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Merissa (13298 KP) rated Dragonrider in Books

Jun 16, 2023  
Dragonrider
Dragonrider
S. Rodman | 2023 | LGBTQ+, Romance, Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
DRAGONRIDER is the first book in this trilogy, with each book from the perspective of one of the men. This time, it was Kirby. He is a mage, down on his luck, lost in the Welsh countryside when we first meet him. He's young and doesn't quite understand why he's doing this but needs the money. I loved the comment about the number of Welsh castles! Anyway, when he arrives, he finds out that he's just filling in numbers for a dragon to choose from. Obviously, even in a world where mages exist, dragons are still a thing of myth. To everyone's surprise, including Kirby's, he's the one the dragon chooses... so let the fun begin!

I thoroughly enjoyed this story. Knowing it was from Kirby's perspective helped me power through when I really REALLY wanted more from Cai and Harlen. I honestly can't wait for their books. Kirby is dealt a few surprises in here, especially considering he knows zip about dragons or their riders. I do wish Cai and Harlen had integrated him a bit more but I'm hoping the reason for this will be told in later books.

There is one character I absolutely loathe - as intended. In fact, I disliked him before I met him but once he was there in person, that dislike intensified. I really hope he has his comeuppance in future books!

Anyway, there is a bit of a twist near the end that broke my heart. I know it's only the first book but it can't stop there! And when is book 2 available because I don't know if my heart will cope with a long wait!!!

A brilliant story that I thoroughly enjoyed and definitely recommend to all dragon lovers out there.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Jun 16, 2023
  
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An Officer and a Gentleman (1982)
An Officer and a Gentleman (1982)
1982 | Action, Drama, Romance
8
7.3 (6 Ratings)
Movie Rating
Thoughts on An Officer and a Gentleman
 
Characters – Zack Mayo has grown up under his father that never believed he could achieve anything, he decides to sign up for the navy to follow his dreams of being a pilot, he believes he can just coast through the training alone, only for his way to see him needing to learn to let people in, meet a girl decide whether love is the most important thing in his life or whether he can balance everything together. Paula is a factory worker that goes for parties around the naval candidates, she meets Zack seeing him as different from the rest and gets left constantly wondering if he is willing to change his lone wolf nature. Sid is fellow naval candidate that becomes Zack’s best friend, he pushes him to open up and is the brains that could help Zack through the side that he is struggling through. Sgt Emil Foley is drill sergeant that is training the candidates, he is strict and doesn’t like how Zack thinks he can breeze through the training.
Performances – Richard Gere in this leading role shows us all that he was going on to have a wonderful run as a leading actor, he could play the loveable rogue that wants to find his place in the world. Debra Winger is great here showing how her character is going through a difficult lifetime, where love can make things even more difficult. David Keith brings us a performance which does show us how depression can be hidden from the world. Louis Gossett Jr does bring us one of the best drill sergeants in film here that did get him an Oscar.
Story – The story here follows a rebellious young man that finds his place in the navy, where he learns to work with others and to fall in love, to motivate and find himself a career along the way, he will need to overcome life challenges which will shape his future. We do get to see many different challenges that young people could face when they reach a certain age, this will show us just how difficult people will need to overcome to be the people they were always meant to be. We do get to see the darker side of the services because they will show us just how people can hide the emotional troubles which could bring a life changing moment in their life.
Romance – The love story in this film shows how a rebel meets a girl searching for hope and fall madly in love either though neither of them were really looking for it.
Settings – The film uses a couple of main settings, with the training camp being one of the most iconic for the film, the most iconic comes from warehouse where Paula works, which will be the shot everybody remembers from this film.

Scene of the Movie – Zack breaks to learn to help others.
That Moment That Annoyed Me – Lynette wouldn’t still be Paula’s friend by the end of the film.
Final Thoughts – This is one of the classic romantic films out there, one that everybody knows and can enjoy.
 
Overall: Romance to enjoy.
  
Heartbreak for Hire
Heartbreak for Hire
Sonia Hartl | 2021 | Fiction & Poetry, Humor & Comedy
4
4.0 (1 Ratings)
Book Rating
A wreck of a romance
Brinkley Saunders tells everyone she works as an administrative assistant. But she really works at
Heartbreak for Hire, an undercover operation that specializes in a variety of revenge schemes for jilted lovers, annoyed coworkers, and more. She dropped out of grad school in the aftermath of a disastrous relationship--much to the despair of her mother--but the job helps Brinkley save for her dream of opening her own art gallery. However, when her boss Margo announces she's hiring male Heartbreakers for the first time, Brinkley starts questioning her purpose, especially when one of the new hires is a target she was paid to take down. Markus Cavanaugh is an adjunct anthropology professor at University of Chicago. He doesn't seem like the backstabbing academic she was told to go after... and as she gets to know Markus more and continues to question her role as a Heartbreaker, Brinkley realizes a lot of things aren't what they seem.

