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Annihilation (2018)
Annihilation (2018)
2018 | Horror, Mystery, Sci-Fi
Just didn't work for me
I like "Intelligent Science Fiction". You know, like Alex Garland's other Directorial effort 2014's EX MACHINA or Jeff Nichols’ involving 2016 film MIDNIGHT SPECIAL. These are the types of films that uses the backdrop of Science Fiction to delve deeper into character, concepts or ideas, leaving time for the audience to take it all in and to really think about what is being shown on the screen and to wrestle with the concepts brought forth. So, I was really excited when I found out the Garland would be helming a film of the first book in Jeff VanderMeer's SOUTHERN REACH trilogy, ANNIHILATION - a trippy sci-fi book series about an alien presence that starts tearing away at the very fabric of human existence. I was convinced that this marriage of source material and filmmaker would create another cinematic gem.

Boy, was I wrong.

ANNIHILATION fails in all the ways that these types of films could fail. It is self-indulgent, favors style over substance, mood over momentum and has long, long, loooong scenes of dialogue (or non-dialogue) that is supposed to convey a sense of dread and, for me, just made me want to yell at the screen "get on with it!"

ANNIHILATION tells the story of a group of women who comprise the 12th group of explorers entering "the shimmer" - an unknown phenomenon in a remote part of the US that is growing and will soon start engulfing populated areas. None of the other groups have returned (save for 1 soldier). This 12th group, led by the mysterious Dr. Ventres, tries to get at the heart of what the shimmer is and succeed where others failed. Once inside "the shimmer" the group must fight with their own nightmares and what makes them human.

Sounds like a really good premise for an intelligent Sci-Fi film doesn't it? Unfortunately, Director and Writer Garland is more interested in the sights, sounds and moods of "the shimmer" and fails to create any interesting characters - or circumstances - for the audience to follow.

Natalie Portman stars as Lena - a biologist (and former military) who's husband (the great Oscar Isaac) is the lone returning solider (though not all of him, mentally, has returned). The pairing of these two strong, interesting actors should have been enough to propel this film forward, but all they do is stare at each other and "not say" anything. They look at each other like something is wrong, but the never say or do anything. Compounding things is the weird portrayal of the weird Dr. Ventres by Jennifer Jason Leigh - an actress not known from shying away from weird. Her portrayal would have worked, I think, if she had some "normal" folks to play against - or if her character had some sort of climax, but she doesn't, she just sort of peters out. Joining these two are Tessa Thompson (losing the goodwill she earned in THOR:RAGNAROK) as a physicist that "has secrets" and Gina Rodriguez (channelling her inner Michelle Rodriguez) as a gung-ho "kick-ass" paramedic (you can guess how that is going to turn out). Only Tuva Novotny as scientist Cass Sheppard has anything approaching an interesting character, but she is on all too briefly.

Also wasted in this film is Benedict Wong (DOCTOR STRANGE) as the "Basil Exposition" of this film (explaining things to the audience) and David Gyasi (INTERSTELLAR) as a pseudo-love interest for Lena.

Maybe I'm just not "artsy" enough to enjoy this. If you are and you enjoy this, let me know what I missed. As it is, I have an early, leading contender for "Worst Film of 2018".

In the meantime, I'm going to rewatch EX MACHINA or MIDNIGHT SPECIAL, two intelligent Science Fiction films that work.

