Search
Search results
Bob Mann (459 KP) rated Fast & Furious 9 (2021) in Movies
Jun 24, 2021
Ridiculous storyline (1 more)
Improbable action
Magnetic bulls**t that will no doubt attract Fast-fans
Positives:
- Glossy locations, fast cars and beautiful women: the usual Fast stuff.
- When the stunts are "real", they are good and exciting. But it's often difficult to tell when there's been a 'computer-assist'.
Negatives:
- I complained in my review for "The Hitman's Wife's Bodyguard" about it having a childish and ludicrous plot. This movie makes that look like bl***y Shakespeare! There's an attempt to add a smidgen of family tension into the mix, based on Dom's childhood trauma. But aside from that element, the 'story' (I use the term in its loosest possible sense) bounces (without any rational logic most of the time) from ludicrous situation to ludicrous situation without pause. Most of these are linked by Ramsey (the very British Nathalie Emmanuel) stating a random fact such as "Well, now he's going to need to launch a satellite". And off we go again. (That particular crazy story arc even sees them 'doing a Musk' and flying a car into space: I kid you not!)
- It's not even the 'big stuff' that's unbelievable. Everywhere you look, there are inconsistencies and things that don't make sense.
-- Tej (played by Ludicris - an appropriate name here) takes dodging a brigade worth of machine gun bullets to nonsensical limits.
-- Generally, the cast gets blasted, dropped, crashed, burned, and otherwise put through more fatal situations than you can imagine, only to walk out without a scratch.
-- And if you can show me a single delivery lorry in Edinburgh that has an automatic gearbox, I'll be amazed!
- At one point, Roman (Tyrese Gibson) mutters some line about "Trusting in the physics and the numbers". Well, let me tell you, it's like no physics that I studied on this planet. A lot of the set pieces involve huge magnets attached to trucks and cars. Now - correct me if I'm wrong - but if you turn a massive magnet on in a truck then as well as ripping the car you are chasing through the adjacent building (as if), you will also force the truck to be pulled into that building too. OK, perhaps not as much.... but the lorry ain't going to stay in its driving lane, I know that much! And magnets attract metal - they don't repel it!
- At 145 minutes, this is well over 2 hours of my life I will never get back.
Summary Thoughts on "F9": It's just such a formulaic and contrived piece of fluff that it makes me cross that they can spend $200,000 on a movie and not make it better. Part of this involves the lazy use of CGI to create obviously nonsensical stunts that devalue true action films. Yes, the stunt team was busy, and impressive, here - but always going for "one better" has led to extensive use of CGI. That's why I liked the 2014 'knock-off' film "Need for Speed" - - at least they did all their stunts old-school, in camera, and not in the computer.
But whatever I say here, this movie will unfortunately get its audience. At the time of writing, it's already made nearly $300K at the box office on its $200K budget. Which means there will inevitably be an F10, no doubt involving a driving battle on the planet Mars. Sigh.
By the way, before you dive for the exits to relieve your bladder (it is 145 minutes after all), there is a mid-credits scene that re-introduces an old favourite.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/06/24/f9-magnetic-bullst-that-will-no-doubt-attract-fast-fans/. Thanks).
- Glossy locations, fast cars and beautiful women: the usual Fast stuff.
- When the stunts are "real", they are good and exciting. But it's often difficult to tell when there's been a 'computer-assist'.
Negatives:
- I complained in my review for "The Hitman's Wife's Bodyguard" about it having a childish and ludicrous plot. This movie makes that look like bl***y Shakespeare! There's an attempt to add a smidgen of family tension into the mix, based on Dom's childhood trauma. But aside from that element, the 'story' (I use the term in its loosest possible sense) bounces (without any rational logic most of the time) from ludicrous situation to ludicrous situation without pause. Most of these are linked by Ramsey (the very British Nathalie Emmanuel) stating a random fact such as "Well, now he's going to need to launch a satellite". And off we go again. (That particular crazy story arc even sees them 'doing a Musk' and flying a car into space: I kid you not!)
- It's not even the 'big stuff' that's unbelievable. Everywhere you look, there are inconsistencies and things that don't make sense.
-- Tej (played by Ludicris - an appropriate name here) takes dodging a brigade worth of machine gun bullets to nonsensical limits.
