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Wish You Were Here
Wish You Were Here
Jodi Picoult | 2021 | Fiction & Poetry
8
8.0 (2 Ratings)
Book Rating
I didn’t quite realise how much this book would resonate with me until I started reading it. It reminded me sometimes about the awful things that we have lived through the past 2 years but also reminded me how strong people can be.
Diana and Finn are living in New York as the Covid-19 pandemic is beginning, they have planned to go on a once in a lifetime holiday to The Galápagos Islands just as the world seems to be shutting down. Finn, being a surgical resident, has been told that he can’t take time off, even pre planned holidays. While Diana, who is an art specialist working for Sotheby’s, knows that she needs to take time off as a deal she had brokered for a painting has fallen through. Finn tells Diana to go anyway as he doesn’t want to make her sick since he’s working in the hospital.
We then follow Diana exploring the beautiful, scenic Isabela island, and meeting a family who take her in and look after her when she becomes stranded there. She explores the island and although she doesn’t speak the language she manages to get by because she needs to. She has no phone service and very limited access to the internet so she has no way to contact the outside world, but it doesn’t seem to matter too much when you’re in paradise.
The second part of the book was a complete surprise, but a pleasant one. It reminded me of exactly how we were at the start of the pandemic, wiping down anything that came from outside, not opening mail for days and for some of us stripping as soon as we came in from work for fear we’d brought the virus home with us. I am a support worker and so had no choice but to go into work and look after people that had Covid-19 because as much as I was scared, I knew that they needed me more. One line that sticks in my head is also one that I thought myself: “Well if I catch it, I catch it” and that became my opinion for a lot of the pandemic.
It was a nice change that not everything was tied up with a neat little bow at the end of this book, as that’s how life is sometimes. I really enjoyed this book and I feel like it will be one of those that helps us to remember the pandemic in years to come.
  
The Toll (Arc of a Scythe, #3)
The Toll (Arc of a Scythe, #3)
10
9.3 (3 Ratings)
Book Rating
<a href="https://amzn.to/2Wi7amb">Wishlist</a>; | <a
<a href="https://diaryofdifference.com/">Blog</a>; | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a>; | <a href="https://twitter.com/DiaryDifference">Twitter</a>; | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a>; | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>;

#1 <a href="https://www.goodreads.com/review/show/2656699288">Scythe</a>; - ★★★★★
#2 <a href="https://www.goodreads.com/review/show/2998629500">Thunderhead</a>; - ★★★★★
#3 <a href="https://www.goodreads.com/review/show/3080800725">The Toll</a> - ★★★★★

<img src="https://diaryofdifference.com/wp-content/uploads/2020/01/Book-Review-Banner-20.png"/>;

And here is my review of The Toll. We have reached the end of the series, guys.

It’s been three years since Rowan and Citra disappeared; since Scythe Goddard came into power; since the Thunderhead closed itself off to everyone but Grayson Tolliver.

In this pulse-pounding conclusion to New York Times bestselling author Neal Shusterman’s Arc of a Scythe trilogy, constitutions are tested and old friends are brought back from the dead.

I don’t know how to even start this review, because I have so many emotions still! I am so in love with this series. With this finale. I am also so sad that the journey ends here and I have to part ways, re-visiting these books but never reading new ones. 

A wonderful world, where death is no more, and two scythe apprentices, with the willpower to be great - they stuck to me, and they grew on me, and they did capture my heart. 

<b><i>Rowan - a hero never understood.</i></b>

Fighting for the good in a bad way. Himself against the world, not afraid to give his life for the people he cares about. I salute you, Scythe Lucifer!

<b><i>Citra - a woman born to be a leader.</i></b>

A powerful force that moves the Earth she walks upon. A compassion and kindness mixed with the force of unfairness. Ready to stand up when no one else does and not afraid to do things differently. I salute you, Scythe Anastasia. 

And to all the rest of the characters, and believe me, there are so many that are just as important, I also bow to you. For fighting for what you believe in, for being better humans than most and for helping a person in need. You will never be forgotten. 

