Search

Search only in certain items:

An American Pickle (2020)
An American Pickle (2020)
2020 | Comedy
I'm not the biggest fan of Seth Rogen, his type of humour doesn't always gel with mine, but I saw a trailer that looked amusing so I figured it was something a little different to try.

Herschel and his wife Sarah get to America with hope and the dream of making the Greenbaum family a successful one. Herschel's plan is scuppered when he falls into a pickle vat at his job and isn't discovered for 100 years. The future is a very different place. Reunited with his great grandson Ben he starts to adjust to the new crazy way of life... with just a few bumps along the way.

So... I didn't hate it. It's a comedy that didn't raise many laughs, in me or the others in the screening. There were things that made me smile but I never broke the silence. It felt like a script problem rather than the acting, Rogen can deliver comedy well even if I don't find it funny.

Rogen's performances throughout were good. I couldn't help but watch for the continuity with his two roles, and apart from the frustrating shots needed to hide doubles it was all well done. He even got me with a bit of emotion which caught me by surprise... but that was something else that worked against the comedy, it felt much more like drama.

I enjoyed the different styles of the old country and modern America, the sets and costumes were well thought out and I really enjoyed the hipster joke about Herschel's clothes. But, I had an issue with the filming choice to separate the two eras. You may know from previous rants that I dislike odd aspect ratios, and ugh, why?! The film starts with "old timey" hand drawn style titles and it's shot in 1:33 (according to IMDb), when we hit modern times it reverts to a full screen size. I don't feel like there would have been anything to recover this for me but it would have been... more satisfying?... if they'd stuck to a theme. Go all out, small ratio, muted colours, grainy footage. They use the old photos a few times later in the film and some proper tie in might have been good. There's also a lot of technology based content to emphasise the differences, and that's perfectly logical but there was a lot of it. News footage popped up everywhere, TVs, computers, devices or the characters actually in it. It felt a little odd and a tad excessive.

Early on I noticed a lot of music, when Herschel meets the real world after being pickled I got a heavy Avengers/Cap vibe which almost instantly changed to something very weird and out of place. Almost as suddenly I stopped noticing the music at all, if it was still there it blended a lot better with the scenes... I'll just have to shrug my shoulders on that one.


Everything about An American Pickle is up and down, an odd but interesting story idea, a lack of laughs for a comedy, some great use of atmosphere to illustrate Ben's mood... but that all comes together (or rather it doesn't) into something that left me feeling a little pickled myself.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/08/an-american-pickle-movie-review.html
  
David Brent: Life on the Road (2017)
David Brent: Life on the Road (2017)
2017 | Comedy
6
7.5 (2 Ratings)
Movie Rating
A squirm-athon from beginning to end.
“Life on the Road” is a mockumentary sequel to the classic British version of the TV comedy “The Office” (obviously later remade for the US market and featuring Steve Carell). Ricky Gervais played the ego-centric David Brent, a monster of a character who exercised what little control he had in his managerial role at a Slough paper company.

Here in “Life on the Road” we join Brent 15 years later where he has taken a rung or two down the career ladder and is working as a sales rep for Lavachem, a sanitary goods manufacturer, also based in Slough.

But Brent still harbours a dream of making it big in the rock world with his middle-of-the-road band called ‘Foregone Conclusion (2)’. Gathering around him his ethnic rapper ‘friend’ Dom Johnson (Doc Brown) and a band of session musicians (who can’t stand him), Brent cashes in “several pensions” to fund a tour of the venues of Berkshire… or at least, those that will give stage time over to a “shite band”. As the tour delivers predictably diminishing returns, and no record-company interest (at least, not in him) Brent is forced to face his inner demons and some uncomfortable truths.

Bringing TV comedy characters to screen is fraught with difficulty, and few have successfully done it. Even legends like Morecambe and Wise struggled with a series of lacklustre films. Perhaps in recent times Steve Coogan’s Alan Partridge has come closest with “Alan Partridge – Alpha Papa” and indeed there are a lot of similarities visible between Partridge and Brent: both have extreme ego issues and self-centredness. But there are significant differences as well, for while Partridge is just an irritatingly loud and obnoxious minor-celebrity Brent – as this film makes much clearer – has real mental illness.
Brent - the sun shines out of his earhole.
Brent – the sun shines out of his earhole.

