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Merissa (13120 KP) rated Veil of Shadows (Seven Deadly Veils #1) in Books
Jan 12, 2024
VEIL OF SHADOWS is the first book in the Seven Deadly Veils series and we are introduced to a world that accepts paranormals... sort of. There is the usual hate group that wants to eradicate them from the face of the Earth, but most people accept them. Miranda is one who accepts. Her best friend is the Were Queen. Her roommate is a Were. Her lover is a Were. She is currently working for a vampire and is in the right place at the right time to take a poisoned dart for him. This brings her to the attention of the vampires, for good or for bad.
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024

David McK (3587 KP) rated Uncharted (2022) in Movies
Mar 6, 2022 (Updated Jan 1, 2024)
Where's Elena?
So, Uncharted.
Naughty Dogs Playstation exclusives, which are some of the most cinematic games I've ever played, following middle-aged adventurer Nathan Drake, his partner-in-crime and magnificently moustached Victor 'Sully' Sullivan and love interest Elena (with fan favourite Chloe Frazer appearing in the alter entries, and getting her own spin off game).
Yes, I did say middle aged.
So, for my money, Tom Holland is simply too young for the role.
However, I can understand why he was 'aged down' in order to appeal to the younger audience, or to those who have never played the games (although Nathan Fillion did a brilliant fan film a load of years ago, getting the character down to a 'T'). it's also the case that films-based-on-games don't have that great a reputation: very few, if any, ever hold up to their source material.
I'm happy to say that, while this one doesn't *quite* match up, it also falls much less shorter than most adaptations do.
Yes, there are elements lifted almost wholesale from the game: the opening cargo plane shoot-out springs to mind, as does the ships buried in a cave, but Holland does manage to bring a fair amount of banter and swagger to the role, especially in his interactions with Chloe Frazer.
I'm sure there'll be sequels: if so, maybe he will grow into the role more; become more the Nathan Drake players of the games know and love? Only time will tell ...
Naughty Dogs Playstation exclusives, which are some of the most cinematic games I've ever played, following middle-aged adventurer Nathan Drake, his partner-in-crime and magnificently moustached Victor 'Sully' Sullivan and love interest Elena (with fan favourite Chloe Frazer appearing in the alter entries, and getting her own spin off game).
Yes, I did say middle aged.
So, for my money, Tom Holland is simply too young for the role.
However, I can understand why he was 'aged down' in order to appeal to the younger audience, or to those who have never played the games (although Nathan Fillion did a brilliant fan film a load of years ago, getting the character down to a 'T'). it's also the case that films-based-on-games don't have that great a reputation: very few, if any, ever hold up to their source material.
I'm happy to say that, while this one doesn't *quite* match up, it also falls much less shorter than most adaptations do.
Yes, there are elements lifted almost wholesale from the game: the opening cargo plane shoot-out springs to mind, as does the ships buried in a cave, but Holland does manage to bring a fair amount of banter and swagger to the role, especially in his interactions with Chloe Frazer.
I'm sure there'll be sequels: if so, maybe he will grow into the role more; become more the Nathan Drake players of the games know and love? Only time will tell ...

Mark @ Carstairs Considers (2387 KP) rated Throne of Threats in Books
Jun 13, 2025
You Are Cordially Invited to a … Kidnapping
Jax is just days away from the event we’ve been waiting for almost as much as she has – her wedding to the youngest son of a ruler of a neighboring kingdom. With friends and family coming in a couple of days before the big event, and a couple of days before the rest of the guests, Jax is hoping for some relaxing before she has to play hostess and politics with her guests. But when Uma, her lady in waiting, goes to pick up the flowers a couple of days before, she is kidnapped. With only a cryptic clue to guide her, can Jax find Uma and rescue her? And will this latest case hurt her relationships with those she loves most?
Any fan of the series has been looking forward to the events of this book. The beginning takes a bit of time getting to the story. Part of that is set up, but some is just general updates on the characters and the realm. Once the kidnapping happens, the pace doesn’t let up. I loved how things came together. I also loved getting to spend time with these characters again. They truly are fun. Reactions to the events of the story felt realistic, and part of that is because of elements from the past books that are mentioned in passing. It feels like we’ve turned a page in the series, and I’m looking forward to seeing what comes next.
