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    Fuji Koro

    Fuji Koro

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    Tabletop Game

    Japan Hōsei 4 (1707). Mount Fuji is on the verge of erupting. Red hot lava will soon consume the...

Village Attacks
Village Attacks
2018 | Horror, Miniatures
Fantastic miniatures and great concept (0 more)
A tad pricey, but well worth it. (0 more)
UK Games Expo 2018 was filled to the brim with new and shiny games, but one of our stand out picks was a cooperative castle defence game, with a twist. In Village Attacks, you take on the role of some of the most infamous and feared folklore legends. What could go wrong?

Set within the depths of a particularly immense castle, you and your fellow villains must defend your home from the local villagers who are laying siege to your home in an effort to exorcise your evil from the world.

Although the villagers themselves may be weak, they aren’t alone. Hunters and heroes from across the world have come to lend sword, shield and gun to rid the world of your taint.

The castle interior is constructed using a modular tile system made up from beautifully illustrated game tiles that allow for near limitless combinations and layouts. The villagers will attempt to reach the heart of the castle and destroy it, but they must be stopped! Only by slaying enough villagers and breaking their morale will you be able to drive them from your home for good.

The brainchild of two friends, Adam Smith and Mike Brown of Grimlord Games, an independent developer of tabletop games, Village Attacks uses custom dice to control the outcome of your turn. Dice results can be used to move your monster, activate your abilities, purchase traps, defend yourself from incoming attacks and even be stored for the next round.

Each monster possesses their own unique abilities that they are able to level up by slaying villagers and completing objectives. Monsters are categorised into types, which can affect how they interact with the enemy forces. Hunters and Town Heroes deal extra damage to monsters that match their types, creating another level of strategy and planning.

I had the opportunity to give Village Attacks a whirl at UK Games Expo and I really did fall in love with it. I’m a sucker for a good miniature and this has plenty of options, particularly if you backed the Kickstarter. While the game itself comes with a lot of components (see the list below), it’s fairly quick to get into. Once the heroes and hunters take to the board, that’s when things really start to heat up. This one is certainly going on the wish list.
  
Happy Salmon
Happy Salmon
2016 | Animals, Kids Game, Party Game, Real-time
Brain burners. We have all played them. They typically aren’t my cup of tea because usually when I get to play games it is later in the evening. By that time I have had a full day’s work, taken care of a toddler (or more depending on when you read this), and thus my brainpower tank is already close to empty. Throw a game or two on top and I’m all mushy upstairs. ENTER: HAPPY SALMON.

Disclaimer (if needed): We are only reviewing the green version of this game. We know you can buy the blue version and add the cards for more players, but we haven’t done that yet. So we are just sticking with green for now. -T

In the activity Happy Salmon (let’s be honest, this isn’t necessarily a “game” so much as an “activity”) each player has a color-coded personal deck of cards that must be shuffled and held face-down. The players then stand in a circle. Setup is complete. The object of the game is to be the first player to deplete your deck of cards. You do so by turning over the top card of your deck and hopefully matching its face with another player who has turned over their copy of that card. Sounds easy right?

The “activity” portion and/or meat of this game happens when you find your match – you must both DO the action listed on your card. It could be as easy as high-fiving each other. Or pounding knuckles. Or simply switching places in the circle (see photo below). But then you have the ol’ Happy Salmon card which requires each player to do this absurd salmon handshake action that could be entertainment enough for the group if you have players with less-than-stellar bodily coordination.

So this doesn’t really sound all that appealing, I know. And I also wouldn’t have given it another thought, except I heard the guys from Dukes of Dice podcast raving about how rejuvenated they felt after having played this in the middle of an intense game sesh. I trust the opinions of Sean and Alex, and the price was right for me, so I picked it up. Boy am I glad I did! Now, this isn’t a game that I will bring out to every game session, nor with every play group, but I WILL pull this out if anyone is getting a little sleepy, or if we just want to shake out our bodies and our brains to hit up another long game.

The components are easy to discuss. It’s a fish made out of mousepad material that zips open and holds all the cards. The fish is great, but I really don’t care for “boxes” that aren’t… well, boxes. It’s great quality though. The cards, on the other hand, are really flimsy and make your hand sweaty. I don’t think I will sleeve these cards ever, as a replacement set is VERY affordable, and I do not really have any other suggestions to alleviate this “problem,” but the cards are just okay-quality. I suppose you are just flipping them over and then chucking them on the floor anyway, but for an extra $5 on the price of the game I would have preferred more rugged cards.

