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Unmatched: Cobble & Fog
Unmatched: Cobble & Fog
2020 | Book, Card Game, Fantasy, Fighting, Miniatures
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.

In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”


DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.

On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.

All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.

Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.

Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.


Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.

It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.

Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.

I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.

I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
  
Moonfall (2022)
Moonfall (2022)
2022 | Action, Adventure, Fantasy
The late ’90s and early 2000s was filled with epic, over-the-top disaster movies focusing on all methods of world-ending cataclysmic events. Alien invasions as seen in Independence Day, set on destroying all humans and snatching our planet’s remaining resources, global warming resulting in floods and freezing temperatures, even threats of asteroids crashing into the earth. While many of these movies were ridiculous and epic at times, they all focused on a singular threat facing humankind and a group of ordinary (yet somehow extraordinary) people to save the planet and ourselves. Moonfall attempts to take another stab at the formula that made these movies famous (even infamous) resulting in some mixed and head-scratching results.

Moonfall, directed by Roland Emmerich, stars Halle Berry and Patrick Wilson as a pair of NASA astronauts that are attacked by a strange mechanical swarm while performing a routine satellite repair mission from the space shuttle Endeavor in the mid-1990s. The attack resulted in the death of one of the crew members and severely damaged the shuttle. Brian Harper (Wilson) and Jo Fowler (Berry) successfully return the shuttle to earth only to see Harper take the fall for the death of his crewman and the fall guy for a coverup to prevent the citizens of earth from truly understanding what they encountered.

Fast forward to current day and a “crazy” conspiracy theorist K.C Houseman, believing the moon to be a megastructure built by aliens, discovers that the moon’s orbit is rapidly eroding. He attempts to reach out to NASA and after several unsuccessful attempts releases his findings via social media. The top minds at NASA confirm what has been identified and estimate that they have only three weeks to execute a plan to prevent the moon from crashing into the earth destroying everything and everyone. The race for the survival of the planet is quickly on which will focus on not only the NASA “team”, but each of their family members.

Let me get this out of the way first, I personally loved many of Roland Emmerich’s wildly outlandish films. I thought Independence Day was fantastic, and even though many found The Day After Tomorrow a bit to preachy and ridiculous, I still found it entertaining for what it was. So, I was excited going into Moonfall. I was ready for a fun movie that I felt would be a mindless, fun adventure which was something I had really missed in many of the movies that had come out over the past year or two. Unfortunately, my aspirations (and even the low bar I had set my expectations for) would be quickly dashed.

Moonfall is a movie that struggles throughout to find an identity. I found myself instantly comparing several of Emmerich’s films during its roughly two-hour run time. At times its reminiscent of Independence Day, with its alien destruction of earth storyline, and then quickly jumps to a disaster film about the moon crashing into the earth. It’s as though Emmerich took pages of several of his previous films and cobbled them together into some sort of Frankenstein’s monster. There are so many plots and subplots going on that you never truly know what the main threat is. It touches on everything from the birth of humanity to the overly aggressive military, to the dumbing down of NASA all at the same time. With the exception of our heroes (and of course their entire families, because why not), everyone else is just resigned to the fact that nothing can be done. Riots of course breakout, the military is quick to decide to nuke the moon is somehow going to save the planet, and no level of crazy plan is off the table.

I’m happy to forgive an outrageous plot if the actors are able to pull it off with some semblance of believability. I know none of the actions have any real-world chance of success, and I can forgive plot holes for the sake of entertainment. Unfortunately, the acting is where Moonfall really lets the audience down. Each character is portrayed in a completely over-the-top fashion, it reminded me of watching a movie that is intentionally attempting to spoof another movie. The emotions are not believable, and the lines being delivered are literally derived from popular lines of other movies. Bonus points if you can identify which movie they are from as the film progresses. The saddest part is, this movie is trying to take itself seriously, it’s not intentionally being campy, for the sake of being campy. I think the character portrayals could have been forgiven if that was the case, but it’s clearly not. It’s actually a distraction when the story of a film is already struggling to deliver.

The movie effects go from truly spectacular, to overly CGI-infused. Ironically the space shots, which you think would be the hardest to pull off are some of its best, yet the vehicle driving scenes through the snow-covered townscape are some of the worst. It’s almost as though they spent so much of their budget on the space scenes that they had no money for the earth shots, which would be fine if they didn’t literally look so bad. It’s jarring going from one area to another and makes for a very inconsistent experience the entire time.

