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Mothergamer (1546 KP) rated the PC version of The Witcher III: Wild Hunt in Video Games

Apr 3, 2019  
The Witcher III: Wild Hunt
The Witcher III: Wild Hunt
Role-Playing
I was excited to play Witcher 3 Complete Edition as I had never played it before, yet I had read all the books about the Witcher Geralt and liked them a lot. I have not played the first two games, but they are both on my to play list. Geralt's world is interesting filled with complex characters, fantastic monsters, and great storytelling. All I can say is that I have a ton of games to play and some things get backlogged. I still have a stack of PS3 games to play and of course, I'll be playing the remastered Skyrim for PS4 when it comes out and that's another game I haven't played yet, but for this moment let's discuss how much I loved Witcher 3.

 Yes, I loved Witcher 3. I stayed up way too late many a night playing this game because I was having so much fun running around killing monsters and helping people in need. My vision of Geralt was someone who did his best to do the right thing and that sometimes that meant siding with the occasional monster because there were times when humans were the real monsters. The story drew me in right away and these were characters and lore I was familiar with so I was thrilled to explore the entire world in the game. Truly, I unlocked entire maps because I just had to know what everything was. The areas that were too high a level for me at the time I made a note of where they were and came back later. I think it's great when a game makes exploration fun and it definitely helped having Geralt's horse, Roach to help that exploration go a bit faster.

The environments in Witcher 3 are amazing. I would find myself stopping and just looking around at the scenery whether it was roaming through a forest or wandering the streets of a city. The attention to minute details was quite impressive. The gameplay is great. The gaming controls are fine tuned to make battles fun without feeling frustrating and the camera angles are spot on which made a terrific gaming experience for me. The music for Witcher 3 is beautiful. My favorite music was for the area of Skellige. Skellige was also my favorite place to explore because it was so pretty there with all the wild flowers and forests. I genuinely liked the people there too because many of them did not treat Geralt with complete suspicion or call him a freak the way they did in cities like Novigrad. They respected him and what he did; the fact that he was a Witcher and had cat eyes didn't really come up much. I felt that showed a lot of variety in the thinking of the people in the different areas.

There are mini games to play as well. I enjoyed the horse races because those were fun and worth the time and effort. They gave some great rewards such as saddle bags that increased my inventory space and saddles that increased my horse's stamina and speed. Then there's a card game called Gwent which you can play with various people ranging from innkeepers to some of Geralt's friends. I really tried with Gwent. It was a bit confusing for me and I found myself looking up videos on YouTube just to try and get the gist of it, and it helped a bit. However, a huge shout out to my friend Danny for giving a simple explanation of how it worked and the best strategy to winning because that helped more. I mainly just wanted to finish the Gwent side quests I had and I managed to do that. After that, I no longer bothered playing Gwent. It just wasn't my thing, but I will say graphics wise it was a well designed mini game and while it was a tad frustrating for me, I understood why many of my friends enjoyed it. There's also fist fights tournaments (think Fight Club) that Geralt can participate in. I aced the heck out of those and won all those prize coin purses. My favorite fight was the Rock Troll because it was interesting and I got to learn his name at the end; a reward for winning the fight.

Level grinding was not a chore for me in the game because there were so many quests and Witcher contracts which involves hunting specific monsters or investigating things that might involve monsters. These offer good experience and a lot of money for Geralt. There are times when the leveling feels a bit uneven because sometimes the main story quests give more experience than a few of the contracts and side quests. It's not a big deal, but it is noticeable. The skills menu for unlocking Geralt's Witcher abilities and upgrading them is easy to navigate and quite user friendly. My favorite skill was an upgrade of the Axii skill known as Puppet which could make enemies fight each other. The cutscenes and voice acting are superb; while the loading times are practically seamless which made me very happy.


First of all, I don't like anyone telling me what to do. Ask my parents. There was a time when I was told to eat my vegetables when I was a kid and instead of doing that, I stealthily put them under my chair and claimed my plate was clean because I wanted to go play with my friends. Hey, I was four. What the heck did I know about being a mastermind? My parents bought it for two minutes until they discovered it and yes, it was wrong of me to think that I didn't have to listen and tried to fool my parents but this gives you an idea about how long I've been like this. Don't get me wrong, if you just have a conversation with me and we have a healthy discussion I will listen to what you have to say. What I don't respond well to is comments like, "You should NOT be playing that game because of this, that, or the other thing." Ultimately I like to decide and think for myself and I think everyone should be able to decide for themselves whether or not they want to play a game, read a book, or see a movie.