Is this therefore a comedy at all? Well, yes, but in a very black way. There are certainly moments of excellent humour, with the tattooing scene being a high-point. But the result of watching Brent’s progressive decline, with his nervous laugh as a constant ‘fingernails on chalk board’ reminder of his insecurity, results in a level of audience squirming that is palpable. Everything he does is perverse, from describing in excruciating detail every song before singing it, to spending his money on multiple hotel rooms when every gig is within the County of Berkshire.

As a black comedy its important that it doesn’t outstay its welcome, and at 96 minutes it doesn’t. However, the film lacks the courage of its own dark convictions, and unnecessarily switches tack in the last reel to provide a degree of redemption for Brent. Whilst ‘sweet’, it is also implausible given what’s happened before and I would have suspected the interference of the director in lightening the mood of the writer’s original intent. However, as Gervais is both writer and director, there is no such excuse. That’s a shame.

So, in summary, an uncomfortable watch that aligns appropriately with the high squirm factor of the original TV show. Prepare to laugh, but feel a bit guilty in doing so.
  
40x40

Hazel (1853 KP) rated The Hazel Wood in Books

Nov 12, 2017  
The Hazel Wood
The Hazel Wood
Melissa Albert | 2017 | Mystery, Paranormal, Science Fiction/Fantasy
8
7.4 (33 Ratings)
Book Rating
MARVEL-ous, apparently
I received this ARC for free from the Penguin Platform Team.

“Imagine Marvel did fairy tales …” Well, I cannot because I have never seen a Marvel film but I understand the sentiment. The Hazel Wood by Melissa Albert is a book where fairy tales and reality collide. However, these are not stories full of glamour and grandeur, they are the sort originally told by the Jacob and Wilhelm Grimm during the 19th Century. What begins as a fairly realistic tale rapidly spirals into chaos when characters from a book start appearing in New York, something that should be impossible.

For seventeen years, Alice and her mother, Ella, have been travelling on the roads, barely stopping in places for more than a few months. It would be nice to have a home and settle down, however, they are always chased by bad luck, causing them to flee at any moment. Alice is not sure of the cause of their misfortune but suspects it may have something to do with her reclusive grandmother who lives alone on her estate titled the Hazel Wood. Alice’s grandmother wrote Tales From the Hinterland, a book of pitch-dark fairy tales, many years ago and it has become a rare piece of literature – a collector’s item; not even Alice has read it. But when her mother goes missing under suspicious circumstances, Alice wishes she had.

Homeless without her mother, Alice seeks help from a school acquaintance, Ellery Finch, whom she knows is a fan of her grandmother’s work. Yet, before they can formulate a plan to locate her mother, the cause of her bad luck reveals itself in the form of impossible, murderous fairy-tale characters. As Alice learns more about the Hinterland, she discovers that she has been receiving glimpses of the characters all her life.

Alice is in danger, as is Ellery, but she will stop at nothing to retrieve her mother, even venturing into the Hazel Wood – a place she has been forbidden to enter. With Ellery using his father’s wealth and connections, the two make a long journey to the place they believe her mother is being held, but what Alice finds there is more dangerous and shocking than she could ever imagine.

Retellings of fairy tales have become a popular genre in recent years, particularly amongst young adult literature. The Hazel Wood, however, is only loosely based upon ideas featuring in ancient folktales; the stories themselves have been thought up by Melissa Albert with unique characters such as Twice-Killed-Catherine and Three-Times-Alice. Although it is often fun to analyse the comparisons and differences between old tales and new, it is refreshing to come across brand new fairy tales.

Initially, the book comes across as a thriller and mystery set in the real world, however, fantasy elements quickly creep in. Two-thirds of the way into the story, the setting and genre change direction, introducing a fictional world where rules of nature have gone out of the window. At this point, it becomes slightly confusing to fully visualize the situation, and the storyline begins to get darker and darker.

Children’s fairy tales always have a happy-ever-after, however, the traditional ones rarely did, therefore, it is impossible to guess how The Hazel Wood will end. This, along with humour and enchanting action, hooks the reader and, according to other reviewers, has resulted in many hours slipping away without notice.

The Hazel Wood is a unique story on the cusp of young adult and adult fiction. It is not only a good work of fiction; it is clever and well thought out, too. Melissa Albert is certainly an author to look out for, especially if you like dark mysteries and thrillers.
  