Any fan of the series has been looking forward to the events of this book. The beginning takes a bit of time getting to the story. Part of that is set up, but some is just general updates on the characters and the realm. Once the kidnapping happens, the pace doesn’t let up. I loved how things came together. I also loved getting to spend time with these characters again. They truly are fun. Reactions to the events of the story felt realistic, and part of that is because of elements from the past books that are mentioned in passing. It feels like we’ve turned a page in the series, and I’m looking forward to seeing what comes next.

Purple Phoenix Games (2266 KP) rated Battlestar Galactica: The Board Game in Tabletop Games
Feb 23, 2021
Welcome aboard the Battlestar Galactica, a ship home to the remnants of the human race. After an uprising and near-annihilation by the Cylons (cyborg workers/soldiers created by the humans), the human survivors have taken to space to outrun their mechanical enemies and search for a new world to inhabit. Hardly a walk in the park, this journey through space is filled with many challenges – from fuel and food shortages to mutiny and battles for power. The biggest challenge of all, however, is that the Cylons have advanced to such a high level that they actually appear to be human. Are the Galactica’s misfortunes just bad luck, or are they being orchestrated by a Cylon who has infiltrated the ship and is yet to be discovered? Who can you trust? Which race will end up victorious?
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.

Movie Metropolis (309 KP) rated Passengers (2016) in Movies
Jun 11, 2019
Titanic in the Sky
Chris Pratt and Jennifer Lawrence are two of the world’s most bankable stars. What with Pratt helping to resurrect prehistoric franchises like Jurassic Park and Lawrence turning The Hunger Games series into one of the biggest ever, it seems they are the people Hollywood wants to work with, right here, right now.
It was inevitable they’d team up together at some point, though director Mortem Tyldum’s (The Imitation Game) sci-fi flick Passengers perhaps isn’t what their fan-bases had in mind. But do the pair sizzle together as much as they do apart?
On a routine journey through space to a new home, two passengers, sleeping in suspended animation, are awakened 90 years too early when their ship malfunctions. As Jim (Pratt) and Aurora (Lawrence) face living the rest of their lives on board, with every luxury they could ever ask for, they begin to fall for each other, unable to deny their intense attraction until they discover the ship is in grave danger. With the lives of 5,000 sleeping passengers at stake, only Jim and Aurora can save them all.
Adding to the ever expanding sci-fi universe, Passengers is a slickly directed and engrossing film with a coat of varnish like no other movie this year. It certainly looks the part, though it’s probably best not to scratch beneath the surface of this Titanic in the sky, as much like the Starship Avalon on which our unlucky duo are stranded on, there’s not much going on underneath.
Pratt and Lawrence thankfully have an intense chemistry together, and that’s a good thing considering they are, by and large, the only two characters throughout. Propping up a 2 hour film is no easy feat and its testament to their talents that they are able to do so. Sure, their dialogue is a little cheesy, but they’re likeable enough to warrant a pardon this time around.
Elsewhere, Michael Sheen comes close to stealing the show as an enthusiastic android bartender, providing yet another great droid to add to the genre’s roster. Alan Tudyk from last week’s Rogue One also showed how deep these mechanical characters can be.
The special effects are on the whole very good, though there are a few instances of CGI that don’t quite hit the spot. The Avalon itself however is fantastically realised and scenes like the much-marketed swimming pool gravity loss are stunning to watch, all the while helped by Pratt and Lawrence’s brilliant acting skills.
There is one big problem however. The story. There are numerous elements to the plot that aren’t mentioned in the trailer, so I won’t spoil them for you here, but Passengers has seriously miscalculated a couple of elements to Pratt and Lawrence’s relationship – with a sudden third act tonal shift leaving a sour taste in the mouth.
Luckily, these flaws don’t detract from what is a thrilling rollercoaster from start to finish. Whilst it may not be as deep and meaningful as Ridley Scott’s The Martian, Passengers has an immersive quality – it’s like being on-board the Avalon, and with Chris Pratt and Jennifer Lawrence keeping us company, who can blame us for going along for the ride.
https://moviemetropolis.net/2016/12/22/titanic-in-the-sky-passengers-review/
It was inevitable they’d team up together at some point, though director Mortem Tyldum’s (The Imitation Game) sci-fi flick Passengers perhaps isn’t what their fan-bases had in mind. But do the pair sizzle together as much as they do apart?
On a routine journey through space to a new home, two passengers, sleeping in suspended animation, are awakened 90 years too early when their ship malfunctions. As Jim (Pratt) and Aurora (Lawrence) face living the rest of their lives on board, with every luxury they could ever ask for, they begin to fall for each other, unable to deny their intense attraction until they discover the ship is in grave danger. With the lives of 5,000 sleeping passengers at stake, only Jim and Aurora can save them all.
