Search
Search results

Kelly J Tyrrell (3 KP) rated Inspired: Slaying Giants, Walking on Water, and Loving the Bible Again in Books
May 21, 2018
Truly Inspired
Contains spoilers, click to show
This is a book review for the not-yet-released Inspired: Slaying Giants, Walking on Water, and Loving the Bible Again by Rachel Held Evans. This book is available in stores June 12th, but you can pre-order it at rachelheldevans.com.
I should start by saying - I filled out an application to be on the Launch Team for this new book, so I received an Advanced Reader Copy from the Publisher.
I first came across Rachel Held Evans when her book A Year of Biblical Womanhood crossed upon my Goodreads page. I thought, "Now there's a crazy idea", and while it was, the writing was not. The writing was wonderful! I followed along to grab Searching for Sunday, too.
So as any good 21st century fan, I started following Evans on Facebook, where I saw polls for naming a new book. A new book?? Yay! Never in my wildest dreams did I think I'd get to be reading it a month in advance of release.
"Bible stores don't have to mean just one thing."
Inspired is largely about the importance of stories. Not just Bible stories , but our own stories, too. Stories like how your Grandpa had to quit smoking to get Grandma to go out with him. Stories like how you met your spouse over $0.25 tacos. Stories like how your great-uncle got kicked out of military school necessitating not one, not two, but FOUR rosaries at his funeral.
There are stories about who we are, where we come from, what we're willing to fight for, and what we've learned along the way. There are stories of good news and bad, and who we make community with. And the Bible is no different. Rather than dissecting all of the stories of the Bible, Evans divides the book into genres of stories. There are Wisdom stories, stories of deliverance, Church stories, and of course, Gospels.
"The good news is good for the whole world, certainly, but what makes it good varies from person to person, and community to community."
This theme of interpretation is recurrent through the whole book. Bible stories, gospel stories, war stories - none of them have one singular meaning. For Evans, growing up in a tradition that took the Bible as literally true and the inerrant Word of God, one singular meaning was not only suggested, but preached everyday. And though I grew up Catholic, and not Evangelical Protestant, I can relate.
Leaving the Catholic faith in my late teens to re-emerge as a Progressive Protestant in my thirties has been an eye-opening experience to say the least. I've never known anyone who takes the Bible literally (or at least if I did, I didn't know it). Not until I started homeschooling did I ever meet a person who actually believed in Creation. I guess what I'm trying to say, is that it has never occurred to me to take the Bible literally.
But I am, overall, an academic person. I love to read, analyze, and over-think everything. But since I did not grow up with the Bible's cast of characters like old friends, I was thirty-years-old before I started attending Bible studies at my local church. Instantly, I was sucked in to the weirdness and messiness of the Bible. Which made me ask - how does one even take the Bible literally?
"The truth is, the bible isn't an answer book. It's not even a book, really. Rather it's a diverse library of ancient texts, spanning multiple centuries, genres, and cultures, authored by a host of different authors coming from a variety of different perspectives...No one has the originals."
You could almost say that God delighted in canonizing inconsistencies, trusting that we could use our [God given] intellect to figure out what it needed to mean.
Because, things change, don't they? A historical, analytical approach to studying the Bible tells us that time, place, and context matter. The Epistles of Paul were not written to us. They were written to the church in Corinth, or Thessalonica, or Ephesus. And by church, I mean incredibly small groups of people, gathered in someone's house, illegally I might add. They weren't written to the 2.1 billion of us, flaunting our religion around the world like we own the place.
Indeed, Inspired was so good, and covered such a rich variety of story types, that if I keep talking, I'm going to ruin it for you. So, I guess I'll leave you with this. If you have ever read the Bible and thought:
...how could God just leave Tamar like that?
...how could God call David a man after his own heart?
...Jesus sure does touch a lot of people he ain't supposed to, what's up with that?
...what's so bad about being a tax collector, anyway?
you should probably read this book. NOT because this book answers any of those questions. It doesn't. It doesn't even try to. Rather, Rachel Held Evans in her Southern mama wisdom, helps remind us that maybe having all the answers isn't actually the answer. Maybe reveling in the magic of the Bible is the Hokey Pokey. Maybe that IS what it's all about.
I should start by saying - I filled out an application to be on the Launch Team for this new book, so I received an Advanced Reader Copy from the Publisher.
I first came across Rachel Held Evans when her book A Year of Biblical Womanhood crossed upon my Goodreads page. I thought, "Now there's a crazy idea", and while it was, the writing was not. The writing was wonderful! I followed along to grab Searching for Sunday, too.
So as any good 21st century fan, I started following Evans on Facebook, where I saw polls for naming a new book. A new book?? Yay! Never in my wildest dreams did I think I'd get to be reading it a month in advance of release.
"Bible stores don't have to mean just one thing."
Inspired is largely about the importance of stories. Not just Bible stories , but our own stories, too. Stories like how your Grandpa had to quit smoking to get Grandma to go out with him. Stories like how you met your spouse over $0.25 tacos. Stories like how your great-uncle got kicked out of military school necessitating not one, not two, but FOUR rosaries at his funeral.
There are stories about who we are, where we come from, what we're willing to fight for, and what we've learned along the way. There are stories of good news and bad, and who we make community with. And the Bible is no different. Rather than dissecting all of the stories of the Bible, Evans divides the book into genres of stories. There are Wisdom stories, stories of deliverance, Church stories, and of course, Gospels.
"The good news is good for the whole world, certainly, but what makes it good varies from person to person, and community to community."
This theme of interpretation is recurrent through the whole book. Bible stories, gospel stories, war stories - none of them have one singular meaning. For Evans, growing up in a tradition that took the Bible as literally true and the inerrant Word of God, one singular meaning was not only suggested, but preached everyday. And though I grew up Catholic, and not Evangelical Protestant, I can relate.
Leaving the Catholic faith in my late teens to re-emerge as a Progressive Protestant in my thirties has been an eye-opening experience to say the least. I've never known anyone who takes the Bible literally (or at least if I did, I didn't know it). Not until I started homeschooling did I ever meet a person who actually believed in Creation. I guess what I'm trying to say, is that it has never occurred to me to take the Bible literally.
But I am, overall, an academic person. I love to read, analyze, and over-think everything. But since I did not grow up with the Bible's cast of characters like old friends, I was thirty-years-old before I started attending Bible studies at my local church. Instantly, I was sucked in to the weirdness and messiness of the Bible. Which made me ask - how does one even take the Bible literally?
"The truth is, the bible isn't an answer book. It's not even a book, really. Rather it's a diverse library of ancient texts, spanning multiple centuries, genres, and cultures, authored by a host of different authors coming from a variety of different perspectives...No one has the originals."
You could almost say that God delighted in canonizing inconsistencies, trusting that we could use our [God given] intellect to figure out what it needed to mean.
Because, things change, don't they? A historical, analytical approach to studying the Bible tells us that time, place, and context matter. The Epistles of Paul were not written to us. They were written to the church in Corinth, or Thessalonica, or Ephesus. And by church, I mean incredibly small groups of people, gathered in someone's house, illegally I might add. They weren't written to the 2.1 billion of us, flaunting our religion around the world like we own the place.
Indeed, Inspired was so good, and covered such a rich variety of story types, that if I keep talking, I'm going to ruin it for you. So, I guess I'll leave you with this. If you have ever read the Bible and thought:
...how could God just leave Tamar like that?
