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Godblind (The Godblind Trilogy #1)
Godblind (The Godblind Trilogy #1)
Anna Stephens | 2017 | Science Fiction/Fantasy
8
9.3 (3 Ratings)
Book Rating
Stick with it!! It gets good!
Contains spoilers, click to show
The Mireces worship the bloodthirsty Red Gods. Exiled from Rilpor a thousand years ago, and left to suffer a harsh life in the cold mountains, a new Mireces king now plots an invasion of Rilpor’s thriving cities and fertile earth.

Dom Templeson is a Watcher, a civilian warrior guarding Rilpor’s border. He is also the most powerful seer in generations, plagued with visions and prophecies. His people are devoted followers of the god of light and life, but Dom harbours deep secrets, which threaten to be exposed when Rillirin, an escaped Mireces slave, stumbles broken and bleeding into his village.

Meanwhile, more and more of Rilpor’s most powerful figures are turning to the dark rituals and bloody sacrifices of the Red Gods, including the prince, who plots to wrest the throne from his dying father in the heart of the kingdom. Can Rillirin, with her inside knowledge of the Red Gods and her shocking ties to the Mireces King, help Rilpor win the coming war?

I seriously struggled with this for the first quarter of the book. It was almost expecting you to automatically know what these god's were and who these characters were. Im so glad I stuck with it. The world building got easier to recognise and you become invested in the characters. I actually shouted out a few times in anger at Galtas and the treacherous prince Rivil. A brutal battle of good Vs evil

 The last sentence in the book really says it all, Blood streaked Dom's chin as he ate himself. And he laughed and laughed at the pretty pictures.
Yea looking forward to book 2!


⭐⭐⭐
  
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James Wood recommended Falling Awake in Books (curated)

 
Falling Awake
Falling Awake
Alice Oswald | 2016 | Fiction & Poetry
(0 Ratings)
Book Favorite

" Oswald is probably best known for her last book, “Memorial,” an extraordinarily free reinterpretation of the Iliad. (At public readings of “Memorial,” she recites it from memory, in homage to the orality of the original. I was lucky enough to witness this in London. The effect is rhapsodic, spellbinding.) Oswald does indeed have a classical power: she’s at once a grand elegist and a close celebrant of life, a rhetorician and a playful contemporary—a writer who can describe Hector dying in battle but can also depict how he “used to nip home deafened by weapons / To stand in full armour by the doorway / Like a man rushing in leaving his motorbike running.” At the heart of her new book is a long poem titled “Tithonus,” after one of Eos’s lovers from Greek mythology. It is a minutely detailed, ravishing, and rapturously observant account of the English countryside waking up at dawn—what Oswald calls “46 Minutes in the Life of the Dawn.” Slowly, the light builds and the stars disappear and the woods awaken to the birds: “as soon as dawn one star then / suddenly none then blue then pale / and the whole apparition only / ever known backwards already too / late now almost gone.” I’m sometimes reminded of Gerard Manley Hopkins and Edward Thomas, but the tutelary spirit seems to be Virginia Woolf’s “The Waves,” and that novel’s patient italicized passages (written from the point of view of the author) about sunlight building and spreading across the English landscape. (“The day waves yellow with all its crops” is one of my very favorite sentences from Woolf’s novel, and one that Oswald might easily have written herself.) This poet is, for me, a perpetual inspiration."

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Changed (The Made Ones Saga #2)
Changed (The Made Ones Saga #2)
Vicki Stiefel | 2020 | Romance, Science Fiction/Fantasy
8
9.0 (2 Ratings)
Book Rating
loving this series!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 2 in The Made Ones Saga, and you really should read book one, Altered, before this one. It does overlap/intertwine some with this one, and you need to hear from Kit at points along the way where it does.

Bree is Kit's sister. She has awakened on Eleutia, and finds herself at Catamount. Gato is Alpha Cat. These two butt heads a lot here, especially in the beginning but Gato soon becomes wise to Bree and her antics.

We catch up with Kit and Rafe, and what their scientists have discovered, and some more information about why Eleutia is dying, and more importantly, HOW comes to light. Still can't quite see where THAT's all going though!

Gato and Bree are perfect for each other, they really are, especially as Bree bonds with the cubs, which is unheard of for a non-cat. I loved that it took time for them to come together, to fully form their friendship, before they jump into bed with each other.

Gato does something here, which wasn't ideal, but all parties were in agreement and I'm intrigued as to how Kes manages to get free, hoping we find in the next book!

