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The First Time I Died
The First Time I Died
Jo Macgregor | 2018 | Fiction & Poetry, Science Fiction/Fantasy, Thriller
8
9.0 (2 Ratings)
Book Rating
Contains spoilers, click to show
Thank you to Hidden Gems for providing me with a copy of this book in return for my review!
I expected this to be quite an angsty, sad and maybe romantic novel. While it did have some of these aspects, it turned out to be far more of a detective novel than I ever anticipated.
I hate including spoilers in my review, and this isn't strictly a spoiler at all, but I found the anticipation leading up to the revelation of Colby's murder to be fantastic. As the reader, we are slowly given tiny bits of information, glimpses into the past, as Garnet recalls his disappearance. And after finding out that he was, in fact, dead, I was absolutely hooked on finding out what happened.
Toward the end of the book, Garnet seems to link everything together pretty fast. I'm not sure if it was too fast, honestly, but it's not a huge issue.
There was also a lot more behind his death than I'd ever anticipated, in terms of legalities and the family business. This was quite interesting, though in retrospect perhaps a little obvious.
The ending of this book was also nice - neat, satisfying, but not overly sweet. There was no big reunion between lovers. It just simply... ended.
I thoroughly enjoyed reading this!
  
Dragon's Gold
Dragon's Gold
2015 | Fantasy, Medieval, Mythology
Great Components (4 more)
Easy to learn to play
Quick Turns
Fast Decision Making
Card Placement Strategy
Shields could be bigger (1 more)
Hard to tell difference between silver and gold in certain lighting
Fast Paced Fun
Players: 2-4

Components: The gems are very good quality of either some sort of plastic or acrylic. They are colored very well except for the silver and gold which can be hard to tell apart depending on how the light hits them. There are limited amounts of each color for different reasons. The cards are nice and the artwork is decent enough but nothing I found to be out of the ordinary that struck me as amazing. The real focus isn't on the cards anyway but the gems.
Easy to Learn: Rules are quite simple. Players will lay down cards until a dragon is defeated. (The strength of the cards is more than the dragon's) then all players involved have a minute to split the loot or no one gets anything. Certain objectives depending on the game being played will make for end game scoring strategies. The mage and thief cards allow for extra bonuses especially when played together.
Quick Turns: Splitting loot only takes a minute keeping the game moving along fairly quickly.
Shields: I feel like the Shields could have been a little taller or something.