-- Generally, the cast gets blasted, dropped, crashed, burned, and otherwise put through more fatal situations than you can imagine, only to walk out without a scratch.
-- And if you can show me a single delivery lorry in Edinburgh that has an automatic gearbox, I'll be amazed!
- At one point, Roman (Tyrese Gibson) mutters some line about "Trusting in the physics and the numbers". Well, let me tell you, it's like no physics that I studied on this planet. A lot of the set pieces involve huge magnets attached to trucks and cars. Now - correct me if I'm wrong - but if you turn a massive magnet on in a truck then as well as ripping the car you are chasing through the adjacent building (as if), you will also force the truck to be pulled into that building too. OK, perhaps not as much.... but the lorry ain't going to stay in its driving lane, I know that much! And magnets attract metal - they don't repel it!
- At 145 minutes, this is well over 2 hours of my life I will never get back.
Summary Thoughts on "F9": It's just such a formulaic and contrived piece of fluff that it makes me cross that they can spend $200,000 on a movie and not make it better. Part of this involves the lazy use of CGI to create obviously nonsensical stunts that devalue true action films. Yes, the stunt team was busy, and impressive, here - but always going for "one better" has led to extensive use of CGI. That's why I liked the 2014 'knock-off' film "Need for Speed" - - at least they did all their stunts old-school, in camera, and not in the computer.
But whatever I say here, this movie will unfortunately get its audience. At the time of writing, it's already made nearly $300K at the box office on its $200K budget. Which means there will inevitably be an F10, no doubt involving a driving battle on the planet Mars. Sigh.
By the way, before you dive for the exits to relieve your bladder (it is 145 minutes after all), there is a mid-credits scene that re-introduces an old favourite.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/06/24/f9-magnetic-bullst-that-will-no-doubt-attract-fast-fans/. Thanks).
Speedometer 55 Pro. GPS kit.
Navigation and Finance
App
A high quality Speedometer, GPS tracker and trip cost monitor for iPhones and cellular iPads. ...
TomTom GO Mobile
Navigation and Travel
App
GET THERE FASTER with the all-new TomTom GO Mobile app >> Drive up to 50 FREE miles every month The...
Gareth von Kallenbach (980 KP) rated the Playstation 5 version of Gotham Knights in Video Games
Nov 4, 2022
Gotham Knights Delivers Dark Action For DC Fans
Following the success of the Arkham series of games would be a daunting
task for any developer and when WB Games Montreal announced Gotham Knights
and that it would not benefit from the inclusion of Batman; fans of the
series were curious about what the new game would hold.
Taking place shortly after the death of Batman which is depicted in an
the amazing animated sequence that sets the tone for the game well; Nightwing,
The Red Hood, Robin, and Batgirl are tasked to pick up where Batman left
off and protect the city but also deal with a murder mystery and even
darker threat than they could have imagined facing the city.
Players will select a character and as they gain experience, new costumes,
abilities and moves will become available as well as the ability to Fast
Travel between locales on the map. This is essential as the city is a
sprawling and cluttered urban setting filled with dangers around every
corner.
Playing as Nightwing I was able to summon a cycle and speed to locales and
setting waypoints on the map allowed my path to be displayed which was
much better than driving in a general direction. I also had the option to
fire a Zipline and pull myself all over the city and up very tall
buildings which allowed me to get around when driving was not always the
ideal option.
The game is filled with side quests as well as appearances by classic
Batman Universe characters both good and bad and always added a nice
element to the game.
The combat in the game is nimble and at times brutal as there is no end
of gangs, enemies, and thugs to battle and using hit and run tactics to
dodge and attack often work well but require some patience as some
enemies take a good amount of damage before they fall and when your health
packs run low, players often have to adjust on the fly to survive.
There are also puzzles to solve along the way that help provide clues to
the ongoing threat and players will be able to return to the Belfry to get
a break, update the narrative, check the clues, and update their costume
and skills.
The game does provide an extensive amount of gameplay and even upon
completion there are side quests that can be undertaken as well as
patrols.
Multiplay is an option as players can form a team or drop in. The few
times I tried this I was paired with individuals who were busy doing their
own thing as having someone to watch my back during the more challenging
missions would have been ideal.
The game did have a few frustrations like having to align near objects at
times just right for them to allow me to manipulate them and the mission
pathfinding was a bit confusing early on as were some elements of the
crafting menu.
