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Kushiel
Kushiel
Jacqueline Carey | 2001 | Fiction & Poetry, Science Fiction/Fantasy
9
9.5 (2 Ratings)
Book Rating
91 of 230
Kindle
Kushiels Dart ( phedre’s Trilogybook 1)
By Jacqueline Carey
⭐️⭐️⭐️⭐️⭐️
🌶🌶

A massive fantasy tale about the violent death of an old age and the birth of a new one. Here is a novel of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Born with a scarlet mote in her left eye, Phedre no Delaunay is sold into indentured servitude as a child. When her bond is purchased by an enigmatic nobleman, she is trained in history, theology, politics, foreign languages, and the arts of pleasure. Above all, she learns the ability to observe, remember, and analyze. Exquisite courtesan, yet talented spy, she may seem an unlikely heroine... but when Phedre stumbles upon a plot threatening her homeland, Terre d'Ange, she has no choice but to act. Betrayed into captivity in the barbarous northland of Skaldia, and accompanied only by disdainful young warrior-priest, Phedre makes a harrowing escape and an even more harrowing journey, to return to her people and deliver them a warning of the impending invasion. And that proves only the first step in a quest that will take her to the edge of despair and beyond.

Well that was a much longer book than I was expecting. I loved it! The world building and characters were so good I did struggle at first there was a lot of information thrown at you but once it was ingrained it was just so enjoyable to read. I enjoy these epic journey books with female characters that are strong and capable instead of whinny and annoying. I think to get the most out of these long massive world building books you have to have some patience and not force yourself to enjoy them. Definitely looking forward to more.
  
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Merissa (12723 KP) rated Restitution (Reagalos #4) in Books

Dec 3, 2021 (Updated Jul 9, 2023)  
Restitution (Reagalos #4)
Restitution (Reagalos #4)
Rebecca Cohen | 2021 | LGBTQ+, Romance, Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
RESTITUTION is the fourth book in the Reagalos series and brings to a close the story between Lornyc and Methian. You really need to read this as a series, otherwise, it just won't make sense. But then, would you expect it to, if you started at book 4?

Although this is a hard book for Lornyc, it was probably the easiest of the lot for me as the political machinations take a back seat to an epic competition where the prize is to be the Supreme Ruler of Beher.

The relationship between Lornyc and Methian continues to grow, no matter what is thrown at it. The supporting characters are still there, but we hear less of them in this one. The concentration really is on Lornyc and Methian, and I'm so glad it was!

I can't say any of it was a surprise, as such, but I wasn't reading it for surprises this time; just for the excellent standard of story-telling I have come to expect from this author. I had high hopes for Beher. Tolem was a great addition, especially for Cupris, and I hope we see more of them in the future.

This was a brilliant ending to their story, although it has been left WIDE-OPEN for further stories (hint hint - YES, PLEASE!) featuring both Lornyc and Methian and also ALL the other characters.

I have thoroughly enjoyed this series from beginning to end, and I just don't think I'm ready to let them go yet. Absolutely recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Dec 3, 2021
  
Stone Roses by The Stone Roses
Stone Roses by The Stone Roses
1989 | Rock
A Timeless Masterpiece
Every so often, an album comes along that feels like it was born out of pure magic, and The Stone Roses is one of those rare gems. From the opening notes of “I Wanna Be Adored” to the euphoric closer “I Am the Resurrection,” this debut album is a flawless journey through shimmering guitars, hypnotic rhythms, and an aura of defiance and mysticism.

What sets this album apart is its ability to transcend genres. It’s a perfect blend of jangly indie rock, psychedelic flourishes, and danceable grooves, creating a sound that feels fresh even decades later. John Squire’s guitar work is nothing short of genius—each riff and solo feels meticulously crafted yet completely effortless. Ian Brown’s vocal delivery, while unconventional, perfectly captures the swagger and yearning that permeates every track.

Tracks like “She Bangs the Drums” and “Made of Stone” are anthems of pure joy, brimming with melodies that seem to be pulled straight from the heavens. “Waterfall” is a blissful, sun-drenched escape, while “I Am the Resurrection” is a sprawling epic that perfectly captures the band’s rebellious energy. Every song feels essential; there’s no filler here.