<b><i>Neal Shusterman, the hero of this book.</i></b>

The creator of wonderful worlds. I bow to you and I thank you for giving me a world worth remembering. For creating the Thunderhead to lead us into the future, and for giving us a glimpse of possibilities and opportunities of the “what might be”. I have endless love for your writing and will continue to be excited and read every new book you write. 

I have noticed, when I really love a book and want to shout about it to everyone I know, it is quite hard to do so without spilling any spoilers. How do you write a review of mentioning all the things you loved, without ruining the story for someone else?

<b><i>Let’s try it this way:</i></b>

Guys, have a look at my review of Scythe, the first book in the series. Then read the book. Then read my review of Thunderhead. Read that book as well. And then come here, read this blurb, finish the series and find me either here, or on Instagram and Twitter, so I can tell you all the spoilers! :)

No, honestly, if you love science-fiction with a twist of fantasy and dystopia, this will be a book you will cherish forever. 

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As soon as this book became available, I made sure to pick it up from the library. Since I'm a big Buffy the Vampire Slayer fan, of course Amber Benson was a big draw and I was curious about her writing ability. Not to mention this is the type of book I like to read regardless of who wrote it.

Ms. Benson is a capable writer, but she tends to over describe when it's really not necessary. The story matter and the whole world she created was very interesting, but throughout the book, I felt there was something missing. The main character, Callie, is okay - I didn't hate her, but I didn't love her either. I guess I'm just tiring of the same old twenty- and thirty-somethings in chick-lit-esque books that seem to pop up ad nauseum these days. I just don't understand or relate to "women" who are very ditzy, but still manage to save the day and/or end up with the guy, complain all the time, and lust after every cute guy that comes within a 50-foot radius of them. Not to mention, why are these protagonists always surrounded by pretty, perfect people that make them look even more inferior? That's not totally relatable. Maybe I'm getting older or more mature, or maybe it was just how I felt when I read it. Who knows for sure? Of all the characters, Kali was my favorite, she was pretty cool and brought some spice to the story.

Overall, the book was a fairly easy read and I do think I'll check out the second in the series to see how it progresses (and hope it shakes some of the first entry's jitters off and is more solid). I would recommend that if you're interested in reading this to get it at the library first, or else find it used.

Minor quibble: I don't know who picked the cover, but it's not how I picture Callie at all and it's rather sucky. Hopefully, the second book will improve not just in content. ;P
  
Shazam! (2019)
Shazam! (2019)
2019 | Action, Sci-Fi
Fun Filled Family Event
Shazam! is a 2019 superhero movie based on the DC Comics character. Produced by New Line Cinema and distributed by Warner Bros. Pictures, it is the first live-action film version of the character since 1941. The film is also directed by David F. Sandberg from a screenplay by Henry Gayden and story by Henry Hayden and Darren Lemke. Starring Zachary Levi, Asher Angel, Mark Strong, Jack Dylan Grazer, and Djimon Hounsou.


In 1974 Upstate New York, the ancient wizard Shazam magically transports Thaddeus Sivana (Ethan Pugiotto) to the Rock of Eternity, a hidden magical temple. Shazam, the last of the Council of Seven Wizards, explains that he has been searching for centuries for a champion who is "pure of heart". Released upon the ancient world, and now trapped in statues within the Rock, the Seven Deadly Sins tempt Thaddeus with promises of power. Banished back to Earth as unworthy of being a champion for succumbing to the sins, Thaddeus causes an accident while traveling with his family which leaves his father severely injured. Searching for his birth mother in present day Philadelphia, foster kid Billy Batson (Angel Asher) runs a foul of the law and is placed in a group home with 5 other foster kids run by Victor (Cooper Andrews) and Rosa Vasquez (Marta Milans). Freddy Freeman (Jack Dylan Frazer) is one of the five foster kids, an amateur superhero expert, and his new roommate. Now an adult Thaddeus (Mark Strong) discovers how to return to the Rock and acquire the power he was denied as a child.


