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Purple Phoenix Games (2266 KP) rated Arctic Scavengers in Tabletop Games
Jun 12, 2019
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!
Welcome to the Ice Age. No, not the animated movie. I’m talking about the real deal. Arctic Scavengers is set in a post-apocalyptic ice age where the cold is deadly and the resources are scarce. Any surviving humans have banded together to form ‘tribes’ that are competing for dominance in this frigid tundra. Can you and your tribe outwit your competitors to become the most powerful group? Or will a bigger and more menacing tribe overpower you and jeopardize your survival?
Disclaimer: The solo variant is only addressed in the Recon Expansion rules. There IS another expansion – HQ – but I have not used that content in my solo plays. This review only encompasses the Base Game and Recon Expansion.
Arctic Scavengers is a deck-building game where players are recruiting mercenaries to their tribes, searching for general resources, and battling other tribes for contested resources. Each turn has two main phases – Resource Gathering and Skirmish. During Resource Gathering, you play cards from your hand to either recruit new mercenaries or search the junkyard for general resources. Any remaining cards in your hand are then used during the Skirmish phase – where the player with the highest ‘fight’ value wins the contested resource for that round. At the end of the game, the player with the biggest tribe wins!
The solo variant has some minor differences, but is played essentially the same way. In a solo game, the contested resource cards are divided into 7 skirmishes to be encountered throughout the game. You can decide when to engage in a skirmish – it is not a requirement to encounter one each turn. After each skirmish, you either win and earn a contested resource, or lose and must permanently discard a card from your losing hand. The game ends when all 7 skirmishes have been encountered. The other difference is that each time you have to re-shuffle your discard pile, you must permanently remove the top card of your new deck from the game. Beyond those changes, the game remains the same. At the end of the game, all cards in your tribe are worth certain numbers of points – the goal is to beat your own personal best score.
In theory, this game sounds super cool! But when I actually got to play it solo, I was seriously underwhelmed. The game feels stagnant in the sense that there is no tension or urgency in your strategy. Since YOU get to decide when to engage in a skirmish, it is possible to just while away the time building up your deck until you have enough cards to beat every skirmish. Yes, you permanently discard a card each time you re-shuffle your discard pile, but if you are able to recruit one or two new cards each turn, it negates the penalty of discarding a card. The ability to choose when to engage in skirmishes is seriously over-powered because there is nothing stopping you from ignoring skirmishes and amassing cards for end-game scoring.
The other grievance I have with the game is regarding the Junkyard – the deck of cards where you ‘search’ for resources. The solo rules do not explicitly address setting up the Junkyard deck at all. So do you use one or not? Not having the Junkyard deck can be a serious hinderance – certain mercenaries cannot be recruited without certain resources. If you DO play with the Junkyard, how many cards do you use? Do you use the corresponding cards from the Base game and BOTH expansions? Only Base game and one expansion? Again, not explicitly addressed. I’ve tried using all of the Junkyard cards and that is difficult – there are just too many cards in that deck. I have gone entire games without coming across a necessary resource just because the size of the deck is too large (and I’m apparently a poor card-shuffler). The simple solution to this ambiguity would have been to just address it in the rulebook. But it’s not there, so I’m left guessing as to how I should set it up every time.
I really like the idea of this game. I really don’t like the solo variant though. Not having forced skirmishes makes the game extremely boring for me – I don’t really need a strategy since I can just recruit cards until I can draw a powerful hand. If there was a timeline for skirmishes – maybe something like “You must encounter one skirmish every other turn” – the game would be vastly different. I would actually need to strategize what cards to recruit and how I should delegate my cards on turns with a skirmish. In most games, I will reach a certain point where I choose to encounter a skirmish (that I know I will lose) just because I am starting to get bored. I appreciate the sentiment of including a solo variant, but this one just does not work.