Listening to this album feels like stepping into another world, one where everything is drenched in sunlight and possibility. It’s no wonder it became the defining soundtrack of the late ‘80s Madchester scene, but its influence stretches far beyond that. Bands like Oasis and Arctic Monkeys owe much of their sound and success to this record.

For me, The Stone Roses isn’t just an album—it’s an experience. It’s bold, timeless, and utterly captivating. I can’t think of a single way it could be improved, and for that reason, it’s a perfect 10/10.
  
UNCHARTED 4: A Thief's End
UNCHARTED 4: A Thief's End
2016 | Action/Adventure
Visuals (1 more)
Characters
Lack of set pieces (1 more)
Nadine
One Last Time...
This game was definitely my most anticipated of the year. Production was shaky, with the lead game designers being swapped over during the early stages of the game’s development, but the fact that Neil Druckman and Bruce Strailey had just finished developing the masterpiece that was The Last Of Us when they took this project on, I had every faith that this game was going to be great and it was, for the most part. The game opens with an aged Nathan who has left the treasure hunting life to settle down with his wife Elena. He now works as a diver for a salvaging company, but it is clear that he misses the more adventurous life. Then, long story short, Nate’s brother Sam is introduced into the fold and we get a fairly generic reason why Nate has never mentioned him in the past. Essentially Sam is in trouble and needs to pay off some dangerous people, which is why he needs Nate’s help in tracking down the pirate treasure that they began chasing a good number of years ago. Nate then lies to Elena about having to go to Malaysia for work reasons and their adventure begins.

The first thing that I want to praise this game for is its insanely impressive visuals. This is probably the best looking game that I have ever played through. Throughout the duration of the story, the player is granted with several outright beautiful landscapes and vistas. During the first half of Sam and Nate’s adventure, we see them go to Scotland, (which is actually where I’m from,) but that is probably the most boring location that they visit, everywhere else is warm and exotic and truly stunning. The incredible visuals caused me several times to get confused when I was given control of the player character, often times thinking that I was still watching a cutscene before realising, “wait, I can play this?!” The animations are also smooth for the majority of the game, for example early on in the game there is a mass brawl scene that takes place in a prison and although I was playing and controlling the punches that Nate was throwing, it looked like a choreographed fight from a movie like the Raid, which really did impress me in a big way. Although there are some animations that are a little more janky looking, especially when climbing and using the rope, but I’ll get back to that later.

As a character study, this is by far the best Uncharted game. The script is the best it’s been, the majority of the actors are brilliant in their roles and the relationships and emotions that are explored in this game are complex and compelling. However Uncharted is as much known for its characters and their relationships as it is for its epic, insane set pieces and that is sorely lacking here. There a few rinse and repeat building collapse and escape set pieces, which is nothing new to the Uncharted series and other than that, the big set piece of the game is the jeep chase that we saw at E3. Yeah, the biggest set piece in this game is a glorified car chase, as in pretty much the exact same jeep chase as we played though in Uncharted 2, but in Uncharted 2 it led to an epic train battle, which then led to the escape of the collapsed train. So basically, the biggest set piece in this game is only a portion of the awesome set piece that we already played through seven years ago. That is where this game sorely misses Amy Hennig’s influence, she really is a genius when it comes to epic action set pieces, whereas because Neil and Bruce are better are character, this is the main focus of Uncharted 4, but that’s never been the main selling point of the Uncharted series for me, but hey, it’s what we got, so let’s go through the characters that appear in Uncharted 4.

First of all, I do like this version of Nate, he is older more restrained and more reluctant to get himself into danger than he was before. His brother Sam is an okay character, if a bit of an arse at times, although he clearly knows his way around a treasure map and his relationship with Nate is quite an interesting one. It’s also nice to see Sully again even though his role in this game is fairly reserved, he is getting pretty old after all. The villains in this game aren’t great, which is pretty par for the course in the Uncharted series. The main antagonist is a wealthy man called Raef, he is about ages with Nate and he is a spoiled brat. He is a serviceable villain, but fairly generic and nothing to write home about. His sidekick, Nadine is the most unnecessary character I have seen in a game in a long time. There is literally no reason for her to be there other than for them to say, “look at us, we have a strong female character that can kick the male character’s ass, we aren’t sexist at all!” She brings absolutely nothing to the plot and if she didn’t exist the game would literally be no different to what it is now.