This movie was a ton of fun. I don't think I've laughed out loud in a comic book movie this much since Ant-Man. This movie was really good. It had its silliness in certain parts but still did well in building tension and having its serious parts. Also it was well done on how the story played on your emotions for a lot of the different characters. I love the way the foster family and siblings came into play throughout the film. The special effects were really good, especially the monsters and even though you know Zachary Levi is in a muscle suit (which i initially disliked) it didn't even matter. The plot was good although some of it seemed recycled which bothered me slightly. The dialogue was good, some of it silly, which seemed appropriate for the character being younger than he looks when he is Shazam. But I didn't have much to complain about. I never saw one of the major twists coming at the end, so that really surprised me. If you're looking for a fun movie to watch, with family or friends or a superhero movie that will also make you laugh, Shazam is the one to choose. I give this movie a 8/10.
  
40x40

Hazel (2934 KP) rated After Dark in Books

May 15, 2022  
After Dark
After Dark
Jayne Cowie | 2022 | Crime, Mystery
6
6.0 (1 Ratings)
Book Rating
What an interesting and different read that was!

In a country that has decided that enough is enough when it comes to violence against women, a radical solution is put in place - men are electronically tagged and are not allowed outside between the hours of 7pm and 7am. Women are no longer afraid to go out at night and it appears to be 'working' when, one morning, the badly beaten body of a woman is found in a park. It couldn't have been a man ... could it?

The premise of the story is an interesting one but, for me, it didn't really deliver how I thought it would; I was hoping there would be a balanced view but it felt to me like is was very anti-male and the overwhelming thought is that all men are evil. We know that is not the case but there wasn't one male character in this book that provided another viewpoint and this was disappointing for me. I do, however, recognise that I have never been subject to male violence and therefore may have come at this from a different frame of reference and because of this, I can certainly see why some may think the future world described in this book would be utopia but, for me, I don't like tarring everyone with the same brush.

Told from different points of view and in two timelines, this book moves along at a good pace. The characters, both male and female, are not particularly likeable with the teenage daughter being the most irritating and, annoyingly, stereotypical and this caused me to not care about any of them particularly so the mystery around who was murdered wasn't that intriguing but I did like how we didn't find out until towards the end.

Overall though it was an interesting and thought-provoking read but not as good as I think it could have been but I must thank Random House UK, Cornerstone and NetGalley for allowing me to read this book and share my thoughts.
  
BA
Blood and Ruin ( Book 1)
Rumer Hale | 2024
7
7.0 (1 Ratings)
Book Rating
96 of 220
Kindle
Blood and Ruin (Book 1)
By Rumer Hale
⭐️⭐️⭐️⭐️

Six years ago, my world was ripped from under me, and I was taken to Cardinal Three. A place where pain has been my endless companion.

Witches, demons, shifters and humans all live under one rule.

King's.

What he says goes.

So, trying to get the hell out of here hasn’t been easy.

No one leaves without his permission.

In fact, no one leaves at all...That is, alive.

But I have a plan.

One chance to get out of this nightmare once and for all.

One month is all I need.

One month to stay off King's radar and get the last few items needed for the spell I’ve been working on.

Shouldn’t be that hard...right?

But turns out King has his own plan. One that involves trading me off to the five shifters of Manhattan.

With King's ultimatum, I have no choice but to go through with it. But I’m still getting out of here, no matter what.

Or so I thought.

Turns out the five shifters are my mates…

And also, the boys I left behind six years ago.

Ok I’m not going to lie the first 10 chapters of this I actually kept rolling my eyes thinking it was going the same way many others in this genre go which is not a bad thing at all it’s just don’t think my mind was in the mood for it. BUT! Something said keep going and I did the last half of the book was just so good and maybe because I was a little distracted by what I thought would happen I just didn’t see it coming. Really good read in the end. I will say there are some pretty brutal things happening with the main MC so please check triggers.
  
    Polarsteps

    Polarsteps

    Travel and Lifestyle

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    Polarsteps automatically tracks your route and places you've visited while you are traveling. Just...

