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Mark @ Carstairs Considers (2434 KP) rated Nemesis in Books
Jul 8, 2025 (Updated Jul 8, 2025)
Orphan Versus Friend
One of Evan’s few friends is Tommy, who also happens to be his weapons dealer. But after discovering some of Tommy’s weapons on an assassin that Evan was fighting, he is mad at his friend for not following Evan’s strict code. Their initial conversation doesn’t go well, but things get complicated with other assassins and a young man that Tommy is trying to help. Will the two be able to solve their differences? Or will they wind up killing each other?
This series is a definite break from my cozy diet, but one I usually love despite the rather graphic violence we get. In this case, the book has too many flaws. The entire plot could have been resolved with a couple of conversations. There are great stretches in the middle where nothing really happens – we’re just dealing with repetitive scenes that don’t go anywhere. Evan is more evil than usual. I get that it was supposed to lead to some growth, but it didn’t work for me. And the ending? I really felt like it let me down. We get some ripped from the headline politics in this book, but it leads to cliches and doesn’t feel like there is much point to it. I feel like the series is marking time in some ways since the initial arc was resolved, and this is worse than normal. The writing is still wonderful. Lots of others seem to still love it, but this one is best for only the diehard fans.
This series is a definite break from my cozy diet, but one I usually love despite the rather graphic violence we get. In this case, the book has too many flaws. The entire plot could have been resolved with a couple of conversations. There are great stretches in the middle where nothing really happens – we’re just dealing with repetitive scenes that don’t go anywhere. Evan is more evil than usual. I get that it was supposed to lead to some growth, but it didn’t work for me. And the ending? I really felt like it let me down. We get some ripped from the headline politics in this book, but it leads to cliches and doesn’t feel like there is much point to it. I feel like the series is marking time in some ways since the initial arc was resolved, and this is worse than normal. The writing is still wonderful. Lots of others seem to still love it, but this one is best for only the diehard fans.
Purple Phoenix Games (2266 KP) rated Agropolis in Tabletop Games
Sep 24, 2020
Being based on the Iowa/Illinois border, Purple Phoenix Games is definitely headquartered in the good ol’ Midwest. We are not without cities and modern amenities, as some might suspect, but we are certainly accustomed to seeing farm life, rural communities, and rolling fields of crops. Figuring out how exactly to organize your fields and crops is no easy task, and Agropolis is here to put you to the test!
Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L
In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.
Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.
Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L
In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.
Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.
Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
Backgammon Masters
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Abby Monkey Basic Skills Pre K
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graveyardgremlin (7194 KP) rated Angelfire (Angelfire, #1) in Books
Feb 15, 2019
Normally I wouldn't write a review if I didn't read at least half of the book in question, but I'm obligated by Amazon Vine to give my honest opinion about a product. I yielded at 170 pages and refuse to force myself to read something I am not enjoying in the least.
First off I cannot feel sympathy for the protagonist, Ellie, which is essential in a book like this. She's a shallow character who wasn't brought to life in the pages I read. It's hard to relate to a girl who has everything she could possibly want, saving her daddy's love, and while that can be possible in other books, it wasn't the case with this one. The concept sounded interesting and is what drew me to the book, but as I read, it just felt like a very, very poor imitation of Buffy the Vampire Slayer (the television series) with minor differences. The truth is that a better writer could have overcome all these issues and made them his or her own. Quite possibly, even this book may have ended up being a good if many more rewrites and editing had been undertaken. Unfortunately the writing is weak, most especially the dialogue, and nothing inspired me to read on or to care what happens. Most of what I read was a question and answer session between Ellie and her Guardian, Will, which was very irritating to read. I urge all authors not to do this. Perhaps ANGELFIRE is too young for most adults and better suited for teens, but that's up to the reader in question.
First off I cannot feel sympathy for the protagonist, Ellie, which is essential in a book like this. She's a shallow character who wasn't brought to life in the pages I read. It's hard to relate to a girl who has everything she could possibly want, saving her daddy's love, and while that can be possible in other books, it wasn't the case with this one. The concept sounded interesting and is what drew me to the book, but as I read, it just felt like a very, very poor imitation of Buffy the Vampire Slayer (the television series) with minor differences. The truth is that a better writer could have overcome all these issues and made them his or her own. Quite possibly, even this book may have ended up being a good if many more rewrites and editing had been undertaken. Unfortunately the writing is weak, most especially the dialogue, and nothing inspired me to read on or to care what happens. Most of what I read was a question and answer session between Ellie and her Guardian, Will, which was very irritating to read. I urge all authors not to do this. Perhaps ANGELFIRE is too young for most adults and better suited for teens, but that's up to the reader in question.
