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Spirit Snatcher ( Dark Legacy 3)
4
4.0 (1 Ratings)
Book Rating
49 of 220
Kindle
Spirit Snatcher ( Dark legacy 3)
By Margo Ryerkerk
⭐️⭐️

Sierra is coming to terms with the discovery of her family's dark secrets and mastering the elements when London's Guardians begin to vanish one by one.

Certain the Culpatus is behind the abductions, she needs to uncover where they're taking the Guardians before it is too late. However, she can't do this alone and must team up with the last person she wants to deal with - Gavin.

Gavin has broken her heart, and yet, she still longs for him, even though she's dating Cooper.

The mission to rescue the Guardians will test Sierra, Gavin, and Cooper like nothing has ever before and take them deep into the lair of the Culpatus.

Will they manage to free their people, or will they end up prisoners themselves?

I don’t know why but this one I really really struggled with. I’m not sure where I became a little bored and it’s a shame as the other 2 books i enjoyed. This one I couldn’t get on with.
  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
Don’t let the “big anime eyes” or unusual title fool you into thinking this will be a lame film. Yes, this movie is based off a manga you’ve probably never heard of. Yes, it is easy to dismiss this film as something that will bomb like last year’s Mortal Engines. But if you place your faith in director Robert Rodriguez and writer/producer James Cameron, you will be treated to a surprisingly solid narrative and fast paced visual spectacle that is worth the price of admission to view in the theater.

The biggest praise I can give to Alita: Battle Angel is that the visually stunning world they create on screen feels “lived in” and real. I found it easy to accept and understand the rules of that world they built and explained throughout film. And while we are not given a full history of their world, we are given enough explanation to understand how or why something existed in their world. This gives us the opportunity to focus on the story of “self-discovery” that Alita ultimately is.

Rosa Salazar motion capture performance of Alita is excellent. Not only in movement but in emotionally delivery. You get the real sense of discovery with this amazing world that Alita is being exposed to. Additionally, as she begins to become more self-aware of who she is, you can understand the emotion and she struggles with love, trust and obligation. Furthermore, from a technical standpoint, by the end of the movie, I was not thinking of Alita being something that is motion captured and instead just accepted her as part of this onscreen world they delivered. This is really something that becomes make or break with this film for some people and it’s easy to dismiss it based on the trailers. However in context of the film, it works and does a good job drawing you in.

In addition to Alita, we are given strong performances from the ensemble cast of characters in the film. Christoph Waltz play’s Alita surrogate father Dr. Dyson Ido, Keean Johnson as the street smart and resourceful Hugo, Mahershala Ali as the gangster type gate keeper Vector, Jennifer Connelly as the morally ambiguous goal focused scientist and Ed Skrein as the cocky bounty hunter. Each of these characters play their roles well and help usher in the different levels of the society they live in. Perhaps the once complaint I have of this film is that the pacing of this film is so fast that we miss an opportunity to obtain a bit more backstory from some of these characters. It is not a big loss, but it makes you wonder if this film would have been better served as a 10 episode Netflix series or something of that nature.

In the end, I found myself enjoying this film more than I expected I would. Is it a perfect film? No. Nor does it invoke emotionally deep existential thought that the manga it is based on provides. But it does tell a sold story of self-discovery in a visually stunning and fully realized world. It is fun, fast paced and something that should be seen in the theaters. And if possible, do yourself a favor and watch it in 3D. This film has some of the best 3D effects since Avatar. The 3D doesn’t feel like an afterthought or gimmicky, but instead works to enhance the on screen world.
  
A Discovery of Witches
A Discovery of Witches
Deborah E. Harkness | 2011 | Fiction & Poetry
7
8.5 (45 Ratings)
Book Rating
A Discovery of Witches by Deborah Harkness is the first book in the All Souls Trilogy. It introduces a witch and her vampire lover and the fight they must endure to be together against all odds. As the first book of the series, it really draws you in and makes you really think about how things are perceived and creates the illusion that vampires, witches and daemons (daemons are demons in Harkness’s fantastical world) could be hiding amongst us without us ever knowing. The book is placed in modern times, but brings in tons of history as the main character; a witch named Diana, is a historian and often is immersed in one history topic or another. It is quite interesting to read about her approach to life and see how it changes when she meets a vampire who whisks her away, so to speak. As a reader, you are able to delve into a world where anything is possible and see how just similar things would be if this was truly our world.

A Discovery of Witches is a book about a witch names Diana has encountered a very old and lost manuscript that many others want. Upon being granted access to this book and denying the magic in her that calls her to investigate it with her powers, she returns it, only to find herself being threatened, stalked and in danger due to it only being obtained by her and returned to the library and back to its magical disappearance. The finding of this book however, helps he discover who she is and a new lover, who is a vampire. The odd couple experience a threat and a mystery that they wish to uncover. As well as, an old rule that they now must try to change, no matter the cost

I had really enjoyed reading the first book, and found its quick pace refreshing but also pleasing to read. Though there were many things left for me to wonder about. All the secrets the vampire had and his worries that will be revealed in the second book, I hope anyways, makes me want to just read all the books back to back. Though the book was 576 pages long, I was able to finish reading it in two days. I often didn’t want to tear myself out of the book to do my daily tasks. It’s definitely a page turned with how Harkness was able to describe everything in the book and flush out some character while leaving mystery on what is to come in the next book.

