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Asator
Asator
2021 | Miniatures
Vikings. Raiding and pillaging and dragon riding. That’s about the extent of my knowledge of the ancient(?) civilization that so many people go bonkers romanticizing. Okay, so they didn’t REALLY ride dragons, but How To Train Your Dragon is great and the game I am previewing today also includes dragons, so I’m rolling with it. But how does this Viking game play and compare to its inspirations?

Asator is a head to head (or teams) game of troop maneuvering and attacking using 30 identical miniatures on each side. Each mini acts as a platoon of three different kinds of armies, plus a Chieftan, Master, Wizard, and Dragon that all have different special abilities. The winner of Asator is the player who can eliminate their opponent’s leadership (Chieftan, Master, and Wizard).

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I know that the final components will be slightly different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, place the battle mat on the table, and then players will place groups of minis on the field within the closest three rows of hexes in alternating turn fashion. Players will also take the two large Battle Sheets and a dry-erase marker to keep track of every one of their minis’ stats throughout the game. Each player will also choose five of the given 10 Wizard spell cards to use for the game, and each spell may only be used once during the game. Once all army minis are placed, the first player will move up to 20 units on the battlefield and attack opponent armies if possible. The game is now on and decimation is the goal.
Each mini type corresponds to a different group of armies, plus the dragon and three leader pieces. All armies of the same type have the same stats for movement, hit points (HP), armor rating (AR), and attack weapons. Also each mini is labeled on the bottom so keeping track of each unit is made a little easier. Obviously the leader pieces are more powerful and each has a special style of combat. The Master wields an axe and shield (which is broken after one hit) to increase AR and dole out the damage. The Chieftan wields a spear, twin axes, a bow, and a shield. Similar to the Master, the Chieftan’s shield is broken after an attack against him, and his spear is broken after a missed attack. The Wizard is not at all strong in melee, but has powerful spells at his disposal to be used for the disposal of enemy units.

Besides the leadership trio each side also brings a Dragon to the battle. Dragons can move slowly by land, but quite quickly by air. Once in the air he or she may deliver a Fire Blast that causes huge damage, but then the Dragon must ground themselves to regain stamina for flight. In addition, each player will have access to Cavalry, Infantry, and Bowmen, each with their own stat blocks and abilities.

This is all well and good, and is somewhat similar to the strategy one would use in Chess. Combat, however, is much more involved than that of simply moving into an enemy’s space and automatically overtaking it. In Asator combat victory is decided via a VERY pared down version of D&D combat. It uses a simplified d20-based attack versus the enemy Armor Rating (AR). Rolls over the AR of the enemy is a success and damage is dealt. Done. Some attacks require a roll of 2d6 for damage amount, like spells and Dragon attacks. That said, combat is decided using 1d20 and 2d6. That’s it.


The game continues in turns where the first player will move their pieces and attack, and then the next player will do the same until one player has defeated all three enemy leaders and earned the title of Asator – Master of War.
Components. Again, we were provided a prototype copy of the game, but most of the components are what will be received when the game is backed or purchased. That said, the game utilizes a cloth battle mat that folds into the box, four dry-erase Battle Sheets, two dry-erase markers, dice for both players, Wizard spell cards for both players, and 60 miniatures. The battle mat is great fabric quality with minimal art that doesn’t get in the way of play (much appreciated). The dry-erase components are good. The card quality is fine. The dice are black and white dice to correspond with players using the black or white minis, and are of normal quality. The minis are great and I enjoyed playing with them.

Now for the negatives of what is included in the box. First, the art. Now, there is very minimal art used throughout the game. It’s just not a focal point, and it shows in the game’s production. I found the sketch on the cover of the rule book (which is the same as the watermark on the Battle Mat) to be very cool, but the box cover art leaves some to be desired. Similarly, the Wizard spell cards use very generic-looking art icons with text for explanation. I am most certainly being hyper-critical here because flashy art on these components are certainly not needed to play or highly enjoy the game. For my tastes, though, I would like to see more polished art on these pieces as the art is so sparse throughout.

