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Camino Island
Camino Island
John Grisham | 2017 | Fiction & Poetry
6
7.5 (2 Ratings)
Book Rating
Princeton University houses five valuable manuscripts--all the originals of F. Scott Fitzgerald's novels. They are housed in the basement under a veil of security, but not enough to stop a band of clever thieves from breaking in and stealing them. This sets loose a chain of events and angers both the FBI, who is trying to track down the criminals, and the insurance company, as they are on the hook for $25 million unless the manuscripts are returned. Meanwhile, on touristy Camino Island, Bruce Cable runs a popular bookstore/coffee shop. Thanks to a lot of persistence and hard work, he's managed to keep it profitable even in the digital age. He's also a major backer of the many authors who come through his town on book tours. But few of those authors, or Bruce's patrons, know that Bruce keeps a vault in his shop housing a variety of rare books and manuscripts--some stolen. Finally, we turn to Mercer Mann--Mercer's just lost her teaching position, and she's three years overdue on delivering her next book to her publisher. She's also drowning in student loans. Mercer's approached by a beautiful and elegant woman who offers her a lot of money to get close to Bruce Cable and learn all about his web of secrets. Trouble, as you may guess, ensues.

I have a soft spot for Grisham, that's for sure. I fell in love with his first novels as a young teen, and I still love Darby Shaw, Gray Grantham, Mark Sway, Reverend Roy, and Reggie Love as if they were real people. Grisham and his family have a home in my town, and we claim him as one of our own. His books are often an easy escape, and CAMINO ISLAND falls into that category. Is it as memorable as [b:The Pelican Brief|32499|The Pelican Brief|John Grisham|https://images.gr-assets.com/books/1389486877s/32499.jpg|490324] or [b:The Client|5359|The Client|John Grisham|https://images.gr-assets.com/books/1388632222s/5359.jpg|137715]? No. Is it a fun diversion for a few days? Sure.

CAMINO ISLAND is a change from most of Grisham's legal thrillers--there are no lawyers or court room scenes here, just some tricky criminals, a heist, and the aftermath. You'll need to keep track of the various bad guys in the beginning, but once you get past that, it's an easy breezy read--much like the Florida setting where most of the novel is set. Mercer's a pleasant, albeit not very complicated protagonist, and Bruce Cable is a trip. It's also a detailed exploration into the world of rare books--something I knew little to nothing about.

Overall, this is fun, easy thriller. There are a few twists and turns along the way to keep you interested, and Grisham's characters are always enjoyable. The ending wraps up fairly quickly after all the build-up, so be prepared for that. Is it Grisham's best? No. But it will keep you entertained for a couple of days. 3.5 stars.

You can read my reviews of Grisham's novels GRAY MOUNTAIN <a href="https://www.goodreads.com/book/show/20707959-gray-mountain">here</a>; and ROGUE LAWYER <a href="https://www.goodreads.com/book/show/25387351-rogue-lawyer">here</a>;.

<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a>; ~ <a href="https://twitter.com/mwcmoto">Twitter</a>; ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a>; ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a>; ~ <a href="https://www.instagram.com/justacatandabook/">Instagram</a>; </center>
  
Mission: Impossible - Fallout (2018)
Mission: Impossible - Fallout (2018)
2018 | Action, Adventure, Thriller
Quite possibly, the best action film ever made
MISSION IMPOSSIBLE: FALLOUT just might be the best action movie I have ever seen.

Yes...it is that good.

The 6th entry in the MISSION IMPOSSIBLE franchise, this film stars, as usual, Tom Cruise as Ethan Hunt, part of the IMF, a secret government entity that takes on the impossible missions that the CIA (and other agencies) won't touch. He is joined, yet again, in this installment of the franchise by his "usual" team, Simon Pegg (Benji), Ving Rhames (Luther), Rebecca Ferguson (Ilse) and Alec Baldwin (IMF Director Hunley). It was fun to have "the band" back together again. They looked like they had a good time filming this and I had a good time watching it.

Jumping right in on the fun is Angela Bassett (BLACK PANTHER) as the head of the CIA, but doing more than just being a thorn in the side of Alec Baldwin. As well as Vanessa Kirby (THE CROWN) as the mysterious "White Widow" and, especially, Henry Cavill, who shows that he can do more than be DC's Superman.