Arctic Scavengers requires decent strategy and it offers good player interaction in group games. In a solo game, however, it is just imbalanced and boring. This is one solo variant that I would not recommend that you try, unless you are including drastic house rules.
https://purplephoenixgames.wordpress.com/2019/03/06/solo-chronicles-arctic-scavengers/
Welcome to the Ice Age. No, not the animated movie. I’m talking about the real deal. Arctic Scavengers is set in a post-apocalyptic ice age where the cold is deadly and the resources are scarce. Any surviving humans have banded together to form ‘tribes’ that are competing for dominance in this frigid tundra. Can you and your tribe outwit your competitors to become the most powerful group? Or will a bigger and more menacing tribe overpower you and jeopardize your survival?
Disclaimer: The solo variant is only addressed in the Recon Expansion rules. There IS another expansion – HQ – but I have not used that content in my solo plays. This review only encompasses the Base Game and Recon Expansion.
Arctic Scavengers is a deck-building game where players are recruiting mercenaries to their tribes, searching for general resources, and battling other tribes for contested resources. Each turn has two main phases – Resource Gathering and Skirmish. During Resource Gathering, you play cards from your hand to either recruit new mercenaries or search the junkyard for general resources. Any remaining cards in your hand are then used during the Skirmish phase – where the player with the highest ‘fight’ value wins the contested resource for that round. At the end of the game, the player with the biggest tribe wins!
The solo variant has some minor differences, but is played essentially the same way. In a solo game, the contested resource cards are divided into 7 skirmishes to be encountered throughout the game. You can decide when to engage in a skirmish – it is not a requirement to encounter one each turn. After each skirmish, you either win and earn a contested resource, or lose and must permanently discard a card from your losing hand. The game ends when all 7 skirmishes have been encountered. The other difference is that each time you have to re-shuffle your discard pile, you must permanently remove the top card of your new deck from the game. Beyond those changes, the game remains the same. At the end of the game, all cards in your tribe are worth certain numbers of points – the goal is to beat your own personal best score.
In theory, this game sounds super cool! But when I actually got to play it solo, I was seriously underwhelmed. The game feels stagnant in the sense that there is no tension or urgency in your strategy. Since YOU get to decide when to engage in a skirmish, it is possible to just while away the time building up your deck until you have enough cards to beat every skirmish. Yes, you permanently discard a card each time you re-shuffle your discard pile, but if you are able to recruit one or two new cards each turn, it negates the penalty of discarding a card. The ability to choose when to engage in skirmishes is seriously over-powered because there is nothing stopping you from ignoring skirmishes and amassing cards for end-game scoring.
The other grievance I have with the game is regarding the Junkyard – the deck of cards where you ‘search’ for resources. The solo rules do not explicitly address setting up the Junkyard deck at all. So do you use one or not? Not having the Junkyard deck can be a serious hinderance – certain mercenaries cannot be recruited without certain resources. If you DO play with the Junkyard, how many cards do you use? Do you use the corresponding cards from the Base game and BOTH expansions? Only Base game and one expansion? Again, not explicitly addressed. I’ve tried using all of the Junkyard cards and that is difficult – there are just too many cards in that deck. I have gone entire games without coming across a necessary resource just because the size of the deck is too large (and I’m apparently a poor card-shuffler). The simple solution to this ambiguity would have been to just address it in the rulebook. But it’s not there, so I’m left guessing as to how I should set it up every time.
I really like the idea of this game. I really don’t like the solo variant though. Not having forced skirmishes makes the game extremely boring for me – I don’t really need a strategy since I can just recruit cards until I can draw a powerful hand. If there was a timeline for skirmishes – maybe something like “You must encounter one skirmish every other turn” – the game would be vastly different. I would actually need to strategize what cards to recruit and how I should delegate my cards on turns with a skirmish. In most games, I will reach a certain point where I choose to encounter a skirmish (that I know I will lose) just because I am starting to get bored. I appreciate the sentiment of including a solo variant, but this one just does not work.