While playing Witcher 3 two things came up about this which were I should not play the game because there are no people of color in it and that it was sexist to women. I honestly did not know there was a huge hullabaloo about these things when the game was first released because honestly I get busy with things going on in my life and I tend to just choose games that pique my interest. I thought the game looked interesting, so I bought it. That's really all there was to it.


As for the second aspect regarding the game being sexist towards women, I just find myself wondering where this comes from. There are several, I repeat, several strong female characters in the lore of Witcher and in the game. How is any of it sexist towards women? Look, I understand not liking all the boobies in the brothels and the sexual scenes in the game. It's not for everyone and some folks are just not down for it. It never bothered me and some of those sex scenes have some amusing humor in them. The argument that Geralt feels no emotions so it's sexist towards women is utter crap. If a person takes the time to actually read any of the books, read the lore, or actually tried to play the game they would know that Geralt can not express emotions on his face because of all the mutations that Witchers go through. Geralt actually feels very deeply especially when it comes to people like Yennefer who is his true love, Ciri who is like a daughter to him, and of course Vesemir who is a mentor/father figure to him. The fact that he can't physically express those emotions due to him essentially being a mutant shouldn't count against him.

The issues with things like Ciri being called a bitch by men or Yennefer being called a whore; those are things that happen in the real world and they sure as hell happened way too often throughout history. Part of the storytelling of many artistic things is that it finds a creative way to discuss real world issues and inform you hey, this kind of thing happens open your eyes. The part I loved is that these women did not need saving. They handled it themselves. The man who called Ciri a bitch? She broke his nose and she stuck up for herself. Yennefer handled the man who called her a whore and she held her own very well. These are not wilting flowers. These are strong, intelligent, and brave women in the story and I was thrilled that a fantasy game had them. Honestly, as soon as I heard the sentence, "Feminist Frequency said..." I felt my eyes rolling because this is such a stretch. I'm not saying that they're not entitled to their opinion because they are, but I did not see any evidence of that in the game at all and I disagree.

Games are meant to be fun and for me Witcher 3: The Wild Hunt was so much fun and one of the best games I've ever played. The story, the open exploration, and the diverse characters were amazing and I enjoyed it immensely. Now, I'm going to play through again on new game plus because the completionist in me wants to get all the different endings and the game is worth playing multiple times if one wishes.
  
Camino Island
Camino Island
John Grisham | 2017 | Fiction & Poetry
6
7.5 (2 Ratings)
Book Rating
Princeton University houses five valuable manuscripts--all the originals of F. Scott Fitzgerald's novels. They are housed in the basement under a veil of security, but not enough to stop a band of clever thieves from breaking in and stealing them. This sets loose a chain of events and angers both the FBI, who is trying to track down the criminals, and the insurance company, as they are on the hook for $25 million unless the manuscripts are returned. Meanwhile, on touristy Camino Island, Bruce Cable runs a popular bookstore/coffee shop. Thanks to a lot of persistence and hard work, he's managed to keep it profitable even in the digital age. He's also a major backer of the many authors who come through his town on book tours. But few of those authors, or Bruce's patrons, know that Bruce keeps a vault in his shop housing a variety of rare books and manuscripts--some stolen. Finally, we turn to Mercer Mann--Mercer's just lost her teaching position, and she's three years overdue on delivering her next book to her publisher. She's also drowning in student loans. Mercer's approached by a beautiful and elegant woman who offers her a lot of money to get close to Bruce Cable and learn all about his web of secrets. Trouble, as you may guess, ensues.

I have a soft spot for Grisham, that's for sure. I fell in love with his first novels as a young teen, and I still love Darby Shaw, Gray Grantham, Mark Sway, Reverend Roy, and Reggie Love as if they were real people. Grisham and his family have a home in my town, and we claim him as one of our own. His books are often an easy escape, and CAMINO ISLAND falls into that category. Is it as memorable as [b:The Pelican Brief|32499|The Pelican Brief|John Grisham|https://images.gr-assets.com/books/1389486877s/32499.jpg|490324] or [b:The Client|5359|The Client|John Grisham|https://images.gr-assets.com/books/1388632222s/5359.jpg|137715]? No. Is it a fun diversion for a few days? Sure.

