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Blinded by the Light (2019)
Blinded by the Light (2019)
2019 | Biography, Comedy, Drama
Based on a true story, Blinded by the Light follows the life of Javed, a down-on-his-luck Pakistani teenager living in Great Britain in the 1980s, who is in a social stranglehold by his strict father. He just wants to live a life like any other kid his age, and hang out with his friends, and go to parties, and maybe even meet a girl, but his overbearing dad has other expectations and plans for him. Being that they’re minorities in a foreign country in a time of racism, Javed’s father wants him to keep his head down and put his family first and foremost. That means living the life his father chooses for him, and not being able to live the life he desires. Feeling trapped by his circumstances, Javed’s bleak outlook becomes changed completely after he makes a new friend at school who introduces him to the music of the All-American legend, Bruce Springsteen.

One stormy night, fueled by his frustrations with his family, Javed turns to the cassette tapes he borrowed from his friend, and listens to “The Boss” for the very first time. It’s an instantly cathartic and unforgettably life-changing experience. The words speak to him in a way that no song ever has before. The lyrics speak of his ambitions and know his struggles and pain. It’s as if suddenly through the songs of Springsteen, Javed has found his voice and a guiding light. He’s instantly transformed by it, and is given a purpose and a passion to pursue it. For him, the music is the spark to light the fire to his ambitions; to leave his small town, to escape poverty, to resist his father’s oppression, to live on his own accord, to become a writer, and to feed his hungry heart.

As a writer and a lover of Springsteen myself, I connected with Blinded by the Light on a profoundly personal level. Springsteen’s music has spoken to me in a similar fashion as it does to Javed in the film. While I’m not the super fan that he is, I like to think we all have comparable experiences with certain musical artists who resonate with us deep in our souls. Bruce’s music in particular speaks to the common man, and it rallies against the injustices of the world in the pursuit of the American dream. I can’t think of a single musician that I personally find to be more motivational than him. It is my hope that people will watch this movie, particularly those who are unfamiliar with the music of Bruce Springsteen, and they’ll have a reaction to it much like Javed in this movie.

It goes without saying that the soundtrack in Blinded by the Light is fantastic. It has a nice mix of classic hits as well as some lesser known Springsteen songs, including some live versions, and they’re all put to good use here. Out of all of the recent movies inspired by real-life musicians, including Bohemian Rhapsody, Rocketman, and Yesterday, Blinded by the Light is by far my personal favorite. There are no poor cover songs nor bad lip synching to be found here. What you get is 100% The Boss. In a few parts, the movie even breaks out into full-on dancing musical numbers. While they’re a little cheesy and even feel a bit out of place, I found that they remained true to the music and were simply too much fun not to enjoy.

Director Gurinder Chadha does a fine job crafting Javed’s story and all of its complexities while also paying homage to The Boss. The movie explores our innate desire for freedom and finding ourselves, while also exposing the sacrifices we often must make in life for those we love. The film additionally explores social issues of the era, including political turmoil, fascist movements, and racism, which Javed faces first-hand as a Pakistani in England, and which unfortunately still feel uncomfortably relevant today. Javed is played by Viveik Kalra in his motion-picture debut, and he is immensely likable and relatable in his performance. The cast as a whole is pretty good, with the standouts being Hayley Atwell as Javed’s teacher, Ms. Clay, who encourages him to continue with his writing, as well as Kulvinder Ghir, who plays Javed’s controlling father. I also liked Aaron Phagura as Roops, Javed’s loyal Bruce-Springsteen-cassette-tape-sharing friend. We all could use more friends like him!
Overall, Blinded by the Light is a loving tribute to the music of Bruce Springsteen, but more than anything, it’s an emotional, identifiable, and uplifting tale about reaching for your dreams. The struggles that Javed faces resonate brilliantly with the messages of the music, and his story is an inspiring one worth hearing. Springsteen fans in particular definitely won’t want to miss this movie, but I think regardless of your interest or familiarity with Springsteen and his music, you’re likely to find something to enjoy here. And maybe, just maybe, you’ll even walk out of the theater as a fan.
  
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Hadley (567 KP) rated American Gods in Books

Jun 5, 2020  
American Gods
American Gods
Neil Gaiman | 2005 | Fiction & Poetry, Science Fiction/Fantasy
Mad Sweeney (1 more)
Gaiman's writing and descriptions
No character development (2 more)
Dehumanizes women
The ending
The gods of the old world still exist in Neil Gaiman's 2001 novel "American Gods."

A science fiction/ fantasy story set in today's America, American Gods tries to answer the question of what happens when people stop believing in the past gods, and start worshiping new ones?

Shadow is our main character, who we meet while he's attempting to get released from prison after three years of incarceration - - - afterall, he has a job, wife and life waiting for him on the outside. And even though he's built up a strong exterior while in prison, everything comes crashing down after he receives news that his wife and best friend have died in a car accident.