Letter Grade: C

4 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
Star Trek: Discovery
Star Trek: Discovery
2017 | Action, Adventure, Sci-Fi
Star Trek is back on TV (0 more)
Is it "really" Star Trek? (0 more)
Not the Star Trek we've come to know...
Contains spoilers, click to show
I did not have high hopes for this new series. I read every snippet of news about reshoots, cast changes, problems, etc. and I really could not see this new series living up to the ideals of all the Treks gone by. That said, I sat and watched it each week on Netflix and tried, really tried, to keep an open mind.
To begin, this series IS Star Trek. It has the ships. It has the Federation. It has the USS Enterprise (mentioned and seen). So why all the fuss?
Well, firstly, we have the Klingons. They look nothing like their predecessors in any other show. Alright, in The Original Series (TOS) they looked like fake-tanned, mustachioed humans and then they had forehead ridges in The Motion Picture and Next Generation (TNG) and we got over that quickly enough (they even explained why the ridgless Klingons existed in Star Trek Enterprise). Why the hostility towards the new Klingons in STD? Is it because they took an iconic villian and remade them for a more modern audience? Changing the appearance of ships, costumes and make-up along the way? Apparently so. But what series hasn't updated their villains as technology allows them to? Doctor Who's TARDIS has changed appearance more than once as have the Daleks. Didn't Battlestar Galactica face similar issues with the rebooted series? Of course. But we Trekkies can be an unforgiving bunch. Move past the updates to ships, uniforms and even aliens and judge the show on its own merits.
That leads us to the next bit.
Network executives seem to think that a more modern audience needs something edgier to keep them interested. So STD contains bloody violence, torture, f-words, naked Klingon sex (I did not need to see Klingon, armour-plated boobs) and is clearly made for an "adult" audience. My introduction to Star Trek was TNG, and I went back to TOS because I loved it. Then onto DS9 and Voyager. Even Enterprise, which played with established canon like a child in a sandpit, felt like something I'd let my kids watch. STD is like Game of Thrones in space, just with less incest. My kids will not be allowed to see this until they are much, much older.
The show itself is very pretty to look at, acted capably by almost everyone who has screentime and has characters I grew to genuinely like, but the writing was lazy. We were promised a Federation/Klingon war then somehow missed the whole thing by the final episode. The final episode itself seemed like an exercise in "how to end a season quickly and in the least satisfying way possible".
I wanted to give this series a higher score, I really did. I moved it from 7 to 6 and back to 7 again and again until I stuck with 6 because, although it has moments of brilliance, these moments are telegraphed so far in advance of happening you just can't bring yourself to be surprised by any of it. Almost every plot twist is so obvious that the writers seem to be waiting for a pat on the back at how cleverly they revealed the twist to you rather than trying to genuinely amaze you. It had such potential, it really did. The opening credits are beautiful, the music perfect. The ships are great (I play Star Trek Online so updated ships don't faze me that much). The crew are awesome, with dynamics that shift wonderfully and made me want to see more. But... alas.
If you want to watch a Star Trek series that pushes sci-fi, political and societal boundaries then go back and watch TOS, TNG, DS9 or even Voyager. If you want to watch a "Star Trek" series that does all of that for a modern audience... watch The Orville.
  
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Louise (64 KP) rated Camp Midnight in Books

Jul 2, 2018  
CM
Camp Midnight
6
6.0 (1 Ratings)
Book Rating
I received an advanced readers copy of this book from the publisher and Netgalley in exchange for an honest review.

Skye is on her way to her fathers house for the summer, since the seperation of her parents she spends the holidays with him while her doctor mother travels to Rwanda. Skye really hates staying with her father and not because she doesn’t love him, it’s the evil step-mother (Gayle) or in Skye’s terms step-monster! Skye’s father, step -monster and even mother have a suprise in-store, instead of staying with her dad she is to go to Summer Camp! To Skye this is worse than staying with the Step-monster, but to make her father happy she agrees to go. Only when they arrive at the station they are very late and buses are starting to leave, in haste her father sees the bus ‘Camp Midnight’ and informs Skye thats her ride. Upon stepping on the bus Skye soon realises that some of these other kids are not normal and she is clearly on the wrong bus. She befriends Mia and they plan to stick together throughout their time at camp. Camp Midnight is full of witches, werewolves and other monsters of the night, Where the regime is to sleep through the day and wake at midnight. There are all sorts of activities which Skye is set that she is not participating, the group want her to reveal her inner monster but can she?

I enjoyed this book it was an easy quick read and humourous in places even when there were no words the pictures alone were comical (no pun intended) The writing text that was used was sometimes hard to read i.e. Mia looked a lot like Ma because it was so close together. I wasn’t a massive fan of the artwork it had a retro feel to it, the colours were mostly blue, red, orange and green but did complement the story well.