As I spent more time with the game and updates became available, I became
engrossed in the story which was constantly evolving and the darker tones
were very appealing to me. It was great to be able to explore the
highly-detailed city but at times the travel did seem a bit tedious
especially missions where I had to patrol and beat information out of
random street thugs in order to progress.
That being said, the game was entertaining and I am curious about playing
as some of the other characters as well as seeing what future missions
will be made available while it does not reach the level of Arkham
Asylum, Gotham Knights was for me a very enjoyable adventure despite some
flaws and one that I think DC fans will enjoy if they are patient and
willing to overlook some of the shortcomings of the game to focus on the
things it does well.
3.5 stars out of 5
task for any developer and when WB Games Montreal announced Gotham Knights
and that it would not benefit from the inclusion of Batman; fans of the
series were curious about what the new game would hold.
Taking place shortly after the death of Batman which is depicted in an
the amazing animated sequence that sets the tone for the game well; Nightwing,
The Red Hood, Robin, and Batgirl are tasked to pick up where Batman left
off and protect the city but also deal with a murder mystery and even
darker threat than they could have imagined facing the city.
Players will select a character and as they gain experience, new costumes,
abilities and moves will become available as well as the ability to Fast
Travel between locales on the map. This is essential as the city is a
sprawling and cluttered urban setting filled with dangers around every
corner.
Playing as Nightwing I was able to summon a cycle and speed to locales and
setting waypoints on the map allowed my path to be displayed which was
much better than driving in a general direction. I also had the option to
fire a Zipline and pull myself all over the city and up very tall
buildings which allowed me to get around when driving was not always the
ideal option.
The game is filled with side quests as well as appearances by classic
Batman Universe characters both good and bad and always added a nice
element to the game.
The combat in the game is nimble and at times brutal as there is no end
of gangs, enemies, and thugs to battle and using hit and run tactics to
dodge and attack often work well but require some patience as some
enemies take a good amount of damage before they fall and when your health
packs run low, players often have to adjust on the fly to survive.
There are also puzzles to solve along the way that help provide clues to
the ongoing threat and players will be able to return to the Belfry to get
a break, update the narrative, check the clues, and update their costume
and skills.
The game does provide an extensive amount of gameplay and even upon
completion there are side quests that can be undertaken as well as
patrols.
Multiplay is an option as players can form a team or drop in. The few
times I tried this I was paired with individuals who were busy doing their
own thing as having someone to watch my back during the more challenging
missions would have been ideal.
The game did have a few frustrations like having to align near objects at
times just right for them to allow me to manipulate them and the mission
pathfinding was a bit confusing early on as were some elements of the
crafting menu.
As I spent more time with the game and updates became available, I became
engrossed in the story which was constantly evolving and the darker tones
were very appealing to me. It was great to be able to explore the
highly-detailed city but at times the travel did seem a bit tedious
especially missions where I had to patrol and beat information out of
random street thugs in order to progress.
That being said, the game was entertaining and I am curious about playing
as some of the other characters as well as seeing what future missions
will be made available while it does not reach the level of Arkham
Asylum, Gotham Knights was for me a very enjoyable adventure despite some
flaws and one that I think DC fans will enjoy if they are patient and
willing to overlook some of the shortcomings of the game to focus on the
things it does well.
3.5 stars out of 5
Steven Sklansky (231 KP) rated American Assassin (2017) in Movies
Sep 14, 2017
Micheal Keaton + Humor (2 more)
Good action
Interesting Story
A Fun and Exciting Movie
When you think of American action movies you think over the top, hardcore action, lots off explosions and lots of blood. When you think of an Assassin movie you think stealthy, silent killing and people working alone.
But in American Assassin you get a crazy mix of both and it almost works. This is a movie about a guy that loses his girl to terrorists and spends his time being a solo assassin trying to single handedly take down terrorist cells. Which makes sense because who doesn't like a good revenge story. But then he gets picked up by the CIA to train him how to be a better killer. I thought maybe they would be teaching him how to be a spy and an assassin and go on missions alone like any other movie. Like Bourne or The Recruit. But this movie takes it a different way. They train as a team and go on missions as a team. Which is fine, I don't have a problem with that, but it really doesn't make it seem like they are training him to be an assassin which the title of the movie suggests.