I believe one of the biggest tragedies of the film however is the absolutely blatant product placement. Yes, I understand that product placement has sadly been a staple in the film industry since the dawn of time. Yes, I understand that when someone is using a MacBook on-screen or riding a Peloton, it’s there for a reason. Moonfall however takes this to a Hallmark movie level. If you watch a Hallmark movie sponsored by Folgers for example, there will be clear shots of the Folgers coffee on the counter, with the cast explaining how much they love Folgers’s coffee, Moonfall utilizes this very trope. Kaspersky Anti-Virus is plastered on everything, even the Space Shuttle is protected with Kaspersky Anti-virus (which some might argue has other implications, but I won’t go there), and while avoiding looters driving through the snow-packed roads, do we really need the character to explain the need for the off-road settings on their Lexus? Talking about it is one thing, but do we really need to see the dial up-close and personal? It quickly takes you from the scene to a Lexus Christmas commercial and back again.

Sadly, Moonfall is a very disappointing film. If it were released in 1998 maybe it would be a super hit and I’d feel differently about it, but the industry has moved on since then. I had gone in knowing the film wouldn’t be realistic, but I was hoping it would at least be a nice escape from what is going on in the world today. As I have stated before, I’m a huge fan of Emmerich’s films, and while Moonfall may not be his absolute worst, it is one that will quickly be forgotten. I don’t even know if it’s one I’d revisit if it premiered on HBO or Showtime. As excited as I was, I just wouldn’t be able to recommend it.
  
The House at the Edge of the Night
The House at the Edge of the Night
Catherine Banner | 2017 | Fiction & Poetry, History & Politics, Romance
9
8.5 (2 Ratings)
Book Rating
For Victoria Hislop fans
I received this book for free through Goodreads First Reads.

Castellamare, a small island off the south coast of Italy, is the perfect setting for a captivating epic tale that traces a family from the beginning of the 1900s until the more recent year of 2009. Centred at the island’s only bar ‘The House at the Edge of the Night’, the island inhabitants suffer through two world wars, fascism, tourism and recession, however, the bar determinedly stays standing. But what happens in the rest of the world is largely ignored by the island dwellers that prefer to come to the bar to learn about friendships, betrayals and love affairs.

The House at the Edge of the Night begins on the mainland where the Dr Esposito removes the foundling Amadeo from care. Following in his foster father’s footsteps, Amadea Esposito trains to be a doctor and eventually lands himself a position on Castellamare. Having never had a doctor on the island before, Amadeo is welcomed by almost everyone, however, an illicit affair puts an end to his career. Fortunately, The House at the End of the Night provides Amadeo with an income and a home for his new wife, Pina, and his four children.

The story takes the reader through the Second World War, something that is interesting to read from the Italian’s point of view. Rejecting fascism, the Islanders are enraged when their boys are called up to join the war, especially as many, including Amadeo’s three boys, never return. With only a daughter, Maria-Grazia, remaining, the Esposito’s keep the bar going for lack of anything better to do.

But war brings good things as well as bad. Washed up on sure, the British soldier Robert brings good luck to the superstitious villagers, eventually marrying the lovely Maria-Grazia. The story continues through the childhood of their unruly boys, coming to an end as their granddaughter reaches adulthood.

A doctor and a barman, Amadeo also had a love for stories. Listening to his patients and patrons fantastical tales, Amadeo keeps note of them all in his personal notebook. Split into five parts, the book contains a story at the beginning of each section that, although mythical, set the scene for the subsequent narrative.

Alienated from the rest of the world, the Islanders are stuck in their ways, attributing any luck – good and bad – to their patron saint, Sant’Agata. Whenever life gets tough, the people on Castellamare turn to prayer, which although is part of their Catholic faith, often comes across as superstitious and irrational. They refuse to believe any logical explanation, preferring to regard their island as a magical, preternatural site.

There is no specific storyline with the usual climax and conclusion; instead, it works as a biography of a fictional family. It is interesting to regard the impact of the rapidly developing world on the island, from the introduction of a building society and the eventual launch of the Europe – something that the Islanders are naturally against. The inhabitants of Castellamare come across as naïve, but their backgrounds and beliefs are far more interesting than the average person.

The House at the Edge of the Night is a story of stories. It provides more than to be expected from a novel. Catherine Banner writes of beautiful settings, compelling characters and fascinating events that both amuse and entertain in a moving way.