Harkness was able to draw in each of the five senses into her writing. I was able to smell, taste, and feel what was being describe it was easy to get lost and forget easily all that was around me. However, I did find that somethings where a bit odd and would never have paired up, like the smell of cinnamon and cloves. I will have to try to make the combination in my kitchen to see what that might smell like together as I am not one for the smell of cinnamon. I did find the characters to be extremely well put together and often found myself happy when they were happy, as well as sad when they were. I did quite enjoy that A Discovery of Witches has some things that were extremely accurate while still being fantastical. For example, in Wicca or Paganism rituals are done to do witch craft. Spells and such are handed down to members of the family for generations and the holidays match up to what is practiced today. However, the way magic is portrayed isn’t what really happens in our world, or so I know of, but if it was, I can see how Harkness describes it being how it is.

A Discovery of Witches is just an amazing piece of work that will draw you in and keep you wanting more. Though some words can come across odd, as they aren’t used in normal, everyday conversations, it really says a lot about Harkness’s writing style. She is intelligent and it shows in her work with how she describes things and often uses things from our past to put things in our present world in to perspective to pertain to her characters.

I loved how the book has made me think and do some research myself, on different topics, if only to see what was true and what was made up. For example, alchemy is what puts our character in a situation that seems harsh and completely uncalled for by some extremely bad characters. Not knowing much about alchemy, I had to look up just what the photos Diana might be looking at. The author described them so well, I would picture them in my mind and when I looked them up; I was amazed how much close to the actual images Harkness had described. Though, I am on a computer versus in a library with old manuscripts.

Overall, I would rate this book 3 star out of 4 stars. That may seem harsh seeing as it is one of the best books I have read, and I read a ton, but I found that with all the secrets the characters keep from each other and the reader as a whole quite infuriating. I wanted more and find myself here not able to resist the urge of starting the next book. I do hope some things are clarified and revealed; otherwise I will end up being a very upset reader. Harkness’s writing does seem promising to reveal more as the story develops though. A Discovery of Witches is an extremely good book, even with its infuriating secrets, that I would recommend to anyone who loves the ideas of vampires, witches and demons existing in a world alongside us.
  
Harsh Shadows
Harsh Shadows
2021 | Card Game, Deduction, Puzzle, Spies / Espionage
I am definitely a social gamer, but if there is one positive thing to come from the year 2020, it was rediscovering my love of playing solo games. So when Wonderspell reached out about previewing their newest casual solo card game, I was hooked! Taking on the role of a secret agent trying to track down an enemy spy? Yes please! Keep reading to find out more.

Disclaimer: We were provided a copy of this game for the purposes of this preview. The pictured components might not be finalized, and could differ after a successful Kickstarter campaign. -L


Harsh Shadows is a solo card game of hand management, grid movement, and deduction where you are an agent working to collect evidence necessary to apprehend an enemy spy. To setup for a game, randomly place the 9 Location cards in a 3×3 grid. Prepare the Discovery deck as described in the rules, place 1 face-down Discovery card to the right of each Location, and place the rest of the deck off to the side of the grid. Shuffle the Confiscated Item cards and deal the appropriate number to each of the Case File cards – 3 to Evidence, 1 to Red Herring, and 4 to False Leads. The Spy card is placed on the upper-left-most Location, and your Agent card on the lower-right-most Location. Shuffle the Spy Movement cards, and the game is ready to begin! It should look similar to the picture below.
The game is played over a series of rounds in which you will be moving your Agent, performing additional actions, and then moving the Spy. The goal is to track down the Spy, with the correct evidence in hand, before the Spy is able to flee the scene. The first thing that you will do each round is to move your Agent. You may only move to a Location that is adjacent or diagonal to your current Location. Once you move to a new Location, you will draw the top Discovery card from that Location. Discovery cards will either be Items, Clues, or Bombs. Items are collected as potential Evidence, Clues are used to reveal Confiscated Items from Case Files, and Bombs force you to discard a card from your tableau. After you have moved and collected a new Discovery card, you may perform any/all of these additional actions: Use Clue Cards, Place the Tracking Bug, Track the Spy, or Use your current Location’s ability. To Use Clue cards, you will discard a number of clues in order to reveal a Confiscated Item card from a Case File. The Confiscated Items under the Evidence Case File show the 3 items you are required to have in hand to apprehend the Spy by the end of the game. The item under the Red Herring, if you have it in hand at game’s end, will cause you to automatically lose. The 4 items under the False Leads will neither help you win, nor cause you to lose – they simply offer fodder for you to discard when necessary.