Cue Wednesday, an old, odd man who gives Shadow a job after his release from prison - - - with strings attached: Shadow can't ask any questions, he must protect his employer at all costs, and if people need to be hurt, he must hurt them. Although Wednesday doesn't tell him exactly what is going on, Shadow agrees to his duties and begins a road trip with the eccentric old man, meeting an array of colorful characters along the way. But soon, Shadow begins to realize that his employer may be a mythical god in disguise, yet, oddly Shadow never really questions it or anything in the entire book for that matter.

The novel takes an odd turn early on when Shadow's dead wife, Laura, comes back to life in a zombified way. While Shadow is staying in a cheap hotel room, and Wednesday sharing a room with a young hotel employee in another, Shadow sees his wife in the clothing she was buried in, but he doesn't flinch - - - he carries a very calm conversation with dead Laura, he even goes down to the lobby to buy her a pack of cigarettes, and the next morning, he still doesn't seem bothered by it when he sees her muddy footprints on the floor. Wednesday tries to convince Shadow it was a dream, but makes snarky remarks that tells Shadow that even he knows it wasn't a dream. The two simply move on on their road trip, no questions asked.

But during this road trip, Shadow's suspicions are confirmed. He gets to see not only Wednesday, but two others in their true god-form, and afterwards, Wednesday confirms that he is indeed the Norse god, Odin.

Gaiman's take on mythological gods living in today's society is interesting, but disappointing. From recognizable gods to the forgotten ones, readers with a liking to history would probably enjoy this story most.

American Gods centers on the question of what happens to gods when they are no longer worshipped, and Gaiman merely focuses on male gods, while making all female characters (gods and humans) either prostitutes and/or sexual objects which is really off-putting for me as a female reader. And Gaiman's character development in the novel for gods and humans is nowhere to be seen thus lending very little plot development that is actually believable or enjoyable. I was unable to bring myself to care about our main character, Shadow, nor the plight with his zombie wife.And speaking of Laura, the disappointing character traits makes her not just unlikable, but also an unnecessary character overall.

I just can't recommend this book: the novel is good for the first 100 pages, but you could easily skip the next 450 pages that is just filler, and not miss much of the story. Gaiman also dehumanizes women, introduces characters in a way that would make them seem an important part of the story to only drop them out of it as quickly as they came in, and the ending is just a huge disappointment. All in all, Gaiman had a great idea, but the execution he used was poorly done - - - some parts even seem like Gaiman wrote them in a completely different state of mind, contradicting story lines and character traits altogether.

I did, however, have three favorite characters that weren't utilized enough for me to rate the story higher than I have: Mad Sweeney, Ibis and Jacquel. Mad Sweeney is a giant leprechaun that can pull gold coins out of the air; Ibis and Jacquel are Anubis and Jackel from Egyptian mythology, who run a funeral home in Cairo, Illinois today.

American Gods takes place only over a few months, which is surprising with how long the novel is. But the story is a buildup with no climax. Most characters come and go before readers can even decide if they like them or not,and that paired up with severe lack of character development leaves most of the main characters pretty forgettable. With this special edition containing 1200 more words, the story is still not worth it in the end. Gaiman is still a great writer, but this is not the book to recommend to anyone who wants to begin reading his work.
  
Odin's Ravens (second edition)
Odin's Ravens (second edition)
2016 | Animals, Card Game, Mythology, Racing
Getting the group together for game nights has always been a struggle – especially now (at time of writing) in this Covid world. So finding good games for 1-2 players has become a priority for me recently. Enter Odin’s Ravens, a 2-player race across the world. Does this game soar to meet my expectations, or does it fall flat in the end? Keep reading to find out.

Odin’s Ravens is a light game of strategy and hand management in which 2 players are racing to be the first of Odin’s ravens (duh) to travel around the world. To setup the game, shuffle the land cards and place a line of 16 cards directly between the two players. Land cards are divided into two halves, each depicting a different landscape. This line of Land cards acts as the route around the world for both Ravens. Players choose one end to be the start/finish lines, and place their Raven meeple on their corresponding side of the starting Land card. During play, the Ravens will travel down their side of the Land cards, and will switch to the opponent’s side for the flight back to the finish. Each player receives a set of 25 Flight cards and 8 Loki cards, to be shuffled and kept separate from each other. Both players then draws 5 cards into their hand, in any combination of Flight and Loki cards. Choose a starting player, and the game is ready to begin!


On a typical game turn, you will play as many cards from your hand as you want, either Flight cards, Loki cards, or combinations of the two. Flight cards allow you to move your raven down the path. In order to move your raven, you must play a Flight card that matches the landscape of the next Land card on your path. (Ex. if the next space is a Forest, you must play a Forest Flight card). If you have no Flight cards in hand that match the next card on your path, then you may discard any two flight cards of the same type to move forward one space. Loki cards allow you to perform Trickery actions, which alter the flight paths of both players. Some actions include rotating Land cards, moving ravens forward/backward a number of spaces, swapping Land cards, etc. It is important to note that once a Loki card has been played, it is removed from the game entirely – you only have 8 Loki cards total, so use them wisely! After you have played all the cards you wish on your turn, you will then draw 3 cards (in any combination of Flight/Loki cards), and end your turn. You may never have more than 7 cards in hand. Play continues in this fashion until one player has reached the end of their flight path – resulting in victory!
Seems simple enough, right? Well, it is and it isn’t. The overall gameplay itself is simplistic – draw and play cards to move your raven towards victory. The implementation of Loki cards adds a strategic twist to the game that keeps each player on their toes. Flight cards alone leave you at the mercy of the luck of the draw, but Loki cards give players a little more control over their game strategy. They provide ways to alter the flight path to benefit yourself or inhibit your opponent at various points throughout the game. Add in the fact that each player only has 8 Loki cards total, and that ups the strategy as well . You only have a finite amount of trickery to pull, so you have to be sure to use it at the perfect time. Was your opponent able to counteract your attempted trickery, or did you execute it perfectly for them to fall into your trap?


