LeftSideCut (3778 KP) rated Predators (2010) in Movies
May 14, 2019 (Updated Dec 4, 2019)
Predators is just a bit of a mess from the get go. We're very swiftly introduced to a cast of bland, cliched, "badass" characters, none of whom are particularly likable, and I can only find myself blaming the script for the most part. This cast includes true talents, including Adrian Brody, Laurence Fishburne, and Mahershala Ali, and none them succeed in making positive impact.
It also stars Topher Grace, who's character goes through some absolute-nonsense-sudden-shift-to-evil-douche plot twist near the end, by which point, you just struggle to care.
As for the actual Predator side of things - it's pretty underwhelming. The trailer promised a big number of the alien hunters, where in reality we get 4, who hardly get any screen time (which wouldn't be a problem if the human characters were actually interesting).
The opportunity to explore an alien world, rather than the usual setting of Earth is a nice idea, but mostly wasted bar a couple of nice looking landscape shots.
The whole thing comes down to a showdown between a lone Predator, and a shirtless Adrian Brody covered in mud, in what I Imagine was supposed to be an ode and call back to the original, but in reality, it just reminds you that you could be spending your time watching that instead.
Final thought - after the lengths that Arnie went through in the original to take down the Predator, I absolutely refuse to accept that one dude with a katana can cut one down with relative ease.
Salvation (Protectors #2)
Book
Trauma surgeon Ronan Grisham lost everything the day the man he loved was stolen from him in a...
audio 5 stars darker/grittier male/male romance
Stig of the Dump
Clive King and Edward Ardizzone
Book
A Puffin Book - stories that last a lifetime. Puffin Modern Classics are relaunched under a new...
Web Designer Magazine: HTML, CSS, Javascript
Book and Magazines & Newspapers
App
Web Designer is the premier magazine for aspiring online creatives and industry professionals. Each...
Star-Crossed Myth
Entertainment and Games
App
Read the Prologue and Episode 1 for each character for free! "It all started with a sin. A...
Merissa (12038 KP) rated Lower World (Infernal Regions for the Unprepared #2) in Books
Apr 15, 2021 (Updated Jul 27, 2023)
Don't get me wrong, it is still smoking-hot, and I love how Ms Daniels drags you along into her story, but for me, it just lost a bit of 'something' in the pace. Brooklyn and Dominic are heating up and the trust is building, but with all the action going on, I felt like I missed part of that. Alice is a cracker, as always, and I am loving her role in this.
Now, I was warned about the ending of this book, so I was expecting something. Usually, I end up throwing my Kindle away in disgust at the typical cliffhanger endings, but this time, this time I was okay with it. Maybe it's because I was warned, or maybe it's because although I know Brooklyn is in danger, she is too tough to go down easy, PLUS she has her crew coming for her. And then there is the whole question mark about her mum. So, yeah, cliffhanger but one I'm happy with.
I am still loving this series, and can't wait to see where it goes next. Now, if you'll excuse me, I need to go and lie down, get my heart rate down, and be ready to start the world at a normal pace, not superspeed!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Apr 15, 2021
Joelene Marie (28 KP) rated The Hundred Thousand Kingdoms in Books
Oct 1, 2018
Dr. Panda Mailman
Education and Games
App
**Winner of a Parents' Choice Gold Award for 2015!** Be a mailman and deliver mail as you explore a...
Purple Phoenix Games (2266 KP) rated Samurai Spirit in Tabletop Games
Jun 12, 2019
As a Samurai, you spend your life traveling across the land to help those in need. Most recently, you and a handful of other Samurai have been contracted by a small village to defend them against a clan of invading raiders. Only by working together, and by using your extensive training, will you succeed in keeping this village safe!
Samurai Spirit is a cooperative game of press-your-luck. Players take on the role of a Samurai, each with a unique power, and take turns drawing cards and fighting off the invaders or offering support to your fellow Samurai. Invaders can have recurring negative effects, so strategize wisely on how best to combat them and see how far you can push your luck each round. If you are able to survive through 3 rounds (waves) of invaders with at least one surviving farmstead and family, the Samurai are victorious and the village is saved! If any of the Samurai are killed, or the village has been completely destroyed by invaders, then the game is lost. As a solo game, Samurai Spirit plays essentially the same as in group play, with only 2 main differences – the solo player controls 2 Samurai instead of 1, and the support tokens from the unused Samurai are each available for use once during the game.
For such a neat theme, this game falls short for me. It seems simple enough, but there are areas of ambiguity in the rules that lead to some confusion. For starters, the text size is so small that I am not able to find any information at a quick glance! The text itself is not always clear either – like when, at the end of a round, the rules say to collect all cards used this round, does that include cards that have been discarded due to Samurai abilities? How about the cards of the Intruder stack that are presumably discarded after being revealed? The rulebook offers no clarification, and I honestly still don’t know the right answer.
The order/layout of the rules feels mismatched too – relevant information is not always grouped together, and I find myself flipping between several pages at a time trying to figure out one single thing. For example, in the ‘Fight’ action description, it says that if you reach your Kiai value exactly, you can activate your Kiai ability. You have to turn the page to a different section to see exactly what activating that ability means, and then you have to flip an additional 2 more pages to see what each individual Kiai ability is! Why not just put them all in one place? It would certainly be easier to understand if all relevant information was grouped together.
The prominent mechanic of Samurai Spirit is press-your-luck, and I would definitely say that this game is very luck-based. When setting up the game, the initial deck of cards is randomly selected and that can impact whether or not you are able to complete certain requirements each round – if there aren’t enough hat/farm/doll cards for each Samurai, you are guaranteed to incur a penalty at the end of every round. Actual gameplay is very luck-based too, and for me it feels like there are no good ways to strategize – your choices are all dependent on the luck of the draw. You can push your luck to draw more cards and use special abilities, but since you are suffering from recurring penalties each turn, it feels futile to keep going at a certain point.
For me, Samurai Spirit is repetitive and kind of boring – suffer penalty, draw card, and repeat until you eventually pass or the deck runs out. It’s like a too-complicated version of blackjack in which the deck is stacked against you. It’s such a bummer because the theme and artwork are neat, and the gameplay (in theory, at least) should be effective. But the actual execution is too reliant on luck to be successful.
I do quite a bit of solo gaming, but this game is never one that I willingly decide to play. I honestly only broke it out recently as a refresher for this review. Perhaps it is better at higher player counts, but since that is not where most of my gaming occurs, Samurai Spirit is a dud for me.
https://purplephoenixgames.wordpress.com/2019/02/06/solo-chronicles-samurai-spirit/