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Charles (Learning to Love #1)
Charles (Learning to Love #1)
Con Riley | 2021 | Contemporary, LGBTQ+, Romance
10
10.0 (1 Ratings)
Book Rating
deep and complex emotions involved, but I loved it!
Independent reviewer for Archaeolibrarain, I was gifted my copy of this book.

Once upon a time, there was a reader much like yourself. She read for pleasure, but also had fallen down the slippery slope of reading to review, so every book she read needed a review written. Fun, but hard work sometimes, especially when said reader found herself in a book funk of EPIC proportions, and that almost every book she read, was dumped.

Then THIS book landed in her queue to read and review. There had been lots of books dumped this past week, and there weren't many review books in her queue, but this one was asked for ages ago, and so she wanted to read it. So on a quiet evening at work, she jumped in.

And she was pulled back into the small Cornish village that this book is set, the same one that feature in the HIS series, and she was pulled deeper and deeper and she did not stop reading! Well, she did, but only because she was at work! Going home, and she finished this book, staying up waaaaaaaaaaaaaaaaaay past her bedtime, and she loved it!

She loved Charles. Charles is the third son of an Earl, but he just wants to use his degree to help children who might slip through the net, much like he did. His undiagnosed dyslexia meant he did not get the help he needed as a child, and he doesn't want that for another child. He sees the world differently and wants to help. Applying for the teachers job for a group of 4/5 year olds is his dream job. But the head doesn't think Charles is qualified enough but offers Charles a different sort of job. To bring a smile to his friend's face again.

The reader loved Hugo too. Even though Hugo isn't given a voice, the reader heard him good and well when he speaks. When he touches Charles, when Charles touches him. Hugo was HEARD. Hugo's calling is questioned but his faith is not. He needs to make a decision about fully committing to the church, but he also needs to heal first. Charles helps him to heal, inside and out.

The reader loved that Hugo doesn't hold Charles' history against him. Loved the fact that Hugo almost embraced it. The reader was made to cry. Charles has a deep soul, and he wears his emotions on his face and Hugo sees Charles, really SEES him.

The reader loved that Kier and Mitch, from His Haven. Charles and Kier are best friends. Loved that Kier saw Charles too, just in a different way to Hugo. The reader loved that Charles and his brother George got on soooooooooo much better towards the end of the book than the beginning!

The reader found this a very emotional book. Whether that was because of Charles, or Hugo or them both together, she wasn't quite sure, but she loved that it was. There are deep and complex emotions in this book, and it made the reader slow her reading down, to fully appreciate them.

And the epilogue?? Oh, the reader bawled her heart out at that, she really did!

So, all in all, the reader LOVED this book! The reader wants more of this author!

And the reader lived happily ever after, because lots of this author's books are now settled on her kindle!

The end, with 5 full and shiny stars!

**same worded review will appear elsewhere**
  
Cursed (2005)
Cursed (2005)
2005 | Horror
the cgi (2 more)
production problems
PG-13 not R
Hollywood's Own Werewolves
Cursed- could of been better. It had a good young cast of people. Just the movie itself was so-so. The cgi/visual effects were bad, like really bad. So bad it made the movie bad.

The only thing making this film good is its young cast and the horror.

The plot: In Los Angeles, siblings Ellie (Christina Ricci) and Jimmy (Jesse Eisenberg) come across an accident on Mulholland Drive. As they try to help the woman caught in the wreckage, a ferocious creature attacks them, devouring the woman and scratching the terrified siblings. They slowly discover that the creature was a werewolf and that they have fallen victim to a deadly curse. Now that they have been sliced by the werewolf's claws, they will be transformed into werewolves themselves.

Originally planned for 2003, the film is a notable example of development hell, taking over two more years to be made than originally planned, during which producers Bob and Harvey Weinstein kept asking for reshoots and changes to the plot, re-edited the movie to give a PG-13 rating rather than the original intended R-rating, and fired legendary makeup artist Rick Baker to replace the werewolves he had created with computer-generated ones.

The film was a box-office failure and was panned by critics; Craven himself was very displeased with the final result.

The set used for the high school is Torrance High School, the same used for Sunnydale High on Buffy the Vampire Slayer, and West Beverly High on Beverly Hills, 90210 and its spin-off 90210.