And, finally, the franchise wisely brings back Sean Harris as "big bad" Solomon Lane (think Bond's arch-nemesis Blofeld). He proves to be, yet again, an able adversary for the IMF team.

The plot, of course, is somewhat convoluted, with twists, turns and double-crosses (by both the good and bad guys) throughout this film. If I have a quibble for this film, it is that they got a little "cute" with the plot twists - there was (perhaps) one or two too many "gotchas" - but that is just a quibble, for the plot gets us from point "A" to point "B" nicely.

And when I say "Point A" and "Point B", I mean action set piece "A" to action set piece "B" (and "C" and "D" and "E" and "F"...) - and boy are these action set pieces EXTRAORDINARY!

Director Christopher McQuarrie (he also Directed the previous film in this franchise, ROUGE NATION) is the first person to helm two of these films - and I think it is a smart choice for he established in Rogue Nation an ability to create smart, tense action, chase and fight sequences that are easy to follow and fun to watch.

Credit for most of this fun has to go to 55 year old (at the time of filming) Tom Cruise - looking every bit as fit and capable as a 35 year old Tom Cruise. He dives into the action sequences (literally) with gusto and proves more than capable of delivering the goods. Once again, he does a death-defying stunt that left me amazed.

But, what I really left the theater with was an appreciation for McQuarrie, Cruise and company for delivering an end sequence that earned the build up it was given. EVERY member of the company had something to do and the action in this endpiece was a step up of anything that had come before it - either in the Mission Impossible series, or in any other action flick.

If you are a fan of good, solid action films, MISSION IMPOSSIBLE: FALLOUT is one to not miss.

Letter Grade: A

9 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
Bloodborne: The Card Game
Bloodborne: The Card Game
2016 | Card Game, Fantasy, Horror, Video Game Theme
Teamwork (3 more)
Deck building (to an extent)
Pressing your luck
Planning required
Even in card form...f*ck these monsters! (0 more)
Easy to learn and really fun to play!
So I can't say that I've played this game completely right because I actually had to make some house rules so that it would work for 2 players. However, me and my friend played to the best of our ability to stick to the main rules of the game such as dying and losing blood echoes and the monsters escape if you don't kill it.

From what I learned during my playthrough, this game is super fun and I can't wait to get my other friends to play it so we can play a proper 3-5 player game with the Hunters Nightmare Expansion including penalties to trophies etc.

This game requires tactics, teamwork and also careful planning to try and make sure your fellow hunters don't win. You can do this by using certain abilities of certain weapons that allow you to deal damage to the hunter yourself, allow the monster to deal damage or double damage to the player, or ensuring that you take little to no damage from the monster and allowing the other hunters to take the hit and/or fall. The game is very sneaky and you have to make sure that with the 7 card limit you have, that in the hunters dream you choose the right upgrades and new weapons and discard any others you won't need, but make sure that the cards you choose help kill the monster as well as hinder your fellow hunters.

However, you can choose to simply play the game and be fair to see who comes out on top by playing the right cards to hurt the monster more and not harm each other...but where's the fun in that?

If you've played the video game, then you'll love the card game as it has all your favourite elements such as blood echoes, weapons, health vials, molotovs, and of course the monsters! Including mini bosses and a single Final Boss card who's effects are apparent throughout the entire game. For example, the Vicar Amelia boss card, cuts players health's down from the maximum of 8, to the new maximum of 6 during the entire game no matter what other cards are played. If you have a card that says return to Max health, your new Max health is 6 which makes the game harder but also makes you think more strategically, and you have to ask yourself that one question each turn "Am I willing to take the risk?"

The payoff as in the video game, is sweet and the fall also as in the game, is bitter, especially if you took that chance whilst holding unbanked blood echoes.

My only issue with the game is that I believe there could have easily been some form of the game that allowed for just two players, but instead Myself and others like me on the internet have to come up with hosuerules, and be careful not to take away the fun of the game, as well as being careful not to drift to far from the original rules so that it doesn't become too easy. Because again, where's the fun in that?

