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The Last of Us Part II
The Last of Us Part II
2020 | Action/Adventure
You Won't Find A Better Game In Terms Of Presentation. (4 more)
Level Design Is Astounding.
Like The First Game, This Will Create A Conversation For Years To Come
Sound Design Is Incredible.
Takes Risks, And Some Do Pay Off.
A Flawed Sequel. (4 more)
Awful Pacing.
Structure Of Narrative Is Bad.
Some Terrible Dialogue.
Shoehorned Agenda.
The last of The Last of Us.
The video game industry doesn't get enough credit as a source of entertainment, in my humble opinion. Time and time again, the industry has proven that it can produce something magical, memorable, mesmerising to play, and even more so, something engaging to watch as someone not even holding the controller. Naughty Dog’s 2013 masterpiece, The Last of Us, became an overnight classic game because it was cinematic in presentation, and a rollercoaster of emotions in narrative. I sat and played the remastered version on my PlayStation 4 in 2017, and fell in love with the chemistry, love and heartbreak Joel and Ellie took with them, as they crossed a post-apocalyptic America. I was satisfied with the conclusion, and felt the story of these two characters was finished. I didn't need, or ever want a sequel. Then a few months pass, The Last of Us Part II is announced. Obviously, I was ecstatic, but also concerned. Trailers came and went, delays happened over and over, and leaks began to drip onto the internet. I was even more concerned with the leaks, and how this game was taking shape, but I remained open minded, and began playing the game.

The Last of Us Part II is a strange beast. An ambitious, exquisite experience, mired by multiple flaws in structure, pacing and plot holes. I simultaneously adored and loathed the twenty five hour experience, and I’m ready to do it all again. Ellie’s thirst for revenge deals with many issues of morality and hate, and the consequences of ones actions. To coin a phrase, “violence begets violence”, and this is very violent. A flawed piece of art, that often shoehorns a political tick list so it can cater to a certain demographic of sexuality and gender. Whatever you think about Part II, it will create a conversation for years to come, for better or worse.

Narrative:

Ellie and Joel are settled in Jackson, Wyoming, living a relatively normal existence. Ellie is nineteen, and has a job, like the rest of the fighters in Jackson, by going out into the world on routes to clear out the wondering infected. When Ellie witnesses a violent event, she takes it into her own hands to take bloody revenge on the people responsible.
A big risk was taken by Naughty Dog to decide what they did for the first two hours, even the VP of the company, Neil Druckmann, said himself the game will be “divisive”, and that is probably an understatement judging by the fan backlash. I feel it worked to support the other twenty three hours, and shows the blurry line of being good and bad in this world.
Unfortunately, the narrative slogs through awful structuring and some dreadful, downright cringe-worthy dialogue. The structure goes back and forth from the present day, to months, and sometimes years previous, and this is all to cement the events that keep the narrative flowing. The flashbacks featuring Joel and Ellie give you brief moments of happiness, followed by devastating revelations. They are the best moments of the game, you can feel the warmth the characters have for each other, and the heartbreaking actions they take. It made me wonder why they simply didn't just create a game with these ideas in mind. Other flashbacks create more problems than they solve, particularly in the latter half of the game. The first half, for all its faults, really treats you to a vicious and bloodthirsty ride through Seattle, and you completely feel the motivation and drive Ellie has to complete the mission she's set out to do. Seattle is huge, and the perfect backdrop for this game.
Sadly, the second half of the game is an absolute mess. The whole experience becomes nothing more than “go to this location, collect something, go back” over and over again. Its a lazy trope that causes so much fatigue in terms of pacing, slowing down any momentum gained by the first half. The second half serves the most important purpose too, and while I did grow to understand the intention it was presenting me, I couldn't help but feel frequently bored of doing fetch quests. To remain as spoiler free as possible, the game is split into two perspectives of Ellie, and an entirely new character. Naughty Dog wants you to understand the perspectives of both sides, but the history thats been created with the original game, you cant help but sympathise with Ellie more. The fact that its half the game away from the main protagonist, and starts you fresh with a new character, with new skill sets and weapons, really feels out of place. This could of worked much better as an episodic entry, rather than just two stories, one after the other. I can understand people who love this way of storytelling, but for me it slows the pacing down.