The components of this game are pretty standard and straightforward. The cards are good quality and are easy to manipulate, and the wooden raven meeples are big and chunky. Nice and simple! The artwork of the game, although clear and effective, is pretty basic and leaves much to be desired. It is clear in the way that it is easy to identify each type of landscape and determine the actions of Loki cards, but overall it feels a little too simplistic and not as immersive as it could be.
Odin’s Ravens is a decent 2-player game, although not my favorite. If I needed something simple, light, and relatively fast for 2 players, it is definitely one that I would pull off the shelf. But I have other 2-player games that I would rather play instead. Will it stay in my collection forever? Hard to say, but for the time being it has a spot on my shelves. If you are looking for something that is relatively simple, but has opportunities for strategy, check out Odin’s Ravens. Purple Phoenix Games gives this one a flighty 13 / 18 – you just gotta keep your eye on that Loki…
  
The Grey Bastards
The Grey Bastards
Jonathan French | 2018 | Science Fiction/Fantasy
10
8.5 (4 Ratings)
Book Rating
world-building, dirty language, character growth (0 more)
Shelf Life – The Grey Bastards Exemplifies Grimdark Fantasy at Its Damn Finest
Contains spoilers, click to show
The Grey Bastards is a fun, foul-mouthed read. If you’re turned off by bad language, steamy sex, or a good plot with plenty of action and twists, then this book isn’t for you. The Grey Bastards falls into the fantasy sub-genre known as grimdark. Where high fantasy has your Tolkien beautiful and noble elves, dwarves, humans, and wizards with epic battles between good and evil, grimdark takes all of that and covers it in shit, pus, and blood. Notice how in high fantasy nobody ever takes a piss or fucks? In grimdark, everyone does.

But don’t be fooled into thinking this book will be any less intelligent, epic, or heartfelt for it. The Grey Bastards is all of that and more. The novel follows Jackal, a half-breed orc living in the Lot Lands, the barren desert wasteland of Hispartha. He is a Grey Bastard, one of many half-orc hoofs, each protecting its own small town in the Lots. Members of a hoof are elite warriors that ride out on their Barbarians—giant warthogs—and slaughter invading bands of orcs.

Hispartha is a vibrant world, with a mix of fantastical species (orcs, half-orcs, elves, humans, halflings, and centaurs) with unique cultures and religions. Hispartha itself takes influences from Reconquista Spain, which is especially noticeable in the nomenclature, geography, and architecture.
The primarily atheistic half-orcs recently won their freedom from slavery at the hands of humans. Humans treat the half-orcs like second-class citizens, but tolerate them because of their strength, using them as a shield from the orcs. The elves are beautiful, reclusive, and probably the most cliché; there is one important elf character, but for the most part, we don’t get a good look into their culture in the first book. The centaurs worship Romanesque deities and go on crazed, Bacchanalian killing sprees during the blood moon.

Besides the half-orcs, the halflings are perhaps the most interesting. I still have a hard time visualizing them, trying to figure out if they are thin, pixie-like creatures or more stocky like dwarves. Their small stature and black skin makes me think of pygmies. They worship a god they expect will reincarnate someday, (view spoiler)

One thing that has always annoyed me about fantasy is that many authors feel that the characters of their world, being pre-industrial and thus “medieval,” must all be white, straight, Christian (or proto-Christian), cisgender males. If a woman appears at all is to act as the damsel, prize, or, if she’s lucky, a mystical enchantress to guide the heroes or provide a maguffin. It has come to the point in which this has become a tired and accepted baseline for fantasy. I don’t necessarily think that these fantasy authors are intentionally trying to be uninclusive, so much as they just seem to forget that other groups of people can exist in fantasy thanks to its fathers, Tolkien and Lewis.

But enough with my rant, the purpose of which is to highlight why I am often drawn to grimdark fantasy: at the very least I know that women, people of color, lgbt people, and other religions will be present, even if they are often victimized. This is because grimdark fantasy honestly depicts the horrors of rape, war, murder, slavery, and racism (or rather, speciesism in most cases) and has heroes and villains that are morally grey.

However, many authors describe these atrocities and then leave it at that, assuming that simply depicting them is enough to make a book mature and meaningful. They often fail to make any sort of statement on evil, and thus can seem to be, at best, blindly accepting it and, at worst, glorifying it (this often happens in the cases of magnificent bastard characters, who are absolute monsters but are so charming you almost respect or like them).