But how does the game feel? It’s truly quite good. I don’t play many wargames or 1v1 skirmish style games, so to present me with something like this and for me to enjoy it as much as I have has to be a sign of something good. Again, I am no strategic war general, but being able to employ different strategies every game is exciting. Testing out the different combinations of Wizard spell cards is fun for a tinkerer. And, of course, playing with a bunch of minis is always good fun.

There is a good game here, and I absolutely love the combination of Chess maneuverability with the simplified RPG d20 battle system. It works well in a game like this where each piece owns a stat block of which players will need to be mindful. I didn’t quite mention my favorite part of the rules yet either: natural 20 on a combat roll equals insta-death. Yes, even to the Dragon, which happened in my very first game. THAT is a cool rule that tripped up tactics quite often in my plays.

All in all this game is a great example of combining a couple sets of mechanics that wouldn’t be expected and creating a great gaming experience from them. I invite you to back the game on Kickstarter when it goes live if you are looking for that special game that is unlike many others you currently own. If the art were spruced up a bit I would be fawning all over it, but even without impressive art I still find I have the twitch in my brain to play it again and again. I wonder how many natural 20s I can roll in a game. Great, now I want to set it up and see…
  
Futurama: Bender's Game (2008)
Futurama: Bender's Game (2008)
2008 | Action, Animation, Comedy
8
7.3 (6 Ratings)
Movie Rating
The third of the straight to DVD Futurama movies, “Futurama: Bender’s Game” has arrived and continues the winning formula of the television series and two previous films.

This time the film starts out as a standard episode rather than continue the events of the past film. In true Futurama style, there are references to past characters and pop culture gags throughout. The early focus of the story is on the Dark Matter fuel shortage that is controlled by the greedy Mom and her corporation. Mom insists that prices are way up so she has to charge more for the precious starship fuel, but avoids any questions related to her record profits related to the ever rising fuel prices.

With the rising fuel costs the Planetary Express Office, is put on a very strict flight schedule that causes havoc amongst the crew. Fry (Billy West), still drifts aimlessly about life, Amy (Lauren Tom) is as shallow as ever and Leela (Katey Sagal), has an ager issue and is outfitted with a shock collar that jolts her whenever she loses her temper.

Bender (John Di Maggio), has a larger issue as he spots some of the staff children and their friends playing Dungeons and Dragons and wants to be a part of the action. It is learned that robots were not built for imagination so when Bender takes up the game and becomes the entity Titanius, he soon has a hard time distinguishing between reality and fantasy. Combine this with Leela’s entry of the Planet Express ship into a Demo Derby and you get a premise ripe with laughter.

The story shifts into high gear when Professor Farnsworth (Billy West), decides to use his anti-backwards crystal to end his old flame Moms hold on the fuel industry. The Crew make a startling discovery as they battle mom, and thanks to the power of the crystal and Bender, find themselves in a strange medieval world where each of them has new identities in this alternate universe.

In a race against time, the Planet Express staff must not only survive the alternate universe, but defeat Mom and her plans for universal domination.

With sharp picture and sound, this is a very enjoyable new adventure for fans.
There are loads of extras which include deleted scenes, commentaries, and a look at the next film “Into The Wild Green Yonder”.

All in all a welcome and satisfying film that should delight fans and help keep us happy until the new film arrives next year.
  
Todd (Tangled Tentacles #3) by JP Sayle & Lisa Oliver
Todd (Tangled Tentacles #3) by JP Sayle & Lisa Oliver
JP Sayle, Lisa Oliver | 2022 | LGBTQ+, Paranormal, Romance
10
9.0 (2 Ratings)
Book Rating
doesn't quite hit the spot the other two do!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 3 in the Tangled Tentacles series, and you really SHOULD read books one, Alexi and two, Victor, before this one. There is stuff that happens in those books that is referenced here, but not fully explained. And, cos, you know, I said so!

I loved, I mean LOVED Alexi and Victor, and was looking forward to Todd, especially once I knew he gets 2 mates, dragons no less. But while I rally really REALLY liked this one, it doesn't quite hit the spot the other two do.

AND I can say, with fair certainty, why too. Which for me and a Sayle book?? Unheard of! The woman messes with my book head, and leaves me with so many freaking questions!