With Victoria Hislop’s novels such as The Island being all the rage amongst many female readers, Catherine Banner’s The House at the Edge of the Night is destined for success. It is a great book to read on holiday or at home, and perfect for book clubs. This book is the ideal escape from the stresses of everyday life.
  
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Hazel (1853 KP) rated Purple Hearts in Books

Oct 24, 2017  
Purple Hearts
Purple Hearts
Michael Grant | 2018 | Fiction & Poetry, History & Politics, Young Adult (YA)
10
8.5 (4 Ratings)
Book Rating
So much death. It's sad. (0 more)
Reimagined History
This ARC was provided by the publisher via NetGalley in exchange for an honest review

An epic tale of a reimagined World War II comes to an explosive end in this third and final book Purple Hearts. Michael Grant created an alternative history in which women were allowed to enter the army and fight alongside the men on the front lines in Europe. Having earned accolades, promotions and the right to go home to America at the conclusion of the previous book, Rio, Frangie and Rainy decide to stay for the remains of the war. It is 6th June 1944, and the battle on the sands of Omaha Beach is about to begin – D-Day.

The story rushes into the horrors of the D-Day landings where Rio, now a Sergeant, is leading her platoon through the treacherous battleground, whilst Frangie, the medic, tries to patch up fallen comrades. The author teases the reader with the introduction of new characters who promptly get killed during this fateful day and battles further along the line. There is no sugar coating the horrific experience of soldiers and civilians, regardless of whether the scenes are fictionalized or not.
The difficulty with writing a work of fiction about the final years of World War II is that the majority of readers will already know the facts. Therefore, it was impossible for Grant to compose a drastic alternative history. Despite the inclusion of women soldiers, the main events occur exactly as they did in reality, beginning with D-Day before moving on to Liberated France, the Hürtgen Forest, the Battle of the Bulge, and, eventually, VE Day.

The three main characters have undergone complete transformations since the beginning of book one. No longer are they the innocent girls mocked for the belief they could be as strong as male soldiers. As horror after horror unfolds, readers are left with only the hope that these three survive.

Throughout book one and two, the narrative was interspersed with a commentary from an anonymous female soldier in a bed at the 107th evacuee hospital in Würzburg, Germany. As promised at the beginning of the series, readers finally find out which character this nameless voice belongs to, although it is dragged out until the final pages of the book.

The title, Purple Hearts, refers to the medal earned by soldiers injured in battle. Rio, Frangie and Rainy have each received one, along with a few other characters. Unfortunately, many are killed in the battles, some who have been in the story from the start, making this an extremely shocking book. It goes to show how dangerous war is and the brutality WWII soldiers experienced. It is a surprise that as many survived as they did.

Although at this point the main focus of the story is the war, there is still the underlying theme of equality, both for women and for black people. Frangie provides the insight into the segregation of blacks, being assigned to black-only patrols and having white patients refuse to be treated by her. However, as the war gets more violent, these lines get blurred until it is (mostly) no longer important the colour of a soldier or medic’s skin.

Purple Hearts is a brilliant end to a challenging series. Readers become invested in the characters and are drawn into a story that is so true to form that it is easy to forget that women did not actually take part in the fighting. Evidently well researched, Michael Grant has penned a series that educates whilst it entertains, opening readers’ eyes to the truth about war. This is nothing like a textbook full of facts and figures, it is a moving, personal (forget the fictional bit) account of what WWII was really like. Written with young adults in mind, this is a great series for both teens and older readers.
  
Blood Red Road (Dust Lands, #1)
Blood Red Road (Dust Lands, #1)
Moira Young | 2011 | Science Fiction/Fantasy, Young Adult (YA)
10
8.9 (7 Ratings)
Book Rating
Blood Red Road has a searing pace, a poetically minimal writing style, violent action, and an epic love story. Moira Young is one of the most promising and startling new voices in teen fiction.

Blood Red Road completely took over my life for the few hours I was reading it. I found myself physically excited from reading. It was one of those books where you forget how long you've been reading and you look up to discover it's four hours later than it was five minutes ago, and the book is almost over. Dang. Then someone calls you to do chores and you get upset because you can't stop reading now!

Blood Red Road has everything a book should have: Immediately developed characters, tension the whole time, a multi-layered plot, and conflict around ever turn.