Jonathan French, however, does not fall short of the mark as many authors do, and for two main reasons: humor and humanity.

Let’s start with the humor. This book is hilarious. I mean in the I literally laughed out loud while reading it way. Sure, the jokes are often crass, but I have a dirty mind, so inappropriate humor is my favorite kind. The dialogue is especially top-notch, and the interactions between Jackal and his friends Fetching and Oats feel genuine, full of in-jokes, insults, and sexually-charged humor, all of which are exactly how I interact with my own close friends. And every major character in this book is so damn witty that I’m honestly jealous of them. If I could be quick enough to make even one of their zingers at the right time in a conversation, I would feel proud of myself for the rest of the day.

Humor is necessary to prevent any grimdark fantasy from becoming too over-the-top or depressing. And honestly, humor is needed most when the world is a dark and frightening place. But too much humor could accidentally downplay the point of grimdark: the brutally honest depiction of the atrocities that people are capable of.

And this is where it is important to have an element of humanity. By this I mean that the “good guys” must make some action or statement on those atrocities. Too often I read or watch hardened badass characters with no emotion who can watch a person get tortured and killed without flinching (maybe even do it themselves) and who never stop to question the nature of their society (even as part of their character growth), and I have difficulty finding them at all relatable or even the least bit interesting.

Now, often for this type of character, he or she is dead inside as a coping mechanism and part of their character arc is learning to allow themselves to feel their repressed emotions: heartbreak, anger, fear, etc. This can be done very well (see The Hunger Games for a great example—dystopian scifi and grimdark fantasy have very similar undertones). But most times it just ends up falling flat.

But Jackal already starts out with more personality than most grimdark protagonists. He is a humorous and light-hearted person. Sure, he lives in a desert wasteland, his race is entirely created by rape, he’s treated as a second-class citizen, and his life and the lives of those around him are in constant danger of rape and/or murder by invading orcs or blood-crazed centaurs. But despite all of that, he still has a sense of humor, people he loves, a community, ambitions, moral code, and all of the other things that these protagonists are often lacking.

Don’t get me wrong, he can be an asshole, and he’s often acts rashly before he thinks. But the scene that really stuck with me the most was [when Jackal and the wizard Crafty come across an unconscious elf sex-slave. I was expecting him to say something along the lines of “There’s nothing we can do for her, we have to save ourselves” or “This isn’t any of our business” or “It would be best to just put her out of her mercy.” These are the typical lines that a grimdark protagonist might utter while their companion—accused of being a bleeding heart—frees the slave. But this was not the case. Jackal and Crafty both immediately set out to free the girl and steal her away from her owner, despite the danger to themselves. And when he comes across an entire castle-full of these women, Jackal again sets about freeing them without a moment’s hesitation. (hide spoiler)]

And it’s no surprise that Jackal has a serious problem with rape. As I’ve mentioned before, half-orcs are entirely the product of roving bands of orcs raping human, elven, or even half-orc women. [When Jackal learns that Starling, the elf slave he rescued, is pregnant with a half-orc baby, he is not only furious with the orcs that gang-raped her, but also disturbed by the fact that elven society shuns any of their women who have been raped, and that these victims often end up taking their own lives rather than give birth to an impure half-elf. (hide spoiler)]

Furthermore, Jackal, unlike many people in Hispartha, does not buy into misogyny or sexism. His best friend Fetching is the first female half-orc to have joined a group of riders. Not only does Jackal respect Fetching, he understands the emotional turmoil that she is dealing with being the first female rider and how she overcompensates as a result to earn the respect of the other men.

While there is quite a bit of speciesism (pretty much none of the species get along with one another), the inhabitants of Hispartha come in every skin color and nobody gives a damn. Furthermore, sexuality is primarily treated as each person’s individual preference and nobody else’s business. While characters may make jokes about acting “backy” (gay), these are made in good humor between friends, and nobody gets particularly offended by them. Fetching is herself openly bisexual (though she seems to suppress her heterosexual desires more than her homosexual ones out of that same need to be “one of the boys”), and Oats and Jackal are one of my favorite bromantic pairings.

Grimdark fantasy can often be depressing to read. But Jonathan French does an excellent job of infusing hope into his narrative. The story actually has a happier ending than I was expecting. [I was especially pleased when Jackal chooses Fetching to be the new leader of the hoof (she is voted in unanimously by the other riders). I find it incredibly annoying in books and movies when revolutionaries/usurpers decide to appoint themselves leaders, as the former does not qualify you for the latter. Part of Jackal’s arc is realizing that he is not meant to lead the hoof like he’d once desired. (hide spoiler)]

For the sequel, The True Bastards, I’m hoping to see [if a cure can be found for the thrice-blood child now infected with plague, how Fetching is doing leading the hoof, and what the mysterious Starling is up to (I don’t buy for a second that she’s killed herself). And of course, I fully expect that Jackal is going to have to fulfill his empty promise to the halfling’s resurrected god, Belico.
  