This book revolves around Todd, who is the youngest of 5, and an Omega. For the most part, being Omega means you are smaller, and weaker. Todd hates being Omega. So I was expecting a huge battle with Todd, finding his place with 2 mates, any mates really. But Todd, apart from the meeting and it's aftermath, just kinda goes with it, you know? Once Todd got the full story of Lucas and Ki, it was like "oh, ok then!)

AND

The search for the missing shifters is hardly mentioned here. The story focuses on the missing dragon EGGS and where they went, and who has been taking for so very long. The missing eggs mystery was all wrapped up with a big fat bow FAR too easily for my liking, I'm afraid!

THAT said, however, the way things develop between Todd, Lucas and Ki is sweet and smexy and hella hot! And the baby thing surprised me! Dragon eggs AND baby kracken?? So cute.

And we get the insight into the final two brothers and their stories. Markov, who is currently missing, and that darn commander. And then there is Kelvin and the F-B-freaking-I-guy who has got him all a-fluster.

I will read them, because I feel (book feelings, people, are very important!) there are some things we don't know about these boys yet, and what happened to their parents and whether they really ARE the final kracken alive on the planet (NOT counting babies, of course!)

I gave this 4.5 stars, but can't log that in some places so I'm rounding it . . . .

up to 5 full stars, cos I did love Todd, Lucas and Ki together.

*same worded review will appear elsewhere
  
Animal Attraction (San Francisco Dragons #2)
Animal Attraction (San Francisco Dragons #2)
Kate Willoughby | 2019 | Contemporary, Romance, Sport & Leisure
8
8.0 (1 Ratings)
Book Rating
a Nice easy read!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

6 months ago, Maggie’s dog, Kirby, goes missing. Her friend Jade finds him, and Maggie goes to the door of hockey player Spencer to get him back. But Kirby is looking after Spencer’s elderly dog, Lulu, who has perked up since Spencer found Kirby by the side of the road and he doesn’t want Lulu to go yet. Sharing the dog for the short term seemed the best idea. But as they get closer, secrets threaten to drive them apart.

If you follow my reviews, you’ll know I have a particular dislike of the N word for a book, but sometimes, that bloody word gets stuck in my throat and I cannot shift it, no matter what.

So, this was a NICE book. A good nice, easy read, that wiled away a few hours this morning before work.

Maggie finds herself in deep quick with Spencer, and vice versa but Maggie can’t give Spencer what he wants and when his ex turns up with news, she walks away. Spencer doesn’t want the ex though, and he must find a way to get Maggie back.

It’s well written, with both Maggie and Spencer having a say in the third person. Both voices are clear, concise and consistent through the book, although Spencer I found a little jumpy in his narrative. He seemed to flit about a bit, not really paying much attention to Maggie, until she wasn’t there!

It's not especially high on the heat level, or maybe I just read books with a MUCH higher level, but I didn’t mind it here. I do prefer my books high up that scale, in general, but I felt the level that this book gets to was hot enough for Maggie and Spencer. It IS sexy, though, don’t get me wrong! Just not super hot.

There isn’t any real drama, but there is a good deal of emotions involved, especially on Maggie’s part. Dealing what she did all those years ago must have been devastating and to not have told her best friend all of it? Too painful to think about.

I got what the ex was doing, very quickly! But again, Spencer couldn’t see that!

This is book 2 in the San Francisco Dragons series, and I have not read book one. I didn’t feel I was missing anything by not reading it, but from reading the blurb, the main character does pop up here, as a member of Spencer’s team. Some interesting characters on this team, too, and I would like to catch up with them all as they fall and fall hard.

First I’ve read by Ms Willoughby, I’d like to read more.

4 solid stars

**same worded review will appear elsewhere**
  
A Wild and Unremarkable Thing
A Wild and Unremarkable Thing
Jen Castleberry | 2018 | Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
A Wild and Unremarkable Thing had a very interesting premise that blended fantasy aspects like dragons, with Greek mythology and medieval lore. I love history and mythology, so this book immediately called to me. Unfortunately, it didn't entirely live up to my expectations for it although I did still enjoy my read. I believe that the biggest reason why it stumbled for me is how short the book is. At 238 pages, the author did not have enough time to adequately flesh out the plotline and characters leaving the story feeling rushed and the supporting characters unexplored.