"I had my career, my cat, control. The Three C's of avoiding that hopeless cycle of loving someone who didn't love me back."

I feel awful, but this book just did not work for me at all. I almost didn't finish it, but I really try to complete all my ARCs. Ironically I hated most of it except the end, which was actually pretty good. But most of this one had me cringing. Brinkley's job is terrible and makes no sense--I couldn't even see how Heartbreakers and the division of "Egos, Players, Cheaters, and Grifters" would even possibly translate to the real world. Her boss is absolutely awful.

"If we trained men to break women's hearts, what did that say about our mission? What did that say about us?"

The book is filled with ridiculous contrived fights and plot-lines, and I didn't buy the relationship between her and Markus at all. They like each other, hate each other, rinse and repeat, with a bunch of silly "twists" thrown in over and over to keep them apart. Do something and stop whining (this applies equally to them both). It was just boring and stupid, and I couldn't handle all the bad decisions. If there's going to be conflict, I want it to be realistic, and if there's going to be romance, I want to buy into the couple and feel a genuine affection toward them. But with everyone being so hateful to each other, an entire profession created toward tearing people down, and a bunch of random contrived obstacles thrown up to keep Markus and Brinkley apart... I just couldn't handle it.

A lot of other people enjoyed this one far more than me, so hopefully you will too.

I received a copy of this book from Gallery Books and Netgalley in return for an unbiased review.
  
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain
Action/Adventure
Gameplay (1 more)
Graphics
Characters (1 more)
Twist ending
A Review By A Disappointed Long Time Fan
Before this game was released, I was certain that it was going to be my Game Of The Year for 2015, and in a lot of ways it is a worthy contender. As an open world stealth game, it is groundbreaking. The gameplay is some of the best I’ve ever seen, the controls feel tight, the underlying systems and features, (such as reflex mode and the buddy system,) are solid and the AI is responsive and fair. This is KojiPro’s first attempt at an open world game, and as far as first attempts go, this is ‘pretty good.’ The world is breathtaking as well, the graphics that the Fox engine can produce are stunning in every way, the world feels alive, with both enemies and wildlife, the textures, the particle systems, the gun models, every visual in this game has been created with an insane amount of attention to detail and all of it really pays off. I experienced little to no glitches while making my way through the single player campaign and the presentation overall is great. Motherbase is also awesome, you genuinely feel as if you are assembling an army and even though the Fulton is daft, it is a nice touch. And the amount of variety this game provides is vast, you can take 4 different buddies with you, each with unique skills, you can infiltrate in the morning or at night, you can choose your guns and customise them to suit, you can also customise your buddy’s gear, your helicopter and to a small extent Motherbase too, although that could have went deeper. Now, if that is all that you are looking for, then seriously, stop reading this review right now and go buy the game, you will love it and there is so much to do, I sank a good 75+ hours into this game and my overall completion rate is still only at 75%. If however, like me, you are looking for something more than just great gameplay, you will be left feeling as empty as I do. Like I keep reiterating, the gameplay is phenomenal, but that’s the problem, I have never played MGS for the gameplay. It wasn’t the gameplay that made me fall in love with the series growing up and if anything you would always suffer through the stiff gameplay in order to experience the deep and complex story and that was okay, because it would always be so worth it. This game throws all of that out of the window.

The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?

The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.

The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.

David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.
  
Morgwel Hall
Morgwel Hall
Michael Hutchins | 2018 | Fiction & Poetry, Horror, Paranormal
8
8.0 (1 Ratings)
Book Rating
Interesting plot (1 more)
Great setting
A bit too wordy sometimes (1 more)
Hard to get an idea of the age of main character
A Lovely Ghost Story
I love books about ghost stories, so when I got the chance to read Morgwel Hall by Michael Hutchins, I didn't think twice. The synopsis definitely piqued my interest. Luckily, I was not disappointed.

I really enjoyed the plot for Morgwel Hall. Captain Williamson sees a girl dancing on the battlements of the ruined castle he is about to purchase. He is instantly mesmerized by her. He learns her name is Anna and begins to fall in love with her. The only problem is she's a ghost. However, there's a bit more paranormal happenings going on at Morgwel Hall. Desperate to learn the history of the place, he seeks out two locals who tell him of the horrible history of Morgwel Hall and of Anna's demise. I wouldn't say the plot was scary. It was spooky and a bit creepy at times, but it wasn't overly scary which I didn't mind. It was still very interesting! I didn't really read any major plot twists, but that didn't take away from the story. All of my questions and wondering were answered by the end of the book even my questions about Williamson's cat and dog which was a nice touch. I wish there was more detail as to why Anna took a shining to Captain Williamson and what made her fall in love with him though. The world building was done very well as well. The story takes place almost completely in Cornwall not long after World War I. It was definitely believable.