AB
A Blood Seduction (Vamp City, #1)
8
8.0 (1 Ratings)
Book Rating
Marketed as a paranormal romance, <i>A Blood Seduction</i> is much closer to the genre of urban fantasy with strong romantic/lusty elements (there is only one instance of "doing the deed" and that is very close to the end of the book). Quinn Lennox is the lead, and while she might not be the usual kick-ass heroine usually drawn upon in this field, she is far from the weakling I've seen others refer to her as. Face it, she was in way over her head, there's no way in hell she could ever be a contender against these vampires, at least not in this particular book. Heck, I bet the indomitable Buffy would have had trouble. She could be smart and she made the occasional dumb move, who hasn't? I like the fact that she isn't perfect. Okay, she has to be saved, <b>a lot</b>, and she doesn't have the most memorable personality, but this is only the beginning of the series and there is plenty of time for her to grow and come into her own. I rooted for her all through the book. I <i>wanted</i> Quinn to save her brother Zack and his friend/potential girlfriend, Lily, I wanted her to be able to use her magic, and I just wanted her to succeed and become even stronger as a person.

The world is well drawn, mostly on account of it being a magical copy of Washington, D.C. circa 1860, but with some modern conveniences thrown in as well. Okay, so I did groan at the name Washington, V.C. (Vampire City), it is a bit cheesy, but luckily it was usually called either Vamp City or V.C., which both fit the atmosphere of the book much better. Parts of the city are abandoned and decaying, others a thriving compound for the different vampire families, called a kovena. The vampires themselves are killer, quite literally. Gone are the pantywaists of recent ilk, we're going back to basics (mostly) here. Not only do they feed on blood, but some also have to feed on either fear or pain as well. They go from zero to sixty in about a second, have super strength, mind control, slaves who adore them (called slavas), and boy, are they are mean. But hey, it's just in their nature, they can't help who they are, except maybe for the love interest and possible future heroes depending on how the series goes. For those who are fainthearted, this ain't the book for you. There are numerous disturbing scenes that depict torture or gore, I can handle it, but not everyone can. Ye have been warned.

Speaking of the love interest, Arturo "Vampire" Mazzo, he was, well, certainly mysterious. Due to his unswerving allegiance to his master, Cristoff (who I pictured as <spoiler>a 25 year old Lucius Malfoy played by Jason Isaacs, with a black goatee:
<img src="http://i272.photobucket.com/albums/jj183/piscesrain/goodreads/luciusmalfoy.jpg"></spoiler>;),
 Arturo would turn his back on Quinn, yet the further on the harder it was for him to do so. His loyalty was being tested because of his feelings for her. Just to make things clear, this is a messed up relationship, some may not like that, but I thought it added a dose of reality and interest to the circumstances. Sure I felt like Quinn was an idiot at times to be attracted to this untrustworthy vampire, especially the very first scene that just didn't work for me in context, but overall the relationship works for the book. My absolute favorite relationship is the sibling one between Quinn and Zack. I thought the author did an awesome job conveying just how much Zack means to her. Basically he is everything to her and all she has. Her father may be alive but he was never there for her, he always sided with her stepmonster (Zack's mother) instead of his firstborn. Creep. Anyway, despite her stepwitch's hatred of Quinn, Zack adored her from the time of his birth, and vice versa, he's always been there for her, even when she was being punished, and after high school he even moved to D.C. to be closer to her. It's really a sweet and respectful relationship. She'd do anything to save him and she tries like hell all throughout the book, which doesn't always work out so well. To me that shows Quinn is strong. It's not weakness to keep fighting in adverse situations, it's strength of character to keep going even when losing is more likely.

This is definitely the start to a series, and while there is an end to the book, there is still much to be told. In the fates of Vamp City, Quinn's sorcery, the relationship between her and Arturo, plus much more I don't want to give away. I'd recommend that if you're looking for a romance to go elsewhere, but if you're a fan of evil vampires, darkness, don't mind abnormal relationships, and just want to have a bloody good time, then what are you waiting for?!

Originally Reviewed: September 20, 2012
Received: Amazon Vine
  
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Mothergamer (1536 KP) rated the PC version of Dead Island in Video Games

Apr 3, 2019  
Dead Island
Dead Island
2011 | Action/Adventure
I really wanted to love Dead Island. After seeing many fantastic pictures and reading up about the game months before it came out, I was excited. Friends and family know I am very much a zombie fan. Ever since that Halloween night when I was 12, and watched Romero's Night Of The Living Dead, I have genuinely enjoyed all forms of zombie multimedia. Some of it has been great, some of it filled with schlock, and some of it just plain fun. So I was excited about Dead Island and had high hopes for it. Some of my expectations were met, but others not so much. This included the discovery that the game is in the first person view (I have issues with vertigo and first person view games), but I found that I could play the game for short periods of time because the camera did not bounce around the way it does for so many other first person games I've experienced. There are good things about this game, but there are bad things as well.

Welcome To Paradise!

 You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.

Just a girl and her axe, waiting for some zombies.

The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.


Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
 The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
 Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.
  