The book is written through alternating points of view, which was a nice way to delve deeper into the character's psyche despite the short text. The main character is Cody, a girl who was born Cayda but has been forced by her father to train and lie her entire life with the hopes that she will slay a Fire Scale. She accepts the pain and commitment because the most important thing is to be able to provide for her family, especially her sisters. I wish that we had been able to get to know the sisters more so that we could form that bond with them and the book would have had more emotional weight.

The other two main characters were Penn and Wolfe. Penn was certainly the most interesting aspect of the story and I enjoyed seeing things from his perspective. Wolfe, on the other hand, was not a character that I related to or enjoyed reading. It was nice however to see things from his perspective as it offered a completely different life experience to view the hunt through.

The book also fell prey to the trope of insta-love, which I believe was also the fault of the story being so short. There was not adequate time to explore the relationship or infatuation between two characters before it seemed as if they were suddenly in love. It almost felt as if chapters of the story were missing because the development of bonds between characters or the plot would jump forward without sufficient explanation. The ending of the book felt incredibly rushed and I wish that it had been given the longer, more detailed conclusion that it deserved.

As a casual reader, I found that I enjoyed the overall story and the weaving of Greek mythology into the plot. Unfortunately, critically there were a number of different aspects that detracted from my enjoyment of the book or drew me out of the story. Despite that, I felt that the author's writing was well done and hope that she can bring more detail to her books in the future.
  
Shadow (Pendulum #2)
Shadow (Pendulum #2)
Will Elliott | 2011 | Dystopia, Science Fiction/Fantasy
7
8.5 (2 Ratings)
Book Rating
Shadow is the second book in the Pendulum series of novels by Will Elliott. Following on immediately from the first book, The Pilgrims (reviewed previously) it ​follows the adventures of Eric, a regular guy who ends up in the mysterious and dangerious world of Levaal.

Taking up the story where the predecessor left off, this is a book of regrouping and answers. Following the destruction of the wall between the two halves of Levaal seemingly unstoppable forces are unleashed. The pendulum has started to swing - and signals the end of life on Levaal if it is not stopped.

This book is one of regrouping and answers. The various players were scattered at the end of the first book and now some of them arrive at the same destination. We also have answers to a number of questions from the first book, which given how many questions there were really is a considerable relief. Mysterious protagonists with opaque drives are all very well (and probably required these days to raise any story above the rest) but it is really good to see that Elliott really does know what is going on (even if as a reader it still not entirely clear). The description of how magic works was particularly good, and as with the first book this is a really strong point in the creation of the mythology here.

Most of the characters are the same faces, but there are a few new ones. Most notably Shadow who is referred to a couple of times in the first book (mostly in terms of Eric potentially being Shadow). The title character appears here as a main character and drives most of the plot. Clearly a being of power, the back story of where Shadow came from and why is also touched on. The great dragons who apparently rule the world also take a more direct hand and are as devious and manipulative as expected.

Meanwhile the Arch Mage is losing control of Vous as he nears godhood and the unpredictable destruction wrought by Vous is creating a dangerous instability as the forces representing the Castle fragment into their own factions, each with their own agenda,

The writing continues to be strong, the story moves again at some pace although inevitably there is a lot more talking and exposition as the nature of the threats are explained. Elliott's inventiveness is not diminished with more odd characters and situations and locations at every turn.

Although light on actual plot, this book is clearly required as a bridge between the first book and the third, giving the reader enough information to understand exactly what is going on before what is shaping up to be a strong and no doubt surprising finale.
  
Tristan (The Hawks, #1)
Tristan (The Hawks, #1)
Jennie Lynn Roberts | 2021 | Romance, Science Fiction/Fantasy
10
10.0 (2 Ratings)
Book Rating
This book, right? This book is bloody AMAZING!!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This book, right? This book is bloody AMAZING!!

I mean, this is the author's first book, that I can see, and it blew me away, it really did.

It's told from Nim and Tristan's point of view, with two others getting a say for a short time. They have clear and concise voices, and you get the setting of this world in dribs and drabs. You do NOT get everything all at once, and I really loved being able to process every little bit as and when it came at me.

And you can process it, just in time for the next bit to be thrown at you. And I really LOVED getting thrown at! I can't tell you how much I love being able to take steps into a new world a bit at a time, I really can't.