Gameplay:

Part II is the most beautiful game I’ve ever played. Naughty Dog continue to set the bar extremely high in terms of surroundings and facial animations, and the seamless transitions from cutscene to gameplay made my jaw drop. Each facial movement shows the hurt, the honesty, the devastation the characters carry with them. It almost feels more like a film or tv series than a video game, featuring an excellent performance from Troy Baker, and a career defining show from Ashley Johnson. Unfortunately, some of the new cast members don't have enough time on screen to give a full understanding of their personality or perspective. Some are likeable, relatable even, but some are just annoying, saying some of the strangest, out of place dialogue.

In terms of its gameplay, Part II hasn't really changed anything from its predecessor. It feels the same, whether you enjoyed it first time round or not. I personally am in the middle ground, it works for what it is. The Last of Us has always been a game about surviving by any means necessary. Part II feels like multiple ideas all in one, all conflicting themselves. Let me explain:
The game actively tries to twist the act of killing people to make you seem like its an awful thing to do. This is an interesting idea that has been done many times before in games, but it works in the oddest of ways here. I have completed the game twice now, and found it almost impossible to not kill anyone, yet cutscenes display remorse within the characters after they’ve murdered someone. This conflicts the idea of the whole game, where one moment I'm slicing a persons throat with a knife, the next I do the exact same, but this time I regret that decision. Again, its adding less weight to the story, and actively contradicting everything that happens.

Extra Notes:

The environments of Part II are some of the best in a video game. A sandbox of lush greenery and worn down buildings follows the same formula that Naughty Dog designed in Uncharted: The Lost Legacy, where you can explore a massive space to do what you find the objectives, but also see the sights and collect items. The level design of the entire game is absolutely masterful, but this level astounded me graphically and structurally.

By this point, it probably feels like I utterly hated Part II. I did, and didn’t, and thats the line I'm sticking on. The Last of Us always presented a commentary as to the nature of relationships, love, life and death. At the core was Ellie and Joel, two wayward strangers forced together on a journey across America. Everyone has a reason to love that game, for me its their chemistry and progression. Joel was hardened, standoffish, only to warm to Ellie, and love her by the end. Ellie, the immune girl who's humorous, optimistic and full of life, who ultimately becomes cold, quiet and sceptical of Joel.
Part II presents a different commentary, one of revenge and hate. I firmly believe Part II is weak in most areas, a downgrade in fact compared to its counterpart, but its so beautiful and bleak, with so many incapsulated moments of joy, heartbreak, love, shock. Its uncompromising, relentless and essential for anyone with a PS4. This will be a game I will constantly change my opinion on the more I think about it. As I said at the beginning, I never felt a sequel was necessary, and I firmly believe the story must end here.

(P.S. I must mention that Naughty Dog and Sony have only themselves to blame when it comes to the reception Part II has received during its release and promotional material. Early reviewers were told that they could only go into detail about the first ten or so hours, not mentioning the other fifteen. The other fifteen hours are incredibly important to mention, and they either make or break this game, so not letting reviewers do their job feels disingenuous, and from my point of view shows that they had no faith in their product to be criticised. The promotional material is also hugely misleading. The trailers show a completely different game, and characters are swapped for others in key scenes. That is wrong, and once again, shows your audience you had zero faith in your product based on the actual plot of your game.)
  
Helsinki Headnod Convention is a Jazz/Spoken Word band. Not too long ago, they released their debut EP, entitled, “Eargasms for Short-Sighted Post-Truth Era People”.

WHO’S MAKING YOU?
Mellow and subtle. This jazzy tune poses a series of interesting questions.

At the end of the day, it’s you and only you. You keep trying to place the blame on somebody else but it’s you. Also, you and only you are can make you or break you.


OUR TIME IS NOW

This 30 seconds clip tells listeners that their time is now. Also, it’s short, representing that time is short on earth and it shouldn’t be taken for granted.

SORROW AND PAIN

A mixture of Negro Spiritual mixed with Blues and elements of ‘60s Soul.

The black and white video shows an African-American woman walking in the evening. Also, a vehicle with its headlights on approaches and a Caucasian cop parks it.

The following scene shows the woman running away while the cop, dressed as a terrorist, is chasing her with a lit smoke screen in his hand.

The courageous woman falls to the ground, grabs a handful of snow, and throws it in her attacker’s face. Momentarily, it blinds him and she gets up and runs away.

But she can’t see where she’s going because of the smoke. Then, she’s confronted by another Caucasian man, dressed in riot gear. Also, he’s walking towards her while her other attacker is gaining ground behind her.

In the end, while snow is falling and visibility is blurry, the rioter beats the woman with the stick in his hand.

The suggestive video implies that those who are supposed to protect and serve urban communities contain an uncertain amount of national terrorists within their organizations.

