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SAT Math Review : Free Edition
Education and Reference
App
Most comprehensive SAT Math App with over 1400 questions with solutions and 140 revision notes...
Drama - Deluxe Edition by Bananarama
Album
The first ever expanded edition of Bananarama's ninth studio album, 2005's "Drama", includes all the...
Mark @ Carstairs Considers (2466 KP) rated Murder on St. Nicholas Avenue in Books
Oct 13, 2021 (Updated Oct 13, 2021)
While the Detectives are Away
When Maeve answers the door, the last thing she expects is a woman desperately looking for Frank Malloy. Mrs. O’Neil is a former neighbor of the Malloys, and she is anxious to find Frank because her daughter, Una, has just been arrested for the murder of her husband. The problem is that Frank and his new wife, Sarah Brandt, are in Europe on their honeymoon. So Maeve jumps into the investigation, aided by Gino and Sarah’s parents. Will the four of them uncover what really happened?
This is a different book for the series since Frank and Sarah, our usual main characters, aren’t in it. However, it allows the secondary characters time to shine, which was a lot of fun, especially since I love them. It also provided a bit more humor, which I appreciated. The mystery itself is serious, and the book balances the tones perfectly. The mystery is also strong and kept me turning pages, as always. I did feel there was a bit too much rehashing of things at times in the middle, but that got better as the book went along. Sadly, there are some timing issues in the climax as the characters forget when things happened. Ironically enough, the climax makes even more sense if you remember the correct timeline. There are a few Christmas elements in the book, but the main focus is on the characters and mystery. This may be a unique entry in the series, but fans will still love it.
This is a different book for the series since Frank and Sarah, our usual main characters, aren’t in it. However, it allows the secondary characters time to shine, which was a lot of fun, especially since I love them. It also provided a bit more humor, which I appreciated. The mystery itself is serious, and the book balances the tones perfectly. The mystery is also strong and kept me turning pages, as always. I did feel there was a bit too much rehashing of things at times in the middle, but that got better as the book went along. Sadly, there are some timing issues in the climax as the characters forget when things happened. Ironically enough, the climax makes even more sense if you remember the correct timeline. There are a few Christmas elements in the book, but the main focus is on the characters and mystery. This may be a unique entry in the series, but fans will still love it.
Pretty Policeman
Book
Detective Micah Hart wasn’t sure when his fairly safe, predictable life became something more...
MM Mafia Billionaire Romance
Men of Khyber
Book
Jawar Dil is the influential and charismatic leader of a powerful Hindu clan in Khyber. His skill in...
historical fiction
Mark @ Carstairs Considers (2466 KP) rated Easter Basket Murder in Books
Jan 25, 2024 (Updated Jan 25, 2024)
Here’s to a Deadly Easter
Kensington has called on their go to trio for three new holiday themed mysteries, this time featuring Easter. Up first, Leslie Meier’s Lucy Stone gets involved with a promotion for the local businesses leads to the theft of a golden Easter egg. Then Lee Hollis’s Hayley Powell finds the Easter Bunny dead at a community Easter egg hunt. Finally, Barbara Ross’s Julia Snowden’s Easter on the family island off the coast of Maine is interrupted when she finds a man in coat tails dead in the garden. Then, a few minutes later, he’s gone.
All three stories have fun with the theme, and present it in some clever ways. As is often the case, I found the first story the weakest, but the mysteries in the other two stories are strong. Still, I was engaged no matter which story I was reading. All three have some great Easter elements that made me feel like it was spring. And I love the community aspects we get. I’m only a regular reader of Barbara Ross’s series, and I was interested in the updates we got on the characters there. If you are looking for some new dishes to serve this year, you’ll be interested in the recipes we get with the second and third story. Each story is roughly 100 pages, so you can read them in a sitting or two. Overall, this is a fun anthology you’ll be happy hopped on to your to be read pile.
All three stories have fun with the theme, and present it in some clever ways. As is often the case, I found the first story the weakest, but the mysteries in the other two stories are strong. Still, I was engaged no matter which story I was reading. All three have some great Easter elements that made me feel like it was spring. And I love the community aspects we get. I’m only a regular reader of Barbara Ross’s series, and I was interested in the updates we got on the characters there. If you are looking for some new dishes to serve this year, you’ll be interested in the recipes we get with the second and third story. Each story is roughly 100 pages, so you can read them in a sitting or two. Overall, this is a fun anthology you’ll be happy hopped on to your to be read pile.
Merissa (13619 KP) rated Veil of Shadows (Seven Deadly Veils #1) in Books
Jan 12, 2024
VEIL OF SHADOWS is the first book in the Seven Deadly Veils series and we are introduced to a world that accepts paranormals... sort of. There is the usual hate group that wants to eradicate them from the face of the Earth, but most people accept them. Miranda is one who accepts. Her best friend is the Were Queen. Her roommate is a Were. Her lover is a Were. She is currently working for a vampire and is in the right place at the right time to take a poisoned dart for him. This brings her to the attention of the vampires, for good or for bad.
