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Shining Resonance Refrain
Shining Resonance Refrain
2018 | Role-Playing
I’ll be the first to admit that I’ve never been a huge fan of JRPG’s, but I really don’t have any reasons why. Growing up I loved watching the Shogun Warrior feature length cartoons and I’m a huge fan of RPG’s in general, so you’d think they’d be right up my alley. I’ve tried and tried to figure out why I have such a hard time sinking into them, and while I have never completed a Final Fantasy game, I continue to buy them in the hopes that one of these days I’ll just get it. So, I’m probably not the first person that would come to mind to review a game like Shining Resonance Refrain, a game that was released exclusively in Japan on PS3 back in 2014. Yet here we are, 4 years later, with a version released for the PS4, Xbox One, PC, and Nintendo Switch, with updated graphics and English voice acting.
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.

Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.

In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.

Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.

So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.

What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
  
Vendarla
Vendarla
2020 | Card Game, Fantasy
The kobolds and dragons have taken over the mountain that once belonged to the noble dwarves in this land. The Queen has decided it’s time to take it back. She needs as many fine-crafted armory items as possible using the materials found in the mountain, but she will be pleased with the first craftsperson to finish three of them for her army. Are you prepared to brave the mountain’s dangers in order to secure the materials needed to craft her required items, or will the dragons and kobolds prove too difficult for you to overcome? This is Vendarla.

Vendarla is a press-your-luck, hand management, set collection card game where players are working against one another to collect the proper materials to craft three Queen’s Armory items while avoiding kobold warriors and thieves, as well as several dragons guarding the mountain.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T


To setup, follow the rulebook advice for your number of players, but generally Vendarla will be setup on the table in different areas: the Market, the Mountain, the Queen’s Armory, and the gold stash. Each player will receive five gold, and their choice of either two or three (depending on play count) Queen’s Armory items to begin working on during the game. Determine first player by giving the dragon token, shown below, to the player who most recently watched a dragon movie and the game is ready to begin!
On their turn a player will choose whether to visit the Market or the Mountain. When a player visits the Market, they may choose to purchase any previously sold materials, sell their own materials, purchase items for use in mountain runs, or exchange Queen’s Armory item cards.

Should the player instead wish to visit the Mountain, they will flip over a mountain card from the giant stack of mountain cards and decide how to continue. If a material card was flipped, the player may choose to take that card or continue flipping cards. This action can be replicated until up to 10 cards have been flipped. The active player will then need to choose a card (or two if they have a Backpack equipped) to place face-up in their play area. Each other player at the table, in player order, will then be allowed to take a material or gold card from the flipped offering by paying the active player one gold.

Should the active player flip over a second kobold warrior for the turn, they must stop flipping unless they had previously purchased from the market a kobold repellent or Ironsides (dwarven warrior) to combat it. If the kobold warrior, or the kobold thief for that matter, is overcome by ANY player then the active player may continue flipping cards from the mountain. Should the player flip a dragon card over, they may use a previously purchased Dragon Charm to charm the dragon back to sleep or taking the dragon card into their play area and suffering a negative 10 points at game end.


Play continues in this fashion of active player visiting the Market to take actions for themselves only, or visiting the Mountain to excavate materials to be used to craft their Queen’s Armory items and opponents also being able to follow the action using their flipped materials. Once a player has the proper materials to craft their Queen’s Armory items on their turn, they may, and the player who crafts their third item will trigger the end of the game. Players will finish the turn, count up their points and a winner will be declared!
Components. Again, this is a prototype copy of the game, so what we were provided may or may not be the same as the final version of the game. That said, this game is a ton of cards, and some gold coins. The card are fine quality, but I would probably want to sleeve them, as they are handled a bit and are a little thin. The gold coins are thick cardboard and look great. Speaking of looking great, the art in Vendarla is really really good. I love the art style used and the colors are vibrant and lovely. Though I had no problems with the iconography, my wife did a few times. Luckily, handy reference cards are included and that solved any questions we had with iconography. All in all the components are good, and the game looks great.