Adding to the ever expanding sci-fi universe, Passengers is a slickly directed and engrossing film with a coat of varnish like no other movie this year. It certainly looks the part, though it’s probably best not to scratch beneath the surface of this Titanic in the sky, as much like the Starship Avalon on which our unlucky duo are stranded on, there’s not much going on underneath.
Pratt and Lawrence thankfully have an intense chemistry together, and that’s a good thing considering they are, by and large, the only two characters throughout. Propping up a 2 hour film is no easy feat and its testament to their talents that they are able to do so. Sure, their dialogue is a little cheesy, but they’re likeable enough to warrant a pardon this time around.
Elsewhere, Michael Sheen comes close to stealing the show as an enthusiastic android bartender, providing yet another great droid to add to the genre’s roster. Alan Tudyk from last week’s Rogue One also showed how deep these mechanical characters can be.
The special effects are on the whole very good, though there are a few instances of CGI that don’t quite hit the spot. The Avalon itself however is fantastically realised and scenes like the much-marketed swimming pool gravity loss are stunning to watch, all the while helped by Pratt and Lawrence’s brilliant acting skills.
There is one big problem however. The story. There are numerous elements to the plot that aren’t mentioned in the trailer, so I won’t spoil them for you here, but Passengers has seriously miscalculated a couple of elements to Pratt and Lawrence’s relationship – with a sudden third act tonal shift leaving a sour taste in the mouth.
Luckily, these flaws don’t detract from what is a thrilling rollercoaster from start to finish. Whilst it may not be as deep and meaningful as Ridley Scott’s The Martian, Passengers has an immersive quality – it’s like being on-board the Avalon, and with Chris Pratt and Jennifer Lawrence keeping us company, who can blame us for going along for the ride.
https://moviemetropolis.net/2016/12/22/titanic-in-the-sky-passengers-review/

TheDefunctDiva (304 KP) rated The Outsider in Books
Oct 7, 2018
From the Inside, Out
Contains spoilers, click to show
This book opens like an episode of “Law and Order: SVU” not suitable for primetime.
A gruesome crime, involving a child (and complete with elements of cannibalism) is committed. The alleged murderer, damned by seemingly undeniable forensic proof, is then very publicly apprehended. And then the twists and turns begin. Though eyewitnesses also put beloved schoolteacher Terry Maitland at the scene of the horrific crime, the accused was actually at a conference in another city, where he was seen on camera no less. Then comes a series of events that threatens not only the man’s quality of life but his very existence.
The novel then expands into a whodunnit with a notably creepy character, a morphing being known as the Outsider. As the true perpetrator of this and other crimes against children and their families, he is at once very human and very otherworldly.
This novel is set in the southwest, which is an unusual departure for Stephen King. Therefore, the descriptions of places were perhaps a bit less detailed and authentic than I would have liked. But having lived in San Antonio, I can say he did a pretty good job and the scenery offered certainly didn’t detract from the story.
In some respects, the monster in the Outsider echoed back to Kafka’s The Metamorphosis. The descriptions of the constantly morphing Outsider character had an eerie element. In the end, the flesh of the outsider consisted of nightmarish worms. And there was a particularly nasty substance he used to morph into his intended victims, some unidentifiable black substance which seems the stuff nightmares are made of. Appropriate, since he went around “eating sorrow” like some unhinged emo kid. Leaving entire families in his wake with his vile need to satiate himself. In his default shape, he resembled a man with “straws for eyes” which is haunting, but not nearly as terrifying as some of King’s other humanoid villains.
This book had several scenes that are now ingrained in my memory. The scene that stole the show for me was when bereaved Arlene Peterson, the victim’s mother, pours funeral leftovers on her head before ultimately succumbing to a heart attack. But the arraignment scene was definitely one that offered more action and intrigue than previously seen in the book. Chaos is one of the things King does best, and this section was remarkable. The book up to this point dragged a little, but the arraignment reigns as a pivotal point that brings many horrors sharply into focus.
I especially enjoyed the murder mystery elements of the book, as I am a sucker for a good detective story. Holly, an investigator who worked with lead detective Ralph Anderson, was my favorite character. Throughout the novel, she is depicted as smart, shrewd, and socially inept. She is also a tad obsessive-compulsive, which I related to on a personal level.