Also, some things from the past have changed, but on the other hand, some things have remained the same.

SOLIDARITY

Mellow and smooth. One minute and 13 seconds of conscious therapy, which begins with a calming voice, “We glorify war when we should glorify peace.”

The title is a unity campaign that binds people together as one. Also, its aim is social change within a racist power structure.

DOWN ON BENDED KNEE

The poem is based on Colin Kaepernick’s epic gesture of bending his knee during the National Anthem to protest social injustices happening in urban communities. Also, it speaks on reasons humanity, equality, civility, decency, justice, and other rights.

ANOTHER DAY IN PARADISE

An instrument plays in solitude against a vacant backdrop, where paradise is imagined as an ordinary day in hell, where being cautious is the best way to proceed.

Also, a story is told about a woman who is begging on the street, but the man she is seeking help from doesn’t even acknowledge her.

She calls out to a man on the street, “Sir, can you help me. It’s cold and I have nowhere to sleep. Is there somewhere you can tell me?”

He walks on doesn’t look back. He pretends he can’t hear her. Starts to whistle as he crosses the street. Seems embarrassed to be there.

This story paints a perfect picture of people frowning down on the have-nots, who oftentimes get overlooked while seeking monetary help or begging for information in public.

THE BIGGER PICTURE

With so many points of views to look from, what’s really the bigger picture?

The artist raps, “Watch me step it up. Cape blowing in the wind standing tough. Can’t give up.”

The song implies what’s necessary to see the bigger picture. One must have the courage to not get blown away by the world-wind and its influences.

Also, it implies taking a step up, by elevating your mind, body, and soul. Only then, will you be able to see the bigger picture, which is quite an exquisite view?

HUMAN KINDNESS

Beings with a jazzy fiesta of affectionate sounds perfumed with love. It depicts the hustle and bustle of an inner-city boulevard. It’s fast-paced and warm like the blood flowing in our veins.

CONCLUSION

“Eargasms for Short-Sighted Post-Truth Era People” is an undiluted audible ear drop solution, perfumed with nostalgia. It’s revolutionary but its non-violence approach in combating social inequality is highly effective.

https://www.bongminesentertainment.com/helsinki-headnod-eargasms/
  
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Kyera (8 KP) rated Renegades in Books

Jan 31, 2018  
Renegades
Renegades
Marissa Meyer | 2017 | Fiction & Poetry
10
8.3 (19 Ratings)
Book Rating
I am absolutely in love with the book and wish that I didn't have to wait another year to find out what happens. Unlike Marissa Meyer's Lunar Chronicles series, I feel that Renegades is not a series that is as universal a read. The Lunar Chronicles effortlessly blends science fiction with a fairytale retelling and I feel can draw people in even if they don't normally read either of those two. Renegades on the other hand is definitely a superhero story, with fantastic characters and an intriguing plot - but, if you're not a fan of superheroes then you're not as likely to fall in love with this book.

I personally love superheroes, I read comics and can completely see the similarities to the X-Men in this novel. The gifted in this novel are called prodigies and have such amazing (and unique) powers. My personal favourite was Adrian, who had the ability to draw and make his art come to life. Even if you're not super familiar with powers in comics, you'll not be surprised by invincibility or flight. That's why Adrian's ability was so fascinating to me. It was wholly different from the powers I've grown to know and infinitely more surprising because of how versatile it is.

I also really enjoyed that the book wasn't black and white, good and evil, right and wrong. Meyer did a brilliant job illustrating the nuances so that as a reader you could see both sides of the coin. Neither was completely the one that you wanted to root for, as they were all real, flawed people. Even Nova, who I didn't completely connect with at the beginning of the book, grew over time and learned to think more openly. I ended up liking her a lot more, and love reading the struggle she went through throughout the entire book as it helped her develop as a character.

The main characters in this story definitely felt more real than the supporting ones, but I still feel that everyone was fleshed out. I never had those moments when I couldn't remember who was who, which can happen with a large cast of characters (especially when they have both real names and aliases). Meyer allowed people to form a connection with almost all of her characters, no matter how many pages she dedicated to them. I think that is definitely where this book shone.

I've always loved Marissa Meyer's ability to build a believable world that populates in your head as you read, and this is no exception. It could see Gatlon City with its heroes and villains, ordinary people, towering base of command, filthy subway tunnels and abandoned theme park buildings. I was so intrigued by the characters and the world that the storyline took more of a backseat for me. It was still fantastic, and even though the pacing of some scenes wasn't perfect, it was a really enjoyable book.

