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Zombie Dice
Zombie Dice
2010 | Dice Game, Horror, Humor, Party Game, Zombie / Survivalist
Quick to Play (2 more)
Easy instructions to learn
Expansions available
Based on luck (on which i have none when it comes to dice) (0 more)
Quick, Easy and Fun!
Zombie Dice! A quick game so heres a quick review!

Easy to play with simple rules and always a party favourite from my experience. The rules are as follow (base game only):

- shake up the cup of dice and blindly pick three dice
- roll the three dice chosen and try to collect brains
- If your not feeling lucky, bank any brains you have and end your go
- 3 shots and your go is over, losing any brains you havent banked
- Any runners must be used for the next roll if you decide not to end your go, so if you have one runner, you use that one runner and blindly pick two more dice from the bucket to roll your next go.
- the first to 13 brains collected wins the game (or round if you play it multiple times in a row)

Its so simple to learn, so much fun to play and can easily be adapted into a drinking game (just saying). I highly recommend Zombie Dice for a quick and easy game and a cheaper option compared big board games that take hours to play.
  
    The Isle of Cats

    The Isle of Cats

    (0 Ratings) Rate It

    Tabletop Game

    The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game...

Baseball Highlights: 2045
Baseball Highlights: 2045
2015 | Card Game, Science Fiction, Sports
It’s 2045. Baseball has bored everyone to death (NOT my opinion – GO CUBS GO!). So Big Baseball has turned to employing robots and players have begun to improve their game by adding cybernetic body parts to themselves. This is the future in which I want to live. Editorializing aside, only the best and most exciting players can make in the new bigs. Will your team of Naturals, Cyborgs, and Robots claim victory, or will your players be bound for the minors – or worse, the scrap heap?

Baseball Highlights: 2045 is a dueling card game with an interesting twist. It uses elements of card drafting, hand management, take that, and deck building to weave a satisfying experience that can be enjoyed by baseball fans and non-fans. I will not go into explaining the entire rulebook here, but I do want to touch on some items that turn this into something more than your run-of-the-mill deck builder.

DISCLAIMER: This game has quite a few mini expansions. While we do have all the expansions in our collection, we will only be reviewing the base game (though I am sure there are some promo cards in my “base game”). Should we decide to review the expansions in the future, we will add it here or link to the full review. -T

Each player begins the game with a deck of starter players belonging to a generic team (Chicago, Detroit, San Francisco, etc). Each card has a combination of immediate actions, threatened base hits, pawn movement speed, and costs printed on them. By playing a card from your hand on your turn you will threaten a hit, cancel your opponent’s hit(s), and/or attempt to score your runners home. Here’s the twist. The Visitor player will play the first card and potentially threaten a hit. Play then stops and it is the Home player’s turn to try to affect the threatened hit(s) using a card from their hand. If they can cancel the hit, then the Visitor player’s plans are dashed and play returns to them to try to cancel the Home player’s now-threatened hits. This back and forth using different portions of each card is a little awkward to get used to, but after you get the hang of it, becomes a very cool little variation on the simplistic card value comparisons found in WAR.

After you play through your hand of cards and determine the mini-game winner, a phase of the game to draft “free agents” allows players to use icons on the cards to purchase stronger cards from the offer row. If the alternating play of the main game had your head spinning then deciding which of your teammates to replace with free agents will definitely cause some anxiety. But this is how your team improves. Do you get rid of the player that threatens Home Runs but provides you with zero purchasing power or do you oust him to the minors to call up Kris Correa? These are important decisions, coach!

Components. This game is basically a card duel game with player mats and tracking tokens that are completely unnecessary (but very nice). The cards are great quality! The individual player mats are a great place to organize your game cards and components. The pawns are just red, white, and blue wooden pawns. Nothing special there, but the colors are important and symbolize how fast the baserunners are. The components are great, and the insert is functional, so that’s a huge bonus for me.

Is the game good? Quite. I love the back and forth. I LOVE the baseball theme. I love the deck building aspect. I love being able to use this game as a tournament game, though I haven’t yet played it that way. Maybe soon! In any case, this is an excellent game and definitely worth taking a look at and trying for yourself. We at Purple Phoenix Games give this one an over the fence bomb of 9 / 12 (with special guest scorer Tony – I think Josh will like it, but I’m unsure if Bryan will).
  
Chronicles of Crime
Chronicles of Crime
2018 | Deduction, Entertainment, Murder & Mystery
Great use of QR codes (3 more)
Perfect integration of old and new - VR technology with a board game
Co-operative deductive game
Engaging stories!
Concerted effort required to make sure everyone takes a role, as too easy for players to just listen to one player narrating and leading the game. (0 more)
Chronicles of Crime by Lucky Duck Games is an amazing co-operative game that incorporates QR codes, to be scanned by a mobile phone, VR technology to see crime scenes in 3D, and a board with locations. Therefore this game not only marries technology with traditional gaming, but does this without being tacky or a gimmick! Originally this game was launched via Kickstarter, but I believe this will have hit general release with a few expansions already. The stories are engaging and the game very enjoyable. I must say, the crime scenes are quite sobering and grim, therefore not for children but an amazing experience for adults. The way the game is structured, Lucky Duck can continue to publish new cases, using the characters and locations on the boards you already have, resulting in a potential for continued play beyond the stories contained in the box. I thoroughly recommend this game at a player count of 2-3...more than this, I think it may become a little boring for additional players.
  
Wingspan
Wingspan
2019 | Card Game
Gameplay (4 more)
Replayability
Expansions
Variety of Birds
Quality
Plastic Containers (1 more)
Cost
Superb!
My mum bought me this for Christmas, I'd put off buying it for so long because of the price, but new board games do seem to be very expensive these days.

The game is beautiful, it's fun to play, the artwork is stunning, and all the pieces are of an excellent quality.

The game itself it won by scoring points by doing certain tasks, including collecting different species of birds, laying eggs, collecting food, and several other ways. The game is made up of 5 rounds I believe, and each round you use your tokens to complete actions. It's a very simple game, and great for the whole family!

If you're in Europe, I strongly suggest purchasing the European expansion, as in the base game quite a few of the birds are only found in North America, so the expansion brings it a bit closer to home :)

As I mentioned, the cost (approximately £45 for the base game, around £25 for the expansion), does let it down slightly, but it certainly feels worth every penny! The only thing that really disappoints me is the plastic containers included for storing different tokens and eggs. They aren't really necessary, and are bulkier than they need to be.