It seemed that one thing just naturally led to another—and that's the way it should be. Things don't always go as planned, people don't always do as you tell them to, and we're not always honest with ourselves about our feelings and motives. There were so many different layers, so many different things that influenced the book, that it felt real.

The writing was interesting. It was written the way the characters spoke. "Aks" instead of "Ask," "Thinkin" instead of "Thinking," "Fer" instead of "for," and a lot of slang like "kinda" and "ain't." At first it was really annoying, but then I got used to it and it didn't bother me. It slowed down my reading a little, but it didn't interfere with the pacing of the book (just my reading speed). It greatly added to the characters.

People betray us. People change. People fall in love. They argue with each other, they hate and they love at the same time, they put up with crap and they pitch fits. And that's what happens, so that's the way the characters were. I loved the change in Saba and Emmi's relationship (Emmi is her little sister) and I loved the growth, tearing down, tension, and forgiveness in the relationship between Saba and Jack.

Of course it wouldn't have been complete without a love story. Saba is so totally against outside help, so against Jack's attention (or maybe just terrified of it), that it causes an annoying and infuriating love story that gave me flashbacks to Mortal Instruments. (Only much better, because Jack is much more of a man than Jace. They both flirt about as often, though...)

I liked everything about this book except that it's only 512 pages. I didn't want it to end. I even like the cover. I saw it and thought "Oh I'm going to like that book." Saba looked like a kick-ass heroine. She is. I like her a lot (when she's not being a smart-aleck to Jack, and a jerk to her little sister).

And now I wait. This happened to me when I read The Hunger Games, Birthmarked, and Magic Under Glass, too. I read it first (either the day it was released, or I read the ARC), then had to wait longer than everyone else to get the sequel because I read it before they did. It stinks. Luckily, Blood Red Road doesn't have the horrible cliff hanger endings that Suzanne Collins, Cassandra Claire, and Jaclyn Dolamore have in their books. However, you can bet I will be holding my breath for the next one. Moria Young is going on my "auto-buy" list.

Content: Some violence, but not gore. I don't remember if there was any minor language, but there was so strong language. No sex. Ages 14+
  
Alanna: The First Adventure
Alanna: The First Adventure
Tamora Pierce | 1983 | Science Fiction/Fantasy
8
8.8 (9 Ratings)
Book Rating
The beginning of an epic world (0 more)
Writing style (it gets better!) (0 more)
The Song of the Lioness quartet is Tamora Pierce's first set of books. I read her latest trilogy (the Beka Cooper trilogy) first, which didn't exactly prepare me for The Song of the Lioness. It's obvious, going from the latest trilogy to her first writing, how much her writing has matured since the 80s. My first thought upon completing Alanna: the First Adventure was "I'm very glad she's gotten better at writing!" The story itself is still interesting and worth reading, but the style is a little difficult to read when I KNOW how well she writes now. The characters are mostly one-dimensional; few of the side characters seem to have plots going or events happening to them when they're not with Alanna. Characters pop up, have a significant interaction with Alanna, and are gone again, with no indication they exist outside of their usefulness to the main character. This is in stark contrast to her latest work, where every character that has a significant role to play has a history of their own, and thoughts and feelings of their own. They're much more fleshed out in her recent books.

That complaint aside, the Alanna books are really the foundation that the rest of Tortall was built upon. It's interesting to see how Pierce has fleshed out some of the concepts she touched on in the Alanna saga, and it's fun to see where some of the things from the Beka Cooper trilogy originated. It also pays to keep in mind that though the Alanna books were written first, the Beka Cooper trilogy is based two hundred years earlier. We learn a lot more about the office of The Rogue in the Beka Cooper trilogy, something that isn't explained very well in the Alanna quartet, even though one of Alanna's main romantic interests is George Cooper (yes, a descendant of Beka!), the Rogue. Pierce also never explains the origins of Alanna's cat, Faithful, in the actual Alanna books. That explanation lies in the Beka Cooper books as well.

The Song of the Lioness quartet is the story of a girl who decides to rebel against tradition and follow her heart to become a knight. In her time, ladies simply do NOT become knights. They learn to organize households and marry well. Alanna, however, is lucky enough to have a twin brother who does not want to become a knight; instead Thom wants to be a mage. So when they're sent off to face their futures, they switch places, with Alanna becoming "Alan", the younger twin. (Thom stays Thom; the school that ladies are sent to is the same school mages start at.)