However, the film soon suffered numerous production and script issues and was postponed for over a year. While production was stalled, several cast members had to be replaced due to scheduling conflicts with other films. When the movie was rewritten and reshot, many cast members had been cut entirely, including Skeet Ulrich, Mandy Moore, Omar Epps, Illeana Douglas, Heather Langenkamp, Scott Foley, Robert Forster, and Corey Feldman.

Only about 90% of the original version was filmed, leaving the original ending unfilmed. Although, while filming the original version, producer Bob Weinstein told Wes Craven he was happy with the film, he later changed his opinion and ordered for the movie to be reshot with a new plot. After massive reshoots which included filming a new ending, Weinstein told Craven he didn't like the new ending, leading to another ending where Jake attacks Ellie and Jimmy in their home, despite some incoherence with the rest of the film.

In the fall of 2004, Dimension cut the film to a PG-13 rating instead of the planned R rating. Speaking to the New York Post, Wes Craven commented, "The contract called for us to make an R-rated film. We did. It was a very difficult process. Then it was basically taken away from us and cut to PG-13 and ruined. It was two years of very difficult work and almost 100 days of shooting of various versions. Then at the very end, it was chopped up and the studio thought they could make more with a PG-13 movie, and trashed it ... I thought it was completely disrespectful, and it hurt them too, and it was like they shot themselves in the foot with a shotgun.

Its a decent movie.
  
Phoenix Resurrection: The Return of Jean Grey
Phoenix Resurrection: The Return of Jean Grey
Matthew Rosenberg | 2018 | Comics & Graphic Novels
6
7.0 (2 Ratings)
Book Rating
So, confession time, I had bought this on a Comixology sale a couple months before the whole "Death of the X-Men", etc., etc. I was not really following the recent X-debacles, but I am a Jean Grey fan from way (like when the whole "Dark Phoenix Saga" was coming out for the first time. Yeah, I'm OLD! lol) and well, I had pretty high hopes, y'know?

Unfortunately, I could not get into it at the time. Mind you, this was all pre-"Dawn of X"; as I am starting a big "Dawn of X" re-visit from HoX/PoX up to present, only without the dumpster fire that was FALLEN ANGELS, it made sense to try this one again! And, as I read it all in one afternoon, it's needless to say, but I am hella glad I did!

---

When I started reading it at first, I was apprehensive, as I saw some of Bendis' O5 X-Men were in it. It would appear my "apprehensive[ness]" was not really necessary as the O5 members included really had no memorable role to the story.

Matthew Rosenberg is an author's name I had heard in passing but had never had an occasion to read anything he'd written. Before embarking on this tale, I read Rosenberg's NEW MUTANTS: DEAD SOULS, giving me a taste (which I liked despite the unresolved cliffhanger ending) of his writing style and how he would handle writing for mutants.

I really liked his treatment of the characters! Beast felt in character, as did nearly everyone else. Even Old Man Logan, who was a great character in Millar's miniseries but who felt like a guest who didn't really know when to go home, was quite likable, bringing some real feels to the story, and the story's ending.

Do I think this was the worst way to bring back Jean? Good Lord, no! There have been a few other occasions over the years, which were closer to that notion! But this story? Yeah, it made sense (like <b>that</b> ever happens in comics!), giving Jean a return that felt proper as well as some genuine caring for her character's history as a whole!

And how about that art? WOW! I am not what you'd call a fan of Leinil Francis Yu's art style, finding it to be too "sketchy" at times. However, in the issues he turned in (Issues 1 and 5) were unlike any I had ever seen him draw before! While the other issues from Carlos Pacheco (Issue 2)Illustrator), Ramon Rosanas (Issue 4) and Joe Bennett (Issue 3 and Issue 5, alongside Yu) all seemed to tie together perfectly, never once swaying in art style, helping the story to remain visually consistent for all five of the issues of the the mini-series!

At the end of the day, I can find very little, if anything, to gripe about with PHOENIX RESURRECTION: THE RETURN OF JEAN GREY! It's a solid story that is all about characters we have grown up with and loved, as well as more than hearty helping of the feels! And, really, at the end of the day, isn't that what it's all about anyway?

Peace.
  
Licorice Pizza (2021)
Licorice Pizza (2021)
2021 |
6
7.0 (2 Ratings)
Movie Rating
Disjointed
The films of Director Paul Thomas Anderson is a bit of an “acquired taste”, moviegoers generally fall into one of 2 camps. (1) those that LOVE what he does (and thinks he is one of the greatest Directors of All Time) and (2) those that don’t.