Throughout, the book seems to focus on the dual nature of man, especially in the concluding scene. It seems every man in his lifetime, by choice or fate, wears more than one face. The Outsider was a quality thriller and mystery. It is at once mysterious and devastating, and a testament to the tenacity of the human spirit.
A gruesome crime, involving a child (and complete with elements of cannibalism) is committed. The alleged murderer, damned by seemingly undeniable forensic proof, is then very publicly apprehended. And then the twists and turns begin. Though eyewitnesses also put beloved schoolteacher Terry Maitland at the scene of the horrific crime, the accused was actually at a conference in another city, where he was seen on camera no less. Then comes a series of events that threatens not only the man’s quality of life but his very existence.
The novel then expands into a whodunnit with a notably creepy character, a morphing being known as the Outsider. As the true perpetrator of this and other crimes against children and their families, he is at once very human and very otherworldly.
This novel is set in the southwest, which is an unusual departure for Stephen King. Therefore, the descriptions of places were perhaps a bit less detailed and authentic than I would have liked. But having lived in San Antonio, I can say he did a pretty good job and the scenery offered certainly didn’t detract from the story.
In some respects, the monster in the Outsider echoed back to Kafka’s The Metamorphosis. The descriptions of the constantly morphing Outsider character had an eerie element. In the end, the flesh of the outsider consisted of nightmarish worms. And there was a particularly nasty substance he used to morph into his intended victims, some unidentifiable black substance which seems the stuff nightmares are made of. Appropriate, since he went around “eating sorrow” like some unhinged emo kid. Leaving entire families in his wake with his vile need to satiate himself. In his default shape, he resembled a man with “straws for eyes” which is haunting, but not nearly as terrifying as some of King’s other humanoid villains.
This book had several scenes that are now ingrained in my memory. The scene that stole the show for me was when bereaved Arlene Peterson, the victim’s mother, pours funeral leftovers on her head before ultimately succumbing to a heart attack. But the arraignment scene was definitely one that offered more action and intrigue than previously seen in the book. Chaos is one of the things King does best, and this section was remarkable. The book up to this point dragged a little, but the arraignment reigns as a pivotal point that brings many horrors sharply into focus.
I especially enjoyed the murder mystery elements of the book, as I am a sucker for a good detective story. Holly, an investigator who worked with lead detective Ralph Anderson, was my favorite character. Throughout the novel, she is depicted as smart, shrewd, and socially inept. She is also a tad obsessive-compulsive, which I related to on a personal level.
Throughout, the book seems to focus on the dual nature of man, especially in the concluding scene. It seems every man in his lifetime, by choice or fate, wears more than one face. The Outsider was a quality thriller and mystery. It is at once mysterious and devastating, and a testament to the tenacity of the human spirit.

Lucy Buglass (45 KP) rated Jurassic World: Fallen Kingdom (2018) in Movies
Jun 20, 2019
Life Finds A Way
After really enjoying Jurassic World back in 2015, I was excited when they announced that a sequel was in the works. I felt optimistic about it because the ending of Jurassic World left it wide open for a story continuation, and I didn’t feel like they were just making a new one to milk a franchise. It’s no surprise that I can be hugely critical of sequels, but I was willing to give this one a fighting chance.
Jurassic World: Fallen Kingdom is set three years after the destruction of the Jurassic World park, and characters are faced with the dilemma of what to do now a volcano on the island is beginning to erupt. It’s a huge moral dilemma: let the dinosaurs die again, or move them to a safe location where they can thrive. Ultimately, Claire and Owen end up back on Isla Nublar with the help of a rescue team to round up the dinosaurs. As you can expect, things don’t go according to plan and we soon realise the rescue team has other, darker intentions.
Whilst this film is not the strongest in the franchise, it’s still an enjoyable watch. I wasn’t expecting it to be as thought provoking as it was, which was a pleasant surprise. I felt like the storyline had a lot of depth to it, and a lot of emotional moments too. One thing I really love about the Jurassic franchise is how they make you connect and feel emotions towards CGI dinosaurs. You know they aren’t real, yet you get so invested in the narrative that you quickly forget. In Jurassic World: Fallen Kingdom we see some familiar dinosaurs from the previous films, as well as some new ones too. In classic Jurassic nature, we also see a brand new dinosaur that humans thought was a good idea to create… for some reason.
