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[Game Overview] A cruel and gruesome war among three wolf species begins. A real network survival...

Alice (12 KP) rated The Copper Promise (The Copper Cat, #1) in Books
Jul 3, 2018
The Copper Promise was one of those books that I stumbled upon on Friday a fortnight ago, I picked up the kindle sample – a grand total of 5 chapters – and sat there and devoured it. By Saturday evening I was in possession of a paperback and by Sunday I was over 100 pages in; I read between 50-80 pages per day and finished it on Thursday 17th November – a whole 5 days after purchase.
I’m a rare 5 star reviewer and a book has to tick every single tiny little box for me to even consider going past 4 stars. I’ve also never picked up a sample and ordered a book within 24 hours, I usually sit and think about it for a while but The Copper Promise was one of those books. I was about 70 pages in to The Copper Promise when I bought its sequels The Iron Ghost and The Silver Tide. This never happens – ever.
From the get go, Jen Williams’ characters and world building was on point. The story follows what will eventually become The Black Feather Three – Wydrin of Crosshaven, Sir Sebastian Carverson of Ynnsmouth and Lord Aaron Frith of The Blackwood:-
Wydrin of Crosshaven is a foul-mouthed, crass, violently aggressive and sarcastic pirate-cum-sell-sword and she’s AMAZING!
Sir Sebastian Carverson of Ynnsmouth is a disgraced Knight of Ynnsmouth, sword-sworn to the god-peak Isu turned sell-sword for hire with a heart of gold.
And last but certainly not least Lord Aaron Frith of Blackwood, last surviving heir of the The Blackwood, tortured soul (and I mean this in the literal sense) and one confused man with a neat newly acquired trick.
∞
Frith has hired Wydrin and Sebastian and a weird little fella called Gallo to take him to The Citadel as a means to exact revenge on the people who gravely injured him and murdered his family. Gallo goes on ahead as he’s impatient and things go a little belly-up for him; Frith, Wydrin and Sebastian go to the Citadel, go exploring in the creepy castle and see Gallo who they assumed was dead, the trio of adventurers unknowingly unleash a god in the form of a dragon which in turn unleashes several far-ranging ramifications – Frith absorbs a lot of magic and knowledge, Sebastian almost dies because of Gallo’s betrayal but pulls through because of a mystic connection he forges at death’s door and The Copper Cat goes about her business.
This Citadel invasion and ultimate unleashing of a long-believed dead god sets the story up nicely for its onward and upward momentum. Frith absorbs the power he was searching for in the lake hidden at the bottom of the Citadel and becomes a force to be reckoned with (eventually) but not only do they release a dragon they also release her brood army – neat green and golden dragon-hybrid things with a connection to both Y’Ruen (the dragon) and Sebastian – cue his nightmares.
The book as a debut was stunningly well written with characters that were neatly rounded off with few cliffhangers and a nicely written flow and mixture of present and past tense. The characters (particularly Wydrin) were superb and I couldn’t get enough of her utter crassness and her unrelenting torment of Frith – brilliantly written.
∞
I really liked the fact that Jen Williams also gave us chapters from the point of view of the brood army as they traverse Ede destroying any and everything. She shows us the stark contrast of them being a number (The Thirty-Third) and of them becoming a unique being (Ephemeral) with their own thoughts and feelings – some remained purely numbers but a large amount of them became individuals and “broke” from the brood.
There have been some mixed reviews on this book but my opinion is this book was amazing. An outstanding read of amusing proportions where plenty of banter, adventure, magic and mayhem abound. Although the ending closes off some individual story arcs it also opens the door to many more which continue in the next book – my overall feeling towards The Copper Promise was along the lines of “Please don’t leave me!” and “Oh dear god I need more. Right now.”