In a Land of Paper Gods
In a Land of Paper Gods
Rebecca Mackenzie | 2016 | Fiction & Poetry
9
9.5 (2 Ratings)
Book Rating
Better than expected
I received this book for free through Goodreads First Reads.

“My name is Henrietta S. Robertson. That’s my English name… My Chinese name is Ming-Mei.”

As the child of members of the Interior Alliance Mission, Henrietta has grown up between two cultures: English and Chinese. From the age of six she was sent to boarding school on a mountain in the Jiangxi Province, where four years later she remains as a small, pale, lonely girl.

For a girl as young as ten, Etta has a big imagination. She decides that God has called her to be a prophetess, and encourages the other girls in Dormitory A to join her in a Prophetess Club. This results is Etta getting into all sorts of trouble as she naively goes about inventing prophecies; all the while the Second Sino-Japanese War gets closer and closer to their mountain sanctuary.

Told mostly from Etta’s point of view, In a Land of Paper Gods is a hilarious historical novel about a young girl’s innocence. A large part of the story is about the missionary school rather than the ongoing war, therefore the focus is on Etta’s interpretation of the bible and her understanding of the differences between Western Christian and Chinese culture. However, once America joins the war effort, it is shockingly quick how the tale can go from humorous to heartbreaking.

The other character who plays a large part in this novel is Muriel, a dorm aunty, whom Etta regards highly. Muriel wanted to be a missionary but instead has found herself working at the Lushan school, keeping an eye on the ten and eleven year old girls. Although most of the book is written in Etta’s first person narrative, Rebecca Mackenzie has also included the occasional diary entry from Aunty Muriel. Since these are so few, it is not clear what their purpose is, as the story could easily continue without them.

Despite being an historical novel, In a Land of Paper Gods focuses less on fact and more on the impact the times had on a young girl. It is interesting to see the character development of Etta as she goes from a naughty, attention-seeking schoolgirl, to a young woman who must fend for herself. All the while she has her belief in God to resort to for explanations about the world she is living in. The reader also witnesses the growth of a relationship between Aunty Muriel and Etta. To begin with it is that of an adult and child, however it ends with them being equals in their suffering.

In a Land of Paper Gods is a pleasure to read. It is comically entertaining to begin with as the reader grows to love the characters, particularly mischievous Etta. It is hard to put the book down due to pure delight of the storyline, yet when the story turns darker it is just as difficult to put down, as we want to find out if the characters are going to be okay.

For some people, the Christian content will not mean anything, however it is possible to enjoy the novel without a religious background. For those, like myself, who do have a Christian upbringing, this aspect makes the story even better. Readers may recognize themselves or of their childhood in Etta, particularly her understanding of the bible.

Overall I loved this book. I was not sure what to expect, and have often found historical novels set in China to be rather dull. Therefore I was pleasantly surprised to discover how good this book was. I encourage others to read In a Land of Paper Gods, and I look forward to reading what Mackenzie writes next.
  
40x40

Hazel (1853 KP) rated Paper Towns in Books

May 30, 2017  
Paper Towns
Paper Towns
John Green | 2013 | Children
10
7.8 (36 Ratings)
Book Rating
John Green is such a good writer
Paper Towns is a brilliantly written novel by John Green. Having only previously read The Fault in our Stars I have little to compare it to and cannot say whether it is his best. I am writing this less that half an hour after finishing Paper Towns therefore it is still fresh in my mind, which may explain my slight preference over TFIOS. However the story lines are so different that it is not really fair to compare them.

Set in Orlando, Florida, Paper Towns is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.

Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.

But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.

To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.

The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?

At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to The Fault in our Stars, Green has filled Paper Towns with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.

Paper Towns can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.
  
Last Year: The Nightmare
Last Year: The Nightmare
2018 | Horror
Premise (0 more)
Gameplay can be slow, needs more options (0 more)
Nostalgic Horror
The survival horror genre has been growing in recent years with more and more titles being released to a growing and receptive gaming audience. The goal for these games is usually simple; survive. The typical set up has four or more players working with one another to accomplish various tasks and elude a dangerous killer who is often randomly selected amongst the players at the start of each match.
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.

Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.

Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.

This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.

The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.

The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.

The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.

The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.

Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.

In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
3 stars out of 5