The action in this movie does keep you on the edge of your set, which is always a good thing. And the time spent when they aren't running or driving around killing people is also good. There is a lot of story to this movie which keeps things interesting all while keeping the twists to a minimum.
I say for an action movie it was good, not great. I walked into the movie looking for people to be assassinated or trained to assassinate people, but walked out a little disappointed. If you like action see it, I don't know if it is theater worthy, but rent it when it comes out.
But in American Assassin you get a crazy mix of both and it almost works. This is a movie about a guy that loses his girl to terrorists and spends his time being a solo assassin trying to single handedly take down terrorist cells. Which makes sense because who doesn't like a good revenge story. But then he gets picked up by the CIA to train him how to be a better killer. I thought maybe they would be teaching him how to be a spy and an assassin and go on missions alone like any other movie. Like Bourne or The Recruit. But this movie takes it a different way. They train as a team and go on missions as a team. Which is fine, I don't have a problem with that, but it really doesn't make it seem like they are training him to be an assassin which the title of the movie suggests.
The action in this movie does keep you on the edge of your set, which is always a good thing. And the time spent when they aren't running or driving around killing people is also good. There is a lot of story to this movie which keeps things interesting all while keeping the twists to a minimum.
I say for an action movie it was good, not great. I walked into the movie looking for people to be assassinated or trained to assassinate people, but walked out a little disappointed. If you like action see it, I don't know if it is theater worthy, but rent it when it comes out.
Parfs (178 KP) created a post in Avengers: Endgame (Discussion)
May 4, 2019
TacoDave (3643 KP) rated Young In My Head by Starflyer 59 in Music
May 9, 2019 (Updated May 9, 2019)
songs (3 more)
instruments
vocals
vibe
15 Albums In and Starflyer 59 Still Rocks
If you've never heard of Starflyer 59, I have a treat for you.
What began as a "shoegazer" band in the mid 90's (think Smashing Pumpkins meets The Smiths) has progressed over the years through heavy, chunky guitars, to Brit-pop mixed with synth, to this new album which just ... rocks. With the release of the band's 15th full album (not to mention many EPs and collections), band lead Jason Martin has shown that he's still got it. "Young In My Head" is soothing, catchy rock that is perfect driving music.
I'll attach a Youtube link so you can hear the title song from the album.
The songs themselves are catchy in a way that makes you sing along without realizing it. The lyrics are surprisingly melancholy, dealing with growing older and realizing that you aren't the energetic kid you were when you started ("It's been 25/since I wrote/Blue Collar Love/Man, I had my turn/I need to go/Stayed longer than most"). But the music still has an upbeat groove to it that keeps it from feeling depressing. Martin walks that line between melancholy and depression like an expert.
My only complaint isn't really a complaint: Starflyer has some of the best guitar solos to end songs, and this album is no different, but they feel truncated - like they cut out too early. I would love longer outros like they used on older albums. Listen to the song "Cry," for a good example - the end of the song is amazing, beginning at 2:00, but it doesn't last long enough.
In the past 25 years Starflyer 59 has not released a bad album. Each album has a different sound and groove to it, but they are all undeniably Starflyer. I, for one, will continue to listen to their albums and hope they go another 25 years.
What began as a "shoegazer" band in the mid 90's (think Smashing Pumpkins meets The Smiths) has progressed over the years through heavy, chunky guitars, to Brit-pop mixed with synth, to this new album which just ... rocks. With the release of the band's 15th full album (not to mention many EPs and collections), band lead Jason Martin has shown that he's still got it. "Young In My Head" is soothing, catchy rock that is perfect driving music.
I'll attach a Youtube link so you can hear the title song from the album.
The songs themselves are catchy in a way that makes you sing along without realizing it. The lyrics are surprisingly melancholy, dealing with growing older and realizing that you aren't the energetic kid you were when you started ("It's been 25/since I wrote/Blue Collar Love/Man, I had my turn/I need to go/Stayed longer than most"). But the music still has an upbeat groove to it that keeps it from feeling depressing. Martin walks that line between melancholy and depression like an expert.
My only complaint isn't really a complaint: Starflyer has some of the best guitar solos to end songs, and this album is no different, but they feel truncated - like they cut out too early. I would love longer outros like they used on older albums. Listen to the song "Cry," for a good example - the end of the song is amazing, beginning at 2:00, but it doesn't last long enough.