Arctic Scavengers requires decent strategy and it offers good player interaction in group games. In a solo game, however, it is just imbalanced and boring. This is one solo variant that I would not recommend that you try, unless you are including drastic house rules.
https://purplephoenixgames.wordpress.com/2019/03/06/solo-chronicles-arctic-scavengers/
Darren (1599 KP) rated Little Monsters (2019) in Movies
Nov 15, 2019
Verdict: Delightful
Story: Little Monsters starts when a washed up musician Dave (England) breaks up with his girlfriend Sara (Townsend) moving in with his sister Tess (Stewart) and her son Felix (Le Torraca), after getting his heart broken, Dave gets left on his last warning with Tess and after he meets Felix’s teacher Miss Caroline (Nyong’o) he ends up agreeing to go on a school trip.
When the trip seems to be going well, the school kids, Miss Caroline and Dave must find safety as zombies have broken free and heading to the petting zoo, joined by celebrity children’s host Teddy McGiggle (Gad) they must stay safe or face death.
Thoughts on Little Monsters
Characters – Miss Caroline is the kindergarten teacher that has the respect from all her students, treating them like nothing is going wrong no matter what is happening, she will always remain calm, with a smile on her face she takes complete control of the zombie outbreak. She has seen the father hit on her in the past which makes it easy for her to ignore them. Dave was once in a metal band, he had a girlfriend he always fought with him leading to him moving in with his sister and nephew. He is a terrible role model for Felix with his swearing, not listening and accepting it ok for a 5-year-old to play zombie games. He wants to get to know Miss Caroline and over this school trip he learns that there is more to life. Teddy McGiggle is a children’s entertainer who is world famous with every kid loving his work, when the zombies arrive, he shows the worst in mankind. The kids are all brilliant without being annoying like most would become in zombie films.
Performances – Lupita Nyong’o is wonderful to watch being a ray of sunshine through the film, bring a character that is completely different to anything we have seen before. Alexander England is excellent too, being someone, you could never see around children, getting so many laughs in the film. Josh Gad is great too, though it does seem like his character is slightly too much over the top at times. The young actors look like they are having a ball which is important for a film like this.
Story – The story here follows a teacher, a washed up musician and a group of school kids that get trapped during a zombie outbreak in a petting zoo. The best way to describe this story would be that we be, that we are focused on the human factors over the zombies, who are just background problem. We get to see how one man must learn about his life and start taking it more serious after years of wasting his time. We see zombies tackled a different way without needing to give us any sort of flashy zombie kill, which most all try to do, this is a character piece that shows positivity can give you hope no matter what is in your way. If you don’t end up smiling by the end of this film, it will be a surprise.
Comedy/Horror – The comedy is the highlight of this film, we get plenty of laughs, being part of the idea of Dave saying things or doing things around children along with how relaxing the survival attempts end up looking.
Settings – The film is mostly set on a petting zoo, which is meant to be a happy place for the children, despite it turning into a nightmare situation for the adults once the zombies come out.
Special Effects – The zombies are done with great practical effects, while any of the violence is withheld away from the camera.
Scene of the Movie – The tractor rescue.
That Moment That Annoyed Me – It seems like we didn’t need Teddy’s character if we are being completely honest.
Final Thoughts – This is a truly delightful watch, with loveable characters, adorable kids and a fresh take on the zombie genre, showing it is about the characters, not the zombies.
Overall: Enjoyable from start to finish.
Story: Little Monsters starts when a washed up musician Dave (England) breaks up with his girlfriend Sara (Townsend) moving in with his sister Tess (Stewart) and her son Felix (Le Torraca), after getting his heart broken, Dave gets left on his last warning with Tess and after he meets Felix’s teacher Miss Caroline (Nyong’o) he ends up agreeing to go on a school trip.
When the trip seems to be going well, the school kids, Miss Caroline and Dave must find safety as zombies have broken free and heading to the petting zoo, joined by celebrity children’s host Teddy McGiggle (Gad) they must stay safe or face death.