What this game lacks in hardcore thinkyness, prestige, and strategy, it makes up for in fun, hilarious moments, and plays that become raucously entertaining bits of your life you may never forget. It will never be on my Top 10 list, but it’s currently on my Top 100 and I will never get rid of my copy. For those reasons Purple Phoenix Games gives Happy Salmon a very appreciative 12 / 18 (Laura claims to have never played it).

https://purplephoenixgames.wordpress.com/2019/03/08/happy-salmon-review/
  
Tiny Tina's Wonderlands
Tiny Tina's Wonderlands
2022 | Action, Role-Playing, Shooter
Tiny Tina’s Wonderlands Is A Hysterical Mayhem Filled Adventure Not To Be Missed
The quirky and more than slightly unstable Tiny Tina from the Borderlands series is back and the new Borderlands Spin-Off Tiny Tina’s Wonderlands is a hysterical and engaging adventure that is one of the finest outings in the series to date.

Fans may remember the Borderlands 2 DLC Assault on Dragons Keep where Tina and friends played an RPG called Bunkers and Badasses which cast players to take on mythical quests from her neurotic mind and the stand-alone version of the DLC was released prior to the game to bring players up to speed although it is not required to have played it.

Players create a character known as the “Fatemaker” and pick various classes, skills, and attributes which they can update and modify along the way as their characters gain experience and all sorts of timed abilities come into play which will greatly help the players along the way as a well-timed spell can mean the difference between failure and victory.

The gameplay will be familiar to Borderlands fans and characters will have countless weapons, shields, upgrade charms, and more available to them deciding which ones come along, get used, get sold, or left behind is always one of the harder parts of the game. Some may find a weapon that does lower damage but has a high rate of fire better than a weapon that does more damage but has a slow reload time and a smaller ammunition clip. The best bet is to find a mix of weapons through trial and error as players can always sell items that do not make the cut.

The game offers a clever overhead perspective at times when players navigate the map versus using the Quick Travel options and this allows players to take on side quests, explore areas and more to gain experience and items should the desired quest area prove too difficult for their current ability level.

The missions are filled with plenty of humor and challenges and the vast number of enemies is amazing. From a dried-up ocean complete with crabs, walking sharks, and Serpent creatures to Pirates, Skeletons, dragons, and more, this game has something for everyone and RPG fans will love the various dice encounters and challenges that arise.

As with Borderlands games, players who fall in battle have a chance to revive by defeating an enemy before a timer runs out or by paying a fee and being revived at various checkpoints.

The game was released a few days before we went on vacation and to cover a convention so I did find myself at times avoiding side quests to complete the main story missions and I look forward to trying them in the future with my enhanced arsenal and abilities.

The voice-cast in-game is very strong as are the graphics and audio which really makes the game a true joy from start to finish. My only real issue with the game was at times when I needed help, matchmaking often set me in an area I had already completed as it looked to match me with a player of a similar skill level vs my spot in the game.

I had to resolve this by going on forums and threads and asking for help but thankfully members of the community were happy to add me and join me in the game when needed. I also had the option to set my preference to wanting help but I did not have much success in this area.

The game will have future DLC and with the limitless potential of the premise, it is safe to say that fans will have plenty of adventures ahead as Tiny Tina’s Wonderlands is a hysterical and mayhem-filled romp not to be missed.

4.5 stars out of 5
  
Neon Knights: 2086
Neon Knights: 2086
2018 | Modern Warfare, Racing, Sports
Some of us actually lived through the 1980s. Just barely, but I certainly remember the neon stylizations, the hair, the tight-rolled pants. It’s not a look I ever hope to reincarnate. However, what if the style of the 1980s reappeared in the future? Like in the 2080s? That would be kind of awesome, actually. Or maybe it would be more bodacious or tubular. In any case, some things never go out of style. Things like attacking your fellow racers as they try to pass on the left with their NOS and dangling repair arms. Just me?