In the past 25 years Starflyer 59 has not released a bad album. Each album has a different sound and groove to it, but they are all undeniably Starflyer. I, for one, will continue to listen to their albums and hope they go another 25 years.
Scott Tostik (389 KP) rated 31 (2016) in Movies
Feb 3, 2018 (Updated Feb 3, 2018)
Richard Brake (2 more)
Some interesting dialogue
Cliffhanger ending
Blood, guts and profanity... my 3 favorite things
I am and always will be a horror movie fan. And a Rob Zombie fan as well. While most in the horror community dispose the man, and do their best to ignore his reimagining of John Carpenter's beloved Halloween. I get his vision. I understand his process.
In 31, Zombie goes out of his way to remind us all of why he is here in this genre and why he should be here to stay.
The script penned for this flick is nothing short of dreadful, but in a good horror film That's what you want. His dialogue is full of pull no punches vulgarity that would make anyone blush. And his pattern of killing off his stars is brutal to say the least.
Capped with an amazing performance by Richard Brake, who from the beginnng of movie, let's you know that he "ain't no fucking clown!!!".
His ability to capture the true disgustingness that lives in every single one of us, that fire that burns in your body when someone cuts you off when your driving to work. Or bumps into you while walking by. That feeling that says, "Fuck, I'd love to kill that person,"... well he lets the beast out in this film.
He turns 5 mild mannered hippie carnies into vicious animalistic slashers. Killing at first out of that need for survival. Then killing because they had to do it. And finally killing because they were starting to enjoy it.
Zombie does what he does, sets them up to be knocked down as only he can. Chuck I'm some great one liners and awesome profanity filled dialogue, sprinkle it with some over the top kickass blood filled deaths and an acting performance by Richard Brake that I can't help but praise and you have a recipe for a disturbing good time. As Doomhead suggests in the opening sequence of 31. In hell everyone loves popcorn.
In 31, Zombie goes out of his way to remind us all of why he is here in this genre and why he should be here to stay.
The script penned for this flick is nothing short of dreadful, but in a good horror film That's what you want. His dialogue is full of pull no punches vulgarity that would make anyone blush. And his pattern of killing off his stars is brutal to say the least.
Capped with an amazing performance by Richard Brake, who from the beginnng of movie, let's you know that he "ain't no fucking clown!!!".
His ability to capture the true disgustingness that lives in every single one of us, that fire that burns in your body when someone cuts you off when your driving to work. Or bumps into you while walking by. That feeling that says, "Fuck, I'd love to kill that person,"... well he lets the beast out in this film.
He turns 5 mild mannered hippie carnies into vicious animalistic slashers. Killing at first out of that need for survival. Then killing because they had to do it. And finally killing because they were starting to enjoy it.
Zombie does what he does, sets them up to be knocked down as only he can. Chuck I'm some great one liners and awesome profanity filled dialogue, sprinkle it with some over the top kickass blood filled deaths and an acting performance by Richard Brake that I can't help but praise and you have a recipe for a disturbing good time. As Doomhead suggests in the opening sequence of 31. In hell everyone loves popcorn.
Phillip McSween (751 KP) rated Total Recall (1990) in Movies
Mar 20, 2018
Just Great Sci-Fi
Total Recall is pure 90's action at its best. Cool fight scenes and gun battles are littered throughout, but never forced or never at the sacrifice of pacing. It definitely made up for some of my smaller gripes like having a lame villain. Seriously, Richter (Michael Ironside) was about as terrifying as my obese beagle. And what was up with the cheesy girl fight? Just not needed.
As a whole, though, Total Recall succeeds in a number of ways, some expected, some surprising. The film centers around Arnold Schwarzenegger's character Douglas Quaid who is bored with his life and needs an escape. After visiting a place called Recall where your dreams become reality, Quaid becomes mixed up in the center of a crazy mystery where he is a secret agent.
The film provides a solid mystery that keeps you entertained. The puzzle unravels in layers as you figure out a little bit more with every minute that passes. I appreciated the nice twists that kept things interesting. Director Paul Verhoeven wasn't just satisfied with getting by with swanky visuals and a big budget action star. The story's substance ultimately makes it better than what it could have been.