Thoughts on Little Monsters
Characters – Miss Caroline is the kindergarten teacher that has the respect from all her students, treating them like nothing is going wrong no matter what is happening, she will always remain calm, with a smile on her face she takes complete control of the zombie outbreak. She has seen the father hit on her in the past which makes it easy for her to ignore them. Dave was once in a metal band, he had a girlfriend he always fought with him leading to him moving in with his sister and nephew. He is a terrible role model for Felix with his swearing, not listening and accepting it ok for a 5-year-old to play zombie games. He wants to get to know Miss Caroline and over this school trip he learns that there is more to life. Teddy McGiggle is a children’s entertainer who is world famous with every kid loving his work, when the zombies arrive, he shows the worst in mankind. The kids are all brilliant without being annoying like most would become in zombie films.
Performances – Lupita Nyong’o is wonderful to watch being a ray of sunshine through the film, bring a character that is completely different to anything we have seen before. Alexander England is excellent too, being someone, you could never see around children, getting so many laughs in the film. Josh Gad is great too, though it does seem like his character is slightly too much over the top at times. The young actors look like they are having a ball which is important for a film like this.
Story – The story here follows a teacher, a washed up musician and a group of school kids that get trapped during a zombie outbreak in a petting zoo. The best way to describe this story would be that we be, that we are focused on the human factors over the zombies, who are just background problem. We get to see how one man must learn about his life and start taking it more serious after years of wasting his time. We see zombies tackled a different way without needing to give us any sort of flashy zombie kill, which most all try to do, this is a character piece that shows positivity can give you hope no matter what is in your way. If you don’t end up smiling by the end of this film, it will be a surprise.
Comedy/Horror – The comedy is the highlight of this film, we get plenty of laughs, being part of the idea of Dave saying things or doing things around children along with how relaxing the survival attempts end up looking.
Settings – The film is mostly set on a petting zoo, which is meant to be a happy place for the children, despite it turning into a nightmare situation for the adults once the zombies come out.
Special Effects – The zombies are done with great practical effects, while any of the violence is withheld away from the camera.
Scene of the Movie – The tractor rescue.
That Moment That Annoyed Me – It seems like we didn’t need Teddy’s character if we are being completely honest.
Final Thoughts – This is a truly delightful watch, with loveable characters, adorable kids and a fresh take on the zombie genre, showing it is about the characters, not the zombies.
Overall: Enjoyable from start to finish.
Andy K (10821 KP) rated Vox Lux (2018) in Movies
Sep 18, 2019
Black Swan 2: The Return of Durant
In 1999, a middle school teenager Celeste has survived a horrific school shooting which has left multiple students and teacher dead. Through tragedy, the wounded girl triumphs through the singing of a tribute song which goes viral and becomes an anthem for heartbreak throughout the world.
She achieves instant success with her song, so much so, she gets a recording contract and her and her sister are whisked away to Sweden to record it officially and make a music video. Her manager chaperones her time there, but does not have much success. The girls have a good time partying and choosing every excess including the consequences. The video is a success and she becomes a star.
Eighteen years later, the aging pop star is trying to make a comeback and show she can still keep up. Her relationships with her sister, teenage daughter and sister as she has lived the ego-driven life of a celebrity now for too long. One the eve of a concert performance, another massive multi-person shooting happens at a beachfront, the perpetrators donning masks used in one of her videos making her the target of paparazzi and media scrutiny at a pivotal time in her life.
She tries to salvage her relationship with her daughter who is going through her own teenage angst with mixed success. It seems she is her own worst enemy questioning her choices and continuing leading the lifestyle of a demanding celebrity.
The movie seems like a tale of two halves with the teenage Celeste and the "grown up" version even having screen captures saying so. For me the first half was way more interesting than the second. The teenage Celeste was more believable, maybe because you didn't know her, but the screenplay was more interesting for her as well.
One can only imagine the emotions of having to live through such a tragedy and having to rebuild your life afterwards. Then adding on top of it, her instantaneous global stardom could not have done well to heal her physical, but emotional scars as well.