Skye obviously never took her parents separation well and with becoming a teenager, along comes the bitterness and sarcasm which is ineveitable in this stage of life. She is hostile towards her step mother and generally not a nice kid to be around. But true to its form a story like this would’t be worth telling if it didnt have, self discovery, friends, a love interest and also that can people can be different to what they appear to be.

Mia is the timid friend that Skye meets on the bus. Discovering that Mia has been here before and that she has enjoyed it they vow to stick with each other to ride the time out. Mia is very shy, appears to being picked on at the camp for being different and likes to be by herself but will not reveal her true-self to Skye as she believes that she will leave and once again become friendless.

The parents were just vulgar and neglectful, the step-mother was a bitch (sorry had to be said) and the father was easily persuaded by her and backed down and obeyed her demands like a dog…….THIS IS YOUR FRIGGIN KID FOR GOD SAKE!!!. Though I have to say, why is the step mum always evil? I know some great step mums! Annoying trope alert.

This book is not scary whatsoever, yes it has witches, werewolves and other mosters in there but the monster is used as a metaphor for teenagers, with them being confused of who they really are, moodswings etc etc….you get what I am getting at.

I would say this is for middle-grade to teens – it’s not scary but send out an important message.

Overall I rated this 3 stars
  
TT
6
6.0 (1 Ratings)
Book Rating
<i>Many thanks to the author Chrys Cymri for providing me with a copy of this book in exchange for an honest review</i>

Original review can be found on my blog Raptureinbooks <a href="http://wp.me/p5y0lX-1Js">here</a href>

I was kindly offered this book by the author in exchange for an honest review and my initial impressions were "yeah this sounds like my kinda thing. Here there be dragons" ya know? Only to get more fully immersed in the book and find that I was a touch disappointed.

<i>The Temptation of Dragons</i> follows Reverend Penny White as she becomes the Vicar General of an alternate world called Lloegyr - please note that there is a heavy Welsh influence in this book coupled with an enormous religious influence - where dragons, unicorns, gryphons and more reside and coexist in relative peace.

The book starts with Penny White coming home slightly intoxicated and thinking she's going mad when she comes across a dying dragon. In true priestly form Penny gets out of her car and performs the last rites of absolution to what turns out to be a real dragon!

From that moment on Penny's life changes in so many ways - dragons exist, unicorns are real, snail sharks get drunk and gryphons are eating her garden birds. Penny is soon tasked to become the Vicar General to the citizens of Lloegyr and that includes all manner of supernatural beasties. Though expected as the main character is a priest, I didn't expect there to be such a heavy religious influence all throughout with literal verses from the Bible quoted on a regular.

Please understand that this is <b>not</b> anything against the book or against the writer and is merely my thoughts on what I considered an overly religious-toned story set in the wrong time period and the wrong world. I honestly found that the hardest part of reading this book but there were parts that I enjoyed for example: Penny White has what amounts to an obsession with sci-fi/fantasy and occult TV and movies, a lot of which were quite obscure for me (not really a TV and movie person *gasp*) I didn't get several of the references - particularly the Doctor Who ones.

Out of all of the characters my favourite had to be Moriarty - shortened to Morey for some reason - a 47-year-old gryphon with no filter. My favourite quote was from Penny about Morey:
<blockquote>"You've sent me a blue tit murdering creationist with sarcasm management issues."

"Correction. Today he's killing a starling."</blockquote>

The sarcasm and humour was rife throughout this book which was brilliant and gave it a nice light undertone to the ultimate seriousness of the book as a whole.

There was one character I didn't like and that was her brother James- I'm not 100% sure why but something about him rubbed me the wrong way. He's a free loading, insensitive toss pot and possibly a pod person.

However, despite my dislike of the heavy religious overtone and of James, I really, really liked <i>how</i> Chrys wrote the dragons and unicorns and all the other supernatural creatures and they had enough of a description without giving away too much important information; but also, on the flip side, there were away lot of unanswered questions such as how <i>exactly</i> does a unicorn use a telephone?