...how could God call David a man after his own heart?
...Jesus sure does touch a lot of people he ain't supposed to, what's up with that?
...what's so bad about being a tax collector, anyway?
you should probably read this book. NOT because this book answers any of those questions. It doesn't. It doesn't even try to. Rather, Rachel Held Evans in her Southern mama wisdom, helps remind us that maybe having all the answers isn't actually the answer. Maybe reveling in the magic of the Bible is the Hokey Pokey. Maybe that IS what it's all about.

Gareth von Kallenbach (980 KP) rated the PC version of Titanfall in Video Games
Jun 19, 2019
Much like Hollywood, the gaming industry is one built on hype and expectations. The nature of the game is to fan the flames of interest to ensure the best possible sales of a product and to encourage people to pre-order the title.
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/

Gareth von Kallenbach (980 KP) rated Solo: A Star Wars Story (2018) in Movies
Jun 19, 2019
Back in 1977 I remember going into the original Cine Capri to see “Star Wars” with some friends. I was very young but little did I know that movie would change my life and put me on the path that I am now. Over the decades that have followed I have read the books and comics, played with the toys, played the video games, and eagerly watched any new film or television show related to the franchise.
The fact that Disney has put out a new film every years since “Star Wars: The Force Awakens” is great for fans like me as those three year waits; to say nothing of the 17+ years between the Original and Prequel Trilogies were tough.
Through it all my favorite character has always been Han Solo. I do not know what it is but the brash, cocky, money loving; scoundrel who gets in and out of trouble yet does the right thing in the end has always connected with me.
So when news came that there would be a new movie based on the early years of the title characters I was excited but concerned as Harrison Ford is so iconic in that role I could not see how anyone could measure up.
Combine that with original Directors Phil Lord and Christopher Miller being removed from the film after shooting a significant number of weeks, there was ample concern to go around.
Fortunately for fans, Director Ron Howard has crafted a very enjoyable film as “Han Solo: A Star Wars Story” deftly combines the action, visuals, and humor that made the films cinematic legends and in doing so introduces new characters and expands the lore of the Star Wars Universe.
The film follows a young Han (Alden Ehrenreich), who hustles to survive and get off the world of Corrilia.
Han like many kids on the street pull all sorts of scams under the control of various criminals and he plots to escape with his friend Qi’ra (Emilia Clarke).
When an opportunity arises, Han takes it, but finds himself in the Imperial Navy which does not bode well for a person with strong opinions and a mind of his own.
Fate steps in once again and introduces Han to Chewbacca (Joonas Suotamo), and a mentor figure in the form of a man named Beckett (Woody Harrelson). Han attempts to prove himself to his new crew as he sees this as his way out to a better life. However with things take a turn for the worse, he must work with his new associates to clear the slate with a deadly crime boss named Dry’den Vos (Paul Bettany).
As anyone who follows the series knows Han has a way of escalating a situation and this leads the crew to recruiting Lando Calrissian (Donald Glover), into the crew as they set off to pull off a risky and dangerous mission to get the much needed resources to save their lives.
What follows is a very enjoyable film that has an appropriate amount of humor and character building as well as plenty of good action and effects which should keep fans of the series happy. The new characters were very enjoyable and added a new depth to Han as well as the Star Wars mythos but what really impressed me was that at no time did I find myself comparing Ehrenreich to Harrison Ford. He was charismatic and enjoyable in the role and I easily believed that this was Han before life, the universe, and circumstances turned him into the man we would know years later.
Glover is uncanny with his version of Lando and he at times almost sounded like Billy Dee Williams and had many of the mannerisms of the character down His back and forth with Han was great to see and we got a much deeper understand of both the characters and their complicated history with one another.
Clark and Harrelson round things out well as they provide a great balance to Han. One is a mentor and one is the link to the life he had and the dreams he wants to achieve. Ron Howard moves things along well without rushing things as while it does take a bit of time getting up to speed, it happens at a natural pace without seeming rushed. Howard also does not rely on an abundance of effects to carry the film. There are plenty of practical FX and makeup creations to make you well aware that this is a vast and diverse galaxy but he uses them and the CGI to enhance the story rather than carry it.
There are numerous nods throughout to past films as well both visual and verbal and a few great surprises along the way. It is believed that more adventures of the younger Han will be coming in the future and I cannot wait for them to arrive as this was a very fun film. Now the only hard part will be the 19 month wait for Episode IX as the five month wait from the last film already seems like ages ago and I cannot wait for more.
http://sknr.net/2018/05/15/solo-a-star-wars-story/
The fact that Disney has put out a new film every years since “Star Wars: The Force Awakens” is great for fans like me as those three year waits; to say nothing of the 17+ years between the Original and Prequel Trilogies were tough.
Through it all my favorite character has always been Han Solo. I do not know what it is but the brash, cocky, money loving; scoundrel who gets in and out of trouble yet does the right thing in the end has always connected with me.
So when news came that there would be a new movie based on the early years of the title characters I was excited but concerned as Harrison Ford is so iconic in that role I could not see how anyone could measure up.
Combine that with original Directors Phil Lord and Christopher Miller being removed from the film after shooting a significant number of weeks, there was ample concern to go around.
Fortunately for fans, Director Ron Howard has crafted a very enjoyable film as “Han Solo: A Star Wars Story” deftly combines the action, visuals, and humor that made the films cinematic legends and in doing so introduces new characters and expands the lore of the Star Wars Universe.
The film follows a young Han (Alden Ehrenreich), who hustles to survive and get off the world of Corrilia.
Han like many kids on the street pull all sorts of scams under the control of various criminals and he plots to escape with his friend Qi’ra (Emilia Clarke).
When an opportunity arises, Han takes it, but finds himself in the Imperial Navy which does not bode well for a person with strong opinions and a mind of his own.
Fate steps in once again and introduces Han to Chewbacca (Joonas Suotamo), and a mentor figure in the form of a man named Beckett (Woody Harrelson). Han attempts to prove himself to his new crew as he sees this as his way out to a better life. However with things take a turn for the worse, he must work with his new associates to clear the slate with a deadly crime boss named Dry’den Vos (Paul Bettany).
As anyone who follows the series knows Han has a way of escalating a situation and this leads the crew to recruiting Lando Calrissian (Donald Glover), into the crew as they set off to pull off a risky and dangerous mission to get the much needed resources to save their lives.
What follows is a very enjoyable film that has an appropriate amount of humor and character building as well as plenty of good action and effects which should keep fans of the series happy. The new characters were very enjoyable and added a new depth to Han as well as the Star Wars mythos but what really impressed me was that at no time did I find myself comparing Ehrenreich to Harrison Ford. He was charismatic and enjoyable in the role and I easily believed that this was Han before life, the universe, and circumstances turned him into the man we would know years later.
Glover is uncanny with his version of Lando and he at times almost sounded like Billy Dee Williams and had many of the mannerisms of the character down His back and forth with Han was great to see and we got a much deeper understand of both the characters and their complicated history with one another.
Clark and Harrelson round things out well as they provide a great balance to Han. One is a mentor and one is the link to the life he had and the dreams he wants to achieve. Ron Howard moves things along well without rushing things as while it does take a bit of time getting up to speed, it happens at a natural pace without seeming rushed. Howard also does not rely on an abundance of effects to carry the film. There are plenty of practical FX and makeup creations to make you well aware that this is a vast and diverse galaxy but he uses them and the CGI to enhance the story rather than carry it.