I felt Natalie Portman seemed out of place and her acting felt very wooden and dry to me unlike most of her portfolio. She even was an executive producer on the film along with her costar Jude Law, so she may have been focused on that instead of her acting performance. She doesn't appear in the film until close to an hour in and filmed her scenes over 10 days. It is unfortunate, but I really didn't believe her and took me out of several scenes as a result.
It is hard to empathize with the celebrity lifestyle of excess and demands having never lived it myself. It has certainly been portrayed onscreen much better than it is here and it really felt like the two halves of the film were disconnected and not resolved.
I certainly don't mind, or even encourage, the vague open-ended type of film generally speaking if it is left you to think about the plight of the characters their decisions, and ultimate destinations; however, this film accomplishes this only through bad writing.
The concert footage was well done and Portman certainly delivered on transforming into a Madonna/Britney Spears type icon. I was just hoping for more of a payoff and felt disappointed in the end.
She achieves instant success with her song, so much so, she gets a recording contract and her and her sister are whisked away to Sweden to record it officially and make a music video. Her manager chaperones her time there, but does not have much success. The girls have a good time partying and choosing every excess including the consequences. The video is a success and she becomes a star.
Eighteen years later, the aging pop star is trying to make a comeback and show she can still keep up. Her relationships with her sister, teenage daughter and sister as she has lived the ego-driven life of a celebrity now for too long. One the eve of a concert performance, another massive multi-person shooting happens at a beachfront, the perpetrators donning masks used in one of her videos making her the target of paparazzi and media scrutiny at a pivotal time in her life.
She tries to salvage her relationship with her daughter who is going through her own teenage angst with mixed success. It seems she is her own worst enemy questioning her choices and continuing leading the lifestyle of a demanding celebrity.
The movie seems like a tale of two halves with the teenage Celeste and the "grown up" version even having screen captures saying so. For me the first half was way more interesting than the second. The teenage Celeste was more believable, maybe because you didn't know her, but the screenplay was more interesting for her as well.
One can only imagine the emotions of having to live through such a tragedy and having to rebuild your life afterwards. Then adding on top of it, her instantaneous global stardom could not have done well to heal her physical, but emotional scars as well.
I felt Natalie Portman seemed out of place and her acting felt very wooden and dry to me unlike most of her portfolio. She even was an executive producer on the film along with her costar Jude Law, so she may have been focused on that instead of her acting performance. She doesn't appear in the film until close to an hour in and filmed her scenes over 10 days. It is unfortunate, but I really didn't believe her and took me out of several scenes as a result.
It is hard to empathize with the celebrity lifestyle of excess and demands having never lived it myself. It has certainly been portrayed onscreen much better than it is here and it really felt like the two halves of the film were disconnected and not resolved.
I certainly don't mind, or even encourage, the vague open-ended type of film generally speaking if it is left you to think about the plight of the characters their decisions, and ultimate destinations; however, this film accomplishes this only through bad writing.
The concert footage was well done and Portman certainly delivered on transforming into a Madonna/Britney Spears type icon. I was just hoping for more of a payoff and felt disappointed in the end.
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Andy Meakin (5 KP) rated Jumanji: Welcome to the Jungle (2017) in Movies
Jul 11, 2018
Welcome back to Jumanji
How dare they make a sequel/remake/reboot of Jumanji? I mean that film was a classic. Admittedly a very average classic that doesn’t really live up to your childhood memory of it, but still. And, yeah, Zathura was a kind of remake given it was adapted from a book by the same writer and explored the same themes, but nobody watched that, so how dare they do a new Jumanji film? I mean it’s only 22 years since the original came out!
Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.
Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.
By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.
But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.
The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.
Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.
By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.
But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.
The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
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Ivana A. | Diary of Difference (1171 KP) rated The Museum of Broken Promises in Books
Apr 20, 2020
I am so excited to be part of the Book Buzz for The Museum of Broken Promises by Elizabeth Buchan. This lovely book is out on 02nd April, so don’t forget to grab your copy!