The characters of Morgwel Hall were very well written and realistic. Captain Williamson is a great character although sometimes it was hard to tell if he was supposed to be an older man or a younger man. It would have been nice to know his actual age in the book because I struggled to picture him in my mind age wise. Other than that, everything about Williamson was great. It was interesting learning with Williamson about Morgwell Hall. Albert and Nancy were also fantastic characters. I really liked Nancy for some reason. I guess it was just how humble she was. Dougy was my absolute favorite though. He sounded like such a sweet dog!

The pacing in Morgwel Hall was set decently. There were a few times when the story got a bit too wordy and descriptive which would slow the pacing down a little, but for the most part, the pacing stayed strong, and I was desperate to learn more about Morgwel Hall and the history.

Trigger warnings for Morgwel Hall include alcoholism (Captain Williamson came across as being addicted to whiskey), minor profanities, death, suicide, and implied murder.

Overall, Morgwel Hall is a very interesting read. The plot is written very well, and the characters are interesting to read about. I would definitely recommend Morgwel Hall by Michael Hutchins to those aged 15+ who are fans of ghost stories but don't want to be too scared.
--
(A special thank you to the author for providing me with a paperback of Morgwel Hall in exchange for an honest and unbiased review.)
  
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Sarah (7800 KP) rated Ready Player Two in Books

Jan 11, 2021  
Ready Player Two
Ready Player Two
Ernest Cline | 2020 | Fiction & Poetry, Science Fiction/Fantasy
4
4.7 (3 Ratings)
Book Rating
What happened?!
Until a couple of weeks ago, I hadn’t known this sequel even existed. My joy at finding out there was a sequel was scuppered a little after hearing some not very positive things about it, however I couldn’t not read this after absolutely loving Ready Player One. I was hoping the reviews I’d read were wrong... but unfortunately not.

Right from the start, something feels off about Ready Player Two. It feels a little too forced and the writing style seems rather stilted and basic. All of the pop culture references feel forced and don’t flow, and a lot feel like they’ve been shoehorned in without really contributing to the story (there was a reference to Jodie Whittaker as The Doctor which is great but felt out of place). There was also a lot of explanations that were entirely unnecessary - one example was the description and explanation of Rivendell, which occurred multiple times in the first 100 pages alone. I don’t remember the original being quite so laboured and pedantic when it comes to explaining all of the references. What’s strange though is that there’s also some very subtle references thrown in - a nod to Warden Norton from Shawshank was very much appreciated - and it made me wonder if these were subtle nods or a lack of originality.

The problem with this is that it’s sadly rather dull. The new quest, despite the dire and life threatening consequences, doesn’t come across as particularly exciting or intriguing. It doesn’t help that the quests to gain the seven shards vary from overly descriptive (describing every level of the Sega Ninja game was particularly tedious) to rushed and blink and you’ll miss it, and I just found myself unable to invest very much in the story. I did want to carry on reading, but I’m unsure if this was due to interest or wanting to get to the end and find out if it gets any better. The ending didn’t help either. Some of it was great, but the rest which I won’t reveal gets far too technically complicated and goes a little too sci-fi, even for a novel set in a virtual reality style world.

I really wanted this to be good and instead it was just very disappointing. Another case of an unnecessary sequel, to the point where it has made me want to re-read the original to see if I may have over-egged how good that was too, as I just can’t see how this can be so bad.
  
And to Think That I Saw It on Mulberry Street
And to Think That I Saw It on Mulberry Street
Dr. Seuss | 1937 | Children
8
8.0 (1 Ratings)
Book Rating
That’s Quite an Imagination You’ve Got There
In this book, we meet Marco, a young boy whose father is always encouraging him to observe the world around him to see what he can see. However, his trip home from school on Mulberry Street is rather boring. All he sees is a horse pulling a broken-down wagon. But what if, instead, he said he saw a new cart…drawn by a zebra. No, that’s not special enough. Where will Marco’s wild story stop?

I didn’t read this book too much as a kid, but even as an adult, it is easy to fall into the classic Seuss rhythm and rhyme. It does get a little repetitive since he repeats Mulberry Street so often, but that’s the only real complaint. Marco’s imagination is so much fun, although I appreciated that he told the truth in the end. The illustrations are classic Seuss as well, and the caricatures of everyone are so much fun. Fans will also enjoy seeing that the elephant looks remarkably like Horton. If you can track this book down, you and your kids will enjoy it.