I thought I fell into the 2nd camp, but upon reviewing his portfolio of work for this review (HARD EIGHT, BOOGIE NIGHTS, PUNCH-DRUNK LOVE and THERE WILL BE BLOOD), I realized that I pretty much liked whatever he had done, but with his last few films (THE MASTER, INHERENT VICE, THE PHANTOM THREAD) I am finding that “PTA” (as his fans call him) is becoming just a little too “artsy” and pretentious for my tastes. He has fallen too in love with his material - and artistic style - to objectively look at a film and realize that it needs to move along at a brisker pace.

Such is the case with his latest film, LICORICE PIZZA.

A memory of his youth, LICORICE PIZZA follows the relationship of a pair of mismatched young adults as they work their way through the early 1970’s in search of themselves and love.

This film is a series of scenes stitched together to tell a story and the problem with it is that it made this film seem disjointed. The central “get together already” love story of the main 2 characters is supposed to be the through-line of the film, but when this through-line breaks (as it often does here) it is detrimental to the flow of the story.

Based, loosely, on the real-life exploits of PTA’s friend, Producer Gary Goetzman, LICORICE PIZZA stars Cooper Hoffman (son of Phillip Seymour Hoffman) as Gary Valentine and Alana Haim (of the Sister Act Musical Group HAIM) as Alana as they have an on-again/off-again friendship that SHOULD BE a romance, but isn’t (kind of like WHEN HARRY MET SALLY). They circumnavigate circa 1973 Los Angeles running into fictionalized portrayals of famous people like Producer Jon Peters (Bradley Cooper) and Film Actor Jack Holden (Sean Penn) an amalgamation of William Holden and Steve McQueen.

The central performances of Hoffman and Haim are competent enough, but never rises to anything more than that, which pulls this film down for one or the other of them is in every scene . The various actors doing extended cameos (like Cooper and Penn) seem to be having fun chewing up the scenery, but they are acting in a completely different style of film than Hoffman and Haim are and our 2 leads don’t stand a chance of standing out compared to these over-the-top performances.

Blame for all of this needs to be laid on Anderson (Oscar Nominated for his Direction in this film). He tried to give us a “slice of life” nostalgia piece like AMERICAN GRAFFITI or ONCE UPON A TIME IN HOLLYWOOD, but he just doesn’t pull it off.

An Oscar Nominee for Best Picture, LICORICE PIZZA seems to be riding the wave of nostalgia both for the times depicted - and the artist who put this film on the screen - but it just isn’t that good of a film.

Letter Grade B- (for Cooper’s and Penn’s scenes in this)

6 stars (out of 10) and you can take this to the Bank(ofMarquis)
  
Jurassic World: Dominion (2022)
Jurassic World: Dominion (2022)
2022 | Action, Adventure, Sci-Fi
8
6.5 (16 Ratings)
Movie Rating
After having the film halted and its release delayed by the Pandemic, “Jurassic World: Dominion” has finally arrived and closes out the new trilogy in a spectacle of action and visual splendor.

Picking up a few years after the events of “Jurassic World: Fallen Kingdom”, the dinosaurs have escaped into the wild and now mingle with and at times endanger society.

A multi-national company has been leading the way with a reserve to study the animals and their quirky leader Lewis Dodgson (Campbell Scott), promises the goal is to discover medicines that will benefit all of society.

At the same time, various concerns have arisen such as gigantic Locust swarms that threaten the food supply and activist Ellie Sattler (Laura Dern) is convinced that Dodgson and his company are behind it. Desperate to find answers, she seeks the help of Dr. Alan Grant (Sam Neill) and Dr. Ian Malcom (Jeff Goldblum) to get to the bottom of the mystery.

Owen Grady (Chris Pratt), and Claire Dearing (Bryce Dallas Howard), find their lives disrupted by the poaching of a unique dinosaur and a genetically unique young girl named Maisie (Isabella Sermon) and this puts them on a path to recover them both which takes them into the illegal world of dinosaur sales and on a collision course with Ellie and her team.

The old and new cast faces numerous dangers along the way before they unite for a rousing final act which effectively combines the original and new trilogy and cast very well.