MaryAnn (14 KP) rated A Love to Behold in Books
Mar 5, 2019
Two years after the Civil War, Lydia Albright, 27, is an established teacher in Boston when she senses God’s call to leave the comfort and security of her job and go south. She accepts a position to teach in a school for former slaves in Charleston, South Carolina. A church there that’s affiliated with the American Missionary Association offers support, along with room and board at the parsonage. The Ku Klux men are hell-bent on seeing that the new school fails. Lydia’s life is threatened, and the parsonage, church, and school are vandalized. But they haven’t contended with a strong, determined woman like Lydia before. It also helps that she has a couple potential suitors on her side. A Love to Behold is a tale of people who grow strong in the face of adversity and a church that learns love, compassion, and acceptance, even in the face of just cruelty and hatred.
My Thoughts: This is more than just a charming romance novel. It is the story of a young woman determined to answer God's calling on her life and nothing will stop her from doing so.
This is also a novel teaching us to love one another no matter what our differences may be. This is a story about compassion, determination, acceptance and overcoming affliction hen it is presented to us. It's holding on through the storm.
I really truly enjoyed this novel. The characters were all amazing, both the main and the supporting characters all worked well together. The storyline was fast-paced; there are no slow spots in this book.
This book comes highly recommended.
My Thoughts: This is more than just a charming romance novel. It is the story of a young woman determined to answer God's calling on her life and nothing will stop her from doing so.
This is also a novel teaching us to love one another no matter what our differences may be. This is a story about compassion, determination, acceptance and overcoming affliction hen it is presented to us. It's holding on through the storm.
I really truly enjoyed this novel. The characters were all amazing, both the main and the supporting characters all worked well together. The storyline was fast-paced; there are no slow spots in this book.
This book comes highly recommended.
Elizabeth (1521 KP) rated Izombie: Volume 1: Dead to the World in Books
Apr 24, 2019
I read this because I enjoy the show, but other than the crime solving and brain eating induced images, the two have next to nothing in common. That's not to say that the comic isn't any good, just not quite what I expected.
The comic is set in a small town where Gwendolyn "Gwen" Dylan, the main character (not Olivia "Liv" Moore), has an antiquated job, that makes no sense in this day and age. As if that wasn't different enough, I was certainly surprised by the presence of so many other supernatural creatures (ghosts, were-terriers {not to be confused with werewolves}, and vampires). Although, the explanation of the different types of supernaturals was well thought out and plausible, as plausible as the existence of supernaturals can be.
For all of it's differences, I must say that the resemblance between Gwen and the actress playing Olivia on the show, is spot on. This is really the only thing that kept grounding me to the fact that the two were related as I read.
I think that the biggest hurdle will be the lack of some of my favorite characters from the show, like Ravi and Major. I 'm thinking that Major might have been loosely, and I mean VERY loosely, based on Horatio, but I really hope not and that he (or someone a lot closer to his character) shows up later in the series.
With all of that being said, I will continue to read and hope I can further dissociate the two in order to enjoy the comic more, as it has potential as a very different type of zombie story.
The comic is set in a small town where Gwendolyn "Gwen" Dylan, the main character (not Olivia "Liv" Moore), has an antiquated job, that makes no sense in this day and age. As if that wasn't different enough, I was certainly surprised by the presence of so many other supernatural creatures (ghosts, were-terriers {not to be confused with werewolves}, and vampires). Although, the explanation of the different types of supernaturals was well thought out and plausible, as plausible as the existence of supernaturals can be.
For all of it's differences, I must say that the resemblance between Gwen and the actress playing Olivia on the show, is spot on. This is really the only thing that kept grounding me to the fact that the two were related as I read.
I think that the biggest hurdle will be the lack of some of my favorite characters from the show, like Ravi and Major. I 'm thinking that Major might have been loosely, and I mean VERY loosely, based on Horatio, but I really hope not and that he (or someone a lot closer to his character) shows up later in the series.
With all of that being said, I will continue to read and hope I can further dissociate the two in order to enjoy the comic more, as it has potential as a very different type of zombie story.