Alan/Alanna begins as a page, then moves to squire, and eventually a knight. Her secret is discovered, but due to her influential friends, most of whom knew she was a girl by then, she is able to keep her status. Her adventures take her from uncovering a plot against the royal family, to being adopted by a desert tribe, to recovering a magic jewel of prosperity, with many small adventures in between.

I love reading Pierce's heroines; both Alanna and Beka have problems reconciling their feminine natures with the work they've chosen. The scenes where Alanna's love interests see her in a dress for the first time, instead of her normal boy-garb and armor, is heart-warming in one case, and sad in another. In both womens' lives it's the man who can accept all of their aspects who ultimately wins their heart, which is a wonderful message.

Ultimately, the technical flaws in the writing of the Alanna saga faded as I became absorbed in the story. I'll be requesting more Tortall books from the library in the near future!

You can find all my reviews at http://goddessinthestacks.wordpress.com
  
Rogue One: A Star Wars Story (2016)
Rogue One: A Star Wars Story (2016)
2016 | Action, Drama, Fantasy, Sci-Fi
This is not the first Star Wars spin-off, but it is joining a legacy of sub par entries to the franchise, certainly as where the big screen has been concerned, with two Ewoks movies and The Clone Wars TV pilot come movie to contend with. But Rogue One is first to take on the mantle of a blockbuster and attempt to compete with the very best of the Saga, if not join them.

In many ways, Rogue One is the prequel that we have been waiting for, taking place directly before the original movie, A New Hope, Gareth Edwards of Monsters (2010) and Godzilla fame, has managed to create a fan boy's dream following the events which are mentioned in the opening crawl for that classic movie, the theft of the Death Star plans which would ultimately lead to Luke Skywalker's "shot in a million" to destroy the moon sized planet killer.

But here, the task was to both take Star Wars in new new direction as well as to flesh out the story of the Star Wars saga itself. They manage to pull this off with the only real complaint being the pacing which is sporadic at best. With a combination of contrived plotting and uneven pacing, the starker, war movie which this is, can feel at times, like a check list of everything that fans have wanted to see on the big screen since 1983 and as such, runs the risk of being a vacuous, through-away movie, the "greatest hits" as it were.

But I feel that it skirts this issue and manages to stay on the side of narrative integrity, just about. We finally see Darth Vader, post Episode III for the first time in a life action film since 2005, something which the prequels failed to deliver and whilst at first it seemed to be a crowd pleasing cameo, by the finale, it paid off perfectly, as did the resurrection of the late Peter Cushing's Grand Moff Tarkin, with the aid of ground breaking, if not morally questionable CGI effects. This was also used to bring us a cameo from Princess Laia (1977) to great effect.

Also, integrating stock footage of the original Red and Gold Squadron pilots from Star Wars (1977) and the demise of the original Red 5, who's place Luke Skywalker would assume, were all nice touches.

In the end, at best Rogue One serves to turn the original Star Wars movie into and two part epic, with this movie seamlessly leading into the opening of Star Wars but how does it hold up in its own right?

Well, it is entertaining, well acted, if not let down by Gareth Edwards' slightly uneven direction, but how the notorious re-shoots, which have clearly left several key shots form the trailers on the cutting room floor and possibly changes the finale significantly, effected this is as yet unknown, and Michael Giacchino's slightly over the top bombastic score, Rogue One will certainly be an entertaining and action packed entry into the Star Wars universe.

But the true success of this film lies with its expansion of the Saga as a whole, bridging the less popular prequels with the original trilogy for the first time on the big screen, taking on finally, what J.J. Abrams' The Force Awakens (2015) deliberately chose not too. Hopefully Episode VIII (2017) follow in the same vein, finally repairing some of the issues which Lucas' much derided prequels, which at their heart, may have had much more to offer than Lucas' poor direction let us see the first time around.
  
Star Wars: Episode VI – Return of the Jedi (1983)
Star Wars: Episode VI – Return of the Jedi (1983)
1983 | Fantasy, Sci-Fi
The weakest...
Contains spoilers, click to show
This is often thought of as the weakest of the original trilogy, and whilst I would agree with that, that's not to say that it is bad. The phenomenon which had begun with"Star Wars", six years earlier was about to conclude, or so we thought, with Jedi.