As I played through the game I marvelled at how well made everything was and up until about halfway through the game, my experience was totally smooth and seamless, but as I started making my way towards the end of the game, Nate started to randomly jut around as the animations felt more stiff and less free flowing. His hand was going through rocks, rather than leaning on them, his feet would either sink below the ground under him or hover above it slightly and then during one of the last chapters in the game, during yet another collapsing building escape sequence, while Nate was sliding, because I didn’t quite slide into the spot that I was supposed to, he got caught on a piece of debris and the game glitched out indefinitely. Eventually I had to restart the game from the last checkpoint to proceed. This was the only major glitch that I experienced during my playthrough, but when the rest of the game is so smooth, and that smooth standard is what you expect from all Naughty Dog games, this moment stands out like a sore thumb.

I feel like I have been quite critical of the game so far, but I really did enjoy my time with it. I was working full time while playing the game at nights, so it served as a nice respite from work and I savoured every moment of it, I had no intention to rush my way through to the end of the game, I think I beat it over 10 nights or so and that to me was a nice rate to play through the game at, because after you beat this one, that’s it, no more Uncharted, ever, so yeah, enjoy it. The game was a suitable send off for the epic series and as of now, it is my second favourite Uncharted game, behind Among Thieves. Unfortunately the glitches that I experienced towards the end of the game and the disturbing lack of set pieces throughout did detract from my experience, but if you are a long time Uncharted fan this is a must play and the standard of storytelling is truly astonishing.
  
JO
Just One of the Guys
10
10.0 (1 Ratings)
Book Rating
Okay, I'm going to tell you why Just One of the Guys is not only one of my new favorite Higgins books, but one of my new favorite romances period.

1. The heroine is different. She's not super feminine in her character, but she's definitely feminine in her desires and her passion and her attitude. Growing up with four older brothers, Chastity Virginia (yeah, that's her name. I know, right?) yells when she's mad, throws punches with intent, and won trophies in college for rowing. She's a quarter inch away from being six feet tall, and she's got man-shoulders. She runs 10-mile races up hills for kicks. But she's thirty, she wants her passion to be returned, and her body is telling her that she should have already made at least three babies by now. I mean, how many romance novels do you read with female protagonists like that? most of the time they're young, innocent, unable to take care of themselves, and feminine. Chastity is not the typical female protagonist ... and that's one of the reasons I like her so much.

2. Like any good novel, there are a few sub-plots running through this novel; one is the failing marriage of one of Chastity's brothers, named Mark. He and his wife are going through hell (and possibly divorce and child custody problems) but they still love each other. There is this chapter (chapter 22--it's seared into my head) that made me cry because it was so amazing. See, Chastity babysat for Mark's soon-to-be-ex-wife, and she didn't tell him. When he found out, he blew up at her. Then later when he apologized they started talking, and he opened up to her about how badly he wants to make things right. she gave him a little advice and they had a sob-fest and in the end it worked out so perfectly. But the thing that got me was that so many stories I've read with failing relationships are about trying to get over the person, instead of reconciling. It was beautiful and inspiring and I read the chapter 3 times because I loved it so much.

3. Another one of those sub-plots was the relationship between Chastity’s parents. They’re officially divorced, but they still hang out all the time for dinner, they still love each other, and her dad just assumes her mom will wait around for him to retire. But that isn’t the case. Her mom starts dating again and throws everyone for a loop. Then when she gets into a serious relationship, shit really hits the fan. I was surprised by the outcome. I won’t say what it was for the sake of keeping this review spoiler-free. But I will say that it was different. It wasn’t the same-old same-old over again. Suffice to say, this book was the opposite of Happyland-syndrome.

4. The romance between Chastity and Trevor was so epic. I’m not going to say anything else about it because I don’t want to risk spoiling it. It has to be read in order. You can’t know anything out of order. But trust me, it was epic and wonderful and powerful and perfect and beautiful.

Like all of Higgins's books, the writing is fun, easy to read, relaxed, and a little snarky. This one was a little awkward because some of it was written in a different tense than what she does now, but it's one of her earlier books, and I can't hold that against her.

Anyway, you should go get this book. Amazon, B&N, Paperbackswap, your local book store, etc. Trust me, it’s worth it.