We discover what has happened to the third sister, Sybi, and how she comes to be in the land of the CastOuts. And her story begins right at the end of this one.

It's been a while since I read the first book (Aug 2019) so it took me a little bit of time to catch up with who all the major players were, and what was going on, but not long, and I thoroughly enjoyed Bree and Gato's story.

Wonderful series so far, I can't wait for Sybi's book!

4 stars

*same worded review will appear elsewhere
  
MB
Maggie Bright: A Novel of Dunkirk
10
10.0 (1 Ratings)
Book Rating
The entire history of the world is about to change as Hitler marches his troops across Europe. Can the actions of one person make a difference?

Clare Childs has mysteriously inherited the Maggie Bright. Her suspicions that Maggie holds a secret are proven when a thief comes aboard. Clare is suddenly thrown into the middle of a Scotland Yard investigation that could finally expose one of Hitler's darkest schemes. While on the other side of the channel, Private Jamie Elliot has been tasked with the mission of returning a wounded captain home. The captain has suffered a head injury and the only words he speaks are quotes from John Milton's Paradise Lost. When Churchill calls for civilians to help rescue the stranded British Army from Dunkirk, Clare knows that Maggie must go. Piloted by William Percy, a detective inspector and Murray Vance, a world renowned cartoonist, the Maggie Bright goes to war.

“You can never get a cup of tea large enough or a book long enough to suit me.” - C.S. Lewis

Never have these words rung more true for me than when I finished reading Maggie Bright. I wish the story would go on and on. I absolutely love reading about World War II. There is so much evil during this period, but there is also hope and light. Nations coming together with a singular purpose. Fighting and dying side by side. I am ashamed to admit that most of my knowledge of WWII begins with D-Day and America's involvement. My eyes have been opened wide with England's trials at the beginning of the war. I cried four times while reading this book! The horror is real, the fight unbearable, yet the men and women who sacrificed everything did so for us today. So that we might have hope and know that no matter how dark things become, we shall press on to victory.

"God towards thee hath done his part, do thine" - John Milton, Paradise Lost

I received a free copy of Maggie Bright from Tyndale House Publishers in exchange for my honest review.
  
Dying Light
Dying Light
2015 | Action/Adventure
Awkward parkour (2 more)
Terrible story
Disappointing loot
Mutton dressed as lamb
This game came out in January last year, so it’s now more than a year old, but honestly it feels much older than that. I can remember when this came out to glowing reviews and I was pleased, because I was a big fan of Techland’s first open world, first person zombie game, Dead Island. Plus this looked really cool as it added free running and a transformation of zombies. I bought the game in about September last year, but I have only recently gotten around to actually playing it, so I figured I’d give my thoughts on the game so far. To be honest I am very disappointed, after the glowing reviews and audience praise I was expecting a game that was a lot better than this. I honestly think I may prefer the original Dead Island to Dying Light and although I may be looking at Dead Island through rose tinted glasses, it was only a couple of years ago that I played it, so I’m not so sure.

The big gimmick in this game is the free running. I went into the game expecting Dead Island meets Mirror’s Edge, but instead I got something more akin to Shadow Fall or Far Cry’s janky free running. The player character honestly feels so heavy and clunky and there is no coherent flow to the free running at all. The other gimmick is the idea of ‘drops,’ which are basically supply drops that are dropped in various locations throughout the map. The controller will vibrate, the blue icon will appear on the map and you haul ass across the environment towards it, in the awkward parkour motion that you are forced to endure throughout the game. The first couple of drops are difficult when you don’t yet really know what you are doing, but after a while you know what to expect and as soon as you feel the controller rumble and the icon appear on the mini map you know to just run as fast as possible towards the icon and everything will be straightforward. Also, while I am aware that players don’t tend to love this game for it’s immersive story, what story they attempt is garbage delivered by poor voice acting, in addition it makes absolutely no sense that you are just some random guy that the people from The Tower find out on the street and within spending a day or two with them they declare you to be the best free runner in the whole tower, it is all just far too convenient. The game also attempts to force you to change your play style at night, some of the zombies transform into hulking, hard to kill beasts with super speed, but their field of vision also appears on the map, so as long as you can avoid that, everything will be hunky dory and even if you do get seen you can just run away for a bit and climb onto a ledge and they will soon forget about you. I actually think that the virals that attack you during the day are more dangerous as they don’t have a specific field of view and are faster than the night time virals. Now while all these minor gripes do add up to my dislike of the game, the biggest let down in this game is it’s loot system. The loot in Dead Island was so good and when you had a great weapon, you knew it was great because it was so effective and felt so good to use in combat, there was just a charm to the weapons you could find in that game. The loot in Dying Light is much more generic and the effectiveness of the weapons has been neutered. The game starts you off with flimsy blunt weapons, which is expected, then you either find or save up your money and buy a sweet new axe or machete, you think that this is going to help you take out everything so much easier, but there isn’t much more of an effect, like maybe instead of dying after 18 hits a guy will die after 15, but that still doesn’t exactly feel effective to me. Also, the weapons degrade quickly, but that doesn’t matter because there is a good amount of weapons to buy and find, but since they have all been nerfed anyway it renders the whole process totally pointless, the loot system is really redundant and has no impact at all on the game. Also the guns are overpowered as all hell. The big guys with the heavy weapons will take you around fifty smacks with a hammer to bring down, but if you have a pistol and jump over a three foot wall, they can’t follow you and so they just stand still, so you just pop two or three caps into their skull and they go down in a couple of seconds. I also dislike how the damage you inflict on an enemy is the same no matter where on the body that you hit them. You can whack a guy repeatedly in the head or the legs and he will fall down in the same amount of time either way.