I highly recommend this game and it's expansion to those who have the friends willing to play and not lose their sh*t when things don't go their way :')
  
Alice (The Chronicles of Alice #1)
Alice (The Chronicles of Alice #1)
Christina Henry | 2016 | Horror, Science Fiction/Fantasy
8
8.0 (9 Ratings)
Book Rating
'Alice' is a dark and twisted reimagining of Lewis Carrol's classic children's story 'Alice in Wonderland' in which Alice (after escaping from the asylum she has been imprisoned in for ten years) has to navigate to Old City with her friend Hatch to slay the Jabberwock. Now, I am a lover of all things dark and creepy in a book, and I have to say that Christina Henry's retelling did not disappoint! The tie-ins and references to the original story were very, very clever and I'm sure that I could have spotted more if I had read or been a fan of the classic.

The main protagonists, Alice and Hatcher, are so well developed (and I'm sure will only get more so in the sequel). Both have compelling backstories and challenges to overcome as the story unfolds and the information is leaked in small, tiny fragments as their memories resurface. I also really enjoyed the comments in italics which were not explicitly attributed to Alice's thoughts as it made her madness (whether real or perceived) to be even more present as part of her character. If you love a good villain as I do then, boy, is this book for you! Sinister antagonists and 'bosses' lurk around every corner to delight and terrify you. I have to say that Cheshire and the Catapiller were my favourite characters - I just loved how smug and manipulative they were. However, I do have to mention that after all the build-up that Henry gives the Walrus and the Rabbit, when we meet them it is, very sadly, a bit of an anti-climax and the Jabberwock (who was supposed to be the Big Bad in the novel), it seemed was defeated too quickly and simplistically. I didn't especially buy it and would have liked a full chapter of it as I thought that the Jabberwock was excellent when we did meet him, so I just wanted a bit more time between him and Alice.

The atmosphere and overall writing-style in the book were both strong. As mentioned previously, everything was dark and strange (and strangeness is something that you would expect in a retelling of 'Alice in Wonderland'). I think the chapters in the Butterfly were well described and felt very real. Those chapters and the chapters in Cheshire's office were my favourites.

Regarding enjoyment and intrigue, there's nothing much to add apart from how much I utterly loved it and was gripped by the adventures. Every single chapter ended with a very Dicken's style cliffhanger, making the book almost impossible to put down and break away from the world that Henry creates. I finished it in pretty much one day, only stopping two chapters before the end because it was 1 am, and I had to be awake for work at 7 am so needed to get some sleep. Every chapter left me with the same thought - "f*** me, this book is good", and that is not a feeling that I've had while reading a book for a very, very long time. For all the lovers of dark tales out there, this is the book for you.


Characters: 8/10
Atmosphere: 9/10
Writing Style: 10/10
Plot: 7/10
Intrigue: 10/10
Logic: 7/10
Enjoyment: 10/10
  
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Sheridan (209 KP) rated the Xbox One version of Fallout 76 in Video Games

Dec 29, 2018  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Challenging Gameplay (3 more)
Huge Open World
Ability to Modify Items
CAMP Set Up
Tragic Graphics (4 more)
Online Only
No Dogmeat :(
STASH box limit
Feels Repetitive
A Game to End an Epic Series?
Let's face it - there's a lot of Fallout fans out there and these fans have a whole heap to say about this game. The big question is - is this a game for the fans? Not really, no. I don't *hate* it, but I'm not totally on board with it either. Now I've been playing the Fallout games for a very long time, I've completed both Fallout 3 and Fallout New Vegas serveral times and have completed the majority of Fallout 4 too. Fallout 76 is just - not a good game. There are aspects I quite like - the CAMP, the STASH boxes littered around so you don't have to fast travel all the time, the ability to modify weapons and amour, the huge open world to explore - I like all of that. What I hate is that it just doesn't feel like a Fallout game, the storyline just isn't there - I don't just start playing and realise literal hours have passed. There's no NPCs, no companions and worst of all there's no Dogmeat. I mean, sure other companions I understand, it's an online only game, I can see how running around with a crew could become combersome but - I miss my doggo! I can't stand that it's online only - sure give us the option to but I've never been a fan of being forced to play online, I game to relax, not to interact with others - plus no pause is extremely annoying. The graphics are terrible considering what other companies have come out with in 2018, it feels like FO3 graphics. The limit on the STASH box is currently 600lbs but mine is full and I keep having to get rid of stuff that I actually need. The repetitive going back and forth on missions and having to travel from one side of the map to the other while doing a mission is extremely frustrating, especially considering you're pretty much always carrying too much stuff (you literally need a ton of weapons, ammo, food & water to survive).