Content/recommendation: Some language, mention of sex (but nothing explicit) Ages 17+
  
Star Wars: Episode III – Revenge of the Sith (2005)
Star Wars: Episode III – Revenge of the Sith (2005)
2005 | Action, Fantasy, Sci-Fi
Far, far away from it's potential...
Contains spoilers, click to show
After 22 years of waiting, since 1983′s "Return Of The Jedi", we were sat in the auditorium ready to witness the epic moment when Obi Wan Kenobi and Anakin Skywalker would finally turn on one and other and Darth Vader's conception would be complete.

As the 'Clone War' came to a close, the Jedi had been all but wiped of the face of a galaxy far, far away and Chancellor Palpatine had ascended to become the emperor of the newly formed 'Galactic Empire', that moment had finally arrived. Was it worth the wait? Well, since the bar had be not so much lowered, but obliterated by the the first two prequels, measured with those in mind, then yes, absolutely! In fact, it does stand up well, and on the initial viewing, it was outstanding. A visual feast or choreography, visual style and epic art direction, everything you would expect from the man who had changed cinema forever, 28 years earlier.

The only issue is that even though the fans wanted nothing more that to see this duel, the rest of the prequel franchise was merely filler, and a series of plots designed to delay the inevitable battle and to give the audience anything but what they had expected. But after a ridiculous 22 year wait, there was almost no good ideas left that hadn't been explored in two decades of fan fiction, leaving all the bad ones to be included in Lucus' second, no rather third rate scripts! We had been told that he was waiting for the technology to make these films, but what was he waiting for exactly? The technology to animate the, perhaps? The visual effects in these films, though sparkling and perfect in its details, are hollow and do not match the standards of the original films, and begs the question as to why not? Four years since the release of "Revenge Of The Sith", James Cameron would finally release a film which he had being developing the technology for, for over 10 years, ("Avatar") and the result: Groundbreaking cinema, in both the 3D and Mo-cap tech, raising the bar, as "Star Wars" had done three decades earlier.

But this film had restored something which the franchise had all but destroyed with episodes one and two. This finally felt something like the original films and was a joy to watch, even though it still falls short of the mark. The acting is poor in all the prequels, which account to Lucas' directorial style, favoring green screen and CGI over acting. But John William's score is first rate, as it has been throughout the entire saga, but this was both classic and moving, a score truly in touch with the audiences love and feeling towards the films, sadly devoid in most other aspects of the production.

That's not to say that technically this was well produced, because on paper, in the computers, and certainly in sound editing suites, it was perfect, with levels of audio visual detail to die for and the scope was awesome. But in the end, it is a hollow shell of what it should have been. "Episode III" though, is the most fulfilling of the three, but all of them rely of the decades of loyalty given to them, because without it, these would probably be laughed out of the auditoriums.

But having said all that, I enjoy this film, as a part of the saga, and still look forward to seeing it, and some of the sequences in this film , though far from perfectly realized, are fun and enjoyable. This is leagues below "Star Wars" and the superior "Empire Strikes Back", but still worth a watch.
  
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Phillip McSween (751 KP) rated Avengers: Endgame (2019) in Movies

Apr 26, 2019 (Updated Apr 29, 2019)  
Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
Epic Indeed
Hours after viewing Avengers: Endgame, it’s taken me awhile to really get to the meat of what I wanted to say. The movie is bananas and heavy, both in a good way. It’s kind of like eating a really delicious meal, thinking you want more before deciding, “No, I think I’ve had the perfect amount actually.” The movie isn’t perfect, but damn if it isn’t an amazing spectacle. After The Snap, the Avengers set out to fix what went wrong by whatever means they can muster.

Acting: 10
From Robert Downey Jr. to Paul Rudd, each of these actors/actresses manage to fit into their roles just right as if it was a part made just for them. One might say, “Well, they’ve played the roles for x amount of years. They should be good at it by now.” But it isn’t just their roles but the maturation of those roles that really make an impact. While one might think it easy just to play the same character repeatedly, we neglect to take into account the growth that characters do/should endure and how it affects the characters overall. Side note: I just love how much of a bad ass Brie Larson is and I can’t wait to see what Marvel has in store for her next.

Beginning: 10
Not only does the beginning have a strong emotional setup, it turns the entire film on its head. What you expected to happen is actually not happening at all. And furthermore…I LOVE IT!

Characters: 10

Cinematography/Visuals: 10
Visuals are absolutely jaw-dropping in certain spots. The movie probably had some of the absolute best one-shots in film PERIOD. I can’t go into detail without giving anything away, but serious eye candy awaits, especially during the battles.