As mentioned above I bought the next two instalments and I’m 150 pages through the second one and it is just as good as the first one! I can’t wait to see where this story goes!
I’m a rare 5 star reviewer and a book has to tick every single tiny little box for me to even consider going past 4 stars. I’ve also never picked up a sample and ordered a book within 24 hours, I usually sit and think about it for a while but The Copper Promise was one of those books. I was about 70 pages in to The Copper Promise when I bought its sequels The Iron Ghost and The Silver Tide. This never happens – ever.
From the get go, Jen Williams’ characters and world building was on point. The story follows what will eventually become The Black Feather Three – Wydrin of Crosshaven, Sir Sebastian Carverson of Ynnsmouth and Lord Aaron Frith of The Blackwood:-
Wydrin of Crosshaven is a foul-mouthed, crass, violently aggressive and sarcastic pirate-cum-sell-sword and she’s AMAZING!
Sir Sebastian Carverson of Ynnsmouth is a disgraced Knight of Ynnsmouth, sword-sworn to the god-peak Isu turned sell-sword for hire with a heart of gold.
And last but certainly not least Lord Aaron Frith of Blackwood, last surviving heir of the The Blackwood, tortured soul (and I mean this in the literal sense) and one confused man with a neat newly acquired trick.
∞
Frith has hired Wydrin and Sebastian and a weird little fella called Gallo to take him to The Citadel as a means to exact revenge on the people who gravely injured him and murdered his family. Gallo goes on ahead as he’s impatient and things go a little belly-up for him; Frith, Wydrin and Sebastian go to the Citadel, go exploring in the creepy castle and see Gallo who they assumed was dead, the trio of adventurers unknowingly unleash a god in the form of a dragon which in turn unleashes several far-ranging ramifications – Frith absorbs a lot of magic and knowledge, Sebastian almost dies because of Gallo’s betrayal but pulls through because of a mystic connection he forges at death’s door and The Copper Cat goes about her business.
This Citadel invasion and ultimate unleashing of a long-believed dead god sets the story up nicely for its onward and upward momentum. Frith absorbs the power he was searching for in the lake hidden at the bottom of the Citadel and becomes a force to be reckoned with (eventually) but not only do they release a dragon they also release her brood army – neat green and golden dragon-hybrid things with a connection to both Y’Ruen (the dragon) and Sebastian – cue his nightmares.
The book as a debut was stunningly well written with characters that were neatly rounded off with few cliffhangers and a nicely written flow and mixture of present and past tense. The characters (particularly Wydrin) were superb and I couldn’t get enough of her utter crassness and her unrelenting torment of Frith – brilliantly written.
∞
I really liked the fact that Jen Williams also gave us chapters from the point of view of the brood army as they traverse Ede destroying any and everything. She shows us the stark contrast of them being a number (The Thirty-Third) and of them becoming a unique being (Ephemeral) with their own thoughts and feelings – some remained purely numbers but a large amount of them became individuals and “broke” from the brood.
There have been some mixed reviews on this book but my opinion is this book was amazing. An outstanding read of amusing proportions where plenty of banter, adventure, magic and mayhem abound. Although the ending closes off some individual story arcs it also opens the door to many more which continue in the next book – my overall feeling towards The Copper Promise was along the lines of “Please don’t leave me!” and “Oh dear god I need more. Right now.”
As mentioned above I bought the next two instalments and I’m 150 pages through the second one and it is just as good as the first one! I can’t wait to see where this story goes!