There are numerous nods throughout to past films as well both visual and verbal and a few great surprises along the way. It is believed that more adventures of the younger Han will be coming in the future and I cannot wait for them to arrive as this was a very fun film. Now the only hard part will be the 19 month wait for Episode IX as the five month wait from the last film already seems like ages ago and I cannot wait for more.
http://sknr.net/2018/05/15/solo-a-star-wars-story/

Heather Cranmer (2721 KP) rated The God Game in Books
Nov 7, 2019
While browsing Facebook one day, I came across a book entitled The God Game by Danny Tobey. I was intrigued, so I decided to read more about it. After reading the synopsis, this book reeled me in. I decided to give it a read, and I am very glad I did. The God Game has become one of my favorite reads so far.
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
--
(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
--
(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)

Hadley (567 KP) rated The Maze Runner in Books
Apr 6, 2019
Contains spoilers, click to show
There are murderous creatures in the maze, but the maze is your only way home.
Although there is power in numbers, no one in the Glade knows how they got there or why they're there. Everyone has a job, either making food or running the maze, hoping to find an exit, but they've been at it for two years.
Then there's the 'changing.' Anyone who has seen the creatures in the maze knows they can be stung instead of killed (which one is worse is hard to tell), it brings back unwanted memories of their life before the maze. All can agree, that have been stung, it's better to live with the Maze than with what's outside in the world.
In 'The Maze Runner,' James Dashner writes an action filled mystery that keeps the readers on their toes. Although the film is already out and has been viewed by millions, the book is well worth a read just because the movie kept out crucial parts that happened in the book!
The reader gets to follow Thomas from the very moment he enters the Glade; everything is new for him and for us. Thomas quickly wants to be a Runner (someone who runs the maze every day, from sun up to sun down), but the leaders of the Glade think he's a greenie (new person in the Glade) that thinks he's too good for hard labor: "Listen, trust me on this, Tommy. Start stompin' around this place yappin' about how you're too good to work like a peasant, how you're all nice and ready to be a Runner - you'll make plenty of enemies. Drop it for now." Thomas' fast friend, Newt, gives him sound advice.
Later in the book, Thomas ends up becoming a Runner after saving the leader of the Glade from the maze and its creatures. The maze's openings close at sundown every night, which means if you get caught in the maze afterwards, you are stuck out there until sun rise, and this is exactly what happened with leader, Alby and lead Runner, Minho.
As the walls were closing, Thomas and Newt saw the forms of Alby and Minho appear,but they both knew they wouldn't make it in time - Thomas runs inside just as the walls shut behind him. "Greenie,' Minho said, 'if you think that was brave comin' out here, listen up. You're the shuckiest shuck-faced shuck there ever was. You're as good as dead, just like us." Thomas also broke the biggest rule of the Glade : DO NOT ENTER THE MAZE IF YOU'RE NOT A RUNNER.
This entire night is the most important part of the book.
All of the characters in Dashner's first book of the series are interesting and diverse, even down to Newt's accent. My biggest complaint of this book was the author's over use of the words meters and centimeters; there are plenty of words out there that are used to describe how big or how small something is,but Dashner decided to only use those two words repeatedly. Also, all of the Gladers use code words for curse words, but this is never explained why they do this (such as shuck face instead of fuck face).
Then there's the telepathy that Thomas has with Teresa (the only girl to ever show up at the Glade) - this may be explained later on in the other books,but having only read this one so far - this is never explained. They use this ability quite a bit after Teresa wakes up from her 'coma,' that it almost seems like an afterthought that was just added to make the story more interesting.
I also don't have patience for characters that make a decision then suddenly change their mind the very next page. At one point, when Thomas and Teresa learn that there is a code for the maze, they agree that they shouldn't tell anyone about it,yet,suddenly, like right after Thomas states he doesn't need to tell anyone, he's thinking he MUST tell someone about the code.
But,the entire book isn't like this. Dashner is very fluid in his writing,and keeps the reader interested with really no downtime in between chapters - there just always seems to be something happening or going wrong!
Also, Dashner made Thomas into an emotional character, something that is odd in writing for a male character. He isn't afraid to show his emotions, and this is something that is very welcomed and written quite well throughout the book.
Yet, the other characters aren't written as well as our main character. A majority of the characters just seem angry all the time, walking around with a chip on their shoulder. Any other character that is mentioned, such as Zart, is a blank slate except for the slight description of what they look like.
The Glade and the maze are wonderfully described that even a light reader can imagine it. The creatures inside seem to take the cake when it comes to description, seeming that Dashner took more time out to describe these nightmarish beings.
I think the fact that the movie left out important parts of the book did a dishonor to Dashner's work. The book's version of events may not make more sense than the film's, but it made for a more interesting story. I do like the movies, but you MUST read the book if you like them. You missed out on quite a few things.
I certainly recommend this book. Most people don't categorize 'The Maze Runner' as a horror- genre book,but I ask you: if you woke up in an isolated community, where you can only get out if you solve the maze, which is covered in creatures that want to hunt you down and kill you, wouldn't you consider that a horrific problem?
Although there is power in numbers, no one in the Glade knows how they got there or why they're there. Everyone has a job, either making food or running the maze, hoping to find an exit, but they've been at it for two years.
Then there's the 'changing.' Anyone who has seen the creatures in the maze knows they can be stung instead of killed (which one is worse is hard to tell), it brings back unwanted memories of their life before the maze. All can agree, that have been stung, it's better to live with the Maze than with what's outside in the world.
In 'The Maze Runner,' James Dashner writes an action filled mystery that keeps the readers on their toes. Although the film is already out and has been viewed by millions, the book is well worth a read just because the movie kept out crucial parts that happened in the book!
The reader gets to follow Thomas from the very moment he enters the Glade; everything is new for him and for us. Thomas quickly wants to be a Runner (someone who runs the maze every day, from sun up to sun down), but the leaders of the Glade think he's a greenie (new person in the Glade) that thinks he's too good for hard labor: "Listen, trust me on this, Tommy. Start stompin' around this place yappin' about how you're too good to work like a peasant, how you're all nice and ready to be a Runner - you'll make plenty of enemies. Drop it for now." Thomas' fast friend, Newt, gives him sound advice.
Later in the book, Thomas ends up becoming a Runner after saving the leader of the Glade from the maze and its creatures. The maze's openings close at sundown every night, which means if you get caught in the maze afterwards, you are stuck out there until sun rise, and this is exactly what happened with leader, Alby and lead Runner, Minho.
As the walls were closing, Thomas and Newt saw the forms of Alby and Minho appear,but they both knew they wouldn't make it in time - Thomas runs inside just as the walls shut behind him. "Greenie,' Minho said, 'if you think that was brave comin' out here, listen up. You're the shuckiest shuck-faced shuck there ever was. You're as good as dead, just like us." Thomas also broke the biggest rule of the Glade : DO NOT ENTER THE MAZE IF YOU'RE NOT A RUNNER.
This entire night is the most important part of the book.