Neon Knights 2086 (here forth known as NK) is a car racing game of customization and street battle. The game essentially takes place over three race weeks (rounds) with each week being divided into a preparation period and then the race day itself. The winner of NK is not necessarily the driver who crosses the finish line more often, but rather the driver who wisely invests in upgrades and tempts Lady Luck to be on their side during crucial dice rolls.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

To setup, separate and shuffle each different-backed deck of cards, set them on the board in their places, and display the number of cards equal to the card spaces on the board. Give each player components in their character color, the matching play mat, and starting car parts to be tucked under their mat. Determine the starting player who will construct the first race course out of the provided map chunks and the game may begin!

Again, I will not be explaining every rule in the game as there are just too many to cover, but the game is played over three weeks. During the preparation days leading up to the race on day 7 (Sunday I guess), players will be taking actions to draft upgrades to their cars, or implants into their driver’s BRAIN, getting themselves sponsored so they can make bank come pay day, and also accepting bets on how each driver can earn a little extra on the side come race day.

Each day leading up to the race will allow players to complete one action, and pay day is on Day 5. This is when players will be paid out by their sponsors thus allowing players more spending power at the various upgrade shops. However, Race Day looms ahead and drivers will be making sure they have the best car they can afford because racing is a matter of life or death.

During a race, players will be choosing their initial speed and traveling the course attempting to finish first to gain points, but also to inflict damage on opposing cars and trying to complete their bets they’ve made. Cars will typically travel the number of spaces that the driver has chosen as the speed for the turn, but along the way the cars will be passing over neon lights in the street that are colored according to the suggested speed to overcome them. Go too fast and players will need to roll damage dice to simulate clipping a curb or smashing into a building corner. Go the correct suggested speed or less and pass over the lights no problem and with no damage dice to roll. Of course, car upgrades can assist with this.

When cars end their turn on a space with another car, a battle ensues and damage is calculated. Also, either before or after movement a car can decide to use a weapon on a rival car in range of their weapon to inflict extra damage. After all, a well-damaged car must screech to a halt and possibly use precious resources to repair the damage. Races are flat out bonkers but are the crux of NK. The winner of NK is the player who can amass the most VP at the end of the game and will be able to run a victory lap in the streets.

Components. This game is one of those hefty 12×12 boxes that is packed with goodies. The board is huge. The player components are beautiful and amazing. The player mats are great and laid out really well. The big chunky street map tiles are big and chunky. The colors are perfectly ’80s and perfect for a board game. I have no issues at all with the components. Oh wait, just one little eensy weensy complaint. I wish the font in the rule book was something of the serif variety instead of block all-caps. I felt as if I were being scolded for reading the rules.

All that said, I find Neon Knights 2086 to be a beautiful and relatively quick-playing racing game with the added bonus of car customization akin to that of creating an RPG character (and everyone knows that’s the best part of RPGs). The prep days are super fast to play through because you are basically just taking cards from the offers or drawing cards from the face-down decks to improve your ride, or repairing your car from previous races, and negotiating with sponsors to get those sweet gigs.

The racing, however, is where the game play takes off. It’s here that all the planning and optimizing is put to the test. It’s here where you discover that some of your “upgrades” just ain’t cuttin’ it, and need to be upgraded further. Hopefully a new sweet (and affordable) weapon will come out during the week. Maybe a new sponsor will enter and entice you with tons of money. And then it’s Race Day and you can take your rig out to demolish the competition. Ahh sweet demolition.

This game was a big surprise for me for several reasons. First, I didn’t realize how much I actually enjoyed some of the things from the ’80s. Those colors are just so dang beautiful. That design. So good. But also I just don’t play a lot of car racing games so I was skeptical at first. I’m not a fan of NASCAR so obviously I won’t like any car racing game, right? At least that was my initial thought. Neon Knights 2086 may just have piqued my interest in trying out some other racing titles in the future. For these reasons, Purple Phoenix Games gives this one a bruised 8 / 12. If you are aching for a racing game with battles in the streets and customization in the sheets, check out Neon Knights 2086. I am now a believer, and can’t wait to play this one many more times.
  