Director Colin Trevorrow takes his time getting the story up to speed as the early part of the film is heavy on characters and set up before getting to the action but once it starts, there is an endless parade of dinosaurs old and new to endanger the cast and keep the tension moving.

While people may be able to find fault with elements of the plot, pacing, and dialogue, the cast is very effective and it is nice to see the cast from the original series being given a much larger role and how elements from the first film are addressed which have been a point of debate for fans.

The visuals are impressive and there is no end of snarling, biting, and deadly creatures mixed in with favorites old and new while people may want more depth or variation, the creatures are the focal point of the story and the film provides plenty of what fans have come to expect.

The formula of gathering the cast and endangering them with an array of dinosaurs does not change much aside from the locales and creatures involved but fans of the series know what they are getting and “Jurassic World: Dominion” gives fans what they expect and does it well.

DeWanda Wise and Mamoudou Athie are nice additions to the cast and Isabella Sermon appears to be a breakout star in the making. It will be interesting to see how long Universal waits before returning the franchise to cinemas as they have mentioned taking a break following this film, hopefully, it will not be as long as the break between “Jurassic Park 3”, and “Jurassic World” as it will be interesting to see what the next summer event film in the series will offer.

4 stars out of 5.
  
Scream (2022)
Scream (2022)
2022 | Horror, Mystery, Thriller
It is hard to believe it has been 25 years since “Scream” premiered and in doing so; brought new life into the slasher genre which had become stale due to an abundance of direct to DVD and cable releases combined with many uninspired and stale theatrical releases.

The movie was a massive success and launched a very successful trilogy and made the Ghostface killer and many moments from the series Pop Culture mainstays.

After a hiatus; “Scream 4” arrived and continued the series and in 2022; “Scream” has arrived which continues the story to the eager anticipation of fans.

When a young girl named Tara (Jenna Ortega); is brutally attacked in a fashion very similar to the Ghostface Killer; her sister Sam (Melissa Barrera); returns to Woodsboro to be by her side while Tara recuperates.

Sam is joined by her boyfriend Richie (Jack Quaid), who has no idea about the history of Woodsboro nor the popular “Stab” film series that is based on the events of the murders that have plagued the town.

Sam’s past troubles makes her return difficult and when Ghostface strikes again; she and Richie seek the help of Dewey (David Arquette); who has fallen on hard times and has split from Gayle (Courtney Cox). Despite his reluctance; Dewey gets involved and tells Sam the “rules” which would indicate the killer might be someone she knows and soon everyone in her and Tara’s circle becomes suspect even as the deaths start to increase.

This allows for some of the best moments of the film as the characters make references to several other modern and past horror franchises and discuss things from online Trolls, rabid fans, and other Pop Culture references which provides some tongue in cheek humor about the series and also establishes the world of “Scream” as one where people are well-versed in horror films old and new and have modified the rules based on sequel, prequel, and “Requel” rules for films.

As tensions and body count mounts; Gayle, Dewey, and Sidney (Neve Campbell) must face their fears to stop Ghostface before it is too late.

While the final act of the film is very over the top and at times absurd; it does provide plenty of the elements that fans have come to expect from the series. I was able to accurately see and predict almost all of the twists very early in the film and did not have many surprises as the film unfolded; I think many will still find enough enjoyment watching the tale unfold as after four films I have a pretty good idea of the formula for the series and also have many years of this as I saw the twists in “The Sixth Sense” and “The Village” very early in the films so I just seem to have a knack for this sort of thing.

While it does not break much in the way of new ground; the film does deliver what fans have come to expect and I did find in more enjoyable than “Scream 3” and there was more than enough to keep me entertained. There have been rumors that a sixth film has already been planned and if so: I will be more than ready for more.

3.5 out of 5
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Star Wars Jedi: Fallen Order in Video Games

Mar 1, 2020 (Updated Mar 1, 2020)  
Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order
2019 | Action/Adventure, Fighting
Lightsaber Customisation (0 more)
Almost everything else (0 more)
Wasted Potential
So I just finished Jedi: Fallen Order and it's left me feeling confused. Not because of some complex twist or story revelation, but because on paper I should have loved every minute of this game. You take the parkour movement and sense of adventure from a game like Uncharted and you give it to a Jedi, who we follow during some of the darkest days in the Star Wars lore and what do you get?

Apparently you get something that doesn't feel like Star Wars.

I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.

First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.

I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.

The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.

I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.


Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?

My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.

There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.

So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.