Overall, this game tries to be the next gen version of Dead Island, but what it delivers is a game that looks and feels like it came out at the same time as its predecessor and in a lot of ways it is even less intuitive than the first game. I know that I keep comparing this game to Dead Island, but I honestly believe that if you are looking for a first person zombie survival game, you should save yourself the cash and go pick up Dead Island as it plays better than this one and is graphically on par. However even though I have torn this game apart for the duration of this review, it is still a good game and I can see why people like it, I just don’t understand the massive amounts of praise it gets when Dead Island was a better game.
  
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Emeli Sande recommended track Big Brother by Stevie Wonder in Talking Book by Stevie Wonder in Music (curated)

 
Talking Book by Stevie Wonder
Talking Book by Stevie Wonder
1972 | Jazz, Rock
7.0 (1 Ratings)
Album Favorite

Big Brother by Stevie Wonder

(0 Ratings)

Track

"Stevie Wonder has been one of my biggest influences as a songwriter. His ability to tell a story and still move you, and still entertain you, and still make you want to dance, I just think is complete genius – and then watching his concerts and watching him switch between different instruments! ""At the same time, what I have the most admiration for is that he managed to put a socio-political message into his music. 'Big Brother' is a beautiful song to listen to, but he’s also saying very important things and speaking to his people. I just think, what an amazing man, and what an amazing song. He’s speaking about government and politicians, and these bureaucratic arguments that are happening – the reality of life and what impact these decisions people are making in an office are having on real people; how many people are dying, and the conditions people are living in. I think he’s really shining a light on the reality of the ordinary person, and particularly on the black community – how flippantly some decisions may be made, and the gravity of what that means for the ordinary person. ""With Stevie Wonder and Nina Simone, the commitment to being the spokesperson for the community is so admirable. The point of music, in many senses for me, is that you speak for people who may not necessarily have a voice. If you have this platform, you have this amazing ability to express yourself through music – which has so many colours to express in. ""I love how eloquently he made his points, with this simple, memorable melody. I love hip-hop so much, and there’s different ways to have a message and to express different emotions, but to do it in such a melodic way that you could sing along to? I just thought that was so clever: to express frustration and anger, but to find beauty in it at the same time. ""His reference to Big Brother also speaks of now so much more than then, in the sense of technology. He prophesied it. And he says “I live in the ghetto / You just come to visit me 'round election time” – that manipulation speaks of the times we’re in now. It inspires me – there could always be more reflection on the very unique times we’re in"

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Miss Me Not
Miss Me Not
7
7.0 (1 Ratings)
Book Rating
Note: This has been on my Kindle for years--literally! I've decided every so often when there's not a book I've bought that I'm just dying to read that I'll start reading my backlog of books from the earliest bought. This was #1 - from 2013. I'm not doing bad, I only have one more book from 2013 before I start the ones from 2014. Yay!

*-*-*-*-*

This covers some rather dark topics like suicide and physical abuse. On the first page we learn of a student's suicide and Madison's feelings about it. And then the fact that she has a sort of suicide pact with her only friend. It's quite a punch to the gut that these 17 year olds feel so low due to family situations that they want to end things.