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Daniel Boyd (1066 KP) created a post

May 18, 2018 (Updated Jun 12, 2018)  
E3 2018 Predictions


Don’t know how many fellow hardcore gaming fans are on here, but I normally have a podcast to do my predictions for my favourite event of the year, (yes even better than Christmas,) but since my podcast has been on an extended hiatus, it means that you guys are getting my predictions for 2018’s Electronic Entertainment Expo on here.

I have chosen to go with seven predictions for each conference, as I feel that 10 is too many and five just isn’t enough. There are obviously going to be more than seven announcements from each conference, but I’ve tried to keep it to things that people actually care about and that will get gamers excited, rather than playing it safe by ‘predicting,’ obvious shit, like Sony bringing up the Medievil remake or a trailer being shown for the next COD game. The predictions are in no particular order either, just as I thought of them. I am not cocky enough to start predicting when each prediction will happen in their respective conferences.

I have also included a total shot in the dark prediction for each conference. This is something that has a small sliver of hope of coming true, but realistically it is more something that I want to happen rather than something I actually think is going to happen.

Also, I am in no way a professional video game writer. This is a list of predictions written by a video game fan based on information I’ve heard on gaming podcasts and various gaming subreddits. This is just a bit of fun for me, don’t take anything that I’ve written below as gospel.

Enough rambling, my predictions for E3 2018 are as follows…


EA:
1. Fifa and other sports games will be announced with release dates.
2. Trailer shown for Battlefield V, WWII setting
3. SSX reboot, sequel or remake will be announced
4. Bioware will announce updates for Anthem and maybe announce some sort of Mass Effect DLC
5. Dice will promote Solo update & DLC for Battlefront 2
6. Some sort of new Star Wars game will be announced to replace the cancelled Amy Henning Star Wars game
7. Respawn will announce the title of their Star Wars game and announce Titanfall 3

Total shot in the dark prediction – New Burnout or Dead Space game announced


Microsoft:
1. Crackdown 3 gameplay demo will be shown and 2018 release date will be announced
2. New Halo game announced
3. New Gears Of War game announced
4. Borderlands 3 officially announced with gameplay trailer and release date for late 2018/early 2019
5. Cuphead DLC announced
6. Cyberpunk 2077 trailer shown
7. Some mention of PUBG, Sea Of Thieves and Forza

Total shot in the dark prediction – A new Fable game announced


Bethesda:
1. New IP announced, probably Starfield with fall 2018 release date
2. Doom sequel announced with trailer and 2019 release window
3. Standalone DLC announced for Wolfenstein 2, possibly Prey as well?
4. Rage 2 shown and release window given
5. Some sort of Dishonored follow up teased
6. Updates about ESO and Quake
7. We are teased with the other game that Bethesda game studios has been working on

Total shot in the dark prediction – a new Fallout or Elder Scrolls spinoff announced, something similar to New Vegas


Square Enix:
1. Just Cause 4 announced with trailer and release window
2. New Shadow Of The Tomb Raider gameplay trailer
3. Hitman Season 2 announced with trailer and release window
4. Final Fantasy 7 gameplay trailer shown and announced for multiple consoles with release date given
5. Kingdom Hearts 3 shown with new trailer and release date
6. New IP announced from People Can Fly
7. Trailer shown for Avengers game

Total shot in the dark prediction – New Deus Ex game announced


Ubisoft:
1. New Assassin’s Creed revealed, hopefully with a 2019 release date
2. The Division 2 announced with cinematic and gameplay trailers
3. Skull and Bones trailer shown and release date given
4. New Splinter Cell announced with Michael Ironside returning
5. Sequel to Rainbow 6: Siege announced
6. New trailer for Beyond Good & Evil 2
7. Maybe Watch Dogs 3 announced?

Total shot in the dark prediction – A new Prince of Persia, Driver, Brothers In Arms or Call of Juarez game announced. I doubt we’ll see any of them, but I would be buzzing if any of the above were even teased.