I would highly recommend this book, especially if you like reading about superheroes (or supervillains, I won't judge). I definitely think you'll enjoy the book otherwise, but it might just not end up being your favourite. Who knows? You may discover that you actually love superheroes because of this book. Trust me, it's pretty great.
  
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    Sago Mini World

    Education and Entertainment

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Instigated (Daywalker Academy #3)
Instigated (Daywalker Academy #3)
Maya Daniels | 2020 | Paranormal, Romance
10
10.0 (1 Ratings)
Book Rating
Instigated is the third book in the Daywalker Academy series and it should definitely be read as a series or you just won't get what's happening.

So, what is happening? Well, Franky is trying to figure out a way to get Zoltan back. And if that means doing a Spiderman impression then so be it. Fenrir is on hand to annoy her or help her. I'm not sure either him or Franky are ever sure which way that will go! Leo is also one with the wit and the banter between them all is as top-notch as ever. But Zoltan is missing and Franky needs to get him back even if it means sacrificing her eyeballs.

For the first three-quarters of this book, Zoltan isn't there - and that hurts, you know?! I've made no secret of the fact that HE IS MINE so for him to not be there was hard. Just when I was about to pen a strongly-worded memo to Ms. Daniels, she redeemed herself in the best way ever. ZOLTAN!!!

There is so much going on in this book, you seriously can't stop reading. This was a one-sitting book for me. No way was I doing anything apart from reading. There is danger, betrayal, tension, banter, dragons, wit, humour, and lots and lots of sexual tension (and not all of it between Franky and Zoltan!).

This world continues to amaze and delight. The fight scene at the end was outstanding and the characters continue to make me want to slap them upside the head or smile at fondly, depending on what they've just said or done.

The story itself continues to move along and, as always, it ends on one helluva cliffhanger. She kills me, she really does. Now I need to wait for the next one and I will do so (mostly) happily because a book from Maya Daniels is always worth the wait.

Do I recommend this? Do bears sh*t in the woods? Of course, I freaking do!!!

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
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Newes from the Dead
Newes from the Dead
Mary Hooper | 2008 | Fiction & Poetry, History & Politics, Young Adult (YA)
8
8.7 (3 Ratings)
Book Rating
I stumbled across the blurb of this book while looking at the Totally Random Books website. It's really intriguing and, as I read around, I could see that the book is based on a true story. That was it, I had to buy it! It didn't disappoint, and I read it in a day.

While this is a YA book, it's worth pointing out that it deals with some really adult themes, which is something to consider if you're thinking of letting a teenager read it. I'll outline the main points in the next paragraph, so if you don't want any spoilers at all, skip this bit. The chapters flick between the events that led up to Anne's hanging, and what happens while she's laid on the dissecting table, apparently dead. Her downfall comes when the master's grandson promises her the world in exchange for him getting his end away, shall we say. As tends to happen, she becomes pregnant, which she manages to keep a secret until she miscarries. She has the 'audacity' to tell people who the father was, so never receives a fair trial, and is sentenced to death by hanging for the murder of her child. Her sentence is carried out, but she regains consciousness while on the dissecting table. However, she's unable to move a muscle, even to scream.

Anne is a nice girl with a promising, if humble, future, and I liked her. Even while I was willing her not to trust the father of her child, I could understand why she did what she did, and I felt really sorry for her as she lost a lot. The events of both storylines were fascinating, and in the dissection chapters I was constantly willing the doctors to notice what was going on. Although I knew they wouldn't cut into her and it was a little drawn out, some parts got quite tense, which I liked.

Being a sucker for history, I really liked the way everything was portrayed. [a:Mary Hooper|139257|Mary Hooper|http://d202m5krfqbpi5.cloudfront.net/authors/1310022486p2/139257.jpg], the author, made me realise how important it was in how you were perceived in those times - if you think gossip can be bad now, it was a million times worse in 1650, when holding someone's hand, even for an innocent reason, can potentially start a deadly rumour. I thought the book brought across everything that would have happened at the time really accurately and realistically. I know the author had true events to go on, but Anne's life before her hanging was all imagined. There's a note from Hooper at the end that specifies what records say about what happened to Anne Green after her hanging, which is also really interesting. I'll definitely be checking out more of Hooper's books!

If you liked this review please check out my <a href="http://www.a-worldofwords.com">blog!</a>;
  
TT
The Thousand Year Curse
8
8.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a> towards the end of September).


When I first found out about this book, I was very interested. I couldn't wait to read it! Luckily, it totally delivered.