Another thing that surprised me was the horror-like elements that were present in the film. Without giving too much away, there’s a couple of scenes that are very reminiscent of classic horror and plummets the film into a much darker, creepier atmosphere. These scenes were incredibly well done and didn’t feel out of place, even though they could’ve easily felt too jarring. It was fun to witness the franchise experimenting with this, and enhances the scary side of the dinosaurs. There’s some really impressive shots during these scenes too, that emphasises the imposing nature of these creatures.
My biggest criticism of this film is that I felt like too much was going on, and consequently the narrative felt rushed. Despite it running at just over 2 hours, I almost felt like we needed another half hour to properly tell the story without glossing over some really important plot points. The main narrative was paced okay but then we had random side storylines that seemed unnecessary and just left me confused more than anything. It’s a shame they tried to cram so much into such a short space of time as there was no need to do that.
Long time fans of Jurassic Park should definitely give this a go as I think it’s a solid entry into the franchise, though it doesn’t do enough to ascend above its predecessors. It’s what I’ve described as a “fun, Monday night film” to people who’ve asked, so if you’re looking for a visually impressive blockbuster with loud roars and some creepy elements, this film is perfect for you.
https://lucygoestohollywood.com/2018/06/24/life-finds-a-way-jurassic-world-fallen-kingdom-review/
Jurassic World: Fallen Kingdom is set three years after the destruction of the Jurassic World park, and characters are faced with the dilemma of what to do now a volcano on the island is beginning to erupt. It’s a huge moral dilemma: let the dinosaurs die again, or move them to a safe location where they can thrive. Ultimately, Claire and Owen end up back on Isla Nublar with the help of a rescue team to round up the dinosaurs. As you can expect, things don’t go according to plan and we soon realise the rescue team has other, darker intentions.
Whilst this film is not the strongest in the franchise, it’s still an enjoyable watch. I wasn’t expecting it to be as thought provoking as it was, which was a pleasant surprise. I felt like the storyline had a lot of depth to it, and a lot of emotional moments too. One thing I really love about the Jurassic franchise is how they make you connect and feel emotions towards CGI dinosaurs. You know they aren’t real, yet you get so invested in the narrative that you quickly forget. In Jurassic World: Fallen Kingdom we see some familiar dinosaurs from the previous films, as well as some new ones too. In classic Jurassic nature, we also see a brand new dinosaur that humans thought was a good idea to create… for some reason.
Another thing that surprised me was the horror-like elements that were present in the film. Without giving too much away, there’s a couple of scenes that are very reminiscent of classic horror and plummets the film into a much darker, creepier atmosphere. These scenes were incredibly well done and didn’t feel out of place, even though they could’ve easily felt too jarring. It was fun to witness the franchise experimenting with this, and enhances the scary side of the dinosaurs. There’s some really impressive shots during these scenes too, that emphasises the imposing nature of these creatures.
My biggest criticism of this film is that I felt like too much was going on, and consequently the narrative felt rushed. Despite it running at just over 2 hours, I almost felt like we needed another half hour to properly tell the story without glossing over some really important plot points. The main narrative was paced okay but then we had random side storylines that seemed unnecessary and just left me confused more than anything. It’s a shame they tried to cram so much into such a short space of time as there was no need to do that.
Long time fans of Jurassic Park should definitely give this a go as I think it’s a solid entry into the franchise, though it doesn’t do enough to ascend above its predecessors. It’s what I’ve described as a “fun, Monday night film” to people who’ve asked, so if you’re looking for a visually impressive blockbuster with loud roars and some creepy elements, this film is perfect for you.
https://lucygoestohollywood.com/2018/06/24/life-finds-a-way-jurassic-world-fallen-kingdom-review/

Jessica - Where the Book Ends (15 KP) rated This Savage Song (Monsters of Verity, #1) in Books
Jan 30, 2019
I’m new to this whole world of YA Fantasy and to Victoria Schwab’s work. This Savage Song has been repeatedly brought up on different BookTube channels and consistently been listed as favorite books by many different people. Schwab has a strong presence in the world of YA. I couldn’t let these recommendations go to waste, so I promptly went to my local book retailer and purchased my copy of This Savage Song. As soon as I got it home I knew I would be reading it right away. I must tell you; this book DID NOT disappoint.