Madison had a very unconventional childhood with parents who took no notice of her at all and in an effort to gain any sort of attention from them she acted out in the past until the unthinkable happened when she was just 13. I understand how stuff like that can warp you when it happens at such a young age.

Then a ray of light appears in the form of Dean--all round good guy. He's been asked to tutor her so she doesn't flunk a class. He's determined to be her friend after watching her for years and seeing her "fade into the background" behaviour. Things progress from friendship into romance over time and we get a rather sweet romance between Dean and Madison. He's very protective of her.

Of course, things don't always go the way you want and someone close to Madison commits suicide throwing her back into the darkness of grief. Luckily, she now has a strong support system in place with Dean and his family and they manage to keep her grounded.

I thought it ended a little abruptly but it was a sweet young adult romance that covered some hard hitting topics.

Another note: Suicide does seem to be a big issue in teenagers around the world and this book does a good job of highlighting it. It doesn't seem fair to me for teens to be that low that they take their own lives. They've barely started living and they ready to die already? That's not right. I've had a few good cries while reading this.
  
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Soul Catcher (The Outsider #1)
8
8.0 (2 Ratings)
Book Rating
Soul Catcher by Leigh Bridger
Genre: Sci-fi, Romance
ISBN: 9780982175682
Rating: 4

Livia hasn't had a perfect life—in fact she hasn't even had a good life. It all started when her father died when she was young, then got worse when her mother and baby brother died in a fire that she may or may not have started. She also starts painting pictures of evil horrible demons in her sleep, and is forced to burn the pictures and ban them… but one demon escapes, and comes for her.

She finds out that he had been pursuing her in every life—she's been reincarnated? what?—and has killed her every time for the past 200+ years. She also finds out that she has a soul mate, (who jumped into the body that the demon had used to hurt her, and now she can't look at him without getting sick) but has hidden herself from him in almost every life, subconsciously, because of something that happened in the past. She and Ian set off to find answers and to kill the pig-faced demon… for good this time. But this time ends up being the most dangerous life she's ever lived.

Soul Catcher was an addicting read. I would have read it in one sitting if I'd been allowed. It actually stuck with me all night and I'm pretty sure I dreamed about it.

I liked the philosophy of the world that Livia lived in. There were soul jumpers, like Ian and Dante, who could jump into any body he needed to be in at the time. There were soul catchers like her, who could banish dark spirits and talk to the light ones. The plot itself was very complex, and every chapter added something new to the story. One thing that made Soul Catcher stand out was how Livia and Ian's love grew. It wasn't immediate you're-my-soul-mate-you're-perfect-for-me kind of love. It was a lot more real than that. Livia starts by trying to avoid him at all costs, but ends up having to go on a trip with him to find out about their pasts. You could say they "bonded," or you could say that Ian finally got to her—even while he was in the body she hated passionately—either way, their love was real enough to be believable.

I really liked Livia, even though she had her downfalls and her insecurities. She was definitely the bad-ass heroine we know and love: slightly sarcastic, very obnoxious, stubborn as an ox, and head over heels in love but unwilling to admit it because she sees it as a weakness. Ian was a great character: he'd have to be to put up with Livia. He'd do anything for her, is dying for her to love him, thinks she is the most beautiful girl in the world—and even bends so low as to trick her into kissing him (she didn't appreciate that.). But he's all light-hearted, fun to be around, with a sexy Irish accent.

I really liked the ending. The whole story had good humor and good comic relief, but the ending was sweet, cute, and funny. It pulled everything together nicely, and left you with a smirk on your face. I say take it to the beach with an umbrella and lemonade. Or whatever other drink you like best.

Content/recommendation: some sex and sexual references, heavy language, ages 18+
~ Haleyknitz
  
Rediscovering the Earth
Rediscovering the Earth
Michal Hall | 2019 | Mind, Body & Spiritual, Natural World, Philosophy, Psychology & Social Sciences
9
6.5 (2 Ratings)
Book Rating
Using a work of fiction to bring a serious problem to light is a wonderful idea and may help alert more people to the problem (0 more)
The book is a bit on the repetitive side, which is always disappointing but even more so with shorter books such as this one. (0 more)
Honest Review for Free Copy of Book
Rediscovering the Earth by Michal Hall was a very quick read with a powerful message. This is a book full of both despair and hope that deserves to be read multiple times. It reminds me slightly of Voice of the Elders by Greg Ripley (the first book review I wrote).