In all, it was a well written book with an interesting concept and some good characters and prose, dialogue was perfectly modern for Penny and a touch Olde World for a lot of the Lloegyr residents.
  
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Bleed For This (2016)
Bleed For This (2016)
2016 | Drama, Sport
9
7.1 (9 Ratings)
Movie Rating
Bleed for This is the true story of boxer Vinny Pazienza (Miles Teller). Vinny is the type of person that in and out of the ring goes all out to the point he can go no further. This mindset puts him on the verge of being out of boxing after losing three straight fights, which he drastically cuts weight to fight. As he searches for one last chance, he is paired with a new trainer, Kevin Rooney (Aaron Eckhart), who is also seemingly given his last chance to revive his career. Rooney sets out to change the way Vinny trains and convinces him that fighting at a heavier weight will help his body, he previously was taking drastic measures to cut weight for fights. The pair are committed to success even with Vinny’s head strong father’s (Angelo Pazienza played by Ciarán Hinds) disapproving of the change, his mother (Louise Pazienza played by Katey Sagal) not wanting Vinny to get hurt, and his own Manager (Lou Duva played by Ted Levine) saying he should quit boxing all together. After some convincing and a lot of hard work Vinny gets his chance at one last fight. But he is moving up two weight classes and is put into a title fight against a seasoned opponent. Vinny shocks seemingly everyone by overcoming these obstacles and knocking out his favored opponent to become a World Champion.

After the biggest win of his career when everything appears to be going Vinny, his families and Rooney’s way, there is a terrible car accident and Vinny suffers a broken neck. The doctor tells him that he may never walk again, let alone box. With everyone telling him that his boxing career is over, Vinny is single-mindedly determined to do everything he can to get back into the ring. He opts to not have surgery in hopes that his neck can heal on its own and he can return to champion ship form. He has to convince Rooney to train him, find someone willing to fight him, and has to overcome his once over bearing father being unwilling be in his corner for the first time in his life. Even with a mountain of obstacles in his way, he begins his quest to get back into the ring and show everyone that he can do the impossible and regain his past form.

Writer and Director Ben Younger (Prime and Boiler Room) does an excellent job with this inspirational true story. The supporting cast provide solid performances, especial Eckhart and Hinds, but Miles Teller’s performance is what really makes this a fun film to watch. He really seemed to fit into this role really well. His performance was both compelling and fun. There were several times that the film showed actual old footage and footage just made to look old and you really couldn’t tell if it was Teller or the real Vinny Pazienza on the screen. I liked how the boxing sequences were not over dramatized, no mouth pieces flying across the ring, it looked like there was an effort to just keep them as true to the actual fights as possible. I also enjoyed the moments of comedy. For a story full of drama there was a good amount of well-timed comedy, mostly provided by Teller. Visually they did a good job of making the film feel like you were in late 80s and early 90s. There were a couple of slow scenes but overall the film flowed really well.

Overall this was a well done boxing genre movie. Good story, great acting performances and solid directing.
  
Munchkin
Munchkin
2001 | Card Game, Fantasy, Fighting, Humor
A “Munchkin,” in gamer terms, is someone who is only out to better themselves with treasure and power at the expense of everyone else in their adventuring party. That rings so very true in the Munchkin line of games, as you are trying to be the first to gain 10th Level in a VERY loosely-based RPG setting. OG vanilla Munchkin (pictured above) was my first entry into hobby board gaming. Many many games later I ask myself: How has this system of games aged for me as my gaming tastes have changed? Let’s see.

In Munchkin games, you are trying to become the first player to reach 10th Level. That’s the goal. You take on the persona of a 1st Level basic human (no Starbucks jokes please) who will be adventuring with a party of your opponents through a dungeon. You will be kicking down doors, fighting monsters, placing curses on your fellow party members, and buffing yourself with cards featuring funny art and punny references. Your party mates are also trying to achieve 10th Level and will do everything they can to block your progress, so be prepared!

