
David McK (3569 KP) rated Star Wars: Ahsoka in TV
Oct 8, 2023
All in the Disney+ era, as exclusives.
To this, we can now add Ahsoka.
Which is a strong contender for being the most 'Star Wars'y of the lot, if that makes sense.
It's also effectively a live-action sequel to perhaps one of the best Star Wars animations shows (Rebels), more or less picking up the plot lines from the end of that series after the disappearance of Thrawn and Ezra Bridger in the final episode of it.
So, in effect, we're also doing a live action "Heir to the Empire" (finallyl!!), with the return of Thrawn, alongside elements from the old E.U.: Zombie Stormtroopers, The Nightsisters of Dathomir, the Mortis Gods ...
*chefs kiss*

Singing in the Dark
Book
Far too often, life’s challenges and questions cause people to fight feelings of doubt and...

David McK (3569 KP) rated Tomb Raider (2018) in Movies
Jul 21, 2019 (Updated Mar 27, 2022)
In this one, Alicia Vikander takes over the role of a - very different than previous - Lara Croft, a younger version of the character who has not yet become the eponymous Tomb Raider we are all familiar with (and on which Angelina Jolie based her portrayal). If anyone has played the 2013(ish) Tomb Raider game, there's really no surprises here, with elements of the plot - and, indeed, some of the more memorable scenes - almost lifted wholesale from that game.

Great! Feng Shui HD
Lifestyle and Education
App
Feng Shui is the study of chi (or ki) energy; how it flows, how it interacts with other energies,...

Pro HTML5 and CSS3 Design Patterns
Victor Sumner, Michael Bowers and Dionysios Synodinos
Book
Pro HTML5 and CSS3 Design Patterns is a reference book and a cookbook on how to style web pages...

Final Draft Writer
Productivity and Business
App
The makers of Final Draft – the #1-selling screenwriting software in the world – now bring you...

Purple Phoenix Games (2266 KP) rated Aristotle's Elements and Space in Tabletop Games
Nov 5, 2020
Aristotle’s Elements and Space is a party style card game for three to five players. Players will be attempting to play elements to triumph over their opponents by using tried and true rock-paper-scissors style play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup stock the token bag (not pictured) with tokens according to the rulebook suggestions for number of players. Each player will blindly choose three tokens from the bag to place in front of themselves within reach of all players. Shuffle the element cards and deal each player seven. Determine the first Aristotle player and place the Aristotle card facing that player. Shuffle and deal out three Element of Surprise cards face-down within reach of all players. The game may now begin!
Each game lasts seven rounds. At the start of each round players will secretly choose a card from hand to play to the table face down. Once all players are ready all players must simultaneously say out loud, “Aristotle,” while flipping over their cards. When all cards are revealed the Aristotle player will compare cards with the player on their left. Whichever element card played triumphs over the other will win that battle and continue onward clockwise to battle the other players. This continues until one player has triumphed all the cards and taken the trick. The Aristotle card is then given to the next player in clockwise seating to begin a new round. This is how a basic game is played.
More advanced games will include Power Up Tokens and the Element of Surprise Cards. In order to use a Power Up Token a player would first need to have successfully stolen another player’s token during a round of play. To successfully steal a token the player will physically take a token from another player without being touched by that player. Should the defending player touch or slap the offensive player’s hand during the theft, the heist is unsuccessful. Once stolen a token may be used on a subsequent round.
The Power Up Tokens increase the number of elements that may be triumphed using a particular element. For instance, Fire typically triumphs over Earth and Wind, but with the Power Up Token also applied the Fire triumphs over Earth, Wind, AND Water. A most welcome twist! Also, during a round in which a player is acting as Aristotle they may, once cards are revealed, call, “Element of Surprise!,” and choose a face-down card to read aloud to the group. These cards add a goofy rule that must be thenceforth followed, gives prompts for the players to discuss, or has players searching the room/house/wherever for items to bring back to the table first.
Play continues in this fashion until the last round, where triumph rules are reversed. When all cards have been played the winner is the player who won the most tricks.
Components. Again, this is a prototype version of the game. That said, what we received was a bunch of cards and the Power Up Tokens. The tokens are fine – laser cut plywood discs painted on both sides to match the elements they modify. The cards are glossy and feature unique art. The art is, well, just okay for me. It’s not terribly exciting, but it is very colorful and not bad, necessarily. I feel like the art could be improved some, but art is always a personal preference.
The gameplay itself is certainly a hodge-podge of mechanics from other games that, for the most part, are well-used for a very light trick-taking card game. I enjoy playing it using the Power Up Tokens, but for me and my group, we passed on the Element of Surprise cards. They add a different twist to the game that isn’t necessarily Quelf-ish, but also doesn’t add much to the game. They merely add a distraction from the game. I can see many people totally diggin’ those cards, and I probably would use them if converting a game-noob, but for more serious gamers, just leave them out.
If you are looking for a very light and different trick-taking card game, check out Aristotle’s Elements and Space. I am not entirely sure if any components will be updated before going to retail, but even if not, they are pretty decent. The gameplay is quick and easy to teach; I think I will try it with my 4-year-old as well. This is a decent gateway filler that could fit very well in many collections. Give it a look!

Alison Pink (7 KP) rated Those Across the River in Books
Jan 15, 2018
If you are not afraid of being out in the woodsat night, you will be after you read this book! Hell you may even be scared of forests in the daylight too. The characters throughoutbthe book are weel developed. While there were a few "typical" characters many of them were shown to have quirks or traits thatnare not typical of a suspense novel.
The plot was well paced. The suspense factor was always high...I found myself constantly wondering who would be next. Yet at the same time it wasn't too over the top. The story contained enough events that were reality based that you even found yourself convinced that the fantastical elements were just as likely to be real.

Sarah (7800 KP) rated Passengers (2016) in Movies
Jul 31, 2017
Let's get it straight, this is not a full blown sci-fi epic. This is a romantic love story set in space, with some sci-fi elements thrown in. As long as you can accept that, then this is a really good film. Yes the romance part of the story is pretty predictable, but for me this didn't matter due to the sheer likeability and chemistry between Chris Pratt and Jennifer Lawrence. They did get a great job of holding a film virtually all on their own, although Michael Sheen was a delight in all of his scenes too. The special effects too were very impressive and this is definitely one of the better films I saw in the new year.

Mark @ Carstairs Considers (2373 KP) rated Cinco de Murder in Books
Apr 6, 2018
This is a fun mystery tying into a different holiday, yet it fits the theme of this series perfectly. The mystery is good, with several elements to keep us guessing until the end. I did feel that the book needed another edit to smooth things over as Josie’s changing theories constantly confused me, but not in a good way for a mystery. The series regulars are as fun as always, especially Josie’s abuela