The “flip cards until you have to stop, choose to stop, or flip over something bad” is a mechanic that is used in many games, and in Vendarla I truly enjoy it because for every “bad” card another card may be able to neutralize it. And the best part about that is the neutralizing card can come from ANY player. Why would someone want to lull the dragon back to sleep on someone else’s turn? Well perhaps a material was flipped that they need to complete an item craft and they want to make sure they have a chance to get it for one measly coin. I love that. I also love games that include ways for other players to be involved in each turn taken. This isn’t a “multiplayer solitaire” game. Yeah you could go to the restroom during other players’ turns, but you may miss out on that elusive gem you need for your items.

I found that playing this I had to find a good balance between keeping my Market items stocked and going to the Mountain to grab materials. There may be several turns in a row, especially in the beginning of the game, where your turns are just flipping over a kobold warrior for which you are unprepared to handle and forfeiting your turn, but as the game progresses you will be hopefully be outfitting yourself appropriately.

While this game seems very involved and you may think there are many tiny rules when reading the rulebook, it plays really quickly. In my two-player games with my wife the games were 30 minutes or less, INCLUDING the teach the first time.

So even though I have a prototype copy of the game, I will certainly be holding onto this one and pulling it out quite a bit. When you can get a great play experience out of 30 minutes and feel like you did something interesting, I feel that’s a sign of a great game. If you are looking for a game that fills a hole in your collection (or even want to replace Port Royal, as I did), please check out the Kickstarter campaign for Vendarla launching October 27, 2020. If you like fantasy themed card games with press your luck and set collection, this one is for you!
  
TL
The Last Namsara
Kristen Ciccarelli | 2017 | Children
7
6.5 (2 Ratings)
Book Rating
Where the Namsara brings life the Iskari brings death. Asha is the Iskari, death bringer and dragon hunter. Cursed with a lifetime of knowing it was her fault that dragons had come to ransack her town when she was a child, she is feared and reviled. It was her mother telling her the Old Stories of dragons that brought them, a balm to her nightmares with horrendous consequences. Asha has dedicated her young life to slaying the dragons, although now with them dwindling in numbers she must take drastic action to ensure a successful hunt. Asha must tell the outlawed Old Stories again.

 The last Namsara is very much a book of revelations for Asha. The dragon attack when she was a child left her without a mother and also horrible scarred from the burns she suffered. Having to not only live with the fact that she is hated she also has to deal with the stares associated with her disfigurement, the armour she wears is both necessary for her hunt and for her emotional wellbeing. When her secret is out following an accident during a hunt, she is tended to by Torwin, her betrothed’s slave, who seemingly is willing to keep her secret, but at what cost to both of them?

 Through a series of cruel acts she finds herself visited by the first Namsara who starts her on a path that will not only unravel the truth about what happened the day of the dragon attack, but also a much deeper and long running deception. Asha must therefore right the wrongs.

 I very much liked Asha as a character, I found that she was written with both strength and vulnerability, she has always been the Iskari and that has given her an opportunity to hide behind a persona. She is however still a teenager and she has the same hopes and fears as everyone, but her hardened act is thankfully easy to scratch beyond the surface of. The book was an easy flowing read and I particularly liked how the Old Stories were interwoven into the pages, completing parts of the story and acting almost like a running prologue. It was a great way of explaining a complicated back story without being an info dump on the reader. I also found that there was a great deal of realism about the aftermaths of events, the fact that laws can’t be changed to suit the sovereign and that one persons change for the better will always be anothers change for the worse. It didn’t shy away from the ugly side of things and that always gets good marks from me.

That being said, I found the Last Namsara lacked a certain spark. I enjoyed reading it very much don’t get me wrong, but it didn’t have my pulse racing and I found it easy to put down of an evening. I would still recommend this to anyone who is a fan of dragons and kick ass female protagonists as it really does have a lot to like.
  