Captain America: The Winter Soldier (2014)
Captain America: The Winter Soldier (2014)
2014 | Action, Sci-Fi
Chris Evan as Steve Rogers/Captain America Scarlett Johansson as Black Widow Sebastian stan as Bucky Barnes/The winter soldier The rest of the cast Fury's car chase The elevator scene (1 more)
The highway fight scene Cap and Bucky's final fight Cap and Bucky's relationship The political intrigue Antony Mackie as Falcon
Nothing (0 more)
"i'm with you till the end of the line"
Man 2014 sure was a fantastic year for Marvel! Not only did we get Guardians of the Galaxy, but also Captain America the Winter Soldier, a film that I honestly didn’t really appreciate all that much when I first saw it, as back then I wasn’t all that interested in the plots of these films more then I was just seeing the cool characters and fight scenes. But upon rewatching this I was legitimately blown away by how jaw dropping good this was, because not only is this an amazing movie that completely surpasses the first film on every level with it’s excellent story and standout action sequences, but also serves as a great action thriller, and surprisingly, a political satire that reflects the corruption that lies in our very own government. And sure Jon Favreau and Joss Whedon did great jobs with their inclusions in the franchise, but the Russo brothers just absolutely nailed it with this film.

And what makes Winter Soldier so good and entertaining, is it’s extremely captivating story. I was so invested in it that I couldn’t take my eyes off of the screen, I focused and paid attention to every line of dialogue that was said by these characters, as well as every easter egg and reference, which trust me, there are a lot of! This film also features a ton of different twists and turns which on my first viewing way back in 2014, really had me shocked, and though rewatching it five years later doesn’t at all have the same impact on me that it once did, it still is highly entertaining, and some scenes do actually still hold that element of surprise with their abrupt sequences. And while technically they’re not in that jump scare category, the were some parts of the movie that really caught me off guard and made my heart stop for a moment. One aspect about this movie that I thought was very interesting and added a sense of realism to the plot, was the political satire that was excellently interwoven into the storyline of the movie, and like I said, really made the film feel very grounded because it reflects all of the corruption lying within our very own government, and for Captain America to want to expose that and put a stop to it really when you think about it lines up perfectly with Steve’s very patriotic attitude and outlook. I mean he’s Captain America for crying out loud!

All of the performances in this film are absolutely phenomenal! Chris Evans, Scarlet Johansson, Robert Redford, Sebastian Stan, as well as Anthony Mackie. And if that’s not good enough we’ve got freaking Samuel L. Jackson reprising he role as Nick Fury. What more could you possibly ask for in terms of casting, I mean seriously! There is not a single bad or bland performance, and everyone gets to shine with their own great and memorable moments. But for me the standout of this movie is Sebastian Stan as the Winter Soldier. Holy crap! This is the definition of a badass villain, and he owns every scene he is in. Whenever he shows up on screen and starts taking down guys your heart just starts beating faster and faster, and I was on the edge of my seat when watching the nail biting action scenes he shows up in. So gold star to the Russo brothers for not giving us another two dimensional baddie just there to be evil, as well as being a typical MCU villain. Yeah I’m looking at you Darren Cross! Overall just fantastic performances.

The action scenes in this movie are amazing, and you can really tell that the filmmakers as well as the Russos really put a lot of effort in these sequences, as they are choreographed and shot so well, and the way the directors move the camera really adds a whole other intense and exhilarating edge to these already intense scenes. The highway scene in particular is probably one of, if not the best part of the movie, I mean it’s just perfection, and that’s mainly because of the excellent choreography and directing, that Joe and Anthony Russo definitely put a lot of time into getting just right. And they not only did it right, they did it masterfully! Henry Jackman’s score for the film is so good as well, and it may just be in my top ten favorite soundtracks of all time. And the Winter Soldier’s theme is just downright fantastic as well as absolutely terrifying!

So that’s my review. This is a film that really surpassed my low expectations when rewatching this for the first time in a few years. And with it’s great storyline and characters, as well as it’s amazing performances and action sequences, which kept me enthralled and entertained the entire time, Winter Soldier proves that it is not just a great Captain America movie, or MCU addition, and that it is just an amazing film in general.
  
The Vampire went to Georgia
The Vampire went to Georgia
6
6.0 (1 Ratings)
Book Rating
I really have to say that as much as I loved this book and this series, that I found the final battle a little anticlimactic. I was really hoping for more, and even though I did hope for more, I wasn't entirely disappointed. In this 216 page book, I think I cried for a third of it. I have to say that even with a few things I would have loved to see differently, that the overall book was amazing.



First, to see everything that we only got glimpses at before to unfold, was amazing. To learn how some of the characters who seemed to just be filler to hold such an important role in saving the world was truly inspiring. I think my favorite part was learning how Death himself had changed because of Pandora and her lover, as well as how Scarlett and Tenebris were stronger in this world together than Tenebris had been in other worlds by herself. I have to say that the love that Death had for his daughters Scarlett and Tenebris. had been touching and surprisingly difficult to understand when he was asking so much from them. But it wasn't just his love that made you smile and feel all warm and fuzzy, it was the love of all those around them as well. To willingly sacrifice yourself for someone is a huge deal and there were plenty of sacrificing in this book that kept your heart bleeding. However, I have to say, it was what definitely made me not want to stop reading.