The dystopian elements along with the fantasy elements weave together to create an alternate version of our world for us to escape to. I love the way Schwab created new monsters for us and didn’t resort to the same old monsters of lore. Obviously the Sunai are my favorite of the monsters. The juxtaposition between monsters who were created out of something terrible happening but then essentially working with the humans to keep the peace is a thing of beauty. She provides a fresh perspective. Imagine a monster that only need sing to steal your soul and kill you, or with a couple of strokes of the bow on a violin, you’re done for. These ideas just blew my mind. A fresh idea to stand out among all the rest. The best part for me was the fact that Schwab didn’t feel the need to overload the book with needless killing just to prove how cool the Sunai were. You see some a couple of kills in the first half of the book, but she teases you throughout the second half of the book leaving you craving to see what happens when a Sunai goes dark.
It bears mentioning the other two monsters in this story the Malchai which are solitary predators that use blood as a form of sustenance. They are weakened by sunlight and to me are like a vampire’s second cousin. Then you have the Corsai which move in swarms like a massive shadow and feed on flesh and bone. They have a hive mentality and everything they do is driven by fear.
This book focuses on two main characters Kate and August. They are from opposing families. She is portrayed as hard and guarded. August, is a Sunai and just wants to be human. These two characters are shoved together under the worse of circumstances and they learn to trust and rely on each other. Many times, throughout this book I found myself comparing them to Romeo & Juliet; however, Schwab doesn’t play the romance card in this book. I thought I was going to be upset about that, but in the end, I think it was smart because it would have detracted from the deeper relationship formed and the story wouldn’t have meant as much, in my opinion. There are several supporting characters like Ilsa, Henry, and Emily that I hope to learn more about in the Our Dark Duet.
I can’t wait to read Our Dark Duet, and I will have it as part of my March reading list for sure. I’m a huge fan of Schwab’s writing style and the depth of her characters. I’ve also added Vicious to my TBR as well as her upcoming book City of Ghosts.
I would love to hear everyone else thoughts about this book, or Schwab’s other books.
The dystopian elements along with the fantasy elements weave together to create an alternate version of our world for us to escape to. I love the way Schwab created new monsters for us and didn’t resort to the same old monsters of lore. Obviously the Sunai are my favorite of the monsters. The juxtaposition between monsters who were created out of something terrible happening but then essentially working with the humans to keep the peace is a thing of beauty. She provides a fresh perspective. Imagine a monster that only need sing to steal your soul and kill you, or with a couple of strokes of the bow on a violin, you’re done for. These ideas just blew my mind. A fresh idea to stand out among all the rest. The best part for me was the fact that Schwab didn’t feel the need to overload the book with needless killing just to prove how cool the Sunai were. You see some a couple of kills in the first half of the book, but she teases you throughout the second half of the book leaving you craving to see what happens when a Sunai goes dark.
It bears mentioning the other two monsters in this story the Malchai which are solitary predators that use blood as a form of sustenance. They are weakened by sunlight and to me are like a vampire’s second cousin. Then you have the Corsai which move in swarms like a massive shadow and feed on flesh and bone. They have a hive mentality and everything they do is driven by fear.
This book focuses on two main characters Kate and August. They are from opposing families. She is portrayed as hard and guarded. August, is a Sunai and just wants to be human. These two characters are shoved together under the worse of circumstances and they learn to trust and rely on each other. Many times, throughout this book I found myself comparing them to Romeo & Juliet; however, Schwab doesn’t play the romance card in this book. I thought I was going to be upset about that, but in the end, I think it was smart because it would have detracted from the deeper relationship formed and the story wouldn’t have meant as much, in my opinion. There are several supporting characters like Ilsa, Henry, and Emily that I hope to learn more about in the Our Dark Duet.
I can’t wait to read Our Dark Duet, and I will have it as part of my March reading list for sure. I’m a huge fan of Schwab’s writing style and the depth of her characters. I’ve also added Vicious to my TBR as well as her upcoming book City of Ghosts.
I would love to hear everyone else thoughts about this book, or Schwab’s other books.

Goddess in the Stacks (553 KP) rated Wintersong in Books
Dec 27, 2018
So I knew this was inspired by Jim Henson's Labyrinth. That's partially why I picked it up, as I love that movie and David Bowie as the Goblin King. I didn't expect to get, basically, Labyrinth fanfiction. That was my first impression. As the book carries on, though, and especially as you get into the second book, it's more like a musician's fever-dream of their favorite childhood movie. There are so many elements taken from the movie, but they are deconstructed and put back together in such unexpected ways.
You'll recognize a line or two from the movie. The fairies still bite. The Goblin King is still beautiful and angular and strange. Liesl's after a stolen sibling. But Liesl and her family live in rural, probably 18th century Bavaria. She is not a spoiled, baby-sitting half-sister. Her grandmother has taught her the old stories, and unbeknownst to her, she's played music for The Goblin King her entire childhood.