CAMINO ISLAND is a change from most of Grisham's legal thrillers--there are no lawyers or court room scenes here, just some tricky criminals, a heist, and the aftermath. You'll need to keep track of the various bad guys in the beginning, but once you get past that, it's an easy breezy read--much like the Florida setting where most of the novel is set. Mercer's a pleasant, albeit not very complicated protagonist, and Bruce Cable is a trip. It's also a detailed exploration into the world of rare books--something I knew little to nothing about.

Overall, this is fun, easy thriller. There are a few twists and turns along the way to keep you interested, and Grisham's characters are always enjoyable. The ending wraps up fairly quickly after all the build-up, so be prepared for that. Is it Grisham's best? No. But it will keep you entertained for a couple of days. 3.5 stars.

You can read my reviews of Grisham's novels GRAY MOUNTAIN <a href="https://www.goodreads.com/book/show/20707959-gray-mountain">here</a>; and ROGUE LAWYER <a href="https://www.goodreads.com/book/show/25387351-rogue-lawyer">here</a>;.

<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a>; ~ <a href="https://twitter.com/mwcmoto">Twitter</a>; ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a>; ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a>; ~ <a href="https://www.instagram.com/justacatandabook/">Instagram</a>; </center>
  
Sunflowers in February
Sunflowers in February
Phyllida Shrimpton | 2018 | Contemporary, Young Adult (YA)
6
6.0 (1 Ratings)
Book Rating
First and foremost thank you to readers first for supplying me a copy of this book, it truly looks better in the flesh.

This is a UK YA debut novel by Phyllida Shrimpton and very reminiscent of the lovely bones by Alice Sebold. When I read the synopsis of this book I knew that I was going to have to read it. The exploration of life after death fascinates me, are there spirits? is there really life after death? This book had depth to it and has some very important messages, it covers a lot on grief and guilt.

Our story starts out pretty much as the synopsis states…Lily is 15 years old and is on a bank of grass and has no idea how she got there. The first thing she notices is her purple converse laying in a puddle, her mum is going to be so mad that she has ruined them especially as she begged and pleaded with her for them. Thankfully the Police turn up just in time, hopefully they will be able to take her home, It’s only when they ignore her that she starts becoming alarmed, she can’t seem to touch them or communicate with them. One of the policemen radio in that they have found her, but it can’t be her as they keep ignoring her, when she looks in the same direction as the Police she sees herself lying in a ditch DEAD! For some reason Lily is still around in spirit, she stands next to her mother and father when they identify her body, she even attends her funeral. Being a spirit is pretty lonely, watching everyone grieving for her not being able to console them but worst of all is being emotionally numb, it’s only one evening when her twin brother has an out-of-body experience in the night that she finds she can actually communicate to the outside world. She wants one chance to say goodbye to everyone properly and then maybe she will finally rest in peace.

This was a very ambitious concept to try to pull off for a debut novel and I think she might have just done it. There were some aspects of this book that I was sceptical of, but other than that it was an enjoyable read. I liked how much grief was tackled and the ways in which people cope.The way she was drawn to people when they were thinking about her was a nice touch which meant we got to see several characters which broke any monotony up. This did delve in the stages of grief. We had Denial, anger,guilt,depression and acceptance and you could see each of these stages in the characters throughout the book. I also liked the message of not taking things for granted because you never know when your life might end and you wish you could have done things differently. Lily could see her family falling apart and her mission was to stop that from happening – they needed to be together and move on with their lives but she also need to learn to forgive so she too could move on.

Overall I enjoyed this book it had a lot of important messages and dealt with a delicate subject pretty well. I would say this is the YA of ‘The Lovely Bones’.
  
H2O (The Rain, #1)
H2O (The Rain, #1)
Virginia Bergin | 2014 | Science Fiction/Fantasy, Young Adult (YA)
4
5.3 (3 Ratings)
Book Rating
<i>Thank you to NetGalley and Pan Macmillan for providing a proof copy to read and review.</i>

The world has already had to deal with worldwide pandemics spread by animals and birds such as swine flu and bird flu. What if there was a fatal disease in the rain? How would humanity cope? This is what Virginia Bergin explores in her debut novel aptly titled <i>The Rain</i>. If anyone were to come into contact with the rain, even a single drop, or contaminated water they would have an immediate reaction and be dead in less than three hours. Fifteen-year-old Ruby Morris, who has so far managed to survive this disaster, narrates the story starting from the first day that the disease arrived in Britain.

Ruby describes the losses of her friends and immediate family, the surprising improvement with her relationship with her stepfather Simon. She explains at length the things she had to face in order to survive, firstly with Simon and then with a particularly nerdy boy from school.

