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    Stii, oriunde-ai fi! Descopera tot ce conteaza si comenteaza subiectele care iti influenteaza...

40x40

Morgan Sheppard (1036 KP) created a post

Jul 22, 2026  
A question for the reading community — do you judge a book by its cover?

In practice, not in theory. Does cover art influence which books you pick up, which you scroll past, which you give a chance based on design alone before you've read a single word of the blurb?

Has a cover ever made you fall in love with a book before you knew what it was about? And has a beautiful cover ever let you down once you got inside?

I'm genuinely curious how much design influences reading choices, and whether readers and authors think about it differently.

#FolkloreFantasy #BookishQuestion
     
Above and Below
Above and Below
2015 | Adventure, Book, City Building, Economic, Exploration
Design is awesome (2 more)
Mechanics are fun and easy to teach
Mechanics have lots of replayability
Stories can get repetitive (0 more)
Above and Below is a great introductory game to adventure mechanics. Nothing in the game is difficult, and players can feel accomplished, even in their first game. But there is also enough variety to allow for great replay ability and to still keep the game interesting for experienced tabletop players.

And oh man, is the design awesome. You'll be amazed at the level of detail that went in to the cartoony graphic design.

Ultimately, the biggest downfall is the lack of adventure stories. You might think I'm crazy, because there are 208. But in just a few games, we managed to replay quite a few stories. This is less than ideal, because not knowing the outcomes of the stories is integral to the gameplay. Perhaps this is something that the expansions fix, but I have not played them.