The first book concerns Liesl's first foray into the Underground to save her sister when The Goblin King steals her to be his bride. This is where the acid trip starts. If you're familiar with Labyrinth, remember the ballroom scene? With people whirling about and appearing and disappearing and mirrors and the sense of disorientation as it all falls apart? Yeah, that's basically the entire time in the Underground. Though there is a ball scene, and it is especially trippy.
While Liesl manages to save her sister (that's a spoiler, but it isn't much of one), she has a harder time saving herself. Whether she actually does or not could be debated.
The second book of the duology, Shadowsong, has an interesting author's note in the front of it. The author first gives a content warning for self-harm, suicidal ideations, addiction, and reckless behaviors. She goes on to say Liesl has bipolar disorder, and further, that so does she. (The author.) She says Wintersong was her bright mirror, and Shadowsong her dark one. I can see that. Wintersong is a much happier book than Shadowsong, but the story would be incomplete without both books. Wintersong does end in a satisfactory conclusion, but Shadowsong just completes the tale in a way that I, at least, really enjoyed.
Shadowsong also contains more throwbacks to the movie - she falls and is caught by goblin hands; goblins form a giant face that talks to her about the old laws. These things don't happen in the same scene, though.
I loved the elements of music woven throughout the story; Liesl is a composer, and music - her music - is almost a character in its own right. It's definitely a huge plot element. It's in her connection to her brother, and her connection to The Goblin King. It's her way into the Underground, and her way out, and her way to reach back in.
It's an enchanting duology; I don't know if it would be as good for someone who didn't love Labyrinth the way I do. If you dislike the movie, I would probably advise against reading these. But if you like it or have simply never seen it, these would be good, atmospheric books to read in the dead of winter.
You can read all my reviews at http://goddessinthestacks.com
You'll recognize a line or two from the movie. The fairies still bite. The Goblin King is still beautiful and angular and strange. Liesl's after a stolen sibling. But Liesl and her family live in rural, probably 18th century Bavaria. She is not a spoiled, baby-sitting half-sister. Her grandmother has taught her the old stories, and unbeknownst to her, she's played music for The Goblin King her entire childhood.
The first book concerns Liesl's first foray into the Underground to save her sister when The Goblin King steals her to be his bride. This is where the acid trip starts. If you're familiar with Labyrinth, remember the ballroom scene? With people whirling about and appearing and disappearing and mirrors and the sense of disorientation as it all falls apart? Yeah, that's basically the entire time in the Underground. Though there is a ball scene, and it is especially trippy.
While Liesl manages to save her sister (that's a spoiler, but it isn't much of one), she has a harder time saving herself. Whether she actually does or not could be debated.
The second book of the duology, Shadowsong, has an interesting author's note in the front of it. The author first gives a content warning for self-harm, suicidal ideations, addiction, and reckless behaviors. She goes on to say Liesl has bipolar disorder, and further, that so does she. (The author.) She says Wintersong was her bright mirror, and Shadowsong her dark one. I can see that. Wintersong is a much happier book than Shadowsong, but the story would be incomplete without both books. Wintersong does end in a satisfactory conclusion, but Shadowsong just completes the tale in a way that I, at least, really enjoyed.
Shadowsong also contains more throwbacks to the movie - she falls and is caught by goblin hands; goblins form a giant face that talks to her about the old laws. These things don't happen in the same scene, though.
I loved the elements of music woven throughout the story; Liesl is a composer, and music - her music - is almost a character in its own right. It's definitely a huge plot element. It's in her connection to her brother, and her connection to The Goblin King. It's her way into the Underground, and her way out, and her way to reach back in.
It's an enchanting duology; I don't know if it would be as good for someone who didn't love Labyrinth the way I do. If you dislike the movie, I would probably advise against reading these. But if you like it or have simply never seen it, these would be good, atmospheric books to read in the dead of winter.
You can read all my reviews at http://goddessinthestacks.com

Goddess in the Stacks (553 KP) rated Shadowsong (Wintersong #2) in Books
Dec 27, 2018
So I knew this was inspired by Jim Henson's Labyrinth. That's partially why I picked it up, as I love that movie and David Bowie as the Goblin King. I didn't expect to get, basically, Labyrinth fanfiction. That was my first impression. As the book carries on, though, and especially as you get into the second book, it's more like a musician's fever-dream of their favorite childhood movie. There are so many elements taken from the movie, but they are deconstructed and put back together in such unexpected ways.