 The Earth is dying, humans and animals are going extinct quickly, and it is our fault. Humans have let our pride destroy our planet. Our belief that we can control everything and that we are better than even each other has destroyed our connection with other humans. Our pride, wars, and so-called technological advances have polluted the air and water, making it poisonous to humans, plants, and animals alike. In seeing plants and animals as inferior humans have selfishly destroyed entier ecosystems an wiped out species. Within one-hundred years or so humans will be completely gone as well.

 This is where The Federation steps in. As a highly evolved alien race, they offer to help pull the human race back from the brink of extinction and at first, humans foolishly deny this help. Thankfully one man by the name of Carl, who is nothing special himself, takes it upon himself to advocate for the entire race. After many years of deliberation on the subject, The Federation decides to help. Even with their help, it takes around twenty years before any major difference is noticed and much longer before most of the damage is reversed. As humans learn a culture of love, humility, and connection to the Earth The Federation hopes humans will one day be able to join them.

 Using a work of fiction to bring a serious problem to light is a wonderful idea and may help alert more people to the problem. Telling how help is almost denied because of how selfish and prideful humans are is a slap in the face that we would face destruction before the change. The book is a bit on the repetitive side, which is always disappointing but even more so with shorter books such as this one. I understand the repetitiveness is to drive home the point but it still could have been better. Also, I wish it was more detailed on how Earth went from being in so much trouble to be safe. It seems to make a large time jump in that area and I would have liked to see more of the transformative process.

 There is nothing in this book that would be inappropriate for anyone. However, anyone younger than a middle schooler probably would not understand the powerful message in this book, and some middle school students might even miss it. Adults and those that truly love the Earth will enjoy this book and see it as hope. Others who are not as aware of our situation might see it as a wake-up call. I rate this book 3 out of 4. The book brilliantly delivers a very important message. Without holding anything back it shows just how much trouble the world is in but offers hope through change. I hope millions of people across the world get to read this book.

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Monopoly Deal Card Game
Monopoly Deal Card Game
2008 | Card Game, Economic
Yep. You read that correctly. This is a review of Monopoly Deal. Classic Monopoly gets a bad rap from almost all gamers, and I know we are all tired of saying, “No, not like Monopoly” when asked about our gaming hobby. But how does this card version of the game hold up? Is it any better than the original, or is it still destined for the “To Sell” pile?


Monopoly Deal is a game of hand management, set collection, and take that as players are trying to collect 3 complete property sets. Setup is simple – shuffle the deck of cards and deal 5 to each player, put the remaining cards in a draw pile, and determine the starting player. On your turn, you will complete 3 steps: draw 2 cards, play up to 3 cards, and discard your hand down to 7 cards if necessary. Play then continues clockwise to the next player. There are 3 different ways in which you can play your cards. You can play money into your bank, add properties to your collection, or play action cards to the center of the table. Action cards allow you to do things like charge opponents rent or draw additional cards. The game ends once a player has completed 3 complete property sets. Be the first to do so, and you are the winner!
I know you’re dying to get to the point – is this card game any good? I do have to admit that it has its good points. The game is easy to learn and fast to play. One of the worst parts of the board game version is that it feels like it takes an eternity to play. As a card game, the flow is faster and that makes it more engaging for all players the entire time. The rules are simple and clear, and there is no ambiguity as to how different cards work. Don’t want a property? Just don’t play it! There’s no need to send it to auction like in the board game, just discard it when you get a chance. This card game version simplifies the board game in a way that makes it enjoyable.


The biggest downside for me regarding Monopoly Deal is that this game is based mostly on the luck of the draw. It is very difficult to create a strategy because you are at the mercy of your hand of cards. No matter how hard you try, or how adept you are at strategy games, if the deck of cards is working against you, it is very difficult to bounce back. Another part of this game that I do not like is the take that aspect. I’ve said it before, I do not enjoy direct confrontation in games. I can be pretty competitive and I begin to take things personally, which makes the game fun for nobody. This game can get pretty cutthroat, and because of the large luck element, it can feel unbalanced and unfair. Parts of it feel kind of Munchkin-y to me, and it brings down my enjoyment factor.
For such a light and luck-based game, Monopoly Deal really has a little more to it than meets the eye. Is it better than the board game version? In my opinion, yes. I would much rather play the card game than the board game. That being said, I reserve this game more for a filler game or an introductory game for newer gamers – it’s not one that I am dying to pull out at every opportunity. Should you give it a try? That’s ultimately up to you, but I think you might be surprised with this game. Overall, Purple Phoenix Games gives Monopoly Deal a 6 / 12.