All of the characters in Dashner's first book of the series are interesting and diverse, even down to Newt's accent. My biggest complaint of this book was the author's over use of the words meters and centimeters; there are plenty of words out there that are used to describe how big or how small something is,but Dashner decided to only use those two words repeatedly. Also, all of the Gladers use code words for curse words, but this is never explained why they do this (such as shuck face instead of fuck face).
Then there's the telepathy that Thomas has with Teresa (the only girl to ever show up at the Glade) - this may be explained later on in the other books,but having only read this one so far - this is never explained. They use this ability quite a bit after Teresa wakes up from her 'coma,' that it almost seems like an afterthought that was just added to make the story more interesting.
I also don't have patience for characters that make a decision then suddenly change their mind the very next page. At one point, when Thomas and Teresa learn that there is a code for the maze, they agree that they shouldn't tell anyone about it,yet,suddenly, like right after Thomas states he doesn't need to tell anyone, he's thinking he MUST tell someone about the code.
But,the entire book isn't like this. Dashner is very fluid in his writing,and keeps the reader interested with really no downtime in between chapters - there just always seems to be something happening or going wrong!
Also, Dashner made Thomas into an emotional character, something that is odd in writing for a male character. He isn't afraid to show his emotions, and this is something that is very welcomed and written quite well throughout the book.
Yet, the other characters aren't written as well as our main character. A majority of the characters just seem angry all the time, walking around with a chip on their shoulder. Any other character that is mentioned, such as Zart, is a blank slate except for the slight description of what they look like.
The Glade and the maze are wonderfully described that even a light reader can imagine it. The creatures inside seem to take the cake when it comes to description, seeming that Dashner took more time out to describe these nightmarish beings.
I think the fact that the movie left out important parts of the book did a dishonor to Dashner's work. The book's version of events may not make more sense than the film's, but it made for a more interesting story. I do like the movies, but you MUST read the book if you like them. You missed out on quite a few things.
I certainly recommend this book. Most people don't categorize 'The Maze Runner' as a horror- genre book,but I ask you: if you woke up in an isolated community, where you can only get out if you solve the maze, which is covered in creatures that want to hunt you down and kill you, wouldn't you consider that a horrific problem?

Beckie Shelton (40 KP) rated The Roanoke Girls in Books
Feb 8, 2018
Reviewed By Beckie Bookworm
https://www.beckiebookworm.com
<a href="http://s1376.photobucket.com/user/rosella1974/media/book_reviews_banner_zpsijtujdoj.png.html" target="_blank"><img src="http://i1376.photobucket.com/albums/ah5/rosella1974/book_reviews_banner_zpsijtujdoj.png~original" border="0" alt=" photo book_reviews_banner_zpsijtujdoj.png"/></a>
This review may be a bit spoilery concerning the theme of this novel, this couldn't be helped but I've tried to be as vague as possible.
<p>"Roanoke girls never last long around here. In the end, we either run or we die."</p>
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of <spoiler>incestuous family relations.</spoiler>
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
<a href="http://s1376.photobucket.com/user/rosella1974/media/af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg.html" target="_blank"><img src="http://i1376.photobucket.com/albums/ah5/rosella1974/af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg~original" border="0" alt=" photo af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg"/></a>
Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.beckiebookworm.com
<a href="http://s1376.photobucket.com/user/rosella1974/media/book_reviews_banner_zpsijtujdoj.png.html" target="_blank"><img src="http://i1376.photobucket.com/albums/ah5/rosella1974/book_reviews_banner_zpsijtujdoj.png~original" border="0" alt=" photo book_reviews_banner_zpsijtujdoj.png"/></a>
This review may be a bit spoilery concerning the theme of this novel, this couldn't be helped but I've tried to be as vague as possible.
<p>"Roanoke girls never last long around here. In the end, we either run or we die."</p>
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of <spoiler>incestuous family relations.</spoiler>
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
<a href="http://s1376.photobucket.com/user/rosella1974/media/af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg.html" target="_blank"><img src="http://i1376.photobucket.com/albums/ah5/rosella1974/af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg~original" border="0" alt=" photo af70fcc0a46c529f0d6a1b9301e40ac7--funny-reading-quotes-image_zpshi4ayvul.jpg"/></a>
Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/

Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops II - Uprising in Video Games
Jun 19, 2019
With the recent announcement of Call of Duty: Ghosts speculation has run rampant as to what the series has in store especially with the promise of the new gaming engine and new consoles on the horizon. However Call of Duty: Black Ops II shows that there’s still plenty of life left in the game with the release of Uprising, the second of four planned map packs for the game. Uprising is available for the Xbox 360, PlayStation 3, and PC versions of the game and does require the original game in order to play. Players can purchase the map pack individually or as part of a season pass that allows all past and future content for the game to be acquired at a discounted price.
The pack offers for new maps as well as a new zombie mode called Mob of the Dead, which casts players as inmates at Alcatraz which is being overrun by the undead. Gameplay wise it is similar to pass on the modes in net weapons, power ups, ammunition, and access to other areas of the maps can be obtained through purchase using the in game currency accrued from dispatching the undead.
There is also a nice surprise to this that in addition to trying to locate and assemble parts to make your escape, the voice talents of Michael Madsen, Joe Pantoliano, Chazz Palminteri, and Ray Liotta, provide a very nice depth to the game as they helped bring an infusion of personality to the characters which really makes you care about their outcome.
There is an afterlife mode as well which is necessary for accessing certain areas and gathering components needed for survival. It is also very satisfying to shock some of the undead minions while in this gameplay mode. Players were one and make sure to avoid the new boss Brutus who gives out a solid amount of damage every time he appears.
The four maps are available for play in various modes such as Team Death Match and Mosh Pit but do not offer the number of online modes that are available for the standard version of the game.
Vertigo is set in a futuristic high-rise in India and requires gamers to be very careful about where they step if they wish to avoid plummeting several stories to their doom. With a circular outside platform and limited indoor areas the emphasis is on using cover as much as possible especially from the abundant cargo and air-conditioning units that litter the map. I found this to be the least satisfying for my style of play as not being able to run, and constantly being at the mercy of snipers did make it very frustrating for me.
Encore is set in London at a music festival and offers a nice mix of options for players of all gaming styles. From the backstage area which is ideal for setting mines and other traps, to the grandstand boxes which offer numerous opportunities for snipers to ply their craft. Since neither these are my style of play, I was content to work my way under the stage, and through the clubs, restrooms, and park areas as well as on stage to catch enemy units transitioning from one point of the map to the other. The key is not stay in one place too long as I start to the run and gun mode and had solid success.
Magma is set in Japan following a volcanic eruption. Having to avoid lava and make your way over cooling areas through the village is definitely a nice visual touch. Everything from fish markets to subway stations and trains are on hand, but players have to be quick on the trigger as there are numerous areas for enemies to hide and blend into the shadows. Once I learned some of the nuances of the map, I did find myself having better luck and have racked up scores closer to my average on this one.
Studio is a reworking of the classic Firing Line map and is set at a Hollywood film studio. From the long areas of the lot which are ideal for snipers as well as the ample rooftop spaces, players must be on their toes because death can come from anywhere at any time. From a T Rex to a crashed alien ship this map has plenty of variety. One moment you are moving through a medieval castle, the next moment you are walking through a saloon and then stomping a miniaturized city like Godzilla. There are also plenty of other great locales and it would be fun just to run through and sightsee if there was not so much mayhem going on around you.