Another element required to win the game is to place the Tracking Bug on the Spy. On your turn, you may place the Tracking Bug at your current Location card – if the Spy moves to the Location on a future turn, they are considered to be ‘bugged’ and the Tracking Bug is live! Twice per game, you are allowed to Track the Spy. To do so, you will look at the top card of the Spy Movement deck, and return it to the top. This just lets you see to which Location the Spy is about to move. And finally, you can use your Location’s ability. Once you have taken as many of the additional actions as you want, it is time to move the Spy. Reveal the top card of the Spy Movement deck, and move the Spy in the appropriate direction to a new Location. At the Spy’s new Location, add a Discovery card to its pile. Play continues in this manner until either you make an accusation, or the Spy escapes. In order to make an accusation, you must have Evidence cards in hand, the Spy must be bugged, and you must be at the same Location as the Spy. When you make an accusation, you will reveal any remaining cards under the Evidence and Red Herring Case Files. If you have the 3 matching Evidence cards, you win and apprehend the Spy! BUT if you have the Red Herring card, or you are missing any of the required Evidence cards, you lose. If you haven’t made an accusation in time, the Spy could escape, causing you to lose the game as well – I’ll leave those details for you to discover on your own!
In theory, Harsh Shadows seems like a neat and strategic card game, but how does it hold up in reality? Pretty well, actually! The first thing I want to talk about is how strategic it is, even with its elements of deduction. You need to collect Evidence fast in order to catch the Spy, so what’s the best plan of movement? Also, each Location has a special ability, so is there an ability you need to use now or do you want to wait a bit longer? After using a Location’s ability, it is no longer available for the rest of the game, so you have to time those uses carefully. Along those lines comes the deduction. Sure, you can try to reveal all the Confiscated Items so that you’re 100% sure that you’ve got the right Evidence. But if you don’t work fast enough, the Spy could escape. Are you willing to risk only knowing for sure what 1 piece of Evidence in order to confront the Spy before it’s too late? Or do you want to save up Clues to purchase that coveted Red Herring, to know for sure what not to keep in order to win. There’s a balance of risk with deduction, as well as a real-time element in the sense that the game has a finite amount of rounds. You’re not racing a physical clock, but once the Discovery deck runs out, the Spy is considered to be on the run, on the verge of escaping. Overall, this is a casual card game, but it has a decent amount of strategy to keep you engaged and entertained.


Let’s touch on components for a second. Obviously, this is just a card game, and this is a preview copy. As I said earlier, the final production could differ from this version, but I have to say that this preview copy is good quality. The cards are nice and thick, the artwork thematic and clean. I imagine the rules would get some final edits for slight clarifications, but for the most part the production quality is already pretty decent.
I have to say that Harsh Shadows surprised me. I’d never played a solo game with deduction elements, and it was actually quite exciting. Usually the deduction games I’ve played are based around sussing out a traitor amongst a group of people, so there is that human interaction element that can really help guide your thoughts and decisions. In Harsh Shadows, there’s nobody but yourself – you can’t look for tells in other players because the cards won’t speak to you. It feels riskier in this way because it’s more a game of odds then, instead of your ability to pick out social cues. Other people may feel differently, but I thought this was a neat twist on the deduction mechanic. If you’re looking for a strategic solo game, that plays relatively quickly and casually, I would definitely recommend checking out Harsh Shadows. It goes live on Kickstarter here in April, and I look forward to following its progress!
  
The Murder of King Tut
The Murder of King Tut
James Patterson | 2009 | History & Politics
10
4.8 (4 Ratings)
Book Rating
THE MURDER OF KING TUT—THE PLOT TO KILL THE CHILD KING (Audio Book) by James Patterson and Martin Dugard, read by Joe Barrett
Genre: non-fiction thriller
Rating: 4.5/5

Summary: James Patterson tells a story in three parts—one part, the mysterious death of King Tut, the second part the discovery of his tomb by Carter, and the third part his writing, own exploration, research, and discovery of the elusive history of the boy king.

Thoughts: This is one of the best James Patterson books I’ve ever read (listened too). JP has taken an age old mystery and solved it. Yes, it appears as though the mystery of Tut is mystery no more. This book is very alive, even though the plot revolves around a murder. I felt like I was standing right there, watching it all take place. At times, I felt like the characters themselves. This was an amazing escape from reality.

Characters (5/5): Characters should be relatable for a book to be enjoyable, and the characters in Tut’s world were wonderful. They were highly developed right away, and were the kind that either you routed for or hated with a passion.

Writing (4/5/5): James is an awesome writer. I always love reading his work because it’s so lyric. His words flow smoothly and he doesn’t overuse too many phrases (though several “waves” of various things did “wash over” many people).

Content (4/5): There was barely any language in this book, which was a nice change of JP’s work. It wasn’t necessary, either. It just goes to show that the point can be made—and made well—without filthy language. There was a little bit of sex but it wasn’t too graphic, nor was it frequent.

Reader (4/5): I really liked the voice of the reader for this book. I’ve heard some pretty awful ones before, I’ll say that much right now! But Joe’s voice was perfect for this book. The only thing I didn’t like were the voices he put with the characters—the accents were pretty lousy, and when he put on a “fake” voice for the child characters, it just sounded a little silly. I was glad when Tut got old enough that he didn’t have to do that anymore!

Recommendation: Ages 16+ to lovers of fiction, history, nonfiction, thrillers, mystery, or to any James-Patterson-addict.
  
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