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Board Game News (72 KP) rated Terraforming Mars: Prelude in Tabletop Games
Sep 26, 2020
An essential expansion to Terraforming Mars
Lehay92 (3 KP) rated the PC version of The Sims 4 in Video Games
Nov 3, 2019
Sul sul
I have been playing the sims since the first one came out. I absolutely love Sims 4. It's really come along way. There is so many different options and story lines you can choose from. If you need to relax and zone out then the Sims 4 is definitely for you.
Can't wait for the discover university expansion pack to be released!
Can't wait for the discover university expansion pack to be released!
Purple Phoenix Games (2266 KP) rated Castles of Mad King Ludwig: Secrets in Tabletop Games
Oct 27, 2021
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.
This breakdown is for the excellent bidding and castle building game Castles of Mad King Ludwig, and the expansion is named Secrets, from Bezier Games.
This expansion includes new starting Barbicans, Moats, Reference tiles, Swan tokens, Secret Passages, and a bunch of new Room tiles, all shown below.
Secrets adds several new large border tiles (Barbicans and Moats) that are somewhat the main features of this expansion along with the actual Secret Passages and Swans. The Barbicans replace the starting tiles, so each player begins the game with a fancy new drawbridge and foyer. The Moats, however, will be purchased during game play for 5000 marks and joined to the Barbican to begin creating a border within which the normal castle Room tiles may be placed. The Moats award three VP once built, and bonus VP for the number of rooms already built within the player’s castle.
The Secret Passages allow two rooms to be connected that otherwise may not have been. They are able to connect these ONLY at entrances to the rooms, and each player is given a set of them at setup.
Swans are present on the expansion Room tiles, and when they are added to the main contract bidding board a Swan token is placed upon it. The winner of the Room tile containing Swans collects the tokens and they can be used as money or as VP at the end of the game.
Is it necessary to own? Absolutely not. Castles of Mad King Ludwig is an amazing game without its expansion. However, if your games are getting a little samey or old (I don’t see how) then throwing in this expansion will certainly liven it up for you. Adding the components (which can fit in a medium sized baggie) is a breeze and they are mostly intuitive with their accompanying rules.
Official Recommendation: I love Castles of Mad King Ludwig. I also love the Secrets expansion. I think the expansion adds a few new and exciting layers to an already-kinda-crazy game that throws in much more strategy. As if connecting all those oddly-shaped Room tiles wasn’t strategic enough! I recommend you pick this up if you are a completionist, a true fan of the game, or are no longer finding the base game exciting.
This breakdown is for the excellent bidding and castle building game Castles of Mad King Ludwig, and the expansion is named Secrets, from Bezier Games.
This expansion includes new starting Barbicans, Moats, Reference tiles, Swan tokens, Secret Passages, and a bunch of new Room tiles, all shown below.
Secrets adds several new large border tiles (Barbicans and Moats) that are somewhat the main features of this expansion along with the actual Secret Passages and Swans. The Barbicans replace the starting tiles, so each player begins the game with a fancy new drawbridge and foyer. The Moats, however, will be purchased during game play for 5000 marks and joined to the Barbican to begin creating a border within which the normal castle Room tiles may be placed. The Moats award three VP once built, and bonus VP for the number of rooms already built within the player’s castle.
The Secret Passages allow two rooms to be connected that otherwise may not have been. They are able to connect these ONLY at entrances to the rooms, and each player is given a set of them at setup.
Swans are present on the expansion Room tiles, and when they are added to the main contract bidding board a Swan token is placed upon it. The winner of the Room tile containing Swans collects the tokens and they can be used as money or as VP at the end of the game.
Is it necessary to own? Absolutely not. Castles of Mad King Ludwig is an amazing game without its expansion. However, if your games are getting a little samey or old (I don’t see how) then throwing in this expansion will certainly liven it up for you. Adding the components (which can fit in a medium sized baggie) is a breeze and they are mostly intuitive with their accompanying rules.
Official Recommendation: I love Castles of Mad King Ludwig. I also love the Secrets expansion. I think the expansion adds a few new and exciting layers to an already-kinda-crazy game that throws in much more strategy. As if connecting all those oddly-shaped Room tiles wasn’t strategic enough! I recommend you pick this up if you are a completionist, a true fan of the game, or are no longer finding the base game exciting.