This book is quite emotional and heart-breaking from the very beginning until the very end. Based in Europe, in two timelines between now and 1985, we are witnesses to cold war, politics, fight for freedom and an extraordinary love story.
Today, Laure is living in Paris and she owns The Museum of Broken Promises - a place of wonder and sadness. Every object in the museum has been donated and each represents a moment of grief or terrible betrayal. Laure also has hidden objects of her own in there, from her own youth.
Back in 1985, Laure is in Prague, running away after her dad suddenly passes away. But her life here is very confusing. She is struggling to comprehend the dark politics that are taking over the city. But then she meets a young musician. And her love for him is forbidden and causes trouble and terrible consequences.
It is only years after having created the museum that Laure can finally come to terms with her past and celebrate the love she is feeling!
My Thoughts:
This is a very emotional book and I have learned that I need to be in a certain mood in order to be able to fully appreciate it. This is one of those books that leaves a tiny mark in your heart that you will always carry with you.
The story is amazing, we are witnessing a great life full of memories and stories of love, fight for freedom, betrayals, fears, ups and downs. It is so realistic that will make you shiver at times.
I have to admit, I found myself slightly confused at the beginning, trying to figure out which timeline I am currently in, but after a few chapters, I am able to make a difference and get a clearer picture of the story.
I loved the idea of this Museum of Broken Promises. It made me think of what object I could maybe leave there to represent my grief.
I have to admit, I didn’t truly connect with Laure as a main character. She seemed too closed in her own world and her sharing her story in the way that she did was very contradicting to me.
I loved Tomas though. He was my absolute favourite, the hero of this book.
This book is quite emotional and heart-breaking from the very beginning until the very end. Based in Europe, in two timelines between now and 1985, we are witnesses to cold war, politics, fight for freedom and an extraordinary love story.
Today, Laure is living in Paris and she owns The Museum of Broken Promises - a place of wonder and sadness. Every object in the museum has been donated and each represents a moment of grief or terrible betrayal. Laure also has hidden objects of her own in there, from her own youth.
Back in 1985, Laure is in Prague, running away after her dad suddenly passes away. But her life here is very confusing. She is struggling to comprehend the dark politics that are taking over the city. But then she meets a young musician. And her love for him is forbidden and causes trouble and terrible consequences.
It is only years after having created the museum that Laure can finally come to terms with her past and celebrate the love she is feeling!
My Thoughts:
This is a very emotional book and I have learned that I need to be in a certain mood in order to be able to fully appreciate it. This is one of those books that leaves a tiny mark in your heart that you will always carry with you.
The story is amazing, we are witnessing a great life full of memories and stories of love, fight for freedom, betrayals, fears, ups and downs. It is so realistic that will make you shiver at times.
I have to admit, I found myself slightly confused at the beginning, trying to figure out which timeline I am currently in, but after a few chapters, I am able to make a difference and get a clearer picture of the story.
I loved the idea of this Museum of Broken Promises. It made me think of what object I could maybe leave there to represent my grief.
I have to admit, I didn’t truly connect with Laure as a main character. She seemed too closed in her own world and her sharing her story in the way that she did was very contradicting to me.
I loved Tomas though. He was my absolute favourite, the hero of this book.
Cori June (3033 KP) rated Handbook for Mortals (Handbook for Mortals #1) in Books
Dec 3, 2018
For a first book it's not too bad. I enjoyed the book it was a fast and easy read. Mac and Tad are my favorite characters because I could see real people in them. Zade, she is still trying to find her way in the world. there's not much magick until near the end of the book. Mostly it expands on the ' normal' life Zade wants. While there is a love triangle there isn't much interaction between Zade and Jackson. There are a few typos and a bit of redundancy in the book, and yes, some times it seems almost like product placement and name dropping in some parts. However, with the name dropping they are in Vegas and she is in the business it is kinda expected. the slight product placement.... meh i could be reading too much into it So, by now you're wondering why the three stars and not say two or the more popular one. What can I say it sucked me in. I liked that the chapters where named after Tarot cards. The interaction between characters wasn't forced and I was ok that she second guessed herself as it didn't get to be whiny. For all that she couldn't stand if someone didn't like her. It is good for a fast empty headed read. I also want to see how/if the author and characters grow in the sequel.