I find it best to avoid snipers zones and make your way through the areas that offer plenty of cover and make great use of the trailers as they certainly provide cover and great areas of transition as well as ambush.
While uprising does not offer anything new in terms of weaponry, equipment, or rewards, what it does offer is several hours of new gameplay enjoyment for friends of the series who are in need of effects while they wait for the next release in the series. With two more map scheduled between now and November, you’ll want to check this out and as long as you are moderate in your expectations understanding these are simply new maps to enhance your gameplay, then you might find yourself really enjoying what is being offered with this diverse yet enjoyable collection.
http://sknr.net/2013/05/19/call-of-duty-black-ops-2-uprising/
The pack offers for new maps as well as a new zombie mode called Mob of the Dead, which casts players as inmates at Alcatraz which is being overrun by the undead. Gameplay wise it is similar to pass on the modes in net weapons, power ups, ammunition, and access to other areas of the maps can be obtained through purchase using the in game currency accrued from dispatching the undead.
There is also a nice surprise to this that in addition to trying to locate and assemble parts to make your escape, the voice talents of Michael Madsen, Joe Pantoliano, Chazz Palminteri, and Ray Liotta, provide a very nice depth to the game as they helped bring an infusion of personality to the characters which really makes you care about their outcome.
There is an afterlife mode as well which is necessary for accessing certain areas and gathering components needed for survival. It is also very satisfying to shock some of the undead minions while in this gameplay mode. Players were one and make sure to avoid the new boss Brutus who gives out a solid amount of damage every time he appears.
The four maps are available for play in various modes such as Team Death Match and Mosh Pit but do not offer the number of online modes that are available for the standard version of the game.
Vertigo is set in a futuristic high-rise in India and requires gamers to be very careful about where they step if they wish to avoid plummeting several stories to their doom. With a circular outside platform and limited indoor areas the emphasis is on using cover as much as possible especially from the abundant cargo and air-conditioning units that litter the map. I found this to be the least satisfying for my style of play as not being able to run, and constantly being at the mercy of snipers did make it very frustrating for me.
Encore is set in London at a music festival and offers a nice mix of options for players of all gaming styles. From the backstage area which is ideal for setting mines and other traps, to the grandstand boxes which offer numerous opportunities for snipers to ply their craft. Since neither these are my style of play, I was content to work my way under the stage, and through the clubs, restrooms, and park areas as well as on stage to catch enemy units transitioning from one point of the map to the other. The key is not stay in one place too long as I start to the run and gun mode and had solid success.
Magma is set in Japan following a volcanic eruption. Having to avoid lava and make your way over cooling areas through the village is definitely a nice visual touch. Everything from fish markets to subway stations and trains are on hand, but players have to be quick on the trigger as there are numerous areas for enemies to hide and blend into the shadows. Once I learned some of the nuances of the map, I did find myself having better luck and have racked up scores closer to my average on this one.
Studio is a reworking of the classic Firing Line map and is set at a Hollywood film studio. From the long areas of the lot which are ideal for snipers as well as the ample rooftop spaces, players must be on their toes because death can come from anywhere at any time. From a T Rex to a crashed alien ship this map has plenty of variety. One moment you are moving through a medieval castle, the next moment you are walking through a saloon and then stomping a miniaturized city like Godzilla. There are also plenty of other great locales and it would be fun just to run through and sightsee if there was not so much mayhem going on around you.
I find it best to avoid snipers zones and make your way through the areas that offer plenty of cover and make great use of the trailers as they certainly provide cover and great areas of transition as well as ambush.
While uprising does not offer anything new in terms of weaponry, equipment, or rewards, what it does offer is several hours of new gameplay enjoyment for friends of the series who are in need of effects while they wait for the next release in the series. With two more map scheduled between now and November, you’ll want to check this out and as long as you are moderate in your expectations understanding these are simply new maps to enhance your gameplay, then you might find yourself really enjoying what is being offered with this diverse yet enjoyable collection.
http://sknr.net/2013/05/19/call-of-duty-black-ops-2-uprising/

Natalia (73 KP) rated Detroit: Become Human in Video Games
Dec 17, 2018
Story (4 more)
Characters
Art direction
Soundtrack
Controls
More Than Just a Video Game
I'll admit that hearing the initial premise of Detroit, it seemed to me cliche: a future in which technology has advanced to the point that androids exist, and how these androids themselves gain sentience. This, sprinkled in with messages of how we must improve how we treat the planet, and how we need to have a more consistent moral compass. All this I had expected from the game, but it ended up being so much more than that.
While the messages weaved into the game may not be ones people wanted or enjoyed, it can't be denied that the high-risk choices and the way we see glimpses into a wider world around these certainly engage any player. All of your choices seem high stake. Choices you make are timed, and there's no telling if they will have a completely unexpected outcome in the long-run of the story, and even if they don't, at the moment they feel like the most important choices you will ever make. Sure, some choices end up being, ultimately, pointless, but that seems to be a way that reflects life - you will make choices that seem incredibly important, but in the end, have no major result.
The game also follows three separate storylines - all of which do cross at some point within the game - and each has its charms. The most known story is the one following Connor, an android working in the DPD, but the other two focus on characters of seemingly varying importance: Kara, an android in charge of taking care of her owns daughter Alice, and Markus, an android who is charged with helping an elderly man live his day-to-day life as an artist. Within the game, however, these characters hold a similar kind of importance, perhaps due to the fact you play from their perspectives, or perhaps because you will personally gain an attachment to each characters bonds, motivations and lives as androids in a pivotal point in time for this fictional universe.
It's virtually impossible for me to review this game without mentioning the artistic efforts that went into it. Primarily, I mean the art direction and soundtrack. I'm a fan of 2D Indie games as much as the next person, just as I am a fan of the stylized graphics of the Borderlands universe and the art styles of visual novels, but something about how Detroit teeters on the edge of the uncanny valley in the best way possible speaks to how it's trying to reflect the real world. The depth of field in the game is fantastic, and small details are given their deserved attention to make a player feel as though they are watching a real-world story going on in front of them as they play. The music is certainly something that never fails for me in video games (looking at the Sonic games for influencing my love for video game music) but it completely excels in Detroit. Each story has its own collection of songs and a theme - musical loops that repeat throughout the majority of the songs in their sections to boot - and this truly helps with the experience. The way the music helps create an atmosphere, and how it fits almost perfectly into the actions going on, moves you. I don't know how else I can say this, really. Tempo changes, intensity and volume all come together to immerse you into what is happening on screen and have yet to jar me at all from my experience.
I've already mentioned the effect of the music on your mood, but what links well into this is the representation in the game - literally and symbolically. Literally, you see a diverse cast of characters that, despite most of them being androids, provide more proportional race-representation than actual films. Symbolically though, there is a much deeper idea of the past, present and future shown in the game. Perhaps this is me digging a whole lot further than necessary. I wouldn't be surprised. To avoid making this reviews very much filled with spoilers I'll have to talk in a vaguely cryptic way. Throughout Kara's story, there is a sense of being attached to the past, and this is amplified by the tracks that pair with the gameplay, truly making me cry no matter how many times I've seen a similar scene play out before me in a previous run of the game. This same link is shown with Connor and Markus, who link into the present and the past respectively. Unless I want to give away major plot points, I'll have to end my exploration of that little theory there, but if you are planning on playing through, or perhaps doing it again, it may be a good idea to look out for these themes. When you keep them in mind, they seem to pop up all over.