This kind of thing reminds me of a saying that states if you love someone truly, then you have to be willing to let go of them. Everyone in this book had loved Scarlett so much, they were willing to do whatever it took, even if it broke her down to nothing. I hated seeing her hurt that way but the strength while dealing with it all and how she was determined to be strong and prove what everyone was saying in times to be false, was just truly amazing. Even though I felt like my own heart was being ripped out, I could see how all the betrayals and pains of the previous books helped her cope and deal with the impending battle, whether or not that I felt she deserved any of it.



Even though love and romance was spread through the series, the romance was heavily lacked in this book. Which made is extremely serious. Though you knew who loved who and it was stated in their appropriate times, the book just didn't have all the romantic drama the others had. It seemed to be too serious at times and I would have loved some comedy or that romantic air to it to help break up all the seriousness that the book seemed to drag on about. Not saying the seriousness ruined the book. It just seemed to end slightly anticlimactic compared to what you were being led to believe would happen. Which would have to be the biggest complaint I had. This next part WILL have spoilers and I apologize for that, but it may save you from feeling let down. If you don't wish to read the spoilers, you can skip to the final paragraph.



When you first learn of how War and Scarlett and Tenebris are connected and how there will be a battle between War nd Scarlett, who is the shell that holds Tenebris and ground the chaotic being, you find yourself excited for the battle. However, at the end, during the face off, Death grants the girls one last gift and suddenly War just pretty much gives up. Don't get me wrong, if I had to fight the dragon Scarlett and Tenebris transformed into, I would be ready to throw in the towel, but still, Tenebris was supposed to be War's right hand woman and to see her standing by Death should have been the rage enough to lead that woman into battle. This is War after all. But no the Horseman pretty much just gives up and allows herself to die. To me, not having the battle and making it end in such a way was disheartening and I am quite upset over it. I was moved to tears all the way up until this point and now I can't even get the action I felt I needed to be okay with the prior actions of characters. Needless to say, the fight scene wasn't all that it could have been.



I would rate this book 3 stars out of 5 stars because as much as I loved crying at certain parts and we were able to learn more about a few of the beloved characters and so on, the ending wasn't all that it was chalked up to be. It was a huge let down, in my opinion. The series overall was amazing and besides the ending I would just make a few changes, like maybe adding the novellas into the books that they belong before or after, instead of leaving a note before a book about a novella being needed for that book. And maybe making the ending have slightly more action. I would rate the series overall, 4 stars out of 5 stars and recommend it to anyone into the paranormal romance and adventure scene with a bit of mystery in it.
  
Bones Don&#039;t Lie (Morgan Dane, #3)
Bones Don't Lie (Morgan Dane, #3)
10
10.0 (2 Ratings)
Book Rating
First I would like to say, Melinda Leigh does it again. With the suspense and the ever lying sense of danger, Bones Don't Lie kept me turning pages well into the night. However, unlike the previous books, it was a lot harder to figure out who could be killing anyone or if Lance's missing father did it. I thought I had it figured out within the first few chapters, but the twists and turns kept me guessing and wanting to switch up who I thought the main suspect was. I did enjoy how it became quite clear how people were related to the case of the dead girl whose bones where in the trunk of the sunken car. I also found that the relationship between Morgan and Lance and its growth to be quite touching. To see how they can overcome any obstacle, including Lance's own feelings and way of doing things, was truly heart warming. Especially, when it became clear how he loved Morgan's three little girls enough to be willing to do anything to keep their mother safe.



In this book, we were able to see more on Jenny (Lance's Mother), Lance, and Sharp in plenty of aspects that were only hinted at before. To learn more about the night Lance's father disappeared and how it affected those three people, gave a lot of new perspective to their characters. I definitely enjoyed seeing how Jenny was before and after her husband's disappearance affected her own mental illnesses. I found this story, though not entirely harsh on your mind and heart, to be full of suspense and heart breaking situations. It got worse as you got to see how the case was causing Lance to lose himself to his old ways of shutting out people, and causing him to not be able to control his own temper.



Lance is by far my favorite character. So watching him take a few steps back in his character development was a little rough to bare for me. I won't lie, I very much like the Lance and Morgan relationship, but watching Morgan struggle to get Lance to open up and to keep him in check, was heart breaking. She wanted to be there for him, as we all want to for those we love, and he had a hard time letting her. This is an aspect that is hard, whether fictional or not, to deal with. So when I had to watch her do it and actually put up a fight to make him understand that she was there, I found it exciting. It was one of the most romantic things I have ever read. Especially since she wanted to there for Jenny and Lance wanted to do things his own way to protect her and his mother.



As the story went on, people dying and all, it kept throwing you through loops. To show that people have tells when they lie and secrets they hide to keep themselves from trouble, became one of the biggest things in the book. Everyone lies about something, but with all the lies being told to anyone investigating the case, it became hard as a reader to try and decipher what was a lie and what was the truth. I even wanted to beat some of the characters up for lying over things I thought were trivial. However, I found that they got their own just desserts in the end to be sweet enough to keep my temper in check.