There is something much bigger going on here, that is revealed, I'm sure. The clues are there, I think, but I'm not sure I put it all together in the way it's meant to be put together. I mean, SOME things are totally clear, but it's the other bits and pieces that are a little fuzzy and I love that they are, cos I NEEEEEEEEEEEEEEEEEEED the next book to make things unclear!

Tristan and Nim's story is dark and deadly, and somewhat graphic in it's violence in places, but it really is needed, for you to get what has happens to the Blues since the ambush and death of their king. There is passion and love here, but it's not especially explicit, but as much as the violence IS needed, the sex is NOT. You get all you need between Nim and Tristan with what is here.

The people in this world are varied and different, with their own skills and powers and traits unique to their race. Some hints about dragons and Nephilim. Wings for Nim, her brother Val and a couple of Tristan's men. Those things are just *there*, you know? You don't get a big long winded explanation, just Nim stretched her wings. And I loved that!

Like I said, I bloody LOVED this book, and if this really IS this author's first book, she nailed it! Absolutely NAILED it and I cannot wait to see what comes next. I know that Val is next, Nim's brother, and given what happens to him in this book, I think that one might be a much more difficult read.

5 full and shiny stars

**same worded review will appear elsewhere**
  
40x40

Uptown Oracle (24 KP) rated Moroda in Books

Jun 30, 2017  
Moroda
Moroda
L.L. McNeil | 2017 | Fiction & Poetry
9
9.0 (1 Ratings)
Book Rating
A Great Debut Fantasy Novel!
As we traipse the countries and cities of Linaria following a band of unlikely comrades, we're introduced to magic, dragons, and a foe leading a trail of destruction in his wake. Moroda and her allies must find a way to save Linaria before the war destroys them and everything around them.

One of my favourite parts of the book is that there's multiple wonderful characters. We have our main character, Moroda and her sister Eryn, two former Goldstones trying to survive after their fathers death. There's Morgen an Imperial Guard from Corhaven, who's unsure as to whether life in the Guard is for him. Amarah, a brusk sky pirate who cares more for money and treasure. Palom and Anahrik, two Ittallan traders who want to get back to their homeland before war hits. Sapora, a Varkain who also wants to return to his homeland, away from the prejudice against his kind. And Kohl, an exiled Arillian who can control wind and lightening. Groups are often used within the fantasy genre but Moroda doesn't confuse you with multitudes of characters.

The world of Linaria has different prejudices and stereotypes against races and the inclusion of these races allows to get a much better, unbiased opinion. Each of our characters has their own thoughts, motivations, backgrounds and histories. Despite preconceived views of each other, the characters are all individual. There's also strong character growth, especially for Moroda throughout the book. There was definitely the risk of falling into common female fantasy tropes with Moroda, but McNeil manages to miss each of these skillfully.

The only criticism is the antagonist, Aciel. Being told by other characters what Aciel was doing and how, is very different to be able to see it. There was a lost connection that I personally like having with the villains. We meet him and he does speak a little bit, but there's definitely that lack of attachment. This criticism is also very personal, as I know a lot of people wouldn't mind this at all.

As with any fantasy novel, you need a wonderful fantasy land. There's exploration of multiple cities, and also some comparisons by the characters themselves. Each place has it's own background and vivid descriptions. I'm really looking forward to more exploration of Sereth, the Varkain capital. There's also undertones of myth, lore and legend within Linaria. Which although not explored completely within this book will be fantastic to build upon in later books.

Moroda is romance free which I loved. I've read so many books recently where the romantic subplot overshadows the real plot, and this was so refreshing. The focus was on the friendships being made over the journey, and the sisterly bond between Moroda and Eryn.

Overall I loved Moroda. Perfect to go into reading more over summer as I've finally finished exams!
  
BO
8
8.0 (1 Ratings)
Book Rating
Blood Oath is an interesting and fairly refreshing variation on the vampire riff. Most of the current tales give us a suave, sexy predator who mesmerizes his or her prey, leaving humans pining for their presence. They might even fall in love with a human. Nathaniel Cade, however, refers to humans as food, saying, "Would you have sex with a cow?" That makes much more sense to me. It's a good thing he isn't interested, either, as the typical reaction people have to encountering him is utter panic, often involving the loss of bladder control.