The twists and turns of the story are set against the backdrop of a creative future world. I liked the small touches like the lady changing her nail color with the touch of a pen and the bland driving robots. One of my favorite scenes, both in this movie and in film period, involves Quaid outsmarting the bad guys with a number of holograms. It was a cool trick that had I been watching in a theater in 1990: Mind blown.
Fun film that hits you with more substance than your run-of-the-mill action-sci-fi flick. I give Total Recall an 83. The film's quality made me hate the 2012 version even more.
As a whole, though, Total Recall succeeds in a number of ways, some expected, some surprising. The film centers around Arnold Schwarzenegger's character Douglas Quaid who is bored with his life and needs an escape. After visiting a place called Recall where your dreams become reality, Quaid becomes mixed up in the center of a crazy mystery where he is a secret agent.
The film provides a solid mystery that keeps you entertained. The puzzle unravels in layers as you figure out a little bit more with every minute that passes. I appreciated the nice twists that kept things interesting. Director Paul Verhoeven wasn't just satisfied with getting by with swanky visuals and a big budget action star. The story's substance ultimately makes it better than what it could have been.
The twists and turns of the story are set against the backdrop of a creative future world. I liked the small touches like the lady changing her nail color with the touch of a pen and the bland driving robots. One of my favorite scenes, both in this movie and in film period, involves Quaid outsmarting the bad guys with a number of holograms. It was a cool trick that had I been watching in a theater in 1990: Mind blown.
Fun film that hits you with more substance than your run-of-the-mill action-sci-fi flick. I give Total Recall an 83. The film's quality made me hate the 2012 version even more.
Phillip McSween (751 KP) rated Graceland (2013) in Movies
Apr 3, 2018
Amazing
Graceland is one of those films you remember for a long time after you've watched it. Set in the Philippines, the story revolves around Marlon Villar (Arnold Reyes) who is ambushed while driving his daughter and his boss' daughter home. Things spin wildly out of control when the kidnappers demand a ransom.
Acting: 10
Beginning: 10
Characters: 10
Cinematography/Visuals: 8
The more I thought about Graceland as a whole, the more it made me think about how well things were filmed. The film is shot in a dark style, giving it a fitting gritty feel that sets the tone throughout. Particularly effective for me were the jarring moments that occur in close quarters, powerful and shocking at the same time. There are a number of points in the film that, due to how things were shot, will stick in my head for years to come.
Conflict: 10
Graceland is jarring and real because of the conflict created. The film never really gives you a chance to catch your breath at any point. You expect things to go one way and then are thrown for another loop. There was never a point where I felt like I could relax, which is exactly the feeling I look for in these type of films.
Genre: 8
Very interesting, original spin on your typical kidnapping story. While you empathize with the main character, you wonder if he's doing the right thing at the same time. He is faced with some tough decisions which you find out very early on in the story. You can never really tell up from down at any point. I can honestly say that I haven't really seen anything like it.
Memorability: 7
Pace: 10
Plot: 10
Resolution: 10
Overall: 91
Besides seeing film classics, Movies 365 has been all about me finding hidden gems like this one. Watch Graceland currently on Vudu for free. You won't regret it.
Acting: 10
Beginning: 10
Characters: 10
Cinematography/Visuals: 8
The more I thought about Graceland as a whole, the more it made me think about how well things were filmed. The film is shot in a dark style, giving it a fitting gritty feel that sets the tone throughout. Particularly effective for me were the jarring moments that occur in close quarters, powerful and shocking at the same time. There are a number of points in the film that, due to how things were shot, will stick in my head for years to come.
Conflict: 10
Graceland is jarring and real because of the conflict created. The film never really gives you a chance to catch your breath at any point. You expect things to go one way and then are thrown for another loop. There was never a point where I felt like I could relax, which is exactly the feeling I look for in these type of films.
Genre: 8
Very interesting, original spin on your typical kidnapping story. While you empathize with the main character, you wonder if he's doing the right thing at the same time. He is faced with some tough decisions which you find out very early on in the story. You can never really tell up from down at any point. I can honestly say that I haven't really seen anything like it.
Memorability: 7
Pace: 10
Plot: 10
Resolution: 10
Overall: 91
Besides seeing film classics, Movies 365 has been all about me finding hidden gems like this one. Watch Graceland currently on Vudu for free. You won't regret it.