Despite hints from the title (and the blurb, of course) it is a long time before Ruby reveals what has actually happened. She talks to the reader as if they are experiencing the same thing and therefore know what she is referring to. Whilst this was probably an attempt to create suspense and to encourage the reader to keep reading it was slightly galling. What was really wanted was for Ruby to get to the point so that she and her audience would be on the same wavelength.

Whilst some readers may be able to relate to the main character: a teenage girl who loves to spend time with her friends and going to parties but has strict parents (and/or step-parents) who never let her do any of those things, which means she cannot easily have the thing she most desires – a boyfriend; she is actually a rather annoying, snobbish brat. She’s the kind of person that could be described as a “clueless bully”, a selfish girl who mostly, if not only, cares about appearances. Even in the face of the potential end of the world, or at least mankind, she is constantly worrying about the way she looks and what she wears, and is thrilled that she can break into expensive shops and take whatever make-up or clothing she wishes. There was probably a point in this character flaw – the exploration of how not only a young person copes on there own in dire situations, but someone of this particular mindset – however it was exasperating to read. She did change a little over the course of the story but not enough for her to become a likable character.

<i>The Rain</i> is more appropriate for young adult readers due to the nature of the main character, however it does deal with rather disturbing themes such as death and violence. Having said that there is nothing to stop older readers from enjoying the novel. It is an interesting concept, which, although highly unlikely to occur, will make people question how they would behave in the given situation. Would they be one of the first to die, or would they be in supermarkets fighting for the quickly disappearing food and drink? It is a thought-provoking idea!
  
Border (2018)
Border (2018)
2018 | Drama, Fantasy, Romance
If you’re a fan of the original super dark fairy tales, you’re probably going to love Border. But be warned, it contains some incredibly disturbing content that I wasn’t prepared for. This film is not an easy watch, and I found myself thinking about it for a long time afterwards. That’s not necessarily a bad thing, it just isn’t for the faint of heart.

The film follows Tina (Eva Melander), a woman who works for the Swedish Border Control. She has a unique talent to sniff out contraband, so she’s an asset to the rest of the team. This ability confuses many around her, and this becomes a central part of Tina’s self-discovery later on in the film. Alongside her ability, Tina suffers from facial deformities which makes her an outcast in society.

Tina’s life changes when she meets a man named Vore (Eero Milonoff), who looks just like her. At first, she suspects him of something, but following an inspection, lets him pass through. The two of them have frequent encounters throughout the film, with Vore helping Tina to understand who she is. As she’s embarking on this journey, Tina is assigned to a child pornography case, with the authorities believing her ability can help them find the perpetrator.

Border is dark both in its narrative and its visuals, as you seldom see the sunlight throughout the entire film. It feels gritty, dirty and bleak, reflecting this incredibly harrowing case that Tina has to try and solve. Even her own home is depressing; living in a tiny cabin-like home with a man named Roland who trains dogs. Tina’s relationship with Roland is confusing to the audience, and she barely spends any time at home, opting to take walks outside instead. She is an incredibly lonely, isolated character until Vore comes along.

The film’s visuals really stood out to me, I loved the ethereal fantasy elements even when bad things are happening. Since Tina spends a lot of her time outdoors, her encounters with wildlife and nature are beautifully shot. These moments seem to be the only ones that bring Tina real joy, and the cinematography reflects this. The film’s bleakness can often feel too much at times, but it’s entirely appropriate given the story. Despite Tina’s eventual self-discovery, this is not a happy film.

Tina and Vore’s animalistic behaviour may be uncomfortable for some audiences, and it was for me too. The film relies on long, purely diegetic scenes that bring us closer to the action than we may have liked. Their relationship is raw, functional and sometimes aggressive, often making it difficult to like the characters. Despite this, I still liked Tina as a character and wanted her to find happiness.

Border is just under two hours in length, but feels much longer due to Abbasi’s use of lingering shots. I did find myself feeling a little frustrated with this at times, but the beauty of the cinematography made up for it. The story is as twisted as it is captivating, and by the end of the film you’re left in a stunned silence trying to process what you just saw. It’s the kind of film that leaves you feeling exhausted afterwards.