Ryder is a 17 year old high school student who isn't very popular. Her ex-best friend makes her life a living hell at school. When Ollie arrives, he takes an immediate interest. Ryder is thrilled and feels as if Ollie is her soul mate. Not much later, Ari turns up, and Ryder can't help but feel as if she's known him. There's also some kind of attraction there. Ryder must choose between the two boys. As if that wasn't hard enough, Ryder has just found out her mother is a Greek goddess. Ryder wants to find her mother but doing so may put everyone in danger.

The title is definitely interesting. It does go with what the books about, and I think it's an awesome choice.

To be honest, I'm not really a fan of the cover. I think it's just a personal thing simply because I'm not a big fan of symbolism. I do like the whole pretty flower in the midst of dead things, but I just don't like it for this book. It doesn't really say much about the book.

The world building is alright. There's a few things that hurt the world building. For example, it seemed to me that Ryder just accepted everything she was told at face value. Sure, a few weird things are happening to her, but it's like she's told by a boy she just met, and she believes it all. Her best friend is even worse. He's told that Ryder is a half-goddess, and he just believes it with no questions asked. Also, I don't really think this whole curse is explained well enough. In fact, I'm still a little confused about the curse. So if both guys find her, even if she chooses one, she'll die a horrible death and be reincarnated? I'm just wondering how long she has before she dies because it just seemed like the curse wasn't that imminent. There's also Ryder's powers. She's had super strength since the beginning of the book, yet later on she has another super strength episode, and she acts like it's the first one she's had and is all shocked. Another thing that I found confusing was the whole reincarnation thing. She's been reincarnated by Hades for a thousand years. This life, she is a half goddess which makes things a bit difficult for Hades. Surely if Hades is the one that put the curse on her, then he should've been able to make her human. Saying that, I don't want people to think the world building is horribly written. It's far from it actually. The world is very interesting, but I just tend to over think things, I think. (See what I mean)?

The pacing is great in this book. The pacing really picks up during the Hell scenes, I thought. These were the scenes that held my attention the most although the whole book held my attention. The Hell scenes just made me want to read faster to find out what would happen next!

The plot is definitely an interesting one. I love the infusion of Greek mythology, and Ms. Lavati does an excellent job of making mythology work in her book. I've read a few books where the author tried to use some sort of mythology, and the book was just too boring. However, The Thousand Year Curse is by no means boring! There is a love triangle, and I usually hate them, but this one works in this story. I also like the fact that the plot involved going into Hell. That was definitely a good move on Ms. Lavati's part to include it in her book. There's no cliff hangar ending, but there are questions left unanswered to make way for the second book in the series. I, personally, am looking forward to the next book in the series.

The characters were written really well. I liked Ryder, and I liked how she dealt with her problems. At times, I did get annoyed with her because I just wanted her to choose one guy. However, I would have to remind myself that without this problem, there'd be no series. Ryder felt like a real girl and not just words on a paper. Ollie was written really well, but I just didn't like him. For one, I felt like he was just too serious. I also felt like he was too distant with Ryder a lot of the time. I also wanted to see more about Ollie in the book. My favorite character was Ari. I swooned over Ari! He had enough of that bad boy personality without being too much of an annoying character. I liked how he liked to take chances, and it seemed like he knew how to have fun. I'm Team Ari all the way! I'm hoping that Ryder ends up with Ari in the long run. I can actually feel the chemistry between those two.

There are quite a lot of grammar errors in this book. I feel that it does affect the quality of the book a little bit, but not so much so that it makes it unreadable. However, the dialogue in this book is fantastic especially in the scenes that Ari is in. (Okay, so I'm a bit biased). The characters all speak like they're from this time period even though two of them are gods. I was super thankful the characters spoke like normal people. I've read a book before where the character who is a god spoke rather strangely hence why I was so happy with the dialogue in this book.

Overall, The Thousand Year Curse by Taylor Lavati is an enjoyable read. Sure, it could do with some better editing and the world building could've used a little bit of work, but it's still really interesting. Plus, I've learned that Ms. Lavati wrote this book in 30 days for the NaNoWriMo competition. After learning that, my respect for Ms. Lavati went up a lot! To write a book as good as The Thousand Year Curse in 30 days is no small feat. After saying that, I'm definitely looking forward to reading the next book in the series!

I'd recommend this book to those aged 17+ who are after a fantastic book with Greek mythology infusions.


(I was provided with a free paperback copy of this title from the author in exchange for a fair and honest review).