You'll recognize a line or two from the movie. The fairies still bite. The Goblin King is still beautiful and angular and strange. Liesl's after a stolen sibling. But Liesl and her family live in rural, probably 18th century Bavaria. She is not a spoiled, baby-sitting half-sister. Her grandmother has taught her the old stories, and unbeknownst to her, she's played music for The Goblin King her entire childhood.
The first book concerns Liesl's first foray into the Underground to save her sister when The Goblin King steals her to be his bride. This is where the acid trip starts. If you're familiar with Labyrinth, remember the ballroom scene? With people whirling about and appearing and disappearing and mirrors and the sense of disorientation as it all falls apart? Yeah, that's basically the entire time in the Underground. Though there is a ball scene, and it is especially trippy.
While Liesl manages to save her sister (that's a spoiler, but it isn't much of one), she has a harder time saving herself. Whether she actually does or not could be debated.
The second book of the duology, Shadowsong, has an interesting author's note in the front of it. The author first gives a content warning for self-harm, suicidal ideations, addiction, and reckless behaviors. She goes on to say Liesl has bipolar disorder, and further, that so does she. (The author.) She says Wintersong was her bright mirror, and Shadowsong her dark one. I can see that. Wintersong is a much happier book than Shadowsong, but the story would be incomplete without both books. Wintersong does end in a satisfactory conclusion, but Shadowsong just completes the tale in a way that I, at least, really enjoyed.
Shadowsong also contains more throwbacks to the movie - she falls and is caught by goblin hands; goblins form a giant face that talks to her about the old laws. These things don't happen in the same scene, though.
I loved the elements of music woven throughout the story; Liesl is a composer, and music - her music - is almost a character in its own right. It's definitely a huge plot element. It's in her connection to her brother, and her connection to The Goblin King. It's her way into the Underground, and her way out, and her way to reach back in.
It's an enchanting duology; I don't know if it would be as good for someone who didn't love Labyrinth the way I do. If you dislike the movie, I would probably advise against reading these. But if you like it or have simply never seen it, these would be good, atmospheric books to read in the dead of winter.
You can read all my reviews at http://goddessinthestacks.com
You'll recognize a line or two from the movie. The fairies still bite. The Goblin King is still beautiful and angular and strange. Liesl's after a stolen sibling. But Liesl and her family live in rural, probably 18th century Bavaria. She is not a spoiled, baby-sitting half-sister. Her grandmother has taught her the old stories, and unbeknownst to her, she's played music for The Goblin King her entire childhood.
The first book concerns Liesl's first foray into the Underground to save her sister when The Goblin King steals her to be his bride. This is where the acid trip starts. If you're familiar with Labyrinth, remember the ballroom scene? With people whirling about and appearing and disappearing and mirrors and the sense of disorientation as it all falls apart? Yeah, that's basically the entire time in the Underground. Though there is a ball scene, and it is especially trippy.
While Liesl manages to save her sister (that's a spoiler, but it isn't much of one), she has a harder time saving herself. Whether she actually does or not could be debated.
The second book of the duology, Shadowsong, has an interesting author's note in the front of it. The author first gives a content warning for self-harm, suicidal ideations, addiction, and reckless behaviors. She goes on to say Liesl has bipolar disorder, and further, that so does she. (The author.) She says Wintersong was her bright mirror, and Shadowsong her dark one. I can see that. Wintersong is a much happier book than Shadowsong, but the story would be incomplete without both books. Wintersong does end in a satisfactory conclusion, but Shadowsong just completes the tale in a way that I, at least, really enjoyed.
Shadowsong also contains more throwbacks to the movie - she falls and is caught by goblin hands; goblins form a giant face that talks to her about the old laws. These things don't happen in the same scene, though.
I loved the elements of music woven throughout the story; Liesl is a composer, and music - her music - is almost a character in its own right. It's definitely a huge plot element. It's in her connection to her brother, and her connection to The Goblin King. It's her way into the Underground, and her way out, and her way to reach back in.
It's an enchanting duology; I don't know if it would be as good for someone who didn't love Labyrinth the way I do. If you dislike the movie, I would probably advise against reading these. But if you like it or have simply never seen it, these would be good, atmospheric books to read in the dead of winter.
You can read all my reviews at http://goddessinthestacks.com