I know plenty of people have a problem with the pacing of the game, which can be quite understandable. Some scenes are long, some bursts of action seem unnecessary and stick around for a while longer than you may want them to, but this doesn't put as much of a damper on playing as it would seem. Pacing is an issue plenty of games have, and it seems perfectly fine to me in Detroit.
This is certainly turning into a much longer review than I had expected to give. I think to wrap this all up I can say that I have an overwhelmingly positive view of this game. Certainly, if you have enough interest in the game to be looking at reviews, this game is for you. I would recommend this for anyone looking for a unique gaming experience.
While the messages weaved into the game may not be ones people wanted or enjoyed, it can't be denied that the high-risk choices and the way we see glimpses into a wider world around these certainly engage any player. All of your choices seem high stake. Choices you make are timed, and there's no telling if they will have a completely unexpected outcome in the long-run of the story, and even if they don't, at the moment they feel like the most important choices you will ever make. Sure, some choices end up being, ultimately, pointless, but that seems to be a way that reflects life - you will make choices that seem incredibly important, but in the end, have no major result.
The game also follows three separate storylines - all of which do cross at some point within the game - and each has its charms. The most known story is the one following Connor, an android working in the DPD, but the other two focus on characters of seemingly varying importance: Kara, an android in charge of taking care of her owns daughter Alice, and Markus, an android who is charged with helping an elderly man live his day-to-day life as an artist. Within the game, however, these characters hold a similar kind of importance, perhaps due to the fact you play from their perspectives, or perhaps because you will personally gain an attachment to each characters bonds, motivations and lives as androids in a pivotal point in time for this fictional universe.
It's virtually impossible for me to review this game without mentioning the artistic efforts that went into it. Primarily, I mean the art direction and soundtrack. I'm a fan of 2D Indie games as much as the next person, just as I am a fan of the stylized graphics of the Borderlands universe and the art styles of visual novels, but something about how Detroit teeters on the edge of the uncanny valley in the best way possible speaks to how it's trying to reflect the real world. The depth of field in the game is fantastic, and small details are given their deserved attention to make a player feel as though they are watching a real-world story going on in front of them as they play. The music is certainly something that never fails for me in video games (looking at the Sonic games for influencing my love for video game music) but it completely excels in Detroit. Each story has its own collection of songs and a theme - musical loops that repeat throughout the majority of the songs in their sections to boot - and this truly helps with the experience. The way the music helps create an atmosphere, and how it fits almost perfectly into the actions going on, moves you. I don't know how else I can say this, really. Tempo changes, intensity and volume all come together to immerse you into what is happening on screen and have yet to jar me at all from my experience.
I've already mentioned the effect of the music on your mood, but what links well into this is the representation in the game - literally and symbolically. Literally, you see a diverse cast of characters that, despite most of them being androids, provide more proportional race-representation than actual films. Symbolically though, there is a much deeper idea of the past, present and future shown in the game. Perhaps this is me digging a whole lot further than necessary. I wouldn't be surprised. To avoid making this reviews very much filled with spoilers I'll have to talk in a vaguely cryptic way. Throughout Kara's story, there is a sense of being attached to the past, and this is amplified by the tracks that pair with the gameplay, truly making me cry no matter how many times I've seen a similar scene play out before me in a previous run of the game. This same link is shown with Connor and Markus, who link into the present and the past respectively. Unless I want to give away major plot points, I'll have to end my exploration of that little theory there, but if you are planning on playing through, or perhaps doing it again, it may be a good idea to look out for these themes. When you keep them in mind, they seem to pop up all over.
I know plenty of people have a problem with the pacing of the game, which can be quite understandable. Some scenes are long, some bursts of action seem unnecessary and stick around for a while longer than you may want them to, but this doesn't put as much of a damper on playing as it would seem. Pacing is an issue plenty of games have, and it seems perfectly fine to me in Detroit.
This is certainly turning into a much longer review than I had expected to give. I think to wrap this all up I can say that I have an overwhelmingly positive view of this game. Certainly, if you have enough interest in the game to be looking at reviews, this game is for you. I would recommend this for anyone looking for a unique gaming experience.

Bob Mann (459 KP) rated The Farewell (2019) in Movies
Sep 28, 2021
Simply brilliant. Go see it!
The Long Goodbye.
With “Downton Abbey” and now “The Farewell”, the excesses of the summer blockbusters are fading away. (Though I’m sure Rambo might have something to say about that!)
The Plot.
Billi (Awkwafina) is a young Chinese New Yorker struggling to make her way in the world. She has a place of her own to distance herself from her parents – Haiyan (“Arrival“‘s Tzi Ma) and Lu Jian (Diana Lin) – but is struggling to fund it. But despite a typically spiky teenage relationship with her parents, family is important to her.
There’s a big shock then when her beloved “Nai Nai” (Shuzhen Zhao) is diagnosed back in China with terminal cancer. The slight complication is that no-one has told her. Her younger sister (Hong Lu) has taken the decision to keep the news from her. This is in line with the Chinese saying “When people get Cancer they die”. (Based on the rationale that it is not necessarily the disease that kills you, but the fear that destroys your useful life).
The whole extended family sign up – reluctantly – to the decision. They stage a final get together back in China around the pretence of a trumped-up wedding. This is between the comically reluctant grandson Hao Hao (Han Chen) and his new Japanese girlfriend Aiko (Aoi Mizuhara).
Faced with seeing Nai Nai face-to-face, and being forced to “celebrate” together, can the family – and the emotionally attached Billi in particular – hold it together and keep the secret?
A laff a minute then?
You might naturally assume that given the subject matter that this was going to be SERIOUSLY heavy going. And in many ways you would be right. Most of us over 50 will have lost an elderly relative. And, unless it was a sudden event, you have probably been through the mental pain of having to drive away from a nursing home certain that that will be the final time you will see your loved one alive. If you are therefore not affected by this film, you are not human.
So I was frankly bracing myself.
However, the film is so beautifully put together, and the comedy – albeit some of it very dark – so brilliantly inserted that the film is an UTTER DELIGHT from start to end. There are truly insightful scenes that get under the skin of the well-developed social approach in China to family. (Like the illustrious Mrs Movie-Man, they love big family dinners around a round-table!) Although there is always the teen – Bau (Jinhang Liu) in this case – with his face permanently in his phone!
There are also scenes familiar to anyone who’s visited China. The gaggle of “helpful” taxi drivers outside the airport made me laugh out loud.
Also (unintentionally) funny are the multiple company logos at the start of the film. This is reminiscent of the classic “Family Guy” scene (I think “The Simpsons” also did a similar spoof).
Cinematic.
For such a ‘small’ film, the scale is sometimes truly cinematic. Director and writer, Lulu Wang, achieves some gloriously memorable movie moments. A stony-faced, determined march of the key players towards the camera – which could be subtitled “The Magnificent Eight” – is slo-mo’d for about 30 seconds and is utterly mesmeric.
And a scene at a cemetery is a comic masterpiece of Chinese tradition. Bau of course still has his face in his phone throughout!
This is only Lulu Wang‘s second feature, but it makes me now want to check out her first film (“Posthumous”).
Not afraid to offend either country.