Arctic Scavengers
Arctic Scavengers
2009 | Bluff, Card Game, Fighting
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

Welcome to the Ice Age. No, not the animated movie. I’m talking about the real deal. Arctic Scavengers is set in a post-apocalyptic ice age where the cold is deadly and the resources are scarce. Any surviving humans have banded together to form ‘tribes’ that are competing for dominance in this frigid tundra. Can you and your tribe outwit your competitors to become the most powerful group? Or will a bigger and more menacing tribe overpower you and jeopardize your survival?

Disclaimer: The solo variant is only addressed in the Recon Expansion rules. There IS another expansion – HQ – but I have not used that content in my solo plays. This review only encompasses the Base Game and Recon Expansion.

Arctic Scavengers is a deck-building game where players are recruiting mercenaries to their tribes, searching for general resources, and battling other tribes for contested resources. Each turn has two main phases – Resource Gathering and Skirmish. During Resource Gathering, you play cards from your hand to either recruit new mercenaries or search the junkyard for general resources. Any remaining cards in your hand are then used during the Skirmish phase – where the player with the highest ‘fight’ value wins the contested resource for that round. At the end of the game, the player with the biggest tribe wins!

The solo variant has some minor differences, but is played essentially the same way. In a solo game, the contested resource cards are divided into 7 skirmishes to be encountered throughout the game. You can decide when to engage in a skirmish – it is not a requirement to encounter one each turn. After each skirmish, you either win and earn a contested resource, or lose and must permanently discard a card from your losing hand. The game ends when all 7 skirmishes have been encountered. The other difference is that each time you have to re-shuffle your discard pile, you must permanently remove the top card of your new deck from the game. Beyond those changes, the game remains the same. At the end of the game, all cards in your tribe are worth certain numbers of points – the goal is to beat your own personal best score.

In theory, this game sounds super cool! But when I actually got to play it solo, I was seriously underwhelmed. The game feels stagnant in the sense that there is no tension or urgency in your strategy. Since YOU get to decide when to engage in a skirmish, it is possible to just while away the time building up your deck until you have enough cards to beat every skirmish. Yes, you permanently discard a card each time you re-shuffle your discard pile, but if you are able to recruit one or two new cards each turn, it negates the penalty of discarding a card. The ability to choose when to engage in skirmishes is seriously over-powered because there is nothing stopping you from ignoring skirmishes and amassing cards for end-game scoring.

The other grievance I have with the game is regarding the Junkyard – the deck of cards where you ‘search’ for resources. The solo rules do not explicitly address setting up the Junkyard deck at all. So do you use one or not? Not having the Junkyard deck can be a serious hinderance – certain mercenaries cannot be recruited without certain resources. If you DO play with the Junkyard, how many cards do you use? Do you use the corresponding cards from the Base game and BOTH expansions? Only Base game and one expansion? Again, not explicitly addressed. I’ve tried using all of the Junkyard cards and that is difficult – there are just too many cards in that deck. I have gone entire games without coming across a necessary resource just because the size of the deck is too large (and I’m apparently a poor card-shuffler). The simple solution to this ambiguity would have been to just address it in the rulebook. But it’s not there, so I’m left guessing as to how I should set it up every time.

I really like the idea of this game. I really don’t like the solo variant though. Not having forced skirmishes makes the game extremely boring for me – I don’t really need a strategy since I can just recruit cards until I can draw a powerful hand. If there was a timeline for skirmishes – maybe something like “You must encounter one skirmish every other turn” – the game would be vastly different. I would actually need to strategize what cards to recruit and how I should delegate my cards on turns with a skirmish. In most games, I will reach a certain point where I choose to encounter a skirmish (that I know I will lose) just because I am starting to get bored. I appreciate the sentiment of including a solo variant, but this one just does not work.

Arctic Scavengers requires decent strategy and it offers good player interaction in group games. In a solo game, however, it is just imbalanced and boring. This is one solo variant that I would not recommend that you try, unless you are including drastic house rules.

https://purplephoenixgames.wordpress.com/2019/03/06/solo-chronicles-arctic-scavengers/