DISCLAIMER: This review is not for a specific game within the Munchkin universe, but for the system as a whole. All Munchkin games will pretty much use similar, if not exactly the same, rules to play the game with minor variations and different theming. I will be using The Good, The Bad, and The Munchkin for my review as it is one of the two versions I still own of the franchise. Also, I will not be detailing every rule in the book(s), but giving a brief overview of how the game plays. -T

Setup is easy: shuffle the deck of Door cards and the deck of Treasure cards. Deal cards to the players for their opening hands and keep the included die handy.

Your turn consists of just a few phases: Open a Door, Look for Trouble, Loot the Room, and Charity. To Open a Door, flip over the top card of the Door deck. If it is a monster you must fight it or run. If not a monster, you can move on to the next phase. If it IS a monster, prepare for combat. Combat is simple in that you add up all your bonuses from your gear cards you have attached to your character and try to beat the strength of the monster. Your party mates can screw with you during combat by adding strength to the monster or adding monsters to the fight to make it a more difficult encounter. If you win, you gain a Level on the spot. Some monsters are worth even more than one Level. If you did not encounter a monster, you will add the non-monster card you drew to your hand and you may Look for Trouble by playing a monster card from your hand to initiate a combat. This fight will work the same way and you will be susceptible to pile-ons as before. You may Loot the Room if you defeated a monster on your turn by drawing Treasure cards equal to the printed reward on the bottom of the monster card you defeated. If you defeated the monster yourself, unaided, these are drawn in secret. If you were given help by your mates then you may have to split up the loot per any agreements made. These cards are usually very advantageous to you so they are usually very valuable to others as they attempt to steal away your goods. If you did not fight a monster yet this turn, you may draw another secret card from the Door deck to add to your hand. Should your hand size climb above your limit (dictated by your Race card, if any) you will slide into the Charity phase to relieve your hand of extra cards. Give all excess cards to the player of lowest Level, or split them among those that share the lowest Level. It is now the next player’s turn and you continue play until someone reaches 10th Level.

Components. It’s a bunch of cards and one die. The cards are of okay quality. Nothing to write home about. The die is nice with one of the faces having the Munchkin logo head imprinted on it. It will also have a color scheme that matches the version of Munchkin you are playing, so it’s easy to match them back up if they become integrated with each other. Overall, the components are fine, but not wonderful. That’s probably why these are pretty inexpensive to purchase.

Okay, so like I said earlier the original vanilla Munchkin was the first hobby board game I ever purchased. My friends and family had no idea hobby games existed, so there was actually a pretty steep learning curve for us. Once we figured it out, however, we began to play it a ton and really love it! The cards are cute, the game play is pretty easy if you have played hobby games before, and the puns kept us rolling for a good while. There was a time when I owned every version of Munchkin in circulation and we never even played half of them. Seeing this I got rid of them through BGG Auctions. I have The Good, The Bad, and The Munchkin and Munchkin Zombies right now and I feel that will be plenty for me from here on out – unless they make a Doctor Who or Firefly set or something /*checks warehouse23 to find out if these are available/.

Do I still love Munchkin? No, not really. I LIKE it, but I don’t really want to play it all the time any more. Why? Well, as my gamer experience increases and I level up, my game tastes also level up. I see why people enjoy and even love this game system. I myself loved it for a time. But there are better games out there that accomplish the same feelings without being as sophomoric and have better choices to be made. Will I still play these games? Heck yeah! If someone asks to play a Munchkin game I am all in. I have different tastes and preferences now, but I’m no snob. Just come prepared, because I won’t go easy on you.

We at Purple Phoenix Games give this family of titles a backstabby 16 / 24.
  