Gareth von Kallenbach (980 KP) rated Borderlands 2 - Tiny Tina's Assault on Dragon Keep in Video Games
Jun 19, 2019
Fans of the award-winning Borderlands 2 will be thrilled with the latest downloadable content adventure (DLC) Tiny Tina’s assault on Dragon Keep. This is the fourth downloadable adventure for the game and while it is not necessary to own or have played the previous adventures it is required that you own the full version of Borderlands 2 in order to enjoy the game.
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/

Goddess in the Stacks (553 KP) rated Inkmistress in Books
Dec 25, 2018
As I mentioned on Friday, this book is the prequel to Of Fire and Stars, so I read it first, even though it was published second. I prefer to read in chronological order when I can.
Inkmistress follows Asra, a demigod of unknown parentage, as she first follows and then is chased by her lover-turned-dragon who is intent on vengeance for the destruction of her village. Her lover, Ina, is convinced it is the King's fault that the village was destroyed, as he's been letting bandits roam over the outer reaches of his kingdom unchecked. So after taking on the form of a dragon, she's off to kill him to avenge her family. Asra is trying to talk Ina out of it, and chases her across the country, from their remote mountain to the inner forests and cities.
I really love Asra. Ina's kind of a bitch, but Asra is loving and funny and just an awesome person, fighting to protect herself and those she loves, even as those she loves evolve and change past what she can hold onto. Her magic takes a terrible price if she uses it, both on her and on the rest of the world. She has to wrestle with so many unknowns - her parentage, her magic, the world off her mountain, politics, other demigods - and somehow she manages to land on her feet. (Though not without help!)
The romance is sweet, and I love the emphasis on chosen families. Both Asra and Ina appear to be bisexual, which also doesn't appear to be unusual in this world. Reviews of Of Fire and Stars complain about the lack of worldbuilding, which is NOT a problem in this book. Perhaps I'll have an easier time having read this book first; which is a bit of a problem - you shouldn't have to read a prequel to understand the setting of the first book in a series! It does make me glad I'm reading them in this order, though.
I really loved this book. The urgency of the chase really came through in the story - Asra had to get to certain places and get certain things done before certain times, and obstacles thrown in her way made you worry she wouldn't get things done in time. It was well-written, with good character development of Asra, at least, and great world-building.
You can find all my reviews at http://goddessinthestacks.com
Inkmistress follows Asra, a demigod of unknown parentage, as she first follows and then is chased by her lover-turned-dragon who is intent on vengeance for the destruction of her village. Her lover, Ina, is convinced it is the King's fault that the village was destroyed, as he's been letting bandits roam over the outer reaches of his kingdom unchecked. So after taking on the form of a dragon, she's off to kill him to avenge her family. Asra is trying to talk Ina out of it, and chases her across the country, from their remote mountain to the inner forests and cities.
I really love Asra. Ina's kind of a bitch, but Asra is loving and funny and just an awesome person, fighting to protect herself and those she loves, even as those she loves evolve and change past what she can hold onto. Her magic takes a terrible price if she uses it, both on her and on the rest of the world. She has to wrestle with so many unknowns - her parentage, her magic, the world off her mountain, politics, other demigods - and somehow she manages to land on her feet. (Though not without help!)
The romance is sweet, and I love the emphasis on chosen families. Both Asra and Ina appear to be bisexual, which also doesn't appear to be unusual in this world. Reviews of Of Fire and Stars complain about the lack of worldbuilding, which is NOT a problem in this book. Perhaps I'll have an easier time having read this book first; which is a bit of a problem - you shouldn't have to read a prequel to understand the setting of the first book in a series! It does make me glad I'm reading them in this order, though.
I really loved this book. The urgency of the chase really came through in the story - Asra had to get to certain places and get certain things done before certain times, and obstacles thrown in her way made you worry she wouldn't get things done in time. It was well-written, with good character development of Asra, at least, and great world-building.
You can find all my reviews at http://goddessinthestacks.com

Beowulf: A Translation and Commentary, Together with Sellic Spell
J.R.R. Tolkien and Christopher Tolkien
Book
The translation of Beowulf by J.R.R. Tolkien was an early work, very distinctive in its mode,...

Chaos Legends
Games
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The Rise of Dragon Tide Update will bring brand new school and gameplay to our fans! Are you ready...

Ross (3284 KP) rated Dead Man's Steel in Books
Oct 4, 2017
Outstanding conclusion to this trilogy. I was worried about the number of story threads and loose ends at the end of the Sword of the North and how these could satisfactorily be resolved in 400 pages. I was not disappointed.
The story not only starts to close off loose ends but new threads start up.
The one-time residents of the continent decide to return and Reckon the human race.
Meanwhile a horde of demons has started to break through a rift in the highlands and need to be stopped while they still can.
And there is a dragon.
There are a lot of sad endings for characters I had come to love/loathe and love reading about. Some of these are a long time coming (it seems almost every chapter involving Brodar Kayne has him on the verge of death at the end).
Quite simply an awesome ending to one of the best fantasy series I have read in a long time.
I am tempted to end with the words "better than Abercrombie" but I am not sure I can. Oh I have.
The story not only starts to close off loose ends but new threads start up.
The one-time residents of the continent decide to return and Reckon the human race.
Meanwhile a horde of demons has started to break through a rift in the highlands and need to be stopped while they still can.
And there is a dragon.
There are a lot of sad endings for characters I had come to love/loathe and love reading about. Some of these are a long time coming (it seems almost every chapter involving Brodar Kayne has him on the verge of death at the end).
Quite simply an awesome ending to one of the best fantasy series I have read in a long time.
I am tempted to end with the words "better than Abercrombie" but I am not sure I can. Oh I have.