The first film had pioneered the technology and concepts of which to present and achieve such a franchise in the 1970′s and '80′s, and "The Empire Strikes Back" is still the benchmark for part twos, but where this film falls down is that it has sacrificed narrative quality for Lucas' realisation that he could finally do what he wanted, without any hindrance from studios or production limitations.

He had the best of best in visual effects with his Industrial Light and Magic, and he had a vision which had remained unrealised in the previous two films, such as the so called failed Cantina scene in "Star Wars", which is presented here, only this time in the walls of Jabba's palace.

The first half I believe, is George Lucas' real film. Monsters and Muppets, pure fantasy as our heroes wrap up the events of the previous film, and make their daring escape from Jabba the Hutt. The second part is almost a separate film, focusing quite rightly on the Empire and the destruction of the second Death Star. But this plot is very matter of fact, and has no real charm or heart, just epic visuals and a theatrical sense.

Meanwhile, Han Solo and Princess Leia are leading a rebel assault on the forest moon of Endor, populated by the most annoying Muppets of all the dreaded Ewoks! The Ewoks must be one of cinema's greatest misjudgments, the first real misstep in Lucas' handling of the "Star Wars Saga"; but with the prequels and the constant tinkering with the originals, this was to be the thin end of the wedge.

Don't get me wrong, there are plot elements revolving around the Muppets which I liked, such as the nature vs. technology metaphor, but that doesn't excuse the Ewoks and nothing ever will! But elements such as the Speedbike chase and the final battle, all of it, the final Vader/Luke dual, the assault of the Death Star itself, and even the ludicrous Ewok assault, are excellent, visually stunning and exiting and it is enough to save this film from being bogged down by the bad.

And like I said, the money grabbing, almost narratively illiterate George Lucas has damaged and defamed his franchise with his constant tinkering, firstly with the Special Edition in 1997, and then with his Enhanced Special Edition in 2004 for the DVD release.

Lucas is a visionary and has done so much for the film industry and we should be grateful but in the end, he needs to stop milking this franchise, stop pretending that it is never finished, when he has finished it THREE times now and realise that the best of the original trilogy was directed and written by other people, all of which display more talent. Lucas is not a good director but he is a good producer and he has brought this franchise to the screen and the movie industry is better for it. But the Special Editions bring nothing important to the mix, with the exception of the finale, which does carry more scope that 1983 original.

Overall, the weakest of the "Star Wars Trilogy" is a fair assessment and at its worst, it's still leagues above any entry in the prequels, even the Episode III, which is the closest to this high standards of this series.
  
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Daniel Boyd (1066 KP) rated Shazam! (2019) in Movies

Apr 9, 2019 (Updated Apr 9, 2019)  
Shazam! (2019)
Shazam! (2019)
2019 | Action, Sci-Fi
Zachary Levi & Jack Dylan Grazer's chemistry (0 more)
Good Fun
Being the big ol' geek that I am, I usually know the source material of the superhero movie I am going to see pretty well. Shazam is an exception to this, - other than the infamous Captain Marvel/Shazam copyright battle between Marvel and DC's lawyers over the years and the fact that he is a teenage boy who transforms into a grown man who looks like Superman with a similar power set, - I don't know much about the character. Watching Shazam, I was more so reminded of a Mark Millar comic called Superior, which bears multiple plot similarities to Shazam, to the point that I am surprised that DC have never attempted to sue Millar for blatant plagiarism.

In a word, Shazam is fun. I enjoyed my time with it and I would see it again. I enjoyed seeing Mark Strong hamming it up as the movie's villain and Zachary Levi did a great job in the titular role. Also, his chemistry with Jack Dylan Grazer's character was a huge highlight of the film for me. The SFX were on point for the most part other than the fairly cartoony representations of the 7 deadly sins monsters. There was also a charming, dumb, pure, innocence to the movie that really shone through the entire thing.

My biggest issue with the movie was Asher Angel as Billy Batson when he's not Shazam. Not necessarily because he is a bad actor or anything, but more because of how he chose to play the role. He came across as broody and introspective, almost the total opposite of how Zachary Levi came across as Shazam with his over the top playfulness and silly puns. This discrepancy was prevalent to the point where the illusion that these two actors were playing the same character was entirely broken and it was as if they were just playing two totally different characters with entirely opposite personalities that were just never in the same room. I feel like a bit of smoothing out could have been done between the actors to come to a compromise where they could both deliver their respective lines while believably playing the same character.