How To Train Your Dragon: The Hidden World (2019)
How To Train Your Dragon: The Hidden World (2019)
2019 | Animation
Wonderful ending to the trilogy
The Hidden World picks up a year on from the events of the last movie. After gaining a parent, then losing another, Hiccup now finds himself Chief to the residents of the Isle of Berk. But it's starting to become a little bit overcrowded - as Hiccup and friends continue to carry out raids on dragon hunters, rescuing dragons and bringing them back to the safety of the island, there's not so much room for the human residents anymore. This safe haven for dragons, along with the antics of Hiccup and his dragon rescuers, draws the attentions of an infamous, and very dangerous hunter by the name of Grimmel. He comes armed with a deadly crossbow and a set of dragons the likes of which Hiccup hasn't seen before - spewing acid like liquid which burns and destroys everything it comes into contact with, and he's out to rid the world of night fury dragons. Attempts by Hiccup to outwit and capture Grimmel backfire and it quickly becomes clear that Berk, and all of it's inhabitants, are in imminent and deadly danger.

Hiccup remembers his father telling him stories when he was a young boy, recalling tales that sailors returning home from sea had told. Stories of a hidden world, beyond the horizon at the edge of the world. Legend has it that this world is the birth place of all dragons, a wonderous place where they all live in harmony, hidden away from the world of humans. Hiccup decides that before Grimmel returns to the island with an army, they must all pack up and leave in search of the hidden world, where they can rebuild their homes and all live together in safety. But Grimmel has a very special dragon in his possession, one that he plans to use in order to capture Toothless - a female night fury, white in colour and dubbed a 'Light Fury'. This Light Fury succeeds in drawing the attentions of Toothless, who up until now was thought to be the last of his kind. And while plans are also afoot for Hiccup to marry Astrid, are our heroes finally about to grow up and go their separate ways in the name of love?

One of the biggest strong points of this series of movies is just how beautiful they are to look at, and The Hidden World is no exception. As the mating ritual between the two dragons unfolds, we spend long periods of time with little or no dialogue. From an amusing but clumsy courting dance on the beach to a beautiful flight as they become more comfortable with each other, the whole thing is just wonderfully captivating. The movie benefits from some very good action scenes too and Hiccups friends continue to bring humour to it all. It's a good mix, and never manages to feel boring at all. But this is definitely a movie about old friends, growing up and growing apart. And as the closing part of the movie trilogy, it manages to tie everything together and end it all perfectly.
  
Raya and the Last Dragon (2021)
Raya and the Last Dragon (2021)
2021 | Animation, Family
In a magical land known as Kumandra; Humans and Dragons co-exist in harmony. When a threat in the form of creatures known as Druun arrive and threaten to destroy everything; the Dragons combine their power to defeat them but in doing so all but one of the Dragons remains.

In the new Disney animated film “Raya and the Last Dragon”; audiences are introduced to the narrative of the story by Raya (Kelly Marie Tran), who tells that the world has become fractured and she is to blame. A sacred relic that the Dragons used to Defeat the Druun has given her kingdom prosperity but the surrounding kingdoms all named after various parts of a Dragon are envious of their position.

When Raya’s father Chief Benja (Daniel Dae Kim); attempts to unite the other kingdoms, a tragic betrayal results in the relic becoming fractured with each kingdom taking a fragment. As if this situation was not bad enough; the fracturing of the relic ushers in the return of the Druun and they quickly resume turning everything not protected by a barrier of water to stone.

The story then jumps years into the future where Raya and her faithful companion Tuk Tuk (Alan TudyK) are searching the rivers of the kingdoms in an effort to find the location where the last Dragon Sisu (Awkwafina) is rumored to have been sleeping for 500 years.

Raya is eventually able to locate Sisu who is a very playful and animated creature and the two set off to save the day by obtaining the missing fragments through any means necessary. Naturally, their journey will be filled with dangers, adventure, and humor, as the various kingdoms have their own unique visual style and characters; some of whom join with Raya on her quest to provide much-needed support, perspective, and at times; humor.

The movie is visually amazing as the artists clearly were inspired to create a world that combines elements of many Asian cultures yet has its own unique traits. I marveled at the details of the water and ripples and how the railings on a boat showed uneven discoloration and wear in just a casual scene where the characters talked. It is this attention to detail that really adds to the magic of the film as well as the immersion into fantasy.

The supporting cast was great and there are some characters I do not wish to spoil who practically steals every scene in which they are in. My wife and I were captivated from the very start as Disney has created a film that embodies much of their classic themes and yet expands upon them to create a film the entire family will enjoy.