Cade is definitely a predator, though - an extremely effective one. Farnsworth attempts to explain his abilities scientifically, rather than mystically (I'd classify this book as science fiction if I had to choose a genre, whereas most books featuring vampires and similar creatures are fantasy or horror). The same is true of the enenies he faces.

While I'm not generally interested in socio-political thrillers (which is what this book was, other than a story about a vampire who works for the president), I did enjoy the fresh take on an old trope. While I normally groan when I see the first book from a new author billed as the beginning of a series (do publishers even buy single books any more?), I'm somewhat pleased this time. I do wish they'd been a little more careful with the name of the series (The President's Vampire), as there's another book with the same name: [b:The President's Vampire: Strange-but-True Tales of the United States of America|690096|The President's Vampire Strange-but-True Tales of the United States of America|Robert Damon Schneck|http://photo.goodreads.com/books/1177264074s/690096.jpg|676444] by [a:Robert Damon Schneck|368998|Robert Damon Schneck|http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]. Then again, if Farnsworth's book or series takes off, I suppose there's a chance that sales of Schneck's will as well. I'm sure he wouldn't complain about that at all. I've put it on my to-read list, after all.

I hope to talk my partner, Sam, into reading <i>Blood Oath</i>. If I do, it'll be fairly miraculous, as I don't recall him anything with dragons or werewolves in it other than ([a:Jim Butcher|10746|Jim Butcher|http://photo.goodreads.com/authors/1205261964p2/10746.jpg]'s Dresden Files) for most of the time that I've known him (12 years as of this writing). After his years at White Wolf, I think many books seem more than slightly derivative. He also did so much research before working on books he wrote for them (like [b:The Book of Nod|416122|The Book of Nod|Sam Chupp|http://photo.goodreads.com/books/1223664741s/416122.jpg|405290]) that he got a little burned out on certain subjects. Farnsworth's approach really is different enough that I think he might give it a chance. Will you?
  
Spyro Trilogy Reignited
Spyro Trilogy Reignited
2018 | Action/Adventure
Looks beautiful and colourful (3 more)
Satisfies your collecting addictions
Fun characters and witty dialogue
3 games in 1 well worth the money
1 huge game breaking glitch that caused me to restart all of Spyro 3 after getting 75% done (0 more)
Fantastic remaster with 1 huge flaw
This game was just loads and loads of fun. This is the ultimated game of collectibles. Its basically the point and it works today because thats what we like to do in games.

The game looks beautiful and colourful. The characters are fun and are very witty. There have been some slight changes with enemies here and theres. Sounds were changed and bullets were changed to paint which didnt need to be done.

The first game was the most simplest of the games. Go through levels collecting gems and dragons and thats it. It doesnt sound like the most in depth story but it was a ton of fun and in a way i prefered it to the 2nd game.

The 2nd had a lot more objectives within levels and had a bigger emphasis on backtracking. You couldnt swim or climb until later so you would have to go back to a previous level to 100% it. I didnt mind it too much, the levels are fun. Spyro has a lot more abilities with this game too. Like i said, swimming and climbing being a couple. You only had to touch the water in the first and you would be dead.

The 3rd was my favourite of the 3. It felt like it merged the 2 games. Had the objectives of the 2nd game while keeping it simple. But i got to the 3rd world out of 4 and experienced a game breaking glitch in the lost fleet level that forcrd me to restart the entire game since you cant restart the level. It was so annoying when i was trying to 100% the games but the games were fun enough to go through again. I just feel its sloppy work of the developers that this glitch got through testing or that it has not been patched yet since many people have had this glitch too.

In a game thats out now it is also shocking that there are no subtitle options either. It feels this is a must nowadays but they left it out. The only patch this game has seen was on day one and you have to download it because it is only the 1st game that is on the disk. The patch enables the other 2. When you see games like the crash trilogy and uncharted the nathan drake collection you would think it would be simple to put all bames on the disk.

Overall though its fun and has a great difficulty to it that feels very satisfying. I would recommend it, just be careful and dont rush to complete an objective. Thats what caused the glitch for me.