Learning more about Sharp, Lance's boss, was quite exciting. He even got his own chapter or two in the book to help us see how the case was affecting him. I always thought he was extremely clever when it came to finding out facts, going over files, but to see him struggle and have to call in some outside help on his own cold missing persons case that became a murder mystery, was quite something else. Though, its clear he isn't a prideful person, I just never thought he would be at a complete loss. However, I did enjoy seeing things from his perspective. After all, there is always mystery around the man. I believe the interactions on all the characters were done amazingly. To see them all work and grabbing help from every angle they could, was just amazing. It made the story feel much more wholesome than it could have.



Overall, I believe this book is truly breathtaking. I would rate it 5 stars out of 5 stars. I don't think there was anything I wouldn't change. The story kept twisting and turning, which kept my interest peeked. The characters and their depths coming to light was truly fascinating. It makes you feel like you could easily run into them in your own city or town. It definitely showcased how well Leigh understands how the human mind can work. To have that kind of skill and be able to create such deep characters with outstanding personalities of all kind, really helps make the story that much better. I definitely recommend this book and this series to everyone. It has a little something for everyone. With the characters all having such different personalities and ways to go about things, it truly makes the story unforgettable and amazing to read.
  
Nyctophobia: Vampire Encounter
Nyctophobia: Vampire Encounter
2018 | Horror
When it comes to board gaming, there are many tried and true mechanics that appear in most games. If it ain’t broke, don’t fix it, right? That being said, it’s always neat when a game creates an entirely new mechanic that has never been seen before. Nyctophobia is one of those games. When I heard about it, I knew I had to try it. It’s quite a clever idea and it makes for a unique and fun game!

DISCLAIMER: There are technically 2 versions of this game – the OG version and the Vampire version. Thematically, they may be different, but mechanically and gameplay-wise, they’re the same! For the purposes of this review, we will be playing the Vampire Encounter version. -L

A lighthearted trip to the woods has taken a startling turn when you and your friends come across a Vampire! And to make things worse, the Vampire has managed to lure one of your buddies deep into the woods with him! You can’t just turn tail and run – you’ve gotta save your friend! The sun has set, though, and the woods are way more ominous than you thought. You and your friends must cooperate to carefully and quietly navigate in total darkness to avoid disclosing your position to the Vampire while searching for your friend. Will you manage to not only find your buddy, but make it back to the car for your getaway? Or will the Vampire manage to pick you all off, one by one, as he creeps around in the darkness waiting for the opportunity to pounce?

Nyctophobia: Vampire Encounter is a semi-cooperative 1-vs-All memory game with a twist – all players (except for the Vampire player) must wear black-out glasses and cannot see the board. All turns and movement are taken based on feel. You ARE in the dark woods after all – it’s not like you can see your surroundings. Basically how it works is that the Vampire player kind of acts as a GM for the game. They can see the board, and help guide the players’ hands to their pieces and move the player pieces as requested. The players are blind and must rely on feeling their way around the board (avoiding trees and the Vampire!) and communicating the perceived layout to their comrades. The Vampire player then sneaks around the board, silently trying to corner the other players and abduct them. Each player gets a special ability to use on their turns, and there’s a small combat element involved if a player ever runs into the Vampire. The goal of the game, for regular players, is to work with your friends to find the kidnapped NPC (represented by a cardboard standee) and get back to the car to escape. The goal of the game for the Vampire player is to pick off all other players until none remain.

I think this is a super neat game. It’s pretty unique and it’s fun to play! You’re trying to cooperate with your friends to create a strategy for a board that you can’t see. It’s definitely a challenge, but it’s presented in such a novel way that makes it enjoyable. The overall atmosphere of the game is great. The nerves and pressure can really get to the players as they are (quite literally) flailing around in the dark. The Vampire player can have a lot of fun as the GM – do you taunt your players and make them second-guess every move, or do you lay low and stay quiet until juuuust the right moment? Nyctophobia feels like more than just a game while you’re playing, and that is what makes it so exciting.

The only real issue I’ve run into with this game has to do with the components themselves. The board is an 8×8 grid, with the layout set up in secret by the Vampire player. On a regular player turn, you can feel up to 1 space in each adjacent direction to your current location. The only issue is that sometimes, unless the player is diligent, they could accidentally (or purposefully?) feel too many spaces than are allowed – either diagonally or 2 or more spaces away, for example. The way I’ve come up with to alleviate this issue is to have players use only 1 finger when interacting with their piece/the board. That way there can be no extra feeling. And I also, as the Vampire player, will move player pieces for them – the player tells me in which direction to move and I move the piece before guiding their hand back. Maybe if the board were a little larger, this problem would be eliminated? I’m really not sure, but the method I’ve come up with to combat it has worked well so far!

Overall, I enjoy Nyctophobia. It’s a neat game with a unique mechanical aspect and fun player interactions. Is it my favorite game to play? No. But it’s one that I like breaking out for newer gamers and for some lighthearted fun! If you haven’t done so already, give Nyctophobia a try because it’s a refreshingly new take on the modern board game. Purple Phoenix Games gives it a haunting 15 / 18.

https://purplephoenixgames.wordpress.com/2019/05/14/nyctophobia-review/