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024
David McK (3676 KP) rated Uncharted (2022) in Movies
Mar 6, 2022 (Updated Jan 1, 2024)
Where's Elena?
So, Uncharted.
Naughty Dogs Playstation exclusives, which are some of the most cinematic games I've ever played, following middle-aged adventurer Nathan Drake, his partner-in-crime and magnificently moustached Victor 'Sully' Sullivan and love interest Elena (with fan favourite Chloe Frazer appearing in the alter entries, and getting her own spin off game).
Yes, I did say middle aged.
So, for my money, Tom Holland is simply too young for the role.
However, I can understand why he was 'aged down' in order to appeal to the younger audience, or to those who have never played the games (although Nathan Fillion did a brilliant fan film a load of years ago, getting the character down to a 'T'). it's also the case that films-based-on-games don't have that great a reputation: very few, if any, ever hold up to their source material.
I'm happy to say that, while this one doesn't *quite* match up, it also falls much less shorter than most adaptations do.
Yes, there are elements lifted almost wholesale from the game: the opening cargo plane shoot-out springs to mind, as does the ships buried in a cave, but Holland does manage to bring a fair amount of banter and swagger to the role, especially in his interactions with Chloe Frazer.
I'm sure there'll be sequels: if so, maybe he will grow into the role more; become more the Nathan Drake players of the games know and love? Only time will tell ...
Naughty Dogs Playstation exclusives, which are some of the most cinematic games I've ever played, following middle-aged adventurer Nathan Drake, his partner-in-crime and magnificently moustached Victor 'Sully' Sullivan and love interest Elena (with fan favourite Chloe Frazer appearing in the alter entries, and getting her own spin off game).
Yes, I did say middle aged.
So, for my money, Tom Holland is simply too young for the role.
However, I can understand why he was 'aged down' in order to appeal to the younger audience, or to those who have never played the games (although Nathan Fillion did a brilliant fan film a load of years ago, getting the character down to a 'T'). it's also the case that films-based-on-games don't have that great a reputation: very few, if any, ever hold up to their source material.
I'm happy to say that, while this one doesn't *quite* match up, it also falls much less shorter than most adaptations do.
Yes, there are elements lifted almost wholesale from the game: the opening cargo plane shoot-out springs to mind, as does the ships buried in a cave, but Holland does manage to bring a fair amount of banter and swagger to the role, especially in his interactions with Chloe Frazer.
I'm sure there'll be sequels: if so, maybe he will grow into the role more; become more the Nathan Drake players of the games know and love? Only time will tell ...
Mark @ Carstairs Considers (2466 KP) rated Throne of Threats in Books
Jun 13, 2025
You Are Cordially Invited to a … Kidnapping
Jax is just days away from the event we’ve been waiting for almost as much as she has – her wedding to the youngest son of a ruler of a neighboring kingdom. With friends and family coming in a couple of days before the big event, and a couple of days before the rest of the guests, Jax is hoping for some relaxing before she has to play hostess and politics with her guests. But when Uma, her lady in waiting, goes to pick up the flowers a couple of days before, she is kidnapped. With only a cryptic clue to guide her, can Jax find Uma and rescue her? And will this latest case hurt her relationships with those she loves most?
Any fan of the series has been looking forward to the events of this book. The beginning takes a bit of time getting to the story. Part of that is set up, but some is just general updates on the characters and the realm. Once the kidnapping happens, the pace doesn’t let up. I loved how things came together. I also loved getting to spend time with these characters again. They truly are fun. Reactions to the events of the story felt realistic, and part of that is because of elements from the past books that are mentioned in passing. It feels like we’ve turned a page in the series, and I’m looking forward to seeing what comes next.
Any fan of the series has been looking forward to the events of this book. The beginning takes a bit of time getting to the story. Part of that is set up, but some is just general updates on the characters and the realm. Once the kidnapping happens, the pace doesn’t let up. I loved how things came together. I also loved getting to spend time with these characters again. They truly are fun. Reactions to the events of the story felt realistic, and part of that is because of elements from the past books that are mentioned in passing. It feels like we’ve turned a page in the series, and I’m looking forward to seeing what comes next.
Purple Phoenix Games (2266 KP) rated Battlestar Galactica: The Board Game in Tabletop Games
Feb 23, 2021
Welcome aboard the Battlestar Galactica, a ship home to the remnants of the human race. After an uprising and near-annihilation by the Cylons (cyborg workers/soldiers created by the humans), the human survivors have taken to space to outrun their mechanical enemies and search for a new world to inhabit. Hardly a walk in the park, this journey through space is filled with many challenges – from fuel and food shortages to mutiny and battles for power. The biggest challenge of all, however, is that the Cylons have advanced to such a high level that they actually appear to be human. Are the Galactica’s misfortunes just bad luck, or are they being orchestrated by a Cylon who has infiltrated the ship and is yet to be discovered? Who can you trust? Which race will end up victorious?
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.