The Amnesia Collection
Video Game
A collection of Amnesia: The Dark Descent, it's expansion Amnesia: Justine, and the sequel Amnesia:...
Purple Phoenix Games (2266 KP) rated Onitama: Sensei's Path in Tabletop Games
Feb 10, 2021
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.
This breakdown is for the excellent two-player game Onitama, and the expansion is named Sensei’s Path, from Arcane Wonders.
This expansion includes 16 Move cards to be added to the base Onitama game box. That’s really all it is.
I do not have much to say on this expansion as it merely adds more of the same to a game that may or may not feel stagnant and samey after a bunch of plays. I personally have not played Onitama near enough to be tired of the base game Move cards, but having more options is always a good thing. Especially when you only have five Move cards each game and base Onitama ships with 16 Move cards as well. Sensei’s Path doubles your Move card arsenal and adds slightly new strategy options to the game.
Is it necessary to own? No. If you like base Onitama the way it is, then there is no need to expand it at all. If the base game Move cards are getting predictable and you play Onitama a whole lot, then pick this up and explore your new options.
Official recommendation: If you suffer from completionist syndrome, as I used to, then get this. If you are looking for more out of Onitama, then get this. If you are looking to add something a little different to the game, check out the Way of the Wind expansion instead.
This breakdown is for the excellent two-player game Onitama, and the expansion is named Sensei’s Path, from Arcane Wonders.
This expansion includes 16 Move cards to be added to the base Onitama game box. That’s really all it is.
I do not have much to say on this expansion as it merely adds more of the same to a game that may or may not feel stagnant and samey after a bunch of plays. I personally have not played Onitama near enough to be tired of the base game Move cards, but having more options is always a good thing. Especially when you only have five Move cards each game and base Onitama ships with 16 Move cards as well. Sensei’s Path doubles your Move card arsenal and adds slightly new strategy options to the game.
Is it necessary to own? No. If you like base Onitama the way it is, then there is no need to expand it at all. If the base game Move cards are getting predictable and you play Onitama a whole lot, then pick this up and explore your new options.
Official recommendation: If you suffer from completionist syndrome, as I used to, then get this. If you are looking for more out of Onitama, then get this. If you are looking to add something a little different to the game, check out the Way of the Wind expansion instead.
Akward (448 KP) rated Terraforming Mars: Venus Next in Tabletop Games
May 29, 2018 (Updated May 29, 2018)
World Government speeds the game up (1 more)
Additional corporations are great
A Worthy First Expansion
Venus Next does exactly what an expansion should do: add more content, without changing the game. The expansion delivers more corporations and cards, and adds a few new mechanics.
The new cards are not over or under powered, but still manage to be different enough from the base cards. The new corporations are also balanced, and aren't terrible, like a few of the base ones.
I do wish terraforming Venus had more of an impact on the game. One of our favorite parts of Terraforming Mars is that you can win with virtually any strategy. Unfortunately, terraforming Venus does not appear to be a very viable strategy.
The new cards are not over or under powered, but still manage to be different enough from the base cards. The new corporations are also balanced, and aren't terrible, like a few of the base ones.
I do wish terraforming Venus had more of an impact on the game. One of our favorite parts of Terraforming Mars is that you can win with virtually any strategy. Unfortunately, terraforming Venus does not appear to be a very viable strategy.
London: Panorama Pops: A Three-Dimensional Expanding City Skyline
Book
Remember London for ever with this exquisite cut-paper souvenir. Presented in a beautiful slipcase,...
The Marinated Meeple (1848 KP) created a post in Kickstarter Games
May 3, 2018 (Updated May 3, 2018)
Entertainment Editor (1988 KP) created a video about Numantia in Video Games
Nov 20, 2017
Red Otter (340 KP) rated Hive Pocket in Tabletop Games
May 29, 2019
Excellent Tile Quality, Smaller than the original hive for more portability (1 more)
Comes with the mosquito and pillbug expansions
An excellent portable update to hive that comes with two expansion to allow deep chess-like strategy anywhere