This happened to be my first real exploration of Nordic cinema, and I’m certainly interested to see what other films are out there. Border is a unique and harrowing story that points fun at Nordic relations, and is certainly worth the watch. Having said that, I’m not sure I could go through it again.

https://jumpcutonline.co.uk/review-border-2019/
  
Mad To Be Normal (2018)
Mad To Be Normal (2018)
2018 |
8
8.0 (1 Ratings)
Movie Rating
Mental Health in the 60s
I’ll admit, whenever I see David Tennant’s name on a cast list I get excited. As a long time fan, I’ve watched him play a variety of roles brilliantly. So when I was given the opportunity to review Mad To Be Normal and I learned what the plot was, how could I refuse? Set in the 60s, the film follows Scottish psychiatrist R.D. Laing and his unconventional approach to mental health treatment, causing controversy within the psychiatry field.

Although I don’t know much about Laing, Tennant really shone in the central role and delivered a truly captivating character who was riddled with his own underlying issues. He’s a tricky one because sometimes you really sympathise and agree with him, but other times he’s so utterly frustrating. The film showed us many different sides to him, and created a well-rounded exploration of the man in question. He’s compassionate but also terribly naive, and that’s a dangerous combination indeed. Tennant is joined by Elisabeth Moss, Michael Gambon and Gabriel Byrne which is an excellent line up.

One of the best things about this film is the characters, because everyone does such an amazing job of portraying complex characters with equally as complex relationships. Moss plays student Angie who quickly becomes a love interest of Laing’s, and joins him in his work. Much like Laing, she is also well-rounded and has good traits and bad ones, the latter resulting in rather turbulent moments throughout the film.

I especially enjoyed the way mental health was portrayed by characters, as you could tell they were struggling and trying so hard to deal with their illnesses. It was dealt with respectfully and honestly, whilst still showing the risks of untreated mental health conditions. Gabriel Byrne in particular stands out in his portrayal of Jim, going from someone friendly and sentimental to someone violent and dangerous very quickly. It would have been good to learn more about each character and their individual backgrounds for context’s sake, replacing the unnecessary scenes with this. Nevertheless, the insight into mental health in this era was fascinating, particularly scenes involving the inhumane treatment known as electroshock therapy. It shows we have come a long way since then, but we still have a long way to go.

The stellar performances are accompanied with some great set design, which I imagine would provide some welcome nostalgia for those familiar with the era. I loved Laing’s quirky style both in his interior design, behaviour and clothing choices, making him stand out even more. He’s flamboyant in every sense of the word, but not always for the right reasons. For his time, Laing was clearly very open minded, caring and in favour of self-expression, further conflicting with the beliefs of wider society. Although open mindedness is a good thing, his goes too far which ultimately would lead to his eventual downfall.

Robert Mullan has done a great job bringing this important figure to life on screen, putting together a cast that perfectly delivered this story. Whilst I would have liked more context around both the patients and Laing himself, the film still delivered a powerful message in its 1 hour 45 minute run time. It’s definitely worth a watch.

https://lucygoestohollywood.com/2018/08/04/mental-health-in-the-60s-mad-to-be-normal-review/
  
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Matthew Krueger (10051 KP) rated the Xbox One version of Layers of Fear in Video Games

Oct 26, 2019  
Layers of Fear
Layers of Fear
2016 | Action/Adventure
Psychological Paintings
Contains spoilers, click to show
Layers of Fear- is scary, horrorfying, spooky, creepy, terrorfying, psychologically thrilling and more.

In Layers of Fear, the player controls a psychologically disturbed painter who is trying to complete his magnum opus, as he navigates through a Victorian mansion, with disturbing secrets about the painter being discovered. The gameplay, presented in first person perspective, is heavily story driven and often revolves mostly around puzzle-solving and exploration, as the game intensifies after each level while jump scares occur often.

The game is divided into six chapters with various items for the player to find in order to complete his work. The game is heavily dimmed, and there are objects that uncover certain aspects of the painter's history. While completing the painting, there is a letter that is slowly pieced together, which shows the origin of his masterpiece, and objects which explain the secret of the painter through dialogue flashbacks.

Lets talk about the plot and the three different endings.

Set in the 1920s United States, the unnamed protagonist returns home from a court hearing. After briefly exploring his empty house, he goes to his workshop to start working on his "magnum opus". After he adds the first layer, he starts having hallucinations about his past encounters.

There are three different endings featured in the game, each depending on the player's actions during the course of the game.