Conflict: 10
Whatever the film lacks in action more than makes up for things in Endgame’s grand finale. The battle reminded me of old kung fu films and Helm’s Deep all rolled into one. Outside of The Lord of the Rings Trilogy, I can’t remember a battle so epic in movies. If you don’t love it, you don’t love movies.

Genre: 10

Memorability: 10
My brain is running 100 miles an hour as I type this, thinking of all the different scenes and how everything tied so seamlessly together. Just masterful and wonderfully crafted. This movie will remain etched in your brain for a long time to come. Talk about setting a bar.

Pace: 10
With a three-hour runtime, this was honestly where I expected the film to trip up. Thing is, it doesn’t feel like three hours, not even in the slightest. I would’ve watched another hour if they had let me. There are so many stories to tell and so much going on that you’re at the end before you know it.

Plot: 10
I did have to put my thinking cap on in some spots, but all plot points tied in really nicely with no glaring holes I could see. It would be easy to make the storyline overly complex, but The Russo Brothers were firing on all cylinders with the execution of the story. It’s just complex enough to keep you engaged, but not to over-the-top where you lose interest.

Resolution: 10

Overall: 100
Eleven years of these great superheroes leading up to this moment. Was Avengers: Endgame worth the wait? You better freakin’ believe it. Go see this with all the confidence in the world that you will walk away with a smile on your face and perhaps a tear or two in your eye. And, when you go, you might see me there because I’m DEFINITELY watching this again in theaters. All three hours.
  
Secrets of the Lost Tomb
Secrets of the Lost Tomb
2015 | Adventure, Exploration, Horror
Great stories (2 more)
Exciting gameplay
Great solo game with 1 hero
Rules are a little clunky in places (1 more)
Lots of little tokens to track everything
An Indiana Jones style adventure
Have you ever wanted to be Indiana Jones? Well now you can. Secrets of the Lost Tomb is an epic action adventure game in the style of 1930's pulp fiction.

Almost like a cross between Descent and Betrayal at the House on the Hill, you build the dungeon one tile at a time (from a large stack of room tiles) as you explore 3 levels trying to get to and defeat the boss and retrieve the quest item before the time track runs out.

All the creatures and events are automated making this a fully co-op game and action points are distributed evenly between the adventurers. There is also a special solo only character with a bunch of companions so you can play without having to take control of multiple characters if you wish.

I have now played through all the scenarios several times and this game is still on the top of My dungeon crawl list, it really does everything I wanted. With the base game and 7 expansions, there is a HUGE amount of content as well as rules to combine everything into a full campaign with character progression.

The scenarios are much more varied and interesting than other dungeon crawls. One mission you could be trying to stop a long dead pharaoh from coming back and spreading his evil in the world while the next mission might see you trying to stop Russian commandos from stealing Captain Nemo's submarine, The Nautilus. Each scenario has a 1930s pulp fiction feel to it and, despite the occasional typo, are very well written and thought out.

The scenarios have an introduction which sets the scene, a setup guide that tells you what tiles, creatures and items are specific to the story and need to be set aside and the win/lose conditions. There then follows a series of numbered sections which serve as chapters in the story. These are triggered by various events, normally by discovering room tiles with specific icons on them or by the comet track (which is the game's timer) hitting a certain point. This is a great feature and is easy to follow. I much prefer this to the way the quests are laid out in Descent 2e.

The scenarios are long and so far have taken nearly twice the specified amount of time as listed. That said, you are so immersed in the story and exploring the tomb, the game never feels like it is dragging or outstaying it's welcome. You just need to budget for 3-4 hours of play time per story although this does come down once you are familiar with the rules.

Yes, there are a lot of tokens and stats to keep track of, but I wouldn't say it detracts from the game or the feeling of immersion, especially after the first game or two and the fact that each player takes one action at a time going round the table until all actions have been taken means that there is less downtime than other games.

The AI is very well done with creatures moving and attacking the player with the most soul tokens (gained by killing creatures) so the most dangerous character will be the main focus of the enemy and you can plan your turn to have the right people positioned where they will be best protected/best used.

This is by far the best and most immersive dungeon crawl I've played and really has knocked Descent off as My go-to game of this genre.


Find out more about Secrets of the Lost Tomb and more at Everything Epic Games