What I found particularly interesting is that the film is truly multi-cultural. It’s not an American film with some local content crudely inserted to cater for the Far East markets. The film is an almost equal blend of American language and Mandarin language with subtitles.
Lulu Wang is also not afraid to upset officials in either country. Which is better: US or China? The question keeps getting posed to Billi and discussed among the family. And – as you might expect – there are positives and negatives on each side. The film doesn’t really take sides. It’s a really balanced position to take.
A quirky soundtrack.
The music is by Alex Weston, and its one of the stars of the film. It’s truly quirky with everything as diverse as a vocalised version of Beethoven’s Sonata No. 8 “Pathetique”; a karaoke version of “Killing Me Softly”; and a hugely entertaining Chinese version of Niilson’s “Without You” over the end titles.
A brilliant ensemble cast.
It’s a great ensemble cast (SAG awards, are you listening?), and everyone pulls their weight. Even the minor members of the cast are superb: Aoi Mizuhara in particular displays acute awkwardness brilliantly!
But leading the charge is Awkwafina. She was in the disappointing “Ocean’s 8” but much more memorable in “Crazy Rich Asians” as Rachel’s wacky Singapore friend. Here it’s a bravado performance that is genuinely moving. She IS the slightly sulky but emotionally crushed teen.
Sub-titles? I don’t do sub-titles.
Get a grip! Yes, this is a film that has sub-titles. But it uses them when required (unless you happen to be fluent in Mandarin that is!). There is also a large percentage of the film that is in English. It’s all eminently watchable, even for “sub-title-phobes”.
This is a feelgood film about a tough subject. The ending of the film pulls off the trick of being both devastating and uplifting at the same time.
So get yourself to the cinema and see this film! Without question, it gets my “highly recommended” tag. It’s also firmly placed itself very high up in my “Films of the Year” list.
And it’s all “based on a true lie”!
With “Downton Abbey” and now “The Farewell”, the excesses of the summer blockbusters are fading away. (Though I’m sure Rambo might have something to say about that!)
The Plot.
Billi (Awkwafina) is a young Chinese New Yorker struggling to make her way in the world. She has a place of her own to distance herself from her parents – Haiyan (“Arrival“‘s Tzi Ma) and Lu Jian (Diana Lin) – but is struggling to fund it. But despite a typically spiky teenage relationship with her parents, family is important to her.
There’s a big shock then when her beloved “Nai Nai” (Shuzhen Zhao) is diagnosed back in China with terminal cancer. The slight complication is that no-one has told her. Her younger sister (Hong Lu) has taken the decision to keep the news from her. This is in line with the Chinese saying “When people get Cancer they die”. (Based on the rationale that it is not necessarily the disease that kills you, but the fear that destroys your useful life).
The whole extended family sign up – reluctantly – to the decision. They stage a final get together back in China around the pretence of a trumped-up wedding. This is between the comically reluctant grandson Hao Hao (Han Chen) and his new Japanese girlfriend Aiko (Aoi Mizuhara).
Faced with seeing Nai Nai face-to-face, and being forced to “celebrate” together, can the family – and the emotionally attached Billi in particular – hold it together and keep the secret?
A laff a minute then?
You might naturally assume that given the subject matter that this was going to be SERIOUSLY heavy going. And in many ways you would be right. Most of us over 50 will have lost an elderly relative. And, unless it was a sudden event, you have probably been through the mental pain of having to drive away from a nursing home certain that that will be the final time you will see your loved one alive. If you are therefore not affected by this film, you are not human.
So I was frankly bracing myself.
However, the film is so beautifully put together, and the comedy – albeit some of it very dark – so brilliantly inserted that the film is an UTTER DELIGHT from start to end. There are truly insightful scenes that get under the skin of the well-developed social approach in China to family. (Like the illustrious Mrs Movie-Man, they love big family dinners around a round-table!) Although there is always the teen – Bau (Jinhang Liu) in this case – with his face permanently in his phone!
There are also scenes familiar to anyone who’s visited China. The gaggle of “helpful” taxi drivers outside the airport made me laugh out loud.
Also (unintentionally) funny are the multiple company logos at the start of the film. This is reminiscent of the classic “Family Guy” scene (I think “The Simpsons” also did a similar spoof).
Cinematic.
For such a ‘small’ film, the scale is sometimes truly cinematic. Director and writer, Lulu Wang, achieves some gloriously memorable movie moments. A stony-faced, determined march of the key players towards the camera – which could be subtitled “The Magnificent Eight” – is slo-mo’d for about 30 seconds and is utterly mesmeric.
And a scene at a cemetery is a comic masterpiece of Chinese tradition. Bau of course still has his face in his phone throughout!
This is only Lulu Wang‘s second feature, but it makes me now want to check out her first film (“Posthumous”).
Not afraid to offend either country.
What I found particularly interesting is that the film is truly multi-cultural. It’s not an American film with some local content crudely inserted to cater for the Far East markets. The film is an almost equal blend of American language and Mandarin language with subtitles.
Lulu Wang is also not afraid to upset officials in either country. Which is better: US or China? The question keeps getting posed to Billi and discussed among the family. And – as you might expect – there are positives and negatives on each side. The film doesn’t really take sides. It’s a really balanced position to take.
A quirky soundtrack.
The music is by Alex Weston, and its one of the stars of the film. It’s truly quirky with everything as diverse as a vocalised version of Beethoven’s Sonata No. 8 “Pathetique”; a karaoke version of “Killing Me Softly”; and a hugely entertaining Chinese version of Niilson’s “Without You” over the end titles.
A brilliant ensemble cast.
It’s a great ensemble cast (SAG awards, are you listening?), and everyone pulls their weight. Even the minor members of the cast are superb: Aoi Mizuhara in particular displays acute awkwardness brilliantly!
But leading the charge is Awkwafina. She was in the disappointing “Ocean’s 8” but much more memorable in “Crazy Rich Asians” as Rachel’s wacky Singapore friend. Here it’s a bravado performance that is genuinely moving. She IS the slightly sulky but emotionally crushed teen.
Sub-titles? I don’t do sub-titles.
Get a grip! Yes, this is a film that has sub-titles. But it uses them when required (unless you happen to be fluent in Mandarin that is!). There is also a large percentage of the film that is in English. It’s all eminently watchable, even for “sub-title-phobes”.
This is a feelgood film about a tough subject. The ending of the film pulls off the trick of being both devastating and uplifting at the same time.
So get yourself to the cinema and see this film! Without question, it gets my “highly recommended” tag. It’s also firmly placed itself very high up in my “Films of the Year” list.
And it’s all “based on a true lie”!

Daniel Boyd (1066 KP) rated X-Men: Apocalypse (2016) in Movies
Jul 19, 2017 (Updated Apr 16, 2021)
80's setting (2 more)
Quicksilver
Oscar Isaacs
Mutants Have Mankind Divided
This movie has had the most mixed reaction that I have seen since Batman V Superman, however I do objectively believe that X Men is a better movie and to be honest I don’t understand the mixed response Apocalypse has gotten. The year is 1983, 10 years after the last x men movie, Days Of Future Past (as in the kind of 10 years where no one ages a day,) and we know that it is 1983 because some of the young mutants go and see Return Of The Jedi in the cinema. The hairstyles and fashion statements are suitably 80’s, which is an appropriate motif to choose as it adds a more comic book feel to the movie and forces it to stick to a brighter colour pallet than some of the previous X men outings. Another positive is the return of Quicksilver, who has another awesome slow motion scene, which possibly isn’t as well choreographed as the one in DOFP, but is definitely grander in scale. While the design of Apocalypse in this movie has been heavily criticised, I didn’t feel that it took me out of the movie and I felt that Oscar Isaacs’ portrayal of the ancient mutant is another great turn by the actor and proves yet again how diverse and chameleon like he really is. The one downside of his character is that he has been significantly nerfed in terms of his powers here. He does feel powerful, but never overwhelmingly so and when the final confrontation does take place, it feels like he is holding back. This could be explained in a contrived manner by saying that he doesn’t want to kill mutants, because they are all his children, but if the success of his plan depends on it then he shouldn’t even hesitate, he should just wipe all the X Men out in an instant like we know he can.