The movie will be released in cinemas and via a paid option for Disney+ subscribers. We attended a press screening at a cinema; our first in almost a year and found the setup to be very safe and it was amazing to see such visual splendor on a big screen.

Disney has once again created a new classic and has given audiences the magic that they are known for at a time when it is most needed.

4 stars out of 5.
  
    Shonen Jump Manga Reader

    Shonen Jump Manga Reader

    Book and Magazines & Newspapers

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    The official English source to read Weekly Shonen Jump, the world's most popular manga magazine! You...

Conrad (Assassin's To Order #4)
Conrad (Assassin's To Order #4)
JP Sayle, Lisa Oliver | 2023 | LGBTQ+, Paranormal, Romance
10
10.0 (2 Ratings)
Book Rating
saved the best for last!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.


This is book 4 in the Assassins To Order series, and I strongly recommend you read books 1 to 3 first. OR at least, book 3 Duron. The Devil pops up first in that book.


I think, for me, Sayle and Oliver saved the best for last! I LOVED this, the final book.


Conrad is an assassin, and Kylo a police officer in Paraguay where the lost boys seem to originate from. Kylo has been chasing The Devil for 20 years and calling for an assassin to finally help him seemed like a good idea. Until Conrad gets off the plane and they scent each other: mates!


What I especially liked about this one was that Conrad is fully aware of his sexuality, while his brothers had not been. And Kylo calls to his Dom, much like his lion. And while Kylo is an Alpha male, a panther, he doesn't question Conrad and his connection and what Conrad can do for him, he just goes with it, and accepts what the Fates have planned for him.


Loved that Wyatt pops up, and who with and how THAT all plays out! Kinda saw that coming in the last book, but loved that it gets explained.


The Devil and what happens with all that was a surprise, and I loved the showdown! I'm still not entirely sure how many animals Conrad has, but they range from a blue dragon to a spider and everything inbetween. What happens between them all at the showdown was shocking but Kylo took it all in his stride. Loved that, while Conrad's lion is his most Dominant animal, the dragon has to have the last say!


There is talk of the other assassins, but only Wyatt pops up, The Thalassa guys are mentioned as well, but none appear here. I kinda missed them!


I'll miss ALL these guys, now both series are finished, but I think this really was a fitting end. I do hope we get some follow ups shorts!


I was waiting for this, and it did not disappoint.


5 full and shiny stars


*same worded review will appear elsewhere
  
Munchkin
Munchkin
2001 | Card Game, Fantasy, Fighting, Humor
Easy to pick up, great expansions (0 more)
Excellent group game
One of the easiest to learn games, yet the most fun, games I've played. The cards are almost entirely self explanatory, and the huge amount of nods to the different variations and flavours of games (particularly Dungeons and Dragons) is brilliant.

Whether you fight the Level 8 Gazebo, the Level 1 Potted Plant, or the Level 20 Plutonium Dragon, the deals you can make with your friends and enemies can be almost anything - we even house rule that it can be outside of the game (for example, "I will make the next drink if you help me in this fight, and only take 1 treasure"). Its also entirely possible to "help" in the fight, but sabotage the fight so they dont gain levels!

With dozens of expansions, too, the game can grow and grow, and if you like a particular genre, they probably have it as an option (Sci Fi? Space Munchkin. Vampires? Munchkin Bites etc) - and they can all be played in one huge pile, if you want!!

Brilliant game
  
Monopoly: Game of Thrones
Monopoly: Game of Thrones
2015 | Territory Building
A must for Monopoly and GOT fans
I'd been waiting for a Game of Thrones themed Monopoly for such a long time, and it does not disappoint.

To start with, the box and entire contents look very high quality and they really make the most of the Games of Thrones theme. The box decoration is sleek and minimal and looks quite fancy, and the instructions are on a rolled up, red ribbon tied scroll. The playing pieces are good choices, although i do wish there was a dragon (as opposed to an egg) as it may stop the constant bickering over who gets to be the Direwolf... The money, cards and properties too are all well suited and really fit in with the theme, to allow you to finally own your own little corner of Westeros.


Of course if you're not a Game of Thrones or Monopoly fan, then this isn't going to appeal. But if you love both, then I'd highly recommend adding this to your game collection. You won't want to play standard Monopoly ever again!