Andy K (10823 KP) rated The Quiet Man (1952) in Movies
May 11, 2019
A good old fashioned love story
John Wayne and Maureen O'Hara make a perfect couple in a romantic turn for director John Ford mostly known for his western epics.
When a man returns to his Irish roots looking to purchase his former family homestead, some of the locals are not too keen on the idea. After the purchase, he begins to court the sister of the man who was also interested in the property. After things are worked out, they are married; however, her brother still hold her dowry and she holds to her traditional family values o not being truly happy until she acquires her family fortune.
The two men must work out their differences so the couple can make a life together for themselves and their families.
A film from 1952 can hardly be called anything except "classic", so some of the values expressed by characters in the film reflect those of the times they were made. Traditional is also probably a word to describe the situations and relationships here.
I could see how this could turn off some today who hold more progressive opinions.
Whatever your values, this film has some fantastic moments and watching the two leads together onscreen is just magic. Director Ford takes full advantage of the sprawling Irish countrysides and thy feel like characters themselves.
I thoroughly enjoyed viewing this film and it left me with a warm feeling in my heart.
P.S. does anyone know which 1982 film recreated the most famous scene in The Quiet Man for an unforgettable moment in that film as well?
When a man returns to his Irish roots looking to purchase his former family homestead, some of the locals are not too keen on the idea. After the purchase, he begins to court the sister of the man who was also interested in the property. After things are worked out, they are married; however, her brother still hold her dowry and she holds to her traditional family values o not being truly happy until she acquires her family fortune.
The two men must work out their differences so the couple can make a life together for themselves and their families.
A film from 1952 can hardly be called anything except "classic", so some of the values expressed by characters in the film reflect those of the times they were made. Traditional is also probably a word to describe the situations and relationships here.
I could see how this could turn off some today who hold more progressive opinions.
Whatever your values, this film has some fantastic moments and watching the two leads together onscreen is just magic. Director Ford takes full advantage of the sprawling Irish countrysides and thy feel like characters themselves.
I thoroughly enjoyed viewing this film and it left me with a warm feeling in my heart.
P.S. does anyone know which 1982 film recreated the most famous scene in The Quiet Man for an unforgettable moment in that film as well?
Saffy Alexandra (89 KP) rated Chilling Adventures of Sabrina - Part One in TV
Jun 8, 2019
As someone who grew up with the old Sabrina TV Show back as a teenager I didn't exactly have high hopes for this show.
However, I was pleasantly surprised by how different and good this new adaptation is! It still keeps the small amount of humour with now more horror and sometimes gruesome imagery.
I am terrified of horror, but even I can cope with this amount of gore and horror without fleeing the room.
I particularly like with this version the different versions of Aunt Hilda and Aunt Zelda, the way they portray the differences in Witches from the dark and broody to the light and humorous. How you can be good but still grumpy. I love the introduction of Ambrose who keeps the series updated with humour and sass, he is probably one of my favourite characters in this show.
To have Salem as a certain type of familiar (no spoilers i swear) is an interesting touch and brings a new element to the show that the former was lacking. But it does also touch on Witch lore which keeps you interested and motivated into watching this series as it carries on.
The only bad (and not even that bad) thing I could mention is the fact sometimes Sabrina literally goes looking for trouble where she needn't. But that is a character flaw which makes her all the more human/Witch to the viewers. Even though it can be annoying, perhaps it's my age that is making me cynical, I can't dispute it's results in keeping the viewer engaged and interested.
However, I was pleasantly surprised by how different and good this new adaptation is! It still keeps the small amount of humour with now more horror and sometimes gruesome imagery.
I am terrified of horror, but even I can cope with this amount of gore and horror without fleeing the room.
I particularly like with this version the different versions of Aunt Hilda and Aunt Zelda, the way they portray the differences in Witches from the dark and broody to the light and humorous. How you can be good but still grumpy. I love the introduction of Ambrose who keeps the series updated with humour and sass, he is probably one of my favourite characters in this show.
To have Salem as a certain type of familiar (no spoilers i swear) is an interesting touch and brings a new element to the show that the former was lacking. But it does also touch on Witch lore which keeps you interested and motivated into watching this series as it carries on.
The only bad (and not even that bad) thing I could mention is the fact sometimes Sabrina literally goes looking for trouble where she needn't. But that is a character flaw which makes her all the more human/Witch to the viewers. Even though it can be annoying, perhaps it's my age that is making me cynical, I can't dispute it's results in keeping the viewer engaged and interested.