The Black Phone (2022)
The Black Phone (2022)
2022 | Horror, Thriller
7
7.8 (9 Ratings)
Movie Rating
Ethan Hawke (2 more)
Madeleine McGraw
Leaves much of the horror to the audience's imagination
Writing is a bit silly at times (1 more)
Teases more story elements and horror than it reveals
A Juvenile Curtain Call of Death
Somewhere in North Denver in 1978, The Black Phone sees Finney (Mason Thames) and his sister Gwen (Madeleine McGraw) attempting to survive constant bullying at school and the abuse of an alcoholic father (played by Jeremy Davies). The missing kids in town are said to be a result of The Grabber (Ethan Hawke); a man who drives around in a black van with black balloons kidnapping and eventually killing kids. When Finney is suddenly taken by The Grabber, he’s told that the black phone in his room doesn’t work but then the phone rings.

Based on the short story of the same name by Joe Hill, The Black Phone is directed by Scott Derrickson (Doctor Strange, Sinister) and written by Derrickson and C. Robert Cargill (the two have been collaborating together on everything Derrickson has done since Sinister). What’s interesting is The Black Phone has mastered the art of subtlety and teasing its audience. The Grabber is introduced in the film similar to the shark in Jaws. You only see glimpses of him for the first third of the film. The black van will come into frame and the screen will immediately fade to black. The Grabber will park and get out of his van to abduct a kid, but he’ll purposely be out of focus. The Grabber lurks in the background like a shark waiting for that first drop of blood, which is essentially when Finney walks by alone.

The unfortunate aspect is that it feels like something is missing. The supernatural horror film keeps building and building that when the finale rolls around it feels like it isn’t a big enough payoff. Most of the violence and kills aren’t seen since the film deals with child and teenager victims. The audience is shown the end result instead; the wounds sustained by the victims that call Finney, The Grabber’s game of Naughty Boy, and Gwen being whipped with a belt by her father (you see him holding the belt and her crying, but we never see the contact). There’s artistry to leaving some things to the viewer’s imagination. In a time where horror has evolved into showing its audience every gruesome detail it’s become a forgotten art. It could also be a personal preference, but it feels like The Black Phone teases more than it reveals.

The writing of the film is as genius as it is ridiculous. Most of it is very good, especially with what Finney is building up to in the basement. The unveiling of the location of The Grabber’s house is silly though, especially since an entire police squad didn’t make the connection. Finney and Gwen’s mom is never seen since she’s passed during the events of the film, but she is mentioned. She apparently heard things and seen things that ended up in a fatal situation for her. Gwen has visions of The Grabber while she sleeps and Finney is able to receive phone calls from The Grabber’s victims because of the relation to their mom. This leads to one of the greatest lines in the film when Finney asks why no one has ever called before. “The phone rang, but no one heard it.”

Ethan Hawke’s performance is so mesmerizing that you wish he had more screen time. Even his motive behind what he intends to do with his victims is hinted at, but not really clarified. With all of the bodies piling up and the amount of phone calls Finney receives, the end result is always the same. The Grabber is slightly flamboyant in his demeanor and particular about how everything should play out. His mask and the fact that it resembles the comedy and tragedy masks that tend to symbolize the theater hint at this all being a performance for him. Things not going his way is like someone fumbling over their lines; it’s unforgivable.

Madeleine McGraw is not so secretly the best part of the film. Her career before The Black Phone has mostly been in voice acting (Cars 3, Toy Story 4, The Mitchells vs The Machines) and playing younger versions of other characters (Pacific Rim: Uprising, Ant-Man and the Wasp). McGraw gets a fair amount of screen time here and Gwen is an incredibly resourceful character and arguably the film’s biggest asset. McGraw’s performance is genuine as you believe every word she says. She’s hilarious as she has the best lines of dialogue in the film. Her portrayal of sadness and anguish is top notch as well as she has the most powerful and emotional sequence in the film that breaks your heart and only makes you sympathize with both her and Finney.

With supernatural dread lifted from the likes of Stir of Echoes and The Sixth Sense, The Black Phone features a breakthrough performance from Madeleine McGraw while Ethan Hawke’s hauntingly memorable turn as The Grabber is felt in a hair-raising sense; like someone who has unknowingly snuck up behind you and waits in your peripheral for that dramatic reveal. The Black Phone is a solid, pulse racing horror film that packs a punch, but seems like the type of film that simply won’t be as delectable on repeat viewings.