Ending 1 - The endless loop ending shows that the artist was working on a portrait of his wife as the masterpiece. He seemingly succeeds in creating the painting, and steps back to admire it only to see the figure of his wife devolve into a mutilated figure that proceeds to taunt him. Horrified, he grabs the painting and hurls it into a room full of identical paintings, all of which begin to laugh. It is revealed that the painter spent years shut in his house working on the same picture multiple times trying to perfect it in a cycle of obsessive mental deterioration. If the player enters the room where the artist threw the painting into, it is revealed that all the portraits are well made and resemble the artist's wife, but he can only see them as a disfigured mess. Returning to the studio, he unveils a blank canvas and begins working on the next painting, further continuing his self-destructive cycle as the screen fades to black.

Ending 2- The family ending is much the same, but this time he puts his child in the painting too. He then realizes the horrible mistakes he has made, and that he can never bring them back, no matter how many times he tries. He goes to the room upstairs and burns all his previous paintings along with his finished work before laying down and dying in the fire.

Ending 3- The selfish ending ends with a portrait of himself as his final attempt. Being finally satisfied, he decides to hang it in the room upstairs. The next shot goes to his painting on a display at a museum among other famous Victorian artists.

Their is also dlc for this game called Inheritance, which also has a good ending, bad ending and the true ending. I havent played the DLC so i wont spoil it because i havent played it.

Anways Layers of Fear is a grear game and I can't not wait until I play the DLC and Layers of Fear 2.
  
Show all 4 comments.
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LeftSideCut (3778 KP) Oct 26, 2019

I recently played Among The Sleep as well. Loved that too!

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Matthew Krueger (10051 KP) Oct 26, 2019

I will check that game out.

Resident Evil 3 (Remake)
Resident Evil 3 (Remake)
2020 | Horror
Nemesis. Oh, Nemesis. (1 more)
An action focused plot works more for Jill's experience in Racoon City.
Unbelievably short campaign. (2 more)
Cut corners for both the narrative and Nemesis.
Feels like downloadable content for RE2.
Nemesis of their own making.
RE3 is an enigma. After last years remake for RE2, I think the bar was set very high for RE3 to be on par, if not even better due to the introduction of the ultimate weapon in Nemesis. And although the action is amped up significantly, the horror is still here in buckets. So, this is another Resident Evil classic, revamped from the ground up, a classic for the current generation, right?

No, not in the slightest.

RE3 feels rushed, as if Capcom listened to fans begging for their next slice of nostalgia, and wanted to capitalise on the success of RE2. While RE2 felt like a continuous flow of Leon/Claire's story, RE3 feels like segments, all separated within cutscenes. This is more evident when you keep flitting between Jill and Carlos, both of whom don't have as much charisma or emotional weight as Claire or Leon. The opening is a blast of adrenaline and bullets, all contained within the beautifully burning remains of Racoon City. There is just enough exploration, puzzles and zombies to keep you satisfied. That is until Nemesis enters the game. As soon as the indestructible behemoth appears for a second time, the cat and mouse chase begins. Reminiscent of Mr X but on steroids, he simply never lets up, constantly on your back, looking to kill Jill whatever it takes. It's utterly relentless, thrilling, heart-pounding. This section was everything I expected RE3 to be.

Then everything collapsed under sections of nothing more than point and shoot. I know, this is RE, but the fear feels drained from the experience. Nemesis himself becomes a background character, simply added to the story just for boss battles. His pursuit of Jill doesn't feel spontaneous, but scripted, exactly the opposite of Mr X. The realisation of how disappointed I felt towards RE3 was when I discovered sections of the game were simply reused from RE2. The creativity that went into RE2 was so meticulous, crafted and positioned for the players experience. When I entered the Police Station with Carlos, a mass onslaught of zombies gathered in one section, only meant for me to rain bullets upon them. And this is the issue with the entire experience. Its nothing more than a five hour storm of sections of shooting monsters.

I do hate this game though. RE3 is fun, and anything remotely like last years experience I will play and enjoy. The story of Jill's residency in Racoon City being turned upside down over the space of a few days is excellent, and the new sections are all well fleshed out and great to explore, especially Racoon City and the Hospital. Its extremely short, and for a full retail price I think its absolutely scandalous, but there's so much replay value here.

If I had to end the review here, I want to end it on a message solely centred at Capcom. Why, in the name of God did you focus your time on the multiplayer mode, Resistance, rather than properly making RE3 a full experience? The past tells you Resident Evil doesn't work well mixed with multiplayer. For as much fun I had within my four hours and thirty two minute playthrough, this game is nothing more than DLC for RE2. And that hurts.