Sony:
1. Gameplay trailer given for Death Stranding
2. The Last Of Us 2 gameplay shown
3. New Spiderman gameplay trailer
4. New Ghost of Tsuhima, Dreams and Days gone trailers
5. Rocksteady announce new Superman game and show trailer
6. Shadows Die Twice revealed to be Tenchu game and new trailer is shown
7. Devil May Cry 5 officially announced and trailer shown

Total shot in the dark prediction – Bluepoint announce MGS trilogy remastered


Nintendo:
1. New Pokemon game for the Switch
2. New Smash gameplay trailer
3. New trailer shown for Bayonetta 3
4. New trailer shown for Fire Emblem
5. New trailer shown for Yoshi
6. New trailer shown for Metroid
7. New Mario Maker game announced

Total shot in the dark prediction – Fallout 4 announced for Switch


Comment below and let me know if you agree with my predictions or if you think I am talking a load of nonsense. One of the reasons I love e3 so much is because of the discussion and speculation around it, so let’s get a discussion going.

Also check back here on Wednesday the 13th of June once e3 has finished where I’ll go through my predictions in a comment below to see how many (if any) I actually got right.


Cheers,
- Dan
     
Show all 6 comments.
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Daniel Boyd (1066 KP) Jun 12, 2018 (Updated Jun 12, 2018)

Ubisoft's conference was next up and it was pretty disappointing in my opinion. Let's see how well I did with my predictions for the show:

1. New Assassin’s Creed revealed, hopefully with a 2019 release date. - Assassin's Creed Odyssey was announced just prior tp the conference, (following a leak beforehand,) but unfortunately it got a 2018 release date. This means that the franchise is reverting back to yearly releases, which will undoubtedly lead to a decline in quality for the series. 0.5 point.

2. The Division 2 announced with cinematic and gameplay trailers. - The Division 2 was announced and we got both cinematic and gameplay trailers for the game. 1 point.

3. Skull and Bones trailer shown and release date given. - We saw a trailer for Skull and Bones and were told that we'd see the game release in 2019. 1 point.

4. New Splinter Cell announced with Michael Ironside returning. - The rumours turned out to be false and we saw no mention of a new Splinter Cell game. 0 points.

5. Sequel to Rainbow 6: Siege announced. - A Siege developer did take to the stage to give some updates, but no new game was announced. 0.5 point.

6. New trailer for Beyond Good & Evil 2. - We saw a new cinematic trailer for Beyond Good & Evil 2. 1 point.

7. Maybe Watch Dogs 3 announced? - There was no new Watch Dogs announced at the conference. 0 points.


Sadly there was no mention of a new Prince of Persia, Driver, Brothers In Arms or Call of Juarez game as I suggested in my fantasy prediction.


4/7 points for Ubisoft's conference, I did slightly better here than I did for Square's presentation.

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Daniel Boyd (1066 KP) Jun 12, 2018 (Updated Jun 12, 2018)

Sony's was the penultimate keynote of the expo and they showed exactly what everyone expected them to and nothing more. As a Playstation-centric gamer, this should have been my favourite conference, but honestly I feel like Microsoft had me excited more often this year. Below is a list of my predictions and whether I got them right or wrong.

1. Gameplay trailer given for Death Stranding. - Yes, we finally saw gameplay for Kojima's intriguing new story. 1 point.

2. The Last Of Us 2 gameplay shown. - We also saw gameplay for TLoU2. 1 point.

3. New Spiderman gameplay trailer. - We saw more of Spidey's new game and more gameplay during the conference too. 1 point.

4. New Ghost of Tsuhima, Dreams and Days gone trailers. - While we did get an extensive look at Ghost of Tsuhima and Dreams was featured in a couple of sizzle reels, I don't recall seeing anything for Days Gone during the showcase. 0.5 point.

5. Rocksteady announce new Superman game and show trailer. - We saw absolutely nothing from Rocksteady at any of the E3 press conferences. 0 points.

6. Shadows Die Twice revealed to be Tenchu game and new trailer is shown. - A trailer was shown for this game and while I was right that it wasn't Bloodborne 2, it sadly isn't a new Tenchu game either. 0.5 points.

7. Devil May Cry 5 officially announced and trailer shown. We did get DMC5 announced with a trailer, but it was at Microsft's conference rather than Sony's. 0.5 point.

And unfortunately it doesn't look like Bluepoint well be announcing a remastered MGS trilogy any time soon as per my bonus prediction.


4.5/7 points for the Sony conference. Quite happy with that result, but I really wish that the conference was better.

    I Hate Zombies™

    I Hate Zombies™

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    *** Awarded 'BEST ACTION GAME' - Appy Awards 2013 *** Ranked #1 Racing game with millions of...