Gareth von Kallenbach (980 KP) rated Jimmy's Hall (2015) in Movies
Aug 6, 2019
It’s not to often that we folks in America have the opportunity to catch any movies from Ireland.
The few that do come along almost certainly rate high on the scale of exceptional movies that one would want to see. I myself can’t remember a ‘bad’ Irish film. Perhaps one of the reasons for that is the fact that this country has a solid history of countless Irish immigrants coming here and helping to build the foundations for America. Well, today’s film for your consideration doesn’t go back THAT far. It doesn’t even take place in America. However, the history of Irish immigrants (specifically one immigrant) does play a role. Only it involves an Irish immigrant how came to America and then several years later returned to Ireland only to be forcibly deported back to America. I know I know. That explanation makes it sound like a comedy and although the film has many lighthearted moments, I can assure you it’s NOT a comedy. In fact, it deals with an influential figure in one of the more politically turbulent periods in Ireland’s history just before the beginning of the Second World War.
‘Jimmy’s Hall’ is a 2014 Irish-British drama directed by English television and film director Kenneth ‘Ken’ Loach. The film focuses on the events leading up to the deportation from Ireland of Jimmy Gralton, who led a precursor to Ireland’s communist party in the county Leitrim.
Starring Barry Ward, Simone Kirby, and Irish character actor Jim Norton, the film opens in 1932. Jimmy (Ward) has just returned to his home to help his mother tend the family farm after spending 10 years in the United States in the midst of the Great Depression coinciding with the establishment of a new government in the aftermath of the Civil War between pro-British and anti-British forces.
Reluctant to anger his old enemies, the church and the landowners who forced him to leave Ireland, but eager to meet the needs of the people of Leitrim, Jimmy (Ward) decides to reopen the ‘Hall’, a center for young people where they can meet to study, talk, dance, play music, learn to read, debate issues of the day. Free to all and open to anyone who wishes to learn while respecting the views and opinions of others, the ‘Hall’ is an immediate success. Not everyone is pleased to see Jimmy resuming his old activities. In particular the church and local priest (Norton) who see Gralton as not only a ‘bad influence’, but also as a follower of Stalin who as history knows sent countless millions (including religious leaders) to their deaths.
Despite the complaints and at times violent reactions on the part of the supporters of the church and the landowners, Gralton tries desperately to make them realize he has absolutely no connection to Stalin and has no desire to bring down the church. Only to better the situation for everyone. Jimmy even invites the local priest to take a leadership role in the Hall’s committee. In the end though, the fears of the church and the state go unchanged. Jimmy is a communist and although he has no connection Stalin the church and the government see them as one in the same. The police take Jimmy into custody at his family’s farm and forcibly deport him back to America even so much as denying him on last chance to see his ailing mother.
In education systems there are books and films which are considered ‘required reading’ or in this case ‘required viewing’. This film should be required viewing. It is not just an excellent film about a historical Irish political figure or as I mentioned earlier a film about a turbulent point in Irish history. It’s an example of the greater ‘world conflict’ between what became the western bloc and the eastern bloc. Both sides in that grater conflict saw each other the same way the two sides in the Irish countryside of the 1930s saw each other. The ones that meant well and only wanted to better the situation for everyone including themselves inspired fear in those who had power and those who had the power inspired fear in those who meant well. This movie showed that not all political figures are evil … nor are all religious figures. It’s the individual or several individuals within those groups that are reluctant to change.