Overall I don't love it, but I don't hate it.

In short;

Was it worth the $120 preorder price? F**k no.

Is it something I'll play complusively until I've done everything?
No.

Does it ensare you and leave you excited to play again?
No.

Does it exceed Bethesda's big exciting lead up to release?
Certainly not.

Is it the worst game ever?
No, not really.

Is it truly a Fallout game?
Nope.

Does it feel like a dodgy, half-assed turd that the developers crapped out to make money?
Why, yes, yes it does.

Is it a game for Fallout fans?
Maybe, if you're into online play with friends then I guess? If you look past all the bugs, the sub-par graphics and the dull unimaginative storyline sure, this might be a game for you.

Would I recommend it?
No, not unless it's in the $20 bin at EB and you have literally NOTHING else to play.

I'm just saying if this game were a puddle, I could stand in it bare foot and not get my feet wet - that's how much depth it has...

It isn't the *worst* thing I've spent money on (Technomancer takes that spot with Recore as a close second), but it's definitely not something to play if you're a Fallout fan. Just stick to the old stuff, it's waaaay better...
  
Official Secrets (2019)
Official Secrets (2019)
2019 | Biography, Drama, Thriller
Cracking British all star cast (1 more)
Reminds you just how crazy politics was in 2003
The best little UK film you've never seen
A film about whistle-blowing against the backdrop of the Iraq War of 2003 doesn't sound like a very appealing watch, but "Official Secrets" defies all those fears. It's a cracking little UK movie.

Two years after 9/11, and the West has its sights set on Saddam Hussein's regime in Iraq. Tony Blair and George "Dubya" Bush (together with that behind-the-scenes pit-bull Don Cheney - as featured in "Vice") are determined to persuade the United Nations that WMD - Weapons of Mass Destruction - are in place, whether they are or not. London is threatened with being a nuclear wasteland within 45 minutes. Of course, while certain areas of the press (including the leadership of "The Guardian") support the war, the majority of the British people think this is total b*llocks! Two journalists - the irascible and volatile Ed Vulliamy (Rhys Ifans) and the head-down but relentless Martin Bright (Matt Smith) - are determined to uncover the truth behind the two government's machinations.

Enter Katharine Gun (Keira Knightley), an interpreter at GCHQ in Cheltenham who, when brought into a loop of the dirty government dealing, takes great exception to it. Unfortunately, she has signed the Official Secret's Act, a document incompatible with a conscience, and with a Kurdish husband Yasar (Adam Bakri) seeking British residence, she is in no position to throw stones.

Can Katharine's legal team, led by human rights lawyer Ben Emmerson (Ralph Fiennes), keep her away from a long prison sentence?

We've seen lots of fictional movies about the little guy up against the immovable mass and sunglass-wearing creepiness of the state: Will Smith's excellent "Enemy of the State" is a great example. Here the frisson in the script by Gregory Bernstein, Sara Bernstein and director Gavin Hood, based on the book by Marsha and Thomas Mitchell, is that it is all based on fact, brought brilliantly to life with interspersed news footage.

It's easy to forget, with nearly 20 years having passed, just how completely f****d up the world was after 9/11. Sabre-rattling became a US obsession, and the news-reel shots of Bush and Blair trying to justify their actions is really quite vomit-inducing.

Keira Knightley gives one of her best performances in years as the rather naive every-woman for appreciates she's digging a hole but has only dawning realisation as to how deep it goes.

But the supporting cast is also outstanding with Smith and Ifans being enormously entertaining as the journos, supported by their supportive boss - Downton's Matthew Goode. Ralph Fiennes delivers a typically underplayed and powerful performance as the legal beagle. Other well known faces popping up include Tamsin Greig and W1A's Monica Dolan.

How gripped you will be will depend on your memory! Mine is officially useless... so the denouement when it came was a surprise to me! But this is a little British film that really packs a punch. Extremely watchable and with a star cast, this ones a keeper. Highly recommended.

(For the full graphical review, check out One Mann's Movies here - https://bob-the-movie-man.com/2020/03/12/one-manns-movies-dvd-review-official-secrets-2019/ Thanks).
  
    HiNative - Learn Languages

    HiNative - Learn Languages

    Education and Social Networking

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