Also, something that you should probably know going in is that this is a comedy with lessons about family and responsibility before it is a Superhero/Action movie. It does make sense within the context of the film that there are no epic action scenes as Billy is just an untrained everyday kid that has been given a bunch of amazing powers that he is still getting to grips with, but don't expect any mind-blowing action scenes on par with MCU movies etc. Even though I guess it makes sense that there wasn't anything too impressive in terms of action scenes, I was left a little bit unfulfilled as I left the theatre that the film felt more insistent on showing us tender family moments rather than huge scale superhero battles.

Overall, Shazam is dumb fun. Don't think too hard about it and you will almost certainly have a great time watching it. I am glad that the fun factor of DC films seems to be on the up and they have dropped the dour tone of their Batman/Superman stories set up by Zack Snyder and they seem to have almost totally abandoned the idea of following in Marvel's footsteps of tying movies together in order to lead up to a team up blockbuster. This move seems to be for the best and is what they should have been doing from the start rather than trying to win a losing battle and play catch up with a franchise that has been building for an entire decade at this point.
  
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Lee (2222 KP) Apr 9, 2019

I forgot to mention the Asher Angel/Zachary Levi differences in my review but that was something that really bothered me too. You can understand him being broody earlier in the movie, but when he's at the point of being able to switch between boy and superhero, he still plays it broody!

The Incredible Hulk (2008)
The Incredible Hulk (2008)
2008 | Action, Sci-Fi
Ed Norton as Bruce Banner Bruce and Betty's romance The Action sequences An epic Third act The story The heart and emotion William Hurt as General Ross Abomination (0 more)
Taxi scene Just the fact that most people consider it the worst MCU Movies (0 more)
"As far as I'm concerned, that man's whole body is property of the U.S. army."
I will defend this gem until the day I die.

The Incredible Hulk is without a doubt one of the most underrated, underappreciated film's that I have ever seen. There it is. I'm just putting it out there. Don't worry, I have my reasons that I'll get into but if you don't like this film, if you hate this film even, I encourage you to read this review. I encourage this because I hope to open your eyes to how beautiful and tragic The Incredible Hulk is.

For one, let's take it back to May 1962 when Stan Lee and Jack Kirby introduced to us, in his very own debut issue, the Hulk himself. According to interviews, Lee spoke of how this film truly captured the essence of the character and the comics. In those comics, General Thunderbolt Ross, along with the military, was always chasing Dr. Banner ever since the accident. This is portrayed brilliantly here by Louis Leterrier. I'm not a huge fan of his work but I got to give credit where credit's due.

I don't even know where to start for positives because there's so many. For one, Edward Norton is brilliant (yes brilliant) as Bruce Banner. His performance is so emotionally subdued, filled with great sadness and longing. They even show him suffering from PTSD, which has never been touched on with this character on film. Really great stuff on Norton's part. We also get to finally see Bruce Banner be a scientist. We've seen it in the future films sure, but not to this extent. Bruce is working with scraps, using solely his wits, in a third world country . . . just like in the comics.

The story of Hulk is really a tragic love story. I got serious King Kong vibes from the similar dynamic here and it's beautiful. The chemistry between Banner and Elizabeth Ross is great. It's so believable; two people put in an impossible situation and making it work. That's love.

Hulk's character is so well realized here. He suffers from PTSD like I said, but the actual monster himself is perfect. They even throw in a bit of a horror vibe for the first Hulk-out scene. Oh yeah, there's numerous Hulk-out scenes!!! There's so many great omages to the comics as well and I loved every bit of it.

Lastly, looking at it from a technical side it's great. The cinematography is extremely well done and a total feast for the eyes. The pacing is great and goes by like the snap of Thanos himself. The editing is top-notch. The soundtrack by Craig Armstrong is one of my favorites of all time and is so iconic and beautiful. Finally, there's a serious tone. FINALLY. There are some well incorporated jokes but unlike some other Marvel films, it's not overbearing.

As for negatives, they are almost none to nonexistent. Really just nitpicks. The taxi scene is a bit unrealistic and silly. It's the only scene of humor that felt a bit forced and silly, yet I can easily ignore it. But since this is an analysis, I had to mention it. Also, unlike Ruffalo's Hulk, Norton's Hulk doesn't look very similar to Norton himself. Again, purely a nitpick.

Overall, I absolutely love The Incredible Hulk