Awix (3310 KP) rated Ghidorah, the Three-Headed Monster (1964) in Movies
Feb 12, 2019
Archetypal Toho monster mash with exuberant men-in-suits wrestling and an all-over-the-place plot - Flying Saucer enthusiasts predict the apocalypse, a Himalayan princess survives an assassination attempt when she is possessed by the spirit of a Venusian (or Martian, depending on which version you watch), a mysterious meteorite hatches out Ghidorah the three-headed space dragon. Earth's fate depends on the ability of a caterpillar to persuade a nuclear dinosaur and a giant pterodactyl to work together.
Lots of fun if you enjoy this sort of thing, with many incidental pleasures - not least the startling shades-and-ruff outfit adopted by the chief villain at one point. Not quite as jokey in tone as King Kong Vs Godzilla, but still notably lighter than most of the previous films in the series - the various monsters are treated more as characters than before, too (there's a fairly lengthy conversation between Mothra, Rodan and Godzilla). Calling this the mid-60s Japanese version of The Avengers is probably stretching a point, but it's certainly one of the better early Godzilla movies; hopefully the forthcoming American take on these characters will be as much fun.
Lots of fun if you enjoy this sort of thing, with many incidental pleasures - not least the startling shades-and-ruff outfit adopted by the chief villain at one point. Not quite as jokey in tone as King Kong Vs Godzilla, but still notably lighter than most of the previous films in the series - the various monsters are treated more as characters than before, too (there's a fairly lengthy conversation between Mothra, Rodan and Godzilla). Calling this the mid-60s Japanese version of The Avengers is probably stretching a point, but it's certainly one of the better early Godzilla movies; hopefully the forthcoming American take on these characters will be as much fun.

Sarah (7800 KP) rated The Girl in the Spider's Web (2018) in Movies
Jul 21, 2019
Lackluster
I'm really not sure what prompted them to make this film. Instead of following on from the American version of Dragon Tattoo, they've instead chosen to skip the other 2 books in the original trilogy and go to what is probably the weakest book in the Lisbeth Salander series so far. And sadly, the film isnt any better.
Claire Foy is probably the only real highlight of this film as she's really rather good as Lisbeth. The rest of the cast are alright but nothing special though. There also doesn't appear to be much chemistry between Lisbeth and Mikhael and their conversations and interactions in this film are really rather dull and meaningless. And then there's the plot itself. Similar to the book, the plot is quite convoluted and a little over the top. And actually rather boring and lacklustre. There are some bits of action thrown in but not enough to hold interest and this film feels like it drags on for far too long. This is yet another unnecessary film made worse by the fact that they havent even bothered to follow the series in order.
Claire Foy is probably the only real highlight of this film as she's really rather good as Lisbeth. The rest of the cast are alright but nothing special though. There also doesn't appear to be much chemistry between Lisbeth and Mikhael and their conversations and interactions in this film are really rather dull and meaningless. And then there's the plot itself. Similar to the book, the plot is quite convoluted and a little over the top. And actually rather boring and lacklustre. There are some bits of action thrown in but not enough to hold interest and this film feels like it drags on for far too long. This is yet another unnecessary film made worse by the fact that they havent even bothered to follow the series in order.

Phil Leader (619 KP) rated Dragonsinger (Pern: Harper Hall, #2) in Books
Nov 12, 2019
Dragonsinger is the second of the Harper Hall books and continues the story of singer Menolly as she becomes an established and accomplished harper on the world of Pern.
As usual with the Pern novels the way that ordinary life fits together is well described and the characters McCaffrey uses here are very well developed and incredibly three dimensional. It's a world that almost seems close enough to touch.
As with Dragonsong, having a book that does not focus on the rarified world of the dragonriders is refreshing showing a different take on the world, even if it is still a position of privilege in one of the most respected professions on the world.
However for me this does suffer the same weakness of the other books that are in essence a periphery to the dragon-centric stories: they don't move the overall story arc forward and as such are a pleasant enough read but ultimately not as satisfying as some of the other books. And anyone who finds characters being relentlessly talented and nice to each other grating won't appreciate a lot of the story. Still a good read though.
As usual with the Pern novels the way that ordinary life fits together is well described and the characters McCaffrey uses here are very well developed and incredibly three dimensional. It's a world that almost seems close enough to touch.
As with Dragonsong, having a book that does not focus on the rarified world of the dragonriders is refreshing showing a different take on the world, even if it is still a position of privilege in one of the most respected professions on the world.
However for me this does suffer the same weakness of the other books that are in essence a periphery to the dragon-centric stories: they don't move the overall story arc forward and as such are a pleasant enough read but ultimately not as satisfying as some of the other books. And anyone who finds characters being relentlessly talented and nice to each other grating won't appreciate a lot of the story. Still a good read though.