a lesson. It was lovely to see more of our favourite characters from the Infernal Devices, especially because this was a later period in time than the books so we got a glimpse into their future lives. The fourth is Nothing but Shadows, which chronicles James Herondale’s time at the Academy. It made me miss the Infernal Devices and impatient for the next series that Cassandra Clare will be writing featuring the children we got glimpses of.
The fifth is The Evil We Love and a tale from the time of Valentine’s Circle. The Circle’s history is considered a dark time and infrequently talked about in the series. Most Shadowhunters who were involved are either ashamed of their actions and largely refuse to talk about it, or dead. It’s always fascinating to see what the power and influence of a charismatic leader can get people to do. Simon learns that he knows better than to just go along with the crowd and speaks out against ideas that he doesn’t agree with. It makes him even more likable as a character because I’m sure we all have experienced times when we disagreed with someone we cared about and how difficult it might be not to just follow their lead.
The sixth is Pale Kings and Princes, which creates some foundation for the world we will experience in the Dark Artifices. We learn how Mark and Helen Blackthorn came to be, with their half-faerie lineage. It is a heart-wrenching tale and makes you question the harshness of the Cold Peace. Helen is no longer trusted, and essentially banished, because of her heritage and that action fractures her entire family – as the Blackthorn parents were murdered during the War. Helen was willing to take care of her family, but she was torn away and those kinds of wounds will certainly affect the characters of the Dark Artifices in the future.
The seventh is Bitter of Tongue essentially just reiterates the point that Downworlders are not lesser beings than mundanes or Shadowhunters. We get to see more of the Blackthorn clan, the utterly repulsive treatment of the half-fae children Mark and Helen, and a lovely wedding.
The eighth is The Fiery Trial, in which Simon and Clary are asked to serve at witnesses for Julian and Emma’s parabatai ceremony. The story focuses more on the relationship between Simon and Clary than Julian and Emma but it was nice to see the ceremony. Jace and Alec became parabati prior to the Mortal Instruments, so until now, we had not seen the ceremony performed. It also made Simon and Clary evaluation their own friendship and the depth of their connection.
The ninth is Born to Endless Night and revolves around the beloved Malec, as well as Magnus Banes short tenure at Shadowhunter Academy. The character development shown in this novella was a culmination of Alec’s experiences throughout the Mortal Instruments and how he grew as a person. While not confident and cocky like Jace, he had become secure in his own skin and learned to love (romantically). It was the most normal of the novellas, showing a behind-the-scenes type look into the lives of our favourite Mortal Instruments characters.
The final novella in the collection is Angels Twice Descending in which Simon and the other mundanes of the Academy have their Ascension. Simon must decide whether he is ready to face the risks, to give up his mundane life and embrace the dangers and responsibility of being a Shadowhunter. It was a beautiful wrap up to the series, allowing Simon the time to explore the life he was leaving behind and the family that he was gaining. As I mentioned before, I would highly recommend reading this series of novellas as it only enhances the Shadowhunter experience (and deepens the world).