I would highly recommend this film. Regardless of the content it’s an excellent film. If this film is as good as most films made in Ireland, they definitely need to start exporting them on a grander scale. I’d give this film 4 out of 5 stars.
This is your friendly neighborhood photographer ‘The CameraMan’ and on behalf of my fellows at ‘Skewed & Reviewed’ I’d like to say thanks for reading and we’ll see you at the movies
The few that do come along almost certainly rate high on the scale of exceptional movies that one would want to see. I myself can’t remember a ‘bad’ Irish film. Perhaps one of the reasons for that is the fact that this country has a solid history of countless Irish immigrants coming here and helping to build the foundations for America. Well, today’s film for your consideration doesn’t go back THAT far. It doesn’t even take place in America. However, the history of Irish immigrants (specifically one immigrant) does play a role. Only it involves an Irish immigrant how came to America and then several years later returned to Ireland only to be forcibly deported back to America. I know I know. That explanation makes it sound like a comedy and although the film has many lighthearted moments, I can assure you it’s NOT a comedy. In fact, it deals with an influential figure in one of the more politically turbulent periods in Ireland’s history just before the beginning of the Second World War.
‘Jimmy’s Hall’ is a 2014 Irish-British drama directed by English television and film director Kenneth ‘Ken’ Loach. The film focuses on the events leading up to the deportation from Ireland of Jimmy Gralton, who led a precursor to Ireland’s communist party in the county Leitrim.
Starring Barry Ward, Simone Kirby, and Irish character actor Jim Norton, the film opens in 1932. Jimmy (Ward) has just returned to his home to help his mother tend the family farm after spending 10 years in the United States in the midst of the Great Depression coinciding with the establishment of a new government in the aftermath of the Civil War between pro-British and anti-British forces.
Reluctant to anger his old enemies, the church and the landowners who forced him to leave Ireland, but eager to meet the needs of the people of Leitrim, Jimmy (Ward) decides to reopen the ‘Hall’, a center for young people where they can meet to study, talk, dance, play music, learn to read, debate issues of the day. Free to all and open to anyone who wishes to learn while respecting the views and opinions of others, the ‘Hall’ is an immediate success. Not everyone is pleased to see Jimmy resuming his old activities. In particular the church and local priest (Norton) who see Gralton as not only a ‘bad influence’, but also as a follower of Stalin who as history knows sent countless millions (including religious leaders) to their deaths.
Despite the complaints and at times violent reactions on the part of the supporters of the church and the landowners, Gralton tries desperately to make them realize he has absolutely no connection to Stalin and has no desire to bring down the church. Only to better the situation for everyone. Jimmy even invites the local priest to take a leadership role in the Hall’s committee. In the end though, the fears of the church and the state go unchanged. Jimmy is a communist and although he has no connection Stalin the church and the government see them as one in the same. The police take Jimmy into custody at his family’s farm and forcibly deport him back to America even so much as denying him on last chance to see his ailing mother.
In education systems there are books and films which are considered ‘required reading’ or in this case ‘required viewing’. This film should be required viewing. It is not just an excellent film about a historical Irish political figure or as I mentioned earlier a film about a turbulent point in Irish history. It’s an example of the greater ‘world conflict’ between what became the western bloc and the eastern bloc. Both sides in that grater conflict saw each other the same way the two sides in the Irish countryside of the 1930s saw each other. The ones that meant well and only wanted to better the situation for everyone including themselves inspired fear in those who had power and those who had the power inspired fear in those who meant well. This movie showed that not all political figures are evil … nor are all religious figures. It’s the individual or several individuals within those groups that are reluctant to change.
I would highly recommend this film. Regardless of the content it’s an excellent film. If this film is as good as most films made in Ireland, they definitely need to start exporting them on a grander scale. I’d give this film 4 out of 5 stars.
This is your friendly neighborhood photographer ‘The CameraMan’ and on behalf of my fellows at ‘Skewed & Reviewed’ I’d like to say thanks for reading and we’ll see you at the movies
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