The tone is another issue I have with the movie, it is fairly inconsistent throughout and never reaches the level of threat that it is aiming for. However, this is through no fault of the cast or the performances. MacAvoy and Fassbender stand out here as you would expect, their relationship also remains one of the most interesting parts of the plot. Isaacs’ performance is also suitably threatening and sinister, the only thing lacking in his character other than the odd design choice, is how short he is next to the other mutants. He doesn’t have to be huge like in the comics and cartoons, but making him a little bit more physically imposing with clever camera tricks would have went a long way in adding to the character. Jennifer Lawrence is fine here as usual and young Cyclops and Jean Grey are perfectly serviceable, although Sophie Turner’s American accent does come and go in certain scenes. Even Peters is typically brilliant as Quicksilver and the actress who plays Storm here is also pretty convincing, as is the young English actor who plays Angel. Nightcrawler is a welcome addition to the roster as I feel that he has been criminally underused since the second X Men movie and his power set is definitely one of the most interesting in all of the X Men movies, also the actor playing him here does a good job throughout the film. However the same can’t be said for Olivia Munn who plays Psylocke in this movie, I have disliked this actress in every role I have seen her in to date and the same goes for this one, she brings nothing to the movie and she constantly has a resting bitch face that suggests she doesn’t want to be there.
Like Civil War, X Men wasn’t anything like the comic it was based on and we didn’t get what we expected, but what we did end up getting was fresh and entertaining in it’s own right, so it’s okay that the film plots aren’t 100% faithful to the source material and that is something that Singer has been preaching since he made the first X Men movie back in 2001, which incidentally wasn’t based on any comic book and was a totally original plot. Also I love how because of the alternate timeline they are now free to do whatever they want in terms of the timing of certain events. For example, (and this is a slight spoiler, but the movie has been out for a while now so deal with it,) the Phoenix Force makes an appearance in this movie, which typically isn’t something that Jean Grey acquires until later in her life. Also the fact that we saw Wolverine escaping from Weapon X again, (again spoilers but this was in the trailers anyway so again, deal with it,) was awesome and this time we saw him being broken out by the young X Men and this time he had the comic book accurate electric headgear on while he escaped and I also loved how we saw him interact with young Jean Grey and regain some of his memories. This could also could be a change in the timeline caused by the butterfly effect as a result of the events of Days Of Future Past. This would also explain why the Magneto/Quicksilver, father/son relationship has never been discussed before, because if Apocalypse never awakened in the original X Men trilogy, then Quicksilver would have never went to the X Men mansion and therefore wouldn’t have come into contact with his dad during the final battle scene. Also Mystique looks like she is now a member and potential leader of the X Men team, rather than an enemy of the team like she was in the original movies when she was played by Rebecca Romjin. The other big change in the timeline is the death of Magneto’s family and even the fact that he had a wife and another child besides Quicksilver and Scarlett Witch.
Overall I really enjoyed this movie, however I can also see why some people would take a disliking to it, as it does require a good amount of previous knowledge of the universe, but as an X Men fan, I loved it. Also another criticism I have read is that people aren’t happy with the length of the film, stating that it is too long and it drags in, but I actually thought the pacing was spot on. Anyway as an X Men fan, I loved my time would this movie and I look forward to seeing it again and I’d recommend it to anyone who is a mutant superhero fan.
The tone is another issue I have with the movie, it is fairly inconsistent throughout and never reaches the level of threat that it is aiming for. However, this is through no fault of the cast or the performances. MacAvoy and Fassbender stand out here as you would expect, their relationship also remains one of the most interesting parts of the plot. Isaacs’ performance is also suitably threatening and sinister, the only thing lacking in his character other than the odd design choice, is how short he is next to the other mutants. He doesn’t have to be huge like in the comics and cartoons, but making him a little bit more physically imposing with clever camera tricks would have went a long way in adding to the character. Jennifer Lawrence is fine here as usual and young Cyclops and Jean Grey are perfectly serviceable, although Sophie Turner’s American accent does come and go in certain scenes. Even Peters is typically brilliant as Quicksilver and the actress who plays Storm here is also pretty convincing, as is the young English actor who plays Angel. Nightcrawler is a welcome addition to the roster as I feel that he has been criminally underused since the second X Men movie and his power set is definitely one of the most interesting in all of the X Men movies, also the actor playing him here does a good job throughout the film. However the same can’t be said for Olivia Munn who plays Psylocke in this movie, I have disliked this actress in every role I have seen her in to date and the same goes for this one, she brings nothing to the movie and she constantly has a resting bitch face that suggests she doesn’t want to be there.
Like Civil War, X Men wasn’t anything like the comic it was based on and we didn’t get what we expected, but what we did end up getting was fresh and entertaining in it’s own right, so it’s okay that the film plots aren’t 100% faithful to the source material and that is something that Singer has been preaching since he made the first X Men movie back in 2001, which incidentally wasn’t based on any comic book and was a totally original plot. Also I love how because of the alternate timeline they are now free to do whatever they want in terms of the timing of certain events. For example, (and this is a slight spoiler, but the movie has been out for a while now so deal with it,) the Phoenix Force makes an appearance in this movie, which typically isn’t something that Jean Grey acquires until later in her life. Also the fact that we saw Wolverine escaping from Weapon X again, (again spoilers but this was in the trailers anyway so again, deal with it,) was awesome and this time we saw him being broken out by the young X Men and this time he had the comic book accurate electric headgear on while he escaped and I also loved how we saw him interact with young Jean Grey and regain some of his memories. This could also could be a change in the timeline caused by the butterfly effect as a result of the events of Days Of Future Past. This would also explain why the Magneto/Quicksilver, father/son relationship has never been discussed before, because if Apocalypse never awakened in the original X Men trilogy, then Quicksilver would have never went to the X Men mansion and therefore wouldn’t have come into contact with his dad during the final battle scene. Also Mystique looks like she is now a member and potential leader of the X Men team, rather than an enemy of the team like she was in the original movies when she was played by Rebecca Romjin. The other big change in the timeline is the death of Magneto’s family and even the fact that he had a wife and another child besides Quicksilver and Scarlett Witch.
Overall I really enjoyed this movie, however I can also see why some people would take a disliking to it, as it does require a good amount of previous knowledge of the universe, but as an X Men fan, I loved it. Also another criticism I have read is that people aren’t happy with the length of the film, stating that it is too long and it drags in, but I actually thought the pacing was spot on. Anyway as an X Men fan, I loved my time would this movie and I look forward to seeing it again and I’